Improve range property hints for various collision shapes
Fixes #36419. Co-authored-by: Andrii Doroshenko (Xrayez) <xrayez@gmail.com>
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188ca5470b
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0d772c6e6e
9 changed files with 17 additions and 13 deletions
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@ -109,8 +109,8 @@ void CapsuleShape2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_height", "height"), &CapsuleShape2D::set_height);
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ClassDB::bind_method(D_METHOD("get_height"), &CapsuleShape2D::get_height);
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius"), "set_radius", "get_radius");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height"), "set_height", "get_height");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_radius", "get_radius");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_height", "get_height");
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ADD_LINKED_PROPERTY("radius", "height");
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ADD_LINKED_PROPERTY("height", "radius");
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}
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@ -29,6 +29,7 @@
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/*************************************************************************/
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#include "capsule_shape_3d.h"
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#include "servers/physics_server_3d.h"
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Vector<Vector3> CapsuleShape3D::get_debug_mesh_lines() const {
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@ -112,8 +113,8 @@ void CapsuleShape3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_height", "height"), &CapsuleShape3D::set_height);
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ClassDB::bind_method(D_METHOD("get_height"), &CapsuleShape3D::get_height);
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,4096,0.001"), "set_radius", "get_radius");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,4096,0.001"), "set_height", "get_height");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_radius", "get_radius");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_height", "get_height");
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ADD_LINKED_PROPERTY("radius", "height");
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ADD_LINKED_PROPERTY("height", "radius");
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}
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@ -56,7 +56,7 @@ void CircleShape2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_radius", "radius"), &CircleShape2D::set_radius);
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ClassDB::bind_method(D_METHOD("get_radius"), &CircleShape2D::get_radius);
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,16384,0.5"), "set_radius", "get_radius");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_radius", "get_radius");
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}
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Rect2 CircleShape2D::get_rect() const {
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@ -29,6 +29,7 @@
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/*************************************************************************/
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#include "cylinder_shape_3d.h"
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#include "servers/physics_server_3d.h"
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Vector<Vector3> CylinderShape3D::get_debug_mesh_lines() const {
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@ -99,8 +100,8 @@ void CylinderShape3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_height", "height"), &CylinderShape3D::set_height);
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ClassDB::bind_method(D_METHOD("get_height"), &CylinderShape3D::get_height);
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,4096,0.001"), "set_radius", "get_radius");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,4096,0.001"), "set_height", "get_height");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_height", "get_height");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_radius", "get_radius");
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}
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CylinderShape3D::CylinderShape3D() :
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@ -29,6 +29,7 @@
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/*************************************************************************/
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#include "height_map_shape_3d.h"
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#include "servers/physics_server_3d.h"
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Vector<Vector3> HeightMapShape3D::get_debug_mesh_lines() const {
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@ -186,8 +187,8 @@ void HeightMapShape3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_map_data", "data"), &HeightMapShape3D::set_map_data);
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ClassDB::bind_method(D_METHOD("get_map_data"), &HeightMapShape3D::get_map_data);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "map_width", PROPERTY_HINT_RANGE, "1,4096,1"), "set_map_width", "get_map_width");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "map_depth", PROPERTY_HINT_RANGE, "1,4096,1"), "set_map_depth", "get_map_depth");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "map_width", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_map_width", "get_map_width");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "map_depth", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_map_depth", "get_map_depth");
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ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "map_data"), "set_map_data", "get_map_data");
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}
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@ -89,7 +89,7 @@ void SeparationRayShape2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_slide_on_slope", "active"), &SeparationRayShape2D::set_slide_on_slope);
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ClassDB::bind_method(D_METHOD("get_slide_on_slope"), &SeparationRayShape2D::get_slide_on_slope);
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length"), "set_length", "get_length");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_length", "get_length");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slide_on_slope"), "set_slide_on_slope", "get_slide_on_slope");
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}
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@ -80,7 +80,7 @@ void SeparationRayShape3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_slide_on_slope", "active"), &SeparationRayShape3D::set_slide_on_slope);
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ClassDB::bind_method(D_METHOD("get_slide_on_slope"), &SeparationRayShape3D::get_slide_on_slope);
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_length", "get_length");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_length", "get_length");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slide_on_slope"), "set_slide_on_slope", "get_slide_on_slope");
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}
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@ -29,6 +29,7 @@
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/*************************************************************************/
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#include "sphere_shape_3d.h"
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#include "servers/physics_server_3d.h"
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Vector<Vector3> SphereShape3D::get_debug_mesh_lines() const {
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@ -77,7 +78,7 @@ void SphereShape3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_radius", "radius"), &SphereShape3D::set_radius);
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ClassDB::bind_method(D_METHOD("get_radius"), &SphereShape3D::get_radius);
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_radius", "get_radius");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_radius", "get_radius");
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}
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SphereShape3D::SphereShape3D() :
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@ -108,7 +108,7 @@ void WorldBoundaryShape2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_distance"), &WorldBoundaryShape2D::get_distance);
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "normal"), "set_normal", "get_normal");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance"), "set_distance", "get_distance");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_distance", "get_distance");
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}
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WorldBoundaryShape2D::WorldBoundaryShape2D() :
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