Merge pull request #60828 from Calinou/profiler-idle-time-rename-3.x
Rename profiler "Idle Time" to "Process Time"
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commit
0ddecccd01
7 changed files with 19 additions and 19 deletions
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@ -276,9 +276,9 @@ struct _ScriptDebuggerLocalProfileInfoSort {
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}
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};
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void ScriptDebuggerLocal::profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
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void ScriptDebuggerLocal::profiling_set_frame_times(float p_frame_time, float p_process_time, float p_physics_time, float p_physics_frame_time) {
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frame_time = p_frame_time;
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idle_time = p_idle_time;
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process_time = p_process_time;
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physics_time = p_physics_time;
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physics_frame_time = p_physics_frame_time;
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}
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@ -338,7 +338,7 @@ void ScriptDebuggerLocal::profiling_start() {
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pinfo.resize(32768);
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frame_time = 0;
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physics_time = 0;
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idle_time = 0;
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process_time = 0;
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physics_frame_time = 0;
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}
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@ -36,7 +36,7 @@
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class ScriptDebuggerLocal : public ScriptDebugger {
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bool profiling;
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float frame_time, idle_time, physics_time, physics_frame_time;
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float frame_time, process_time, physics_time, physics_frame_time;
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uint64_t idle_accum;
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String target_function;
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Map<String, String> options;
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@ -58,7 +58,7 @@ public:
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virtual void profiling_start();
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virtual void profiling_end();
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virtual void profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time);
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virtual void profiling_set_frame_times(float p_frame_time, float p_process_time, float p_physics_time, float p_physics_frame_time);
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ScriptDebuggerLocal();
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};
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@ -462,7 +462,7 @@ public:
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virtual void add_profiling_frame_data(const StringName &p_name, const Array &p_data) = 0;
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virtual void profiling_start() = 0;
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virtual void profiling_end() = 0;
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virtual void profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) = 0;
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virtual void profiling_set_frame_times(float p_frame_time, float p_process_time, float p_physics_time, float p_physics_frame_time) = 0;
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ScriptDebugger();
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virtual ~ScriptDebugger() { singleton = nullptr; }
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@ -49,7 +49,7 @@ public:
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int frame_number;
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float frame_time;
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float idle_time;
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float process_time;
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float physics_time;
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float physics_frame_time;
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@ -1004,7 +1004,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
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metric.valid = true;
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metric.frame_number = p_data[0];
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metric.frame_time = p_data[1];
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metric.idle_time = p_data[2];
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metric.process_time = p_data[2];
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metric.physics_time = p_data[3];
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metric.physics_frame_time = p_data[4];
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int frame_data_amount = p_data[6];
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@ -1027,10 +1027,10 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
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frame_time.items.push_back(item);
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item.name = "Idle Time";
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item.total = metric.idle_time;
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item.name = "Process Time";
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item.total = metric.process_time;
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item.self = item.total;
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item.signature = "idle_time";
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item.signature = "process_time";
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frame_time.items.push_back(item);
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@ -756,11 +756,11 @@ void ScriptDebuggerRemote::_poll_events() {
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profiler_function_signature_map.clear();
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profiling = true;
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frame_time = 0;
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idle_time = 0;
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process_time = 0;
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physics_time = 0;
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physics_frame_time = 0;
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print_line("PROFILING ALRIGHT!");
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print_verbose("Starting profiling.");
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} else if (command == "stop_profiling") {
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for (int i = 0; i < ScriptServer::get_language_count(); i++) {
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@ -768,7 +768,7 @@ void ScriptDebuggerRemote::_poll_events() {
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}
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profiling = false;
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_send_profiling_data(false);
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print_line("PROFILING END!");
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print_verbose("Ending profiling.");
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} else if (command == "start_network_profiling") {
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multiplayer->profiling_start();
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profiling_network = true;
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@ -875,7 +875,7 @@ void ScriptDebuggerRemote::_send_profiling_data(bool p_for_frame) {
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packet_peer_stream->put_var(Engine::get_singleton()->get_idle_frames()); //total frame time
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packet_peer_stream->put_var(frame_time); //total frame time
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packet_peer_stream->put_var(idle_time); //idle frame time
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packet_peer_stream->put_var(process_time); //idle frame time
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packet_peer_stream->put_var(physics_time); //fixed frame time
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packet_peer_stream->put_var(physics_frame_time); //fixed frame time
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@ -1162,9 +1162,9 @@ void ScriptDebuggerRemote::profiling_end() {
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//ignores this, uses it via connection
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}
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void ScriptDebuggerRemote::profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
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void ScriptDebuggerRemote::profiling_set_frame_times(float p_frame_time, float p_process_time, float p_physics_time, float p_physics_frame_time) {
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frame_time = p_frame_time;
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idle_time = p_idle_time;
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process_time = p_process_time;
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physics_time = p_physics_time;
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physics_frame_time = p_physics_frame_time;
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}
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@ -56,7 +56,7 @@ class ScriptDebuggerRemote : public ScriptDebugger {
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Vector<MultiplayerAPI::ProfilingInfo> network_profile_info;
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Map<StringName, int> profiler_function_signature_map;
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float frame_time, idle_time, physics_time, physics_frame_time;
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float frame_time, process_time, physics_time, physics_frame_time;
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bool profiling;
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bool profiling_network;
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@ -189,7 +189,7 @@ public:
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virtual void profiling_start();
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virtual void profiling_end();
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virtual void profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time);
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virtual void profiling_set_frame_times(float p_frame_time, float p_process_time, float p_physics_time, float p_physics_frame_time);
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virtual void set_skip_breakpoints(bool p_skip_breakpoints);
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