Merge pull request #97131 from BastiaanOlij/fix_gles_canvas_background

Fix compatibility canvas background depth issue
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Rémi Verschelde 2024-09-18 11:15:50 +02:00
commit 0f27e7816f
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@ -2552,6 +2552,9 @@ void RasterizerSceneGLES3::render_scene(const Ref<RenderSceneBuffers> &p_render_
glBindTexture(rt->view_count > 1 ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D, rt->color); glBindTexture(rt->view_count > 1 ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D, rt->color);
copy_effects->copy_screen(render_data.luminance_multiplier); copy_effects->copy_screen(render_data.luminance_multiplier);
scene_state.enable_gl_depth_test(true);
scene_state.enable_gl_depth_draw(true);
} }
RENDER_TIMESTAMP("Render Opaque Pass"); RENDER_TIMESTAMP("Render Opaque Pass");