Merge pull request #22531 from DualMatrix/path_missing_video_memory

Made Debugger's Video Memory tab show correct resource paths.
This commit is contained in:
Rémi Verschelde 2018-10-02 13:53:28 +02:00 committed by GitHub
commit 0f4c30fb71
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 11 additions and 0 deletions

View file

@ -426,6 +426,15 @@ ImageTexture::~ImageTexture() {
//////////////////////////////////////////
void StreamTexture::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
VisualServer::get_singleton()->texture_set_path(texture, p_path);
}
Resource::set_path(p_path, p_take_over);
}
void StreamTexture::_requested_3d(void *p_ud) {
StreamTexture *st = (StreamTexture *)p_ud;

View file

@ -219,6 +219,8 @@ public:
int get_height() const;
virtual RID get_rid() const;
virtual void set_path(const String &p_path, bool p_take_over);
virtual void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref<Texture> &p_normal_map = Ref<Texture>()) const;
virtual void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref<Texture> &p_normal_map = Ref<Texture>()) const;
virtual void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref<Texture> &p_normal_map = Ref<Texture>(), bool p_clip_uv = true) const;