Mono/C#: Allow exporting System.Array of type Godot.Object
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3 changed files with 39 additions and 0 deletions
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@ -322,6 +322,13 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
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break;
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}
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GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(array_type->eklass);
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if (CACHED_CLASS(GodotObject)->is_assignable_from(array_type_class)) {
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MonoArray *managed = GDMonoMarshal::Array_to_mono_array(p_value.operator ::Array(), array_type_class);
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mono_field_set_value(p_object, mono_field, managed);
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break;
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}
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ERR_FAIL_MSG("Attempted to convert Variant to a managed array of unmarshallable element type.");
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} break;
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@ -154,6 +154,10 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type, bool *r_nil_is_
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if (array_type->eklass == CACHED_CLASS_RAW(Color))
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return Variant::PACKED_COLOR_ARRAY;
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GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(array_type->eklass);
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if (CACHED_CLASS(GodotObject)->is_assignable_from(array_type_class))
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return Variant::ARRAY;
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} break;
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case MONO_TYPE_CLASS: {
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@ -252,6 +256,13 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type, bool *r_nil_is_
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bool try_get_array_element_type(const ManagedType &p_array_type, ManagedType &r_elem_type) {
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switch (p_array_type.type_encoding) {
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case MONO_TYPE_ARRAY:
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case MONO_TYPE_SZARRAY: {
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MonoArrayType *array_type = mono_type_get_array_type(p_array_type.type_class->get_mono_type());
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GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(array_type->eklass);
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r_elem_type = ManagedType::from_class(array_type_class);
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return true;
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} break;
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case MONO_TYPE_GENERICINST: {
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MonoReflectionType *array_reftype = mono_type_get_object(mono_domain_get(), p_array_type.type_class->get_mono_type());
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@ -577,6 +588,10 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
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if (array_type->eklass == CACHED_CLASS_RAW(Color))
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return (MonoObject *)PackedColorArray_to_mono_array(p_var->operator PackedColorArray());
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GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(array_type->eklass);
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if (CACHED_CLASS(GodotObject)->is_assignable_from(array_type_class))
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return (MonoObject *)Array_to_mono_array(p_var->operator Array(), array_type_class);
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ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to a managed array of unmarshallable element type.");
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} break;
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@ -922,6 +937,10 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
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if (array_type->eklass == CACHED_CLASS_RAW(Color))
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return mono_array_to_PackedColorArray((MonoArray *)p_obj);
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GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(array_type->eklass);
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if (CACHED_CLASS(GodotObject)->is_assignable_from(array_type_class))
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return mono_array_to_Array((MonoArray *)p_obj);
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if (p_fail_with_err) {
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ERR_FAIL_V_MSG(Variant(), "Attempted to convert a managed array of unmarshallable element type to Variant.");
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} else {
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@ -1093,6 +1112,18 @@ MonoArray *Array_to_mono_array(const Array &p_array) {
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return ret;
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}
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MonoArray *Array_to_mono_array(const Array &p_array, GDMonoClass *p_array_type_class) {
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int length = p_array.size();
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MonoArray *ret = mono_array_new(mono_domain_get(), p_array_type_class->get_mono_ptr(), length);
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for (int i = 0; i < length; i++) {
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MonoObject *boxed = variant_to_mono_object(p_array[i]);
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mono_array_setref(ret, i, boxed);
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}
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return ret;
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}
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Array mono_array_to_Array(MonoArray *p_array) {
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Array ret;
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if (!p_array)
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@ -126,6 +126,7 @@ String mono_object_to_variant_string(MonoObject *p_obj, MonoException **r_exc);
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// Array
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MonoArray *Array_to_mono_array(const Array &p_array);
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MonoArray *Array_to_mono_array(const Array &p_array, GDMonoClass *p_array_type_class);
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Array mono_array_to_Array(MonoArray *p_array);
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// PackedInt32Array
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