squish: Move to a module and split thirdparty lib
(cherry picked from commit 8311a78df5
)
This commit is contained in:
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4ff4177acc
commit
1022705707
37 changed files with 145 additions and 60 deletions
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@ -125,7 +125,7 @@ opts.Add('libvorbis','Ogg Vorbis library for vorbis support (system/builtin)','b
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opts.Add('libtheora','Theora library for theora module (system/builtin)','builtin')
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opts.Add('opus','Opus and opusfile library for Opus format support: (system/builtin)','builtin')
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opts.Add('minizip','Build Minizip Archive Support: (yes/no)','yes')
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opts.Add('squish','Squish BC Texture Compression in editor (yes/no)','yes')
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opts.Add('squish','Squish library for BC Texture Compression in editor (system/builtin)','builtin')
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opts.Add('freetype','Freetype support in editor','builtin')
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# (akien) Unbundling would require work in audio_stream_speex.{cpp,h}, but since speex was
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# removed in 3.0+ and this is only to preserve compatibility in 2.1, I haven't worked on it.
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@ -328,9 +328,6 @@ if selected_platform in platform_list:
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# to test 64 bits compiltion
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# env.Append(CPPFLAGS=['-m64'])
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if (env_base['squish']=='yes'):
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env.Append(CPPFLAGS=['-DSQUISH_ENABLED']);
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if (env['tools']=='yes'):
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env.Append(CPPFLAGS=['-DTOOLS_ENABLED'])
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if (env['disable_3d']=='yes'):
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2
drivers/SCsub
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2
drivers/SCsub
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@ -25,8 +25,6 @@ SConscript("chibi/SCsub");
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if (env["tools"]=="yes"):
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SConscript("convex_decomp/SCsub");
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if (env["squish"]=="yes" and env["tools"]=="yes"):
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SConscript("squish/SCsub");
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if (env["freetype"]!="no"):
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SConscript("freetype/SCsub");
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13
drivers/register_driver_types.cpp
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13
drivers/register_driver_types.cpp
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@ -33,11 +33,6 @@
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#include "png/resource_saver_png.h"
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#include "chibi/event_stream_chibi.h"
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#ifdef TOOLS_ENABLED
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#include "squish/image_compress_squish.h"
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#endif
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#ifdef TOOLS_ENABLED
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#include "convex_decomp/b2d_decompose.h"
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#endif
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@ -79,14 +74,6 @@ void register_driver_types() {
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Geometry::_decompose_func=b2d_decompose;
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#endif
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#ifdef TOOLS_ENABLED
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#ifdef SQUISH_ENABLED
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Image::set_compress_bc_func(image_compress_squish);
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#endif
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#endif
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initialize_chibi();
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}
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@ -1,23 +0,0 @@
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Import('env')
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squish_sources=[
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'squish/alpha.cpp',
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'squish/clusterfit.cpp',
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'squish/colourblock.cpp',
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'squish/colourfit.cpp',
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'squish/colourset.cpp',
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'squish/maths.cpp',
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'squish/rangefit.cpp',
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'squish/singlecolourfit.cpp',
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'squish/squish.cpp',
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'squish/image_compress_squish.cpp',
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]
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if (env["tools"]=="yes"):
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env.drivers_sources+=squish_sources
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#env.add_source_files(env.drivers_sources, squish_sources)
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Export('env')
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27
modules/squish/SCsub
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27
modules/squish/SCsub
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@ -0,0 +1,27 @@
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Import('env')
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Import('env_modules')
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env_squish = env_modules.Clone()
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# Thirdparty source files
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if (env["squish"] != "system"): # builtin
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thirdparty_dir = "#thirdparty/squish/"
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thirdparty_sources = [
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"alpha.cpp",
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"clusterfit.cpp",
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"colourblock.cpp",
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"colourfit.cpp",
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"colourset.cpp",
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"maths.cpp",
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"rangefit.cpp",
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"singlecolourfit.cpp",
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"squish.cpp",
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_squish.add_source_files(env.modules_sources, thirdparty_sources)
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env_squish.Append(CPPPATH = [thirdparty_dir])
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# Godot source files
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env_squish.add_source_files(env.modules_sources, "*.cpp")
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10
modules/squish/config.py
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10
modules/squish/config.py
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@ -0,0 +1,10 @@
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def can_build(platform):
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return True
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def configure(env):
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# Tools only, disabled for non-tools
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# TODO: Find a cleaner way to achieve that
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if (env["tools"] == "no"):
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env["module_squish_enabled"] = "no"
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env.disabled_modules.append("squish")
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@ -27,9 +27,11 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "image_compress_squish.h"
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#include "squish/squish.h"
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#include "print_string.h"
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#include <squish.h>
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void image_compress_squish(Image *p_image) {
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int w=p_image->get_width();
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@ -88,4 +90,3 @@ void image_compress_squish(Image *p_image) {
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p_image->create(p_image->get_width(),p_image->get_height(),p_image->get_mipmaps(),target_format,data);
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}
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@ -29,11 +29,8 @@
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#ifndef IMAGE_COMPRESS_SQUISH_H
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#define IMAGE_COMPRESS_SQUISH_H
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#include "image.h"
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void image_compress_squish(Image *p_image);
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#endif // IMAGE_COMPRESS_SQUISH_H
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42
modules/squish/register_types.cpp
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42
modules/squish/register_types.cpp
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@ -0,0 +1,42 @@
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/*************************************************************************/
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/* register_types.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "register_types.h"
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#ifdef TOOLS_ENABLED
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#include "image_compress_squish.h"
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void register_squish_types() {
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Image::set_compress_bc_func(image_compress_squish);
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}
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void unregister_squish_types() {}
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#endif
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32
modules/squish/register_types.h
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32
modules/squish/register_types.h
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@ -0,0 +1,32 @@
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/*************************************************************************/
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/* register_types.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifdef TOOLS_ENABLED
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void register_squish_types();
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void unregister_squish_types();
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#endif
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@ -25,9 +25,8 @@ def get_flags():
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return [
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('tools', 'no'),
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('squish', 'no'),
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('module_speex_enabled', 'no'),
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('etc1', 'no'),
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('module_etc1_enabled', 'no'),
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('module_mpc_enabled', 'no'),
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('module_theora_enabled', 'no'),
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]
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@ -153,6 +153,9 @@ def configure(env):
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if (env["squish"] == "system" and env["tools"] == "yes"):
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env.ParseConfig('pkg-config libsquish --cflags --libs')
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# Sound and video libraries
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# Keep the order as it triggers chained dependencies (ogg needed by others, etc.)
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13
thirdparty/README.md
vendored
13
thirdparty/README.md
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@ -148,6 +148,19 @@ Files extracted from upstream source:
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- License: BSD-3-Clause
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## squish
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- Upstream: https://code.google.com/archive/p/libsquish
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and patches from https://github.com/Cavewhere/squish
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- Version: 1.11
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- License: MIT
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Files extracted from upstream source:
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- all .cpp, .h and .inl files
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>>>>>>> 8311a78... squish: Move to a module and split thirdparty lib
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## theora
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- Upstream: https://www.theora.org
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@ -24,6 +24,7 @@
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-------------------------------------------------------------------------- */
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#include "alpha.h"
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#include <climits>
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#include <algorithm>
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namespace squish {
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@ -114,7 +115,7 @@ static int FitCodes( u8 const* rgba, int mask, u8 const* codes, u8* indices )
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// find the least error and corresponding index
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int value = rgba[4*i + 3];
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int least = 2147483647; //INT_MAX
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int least = INT_MAX;
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int index = 0;
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for( int j = 0; j < 8; ++j )
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{
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@ -26,7 +26,7 @@
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#ifndef SQUISH_ALPHA_H
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#define SQUISH_ALPHA_H
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#include "squish/squish.h"
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#include <squish.h>
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namespace squish {
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@ -27,7 +27,7 @@
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#ifndef SQUISH_CLUSTERFIT_H
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#define SQUISH_CLUSTERFIT_H
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#include "squish/squish.h"
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#include <squish.h>
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#include "maths.h"
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#include "simd.h"
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#include "colourfit.h"
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@ -26,7 +26,7 @@
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#ifndef SQUISH_COLOURBLOCK_H
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#define SQUISH_COLOURBLOCK_H
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#include "squish/squish.h"
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#include <squish.h>
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#include "maths.h"
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namespace squish {
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@ -26,7 +26,7 @@
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#ifndef SQUISH_COLOURFIT_H
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#define SQUISH_COLOURFIT_H
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#include "squish/squish.h"
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#include <squish.h>
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#include "maths.h"
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namespace squish {
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@ -26,7 +26,7 @@
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#ifndef SQUISH_COLOURSET_H
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#define SQUISH_COLOURSET_H
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#include "squish/squish.h"
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#include <squish.h>
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#include "maths.h"
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namespace squish {
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@ -26,7 +26,7 @@
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#ifndef SQUISH_RANGEFIT_H
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#define SQUISH_RANGEFIT_H
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#include "squish/squish.h"
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#include <squish.h>
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#include "colourfit.h"
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#include "maths.h"
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@ -26,6 +26,7 @@
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#include "singlecolourfit.h"
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#include "colourset.h"
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#include "colourblock.h"
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#include <climits>
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namespace squish {
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@ -68,7 +69,7 @@ SingleColourFit::SingleColourFit( ColourSet const* colours, int flags )
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m_colour[2] = ( u8 )FloatToInt( 255.0f*values->Z(), 255 );
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// initialise the best error
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m_besterror = 2147483647; //INT_MAX
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m_besterror = INT_MAX;
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}
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void SingleColourFit::Compress3( void* block )
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@ -130,7 +131,7 @@ void SingleColourFit::Compress4( void* block )
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void SingleColourFit::ComputeEndPoints( SingleColourLookup const* const* lookups )
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{
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// check each index combination (endpoint or intermediate)
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m_error = 2147483647; //INT_MAX
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m_error = INT_MAX;
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for( int index = 0; index < 2; ++index )
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{
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// check the error for this codebook index
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@ -26,7 +26,7 @@
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#ifndef SQUISH_SINGLECOLOURFIT_H
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#define SQUISH_SINGLECOLOURFIT_H
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#include "squish/squish.h"
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#include <squish.h>
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#include "colourfit.h"
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namespace squish {
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@ -23,7 +23,7 @@
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-------------------------------------------------------------------------- */
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#include "squish/squish.h"
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#include <squish.h>
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#include "colourset.h"
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#include "maths.h"
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#include "rangefit.h"
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