Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x
This commit is contained in:
parent
331a4d8078
commit
102b5fce85
41 changed files with 271 additions and 271 deletions
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@ -253,7 +253,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
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bool ok = _load_resource_pack(p_main_pack);
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ERR_FAIL_COND_V(!ok,ERR_CANT_OPEN);
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if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
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if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
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_load_settings("res://override.cfg");
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@ -275,7 +275,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
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memdelete(d);
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}
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if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
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if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
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_load_settings("res://override.cfg");
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@ -291,7 +291,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
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if (FileAccessNetworkClient::get_singleton()) {
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if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
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if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
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_load_settings("res://override.cfg");
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@ -311,9 +311,9 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
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if (!_load_resource_pack("res://data.pck"))
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_load_resource_pack("res://data.zip");
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// make sure this is load from the resource path
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print_line("exists engine cfg? "+itos(FileAccess::exists("/engine.cfg")));
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if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
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print_line("loaded engine.cfg");
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print_line("exists engine cfg? "+itos(FileAccess::exists("/godot.cfg")));
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if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
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print_line("loaded godot.cfg");
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_load_settings("res://override.cfg");
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}
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@ -341,7 +341,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
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//tries to open pack, but only first time
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if (first_time && (_load_resource_pack(current_dir+"/"+exec_name+".pck") || _load_resource_pack(current_dir+"/"+exec_name+".zip") )) {
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if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
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if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
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_load_settings("res://override.cfg");
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found=true;
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@ -350,7 +350,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
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}
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break;
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} else if (first_time && (_load_resource_pack(current_dir+"/data.pck") || _load_resource_pack(current_dir+"/data.zip") )) {
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if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
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if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
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_load_settings("res://override.cfg");
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found=true;
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@ -358,7 +358,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
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}
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break;
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} else if (_load_settings(current_dir+"/engine.cfg")==OK || _load_settings_binary(current_dir+"/engine.cfb")==OK) {
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} else if (_load_settings(current_dir+"/godot.cfg")==OK || _load_settings_binary(current_dir+"/godot.cfb")==OK) {
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_load_settings(current_dir+"/override.cfg");
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candidate=current_dir;
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@ -416,7 +416,7 @@ Error GlobalConfig::_load_settings_binary(const String p_path) {
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if (hdr[0]!='E'|| hdr[1]!='C' || hdr[2]!='F' || hdr[3]!='G') {
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memdelete(f);
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ERR_EXPLAIN("Corrupted header in binary engine.cfb (not ECFG)");
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ERR_EXPLAIN("Corrupted header in binary godot.cfb (not ECFG)");
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ERR_FAIL_V(ERR_FILE_CORRUPT;)
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}
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@ -526,7 +526,7 @@ void GlobalConfig::clear(const String& p_name) {
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Error GlobalConfig::save() {
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return save_custom(get_resource_path()+"/engine.cfg");
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return save_custom(get_resource_path()+"/godot.cfg");
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}
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Error GlobalConfig::_save_settings_binary(const String& p_file,const Map<String,List<String> > &props,const CustomMap& p_custom) {
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@ -536,7 +536,7 @@ Error GlobalConfig::_save_settings_binary(const String& p_file,const Map<String,
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FileAccess *file = FileAccess::open(p_file,FileAccess::WRITE,&err);
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if (err!=OK) {
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ERR_EXPLAIN("Coudln't save engine.cfb at "+p_file);
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ERR_EXPLAIN("Coudln't save godot.cfb at "+p_file);
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ERR_FAIL_COND_V(err,err)
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}
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@ -604,7 +604,7 @@ Error GlobalConfig::_save_settings_text(const String& p_file,const Map<String,Li
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FileAccess *file = FileAccess::open(p_file,FileAccess::WRITE,&err);
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if (err) {
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ERR_EXPLAIN("Coudln't save engine.cfg - "+p_file);
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ERR_EXPLAIN("Coudln't save godot.cfg - "+p_file);
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ERR_FAIL_COND_V(err,err)
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}
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@ -734,7 +734,7 @@ Error GlobalConfig::save_custom(const String& p_path,const CustomMap& p_custom,c
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Error err = file->open(dst_file,FileAccess::WRITE);
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if (err) {
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memdelete(file);
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ERR_EXPLAIN("Coudln't save engine.cfg");
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ERR_EXPLAIN("Coudln't save godot.cfg");
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ERR_FAIL_COND_V(err,err)
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}
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@ -430,7 +430,7 @@ Error VariantParser::_parse_enginecfg(Stream *p_stream, Vector<String>& strings,
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Token token;
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get_token(p_stream,token,line,r_err_str);
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if (token.type!=TK_PARENTHESIS_OPEN) {
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r_err_str="Expected '(' in old-style engine.cfg construct";
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r_err_str="Expected '(' in old-style godot.cfg construct";
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return ERR_PARSE_ERROR;
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}
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@ -442,7 +442,7 @@ Error VariantParser::_parse_enginecfg(Stream *p_stream, Vector<String>& strings,
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CharType c=p_stream->get_char();
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if (p_stream->is_eof()) {
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r_err_str="Unexpected EOF while parsing old-style engine.cfg construct";
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r_err_str="Unexpected EOF while parsing old-style godot.cfg construct";
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return ERR_PARSE_ERROR;
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}
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@ -1328,7 +1328,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
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value=arr;
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return OK;
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} else if (id=="key") { // compatibility with engine.cfg
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} else if (id=="key") { // compatibility with godot.cfg
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Vector<String> params;
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Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
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@ -1364,7 +1364,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
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value=ie;
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return OK;
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} else if (id=="mbutton") { // compatibility with engine.cfg
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} else if (id=="mbutton") { // compatibility with godot.cfg
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Vector<String> params;
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Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
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@ -1379,7 +1379,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
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value=ie;
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return OK;
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} else if (id=="jbutton") { // compatibility with engine.cfg
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} else if (id=="jbutton") { // compatibility with godot.cfg
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Vector<String> params;
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Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
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@ -1394,7 +1394,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
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value=ie;
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return OK;
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} else if (id=="jaxis") { // compatibility with engine.cfg
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} else if (id=="jaxis") { // compatibility with godot.cfg
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Vector<String> params;
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Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
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@ -1412,19 +1412,19 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
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value= ie;
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return OK;
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} else if (id=="img") { // compatibility with engine.cfg
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} else if (id=="img") { // compatibility with godot.cfg
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Token token;
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get_token(p_stream,token,line,r_err_str);
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if (token.type!=TK_PARENTHESIS_OPEN) {
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r_err_str="Expected '(' in old-style engine.cfg construct";
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r_err_str="Expected '(' in old-style godot.cfg construct";
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return ERR_PARSE_ERROR;
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}
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while(true) {
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CharType c = p_stream->get_char();
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if (p_stream->is_eof()) {
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r_err_str="Unexpected EOF in old style engine.cfg img()";
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r_err_str="Unexpected EOF in old style godot.cfg img()";
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return ERR_PARSE_ERROR;
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}
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if (c==')')
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@ -14300,7 +14300,7 @@
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Contains global variables accessible from everywhere.
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</brief_description>
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<description>
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Contains global variables accessible from everywhere. Use the normal [Object] API, such as "Globals.get(variable)", "Globals.set(variable,value)" or "Globals.has(variable)" to access them. Variables stored in engine.cfg are also loaded into globals, making this object very useful for reading custom game configuration options.
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Contains global variables accessible from everywhere. Use the normal [Object] API, such as "Globals.get(variable)", "Globals.set(variable,value)" or "Globals.has(variable)" to access them. Variables stored in godot.cfg are also loaded into globals, making this object very useful for reading custom game configuration options.
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</description>
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<methods>
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<method name="add_property_info">
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@ -130,7 +130,7 @@ void Main::print_help(const char* p_binary) {
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OS::get_singleton()->print(VERSION_FULL_NAME" (c) 2008-2017 Juan Linietsky, Ariel Manzur.\n");
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OS::get_singleton()->print("Usage: %s [options] [scene]\n",p_binary);
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OS::get_singleton()->print("Options:\n");
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OS::get_singleton()->print("\t-path [dir] : Path to a game, containing engine.cfg\n");
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OS::get_singleton()->print("\t-path [dir] : Path to a game, containing godot.cfg\n");
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#ifdef TOOLS_ENABLED
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OS::get_singleton()->print("\t-e,-editor : Bring up the editor instead of running the scene.\n");
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#endif
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@ -707,7 +707,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
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else
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input_map->load_from_globals(); //keys for game
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if (video_driver=="") // specified in engine.cfg
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if (video_driver=="") // specified in godot.cfg
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video_driver=GLOBAL_DEF("display/driver/name",Variant((const char*)OS::get_singleton()->get_video_driver_name(0)));
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if (!force_res && use_custom_res && globals->has("display/window/width"))
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@ -763,7 +763,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
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/* Determine Video Driver */
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if (audio_driver=="") { // specified in engine.cfg
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if (audio_driver=="") { // specified in godot.cfg
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audio_driver=GLOBAL_DEF("audio/driver",OS::get_singleton()->get_audio_driver_name(0));
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}
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@ -390,8 +390,8 @@ Vector<StringName> EditorExportPlatform::get_dependencies(bool p_bundles) const
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Set<StringName> exported;
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if (FileAccess::exists("res://engine.cfg"))
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exported.insert("res://engine.cfg");
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if (FileAccess::exists("res://godot.cfg"))
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exported.insert("res://godot.cfg");
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if (EditorImportExport::get_singleton()->get_export_filter()!=EditorImportExport::EXPORT_SELECTED) {
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@ -987,7 +987,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
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}
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StringName engine_cfg="res://engine.cfg";
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StringName engine_cfg="res://godot.cfg";
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StringName boot_splash;
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{
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String splash=GlobalConfig::get_singleton()->get("application/boot_splash"); //avoid splash from being converted
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@ -1041,7 +1041,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
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{
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//make binary engine.cfg config
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//make binary godot.cfg config
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Map<String,Variant> custom;
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@ -1085,7 +1085,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
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}
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String remap_file="engine.cfb";
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String remap_file="godot.cfb";
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String engine_cfb =EditorSettings::get_singleton()->get_settings_path()+"/tmp/tmp"+remap_file;
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GlobalConfig::get_singleton()->save_custom(engine_cfb,custom);
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Vector<uint8_t> data = FileAccess::get_file_as_array(engine_cfb);
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@ -346,7 +346,7 @@ public:
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add_to_project = memnew( CheckButton);
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add_to_project->set_pressed(true);
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add_to_project->set_text(TTR("Add to Project (engine.cfg)"));
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add_to_project->set_text(TTR("Add to Project (godot.cfg)"));
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tcomp->add_child(add_to_project);
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file_select = memnew(EditorFileDialog);
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@ -450,8 +450,8 @@ void ProjectExportDialog::_export_action(const String& p_file) {
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while(true) {
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print_line("TESTING: "+location.plus_file("engine.cfg"));
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if (FileAccess::exists(location.plus_file("engine.cfg"))) {
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print_line("TESTING: "+location.plus_file("godot.cfg"));
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if (FileAccess::exists(location.plus_file("godot.cfg"))) {
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error->set_text(TTR("Please export outside the project folder!"));
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error->popup_centered_minsize();
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@ -2099,7 +2099,7 @@ Error ProjectExport::export_project(const String& p_preset) {
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added_settings["remap/"+platform]=Variant(remaps).operator Array();
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}
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String engine_cfg_path=d->get_current_dir()+"/engine.cfg";
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String engine_cfg_path=d->get_current_dir()+"/godot.cfg";
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print_line("enginecfg: "+engine_cfg_path);
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GlobalConfig::get_singleton()->save_custom(engine_cfg_path,added_settings);
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@ -92,18 +92,18 @@ private:
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if (mode!=MODE_IMPORT) {
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if (d->file_exists("engine.cfg")) {
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if (d->file_exists("godot.cfg")) {
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error->set_text(TTR("Invalid project path, engine.cfg must not exist."));
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error->set_text(TTR("Invalid project path, godot.cfg must not exist."));
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memdelete(d);
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return "";
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}
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} else {
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if (valid_path != "" && !d->file_exists("engine.cfg")) {
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if (valid_path != "" && !d->file_exists("godot.cfg")) {
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error->set_text(TTR("Invalid project path, engine.cfg must exist."));
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error->set_text(TTR("Invalid project path, godot.cfg must exist."));
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memdelete(d);
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return "";
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}
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@ -137,7 +137,7 @@ private:
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String p = p_path;
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if (mode==MODE_IMPORT) {
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if (p.ends_with("engine.cfg")) {
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if (p.ends_with("godot.cfg")) {
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p=p.get_base_dir();
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}
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@ -163,7 +163,7 @@ private:
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fdialog->set_mode(FileDialog::MODE_OPEN_FILE);
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fdialog->clear_filters();
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fdialog->add_filter("engine.cfg ; " _MKSTR(VERSION_NAME) " Project");
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fdialog->add_filter("godot.cfg ; " _MKSTR(VERSION_NAME) " Project");
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} else {
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fdialog->set_mode(FileDialog::MODE_OPEN_DIR);
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}
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@ -190,9 +190,9 @@ private:
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FileAccess *f = FileAccess::open(dir.plus_file("/engine.cfg"),FileAccess::WRITE);
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FileAccess *f = FileAccess::open(dir.plus_file("/godot.cfg"),FileAccess::WRITE);
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if (!f) {
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error->set_text(TTR("Couldn't create engine.cfg in project path."));
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error->set_text(TTR("Couldn't create godot.cfg in project path."));
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} else {
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f->store_line("; Engine configuration file.");
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@ -759,7 +759,7 @@ void ProjectManager::_load_recent_projects() {
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continue;
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String project = _name.get_slice("/",1);
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String conf=path.plus_file("engine.cfg");
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String conf=path.plus_file("godot.cfg");
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bool favorite = (_name.begins_with("favorite_projects/"))?true:false;
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uint64_t last_modified = 0;
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@ -1027,7 +1027,7 @@ void ProjectManager::_scan_dir(DirAccess *da,float pos, float total,List<String>
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while(n!=String()) {
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if (da->current_is_dir() && !n.begins_with(".")) {
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subdirs.push_front(n);
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} else if (n=="engine.cfg") {
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} else if (n=="godot.cfg") {
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r_projects->push_back(da->get_current_dir());
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}
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n=da->get_next();
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@ -1151,7 +1151,7 @@ void ProjectManager::_files_dropped(PoolStringArray p_files, int p_screen) {
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dir->list_dir_begin();
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String file = dir->get_next();
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while(confirm && file!=String()) {
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if (!dir->current_is_dir() && file.ends_with("engine.cfg")) {
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if (!dir->current_is_dir() && file.ends_with("godot.cfg")) {
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confirm = false;
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}
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file = dir->get_next();
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|
|
@ -1217,7 +1217,7 @@ ProjectSettings::ProjectSettings(EditorData *p_data) {
|
|||
|
||||
|
||||
singleton=this;
|
||||
set_title(TTR("Project Settings (engine.cfg)"));
|
||||
set_title(TTR("Project Settings (godot.cfg)"));
|
||||
undo_redo=&p_data->get_undo_redo();
|
||||
data=p_data;
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#!/bin/bash
|
||||
# When scanning for demos, the project manager sorts them based on their
|
||||
# timestamp, i.e. last modification date. This can make for a pretty
|
||||
# messy output, so this script 'touches' each engine.cfg file in reverse
|
||||
# messy output, so this script 'touches' each godot.cfg file in reverse
|
||||
# alphabetical order to ensure a nice listing.
|
||||
#
|
||||
# It's good practice to run it once before packaging demos on the build
|
||||
|
@ -17,7 +17,7 @@ if [ -e demos.list ]; then
|
|||
fi
|
||||
|
||||
for dir in 2d 3d gui misc viewport; do
|
||||
find "demos/$dir" -name "engine.cfg" |sort >> demos.list
|
||||
find "demos/$dir" -name "godot.cfg" |sort >> demos.list
|
||||
done
|
||||
cat demos.list |sort -r > demos_r.list
|
||||
|
||||
|
|
|
@ -3252,7 +3252,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5844,11 +5844,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5860,7 +5860,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6094,7 +6094,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3295,7 +3295,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5890,11 +5890,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5906,7 +5906,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6140,7 +6140,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3381,8 +3381,8 @@ msgid "Compress"
|
|||
msgstr "সঙ্কোচন করুন"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgstr "প্রকল্পে সংযুক্ত করুন (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr "প্রকল্পে সংযুক্ত করুন (godot.cfg)"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Import Languages:"
|
||||
|
@ -5989,12 +5989,12 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr "অকার্যকর প্রকল্পের পথ, পথটি অবশ্যই বিদ্যমান হতে হবে!"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই অনুপস্থিত হতে হবে।"
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr "অকার্যকর প্রকল্পের পথ, godot.cfg অবশ্যই অনুপস্থিত হতে হবে।"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই উপস্থিত হতে হবে।"
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr "অকার্যকর প্রকল্পের পথ, godot.cfg অবশ্যই উপস্থিত হতে হবে।"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Imported Project"
|
||||
|
@ -6005,8 +6005,8 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr "অকার্যকর প্রকল্পের পথ (কোনোকিছু পরিবর্তন করেছেন?)।"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgstr "প্রকল্পের পথে engine.cfg তৈরি করা সম্ভব হয়নি।"
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr "প্রকল্পের পথে godot.cfg তৈরি করা সম্ভব হয়নি।"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "The following files failed extraction from package:"
|
||||
|
@ -6241,8 +6241,8 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr "রিসোর্সের পুনঃ-নকশার সিদ্ধান্ত অপসারণ করুন"
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgstr "প্রকল্পের সেটিংস (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr "প্রকল্পের সেটিংস (godot.cfg)"
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
msgid "General"
|
||||
|
|
|
@ -3406,7 +3406,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -6004,11 +6004,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6020,7 +6020,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6254,8 +6254,8 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgstr "Configuració del Projecte (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr "Configuració del Projecte (godot.cfg)"
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
msgid "General"
|
||||
|
|
|
@ -3321,7 +3321,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5918,11 +5918,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5934,7 +5934,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6168,7 +6168,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3323,7 +3323,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5918,11 +5918,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5934,7 +5934,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6168,7 +6168,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3419,8 +3419,8 @@ msgid "Compress"
|
|||
msgstr "Komprimieren"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgstr "Zu Projekt hinzufügen (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr "Zu Projekt hinzufügen (godot.cfg)"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Import Languages:"
|
||||
|
@ -6036,12 +6036,12 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr "Ungültiger Projektpfad, der Pfad muss existieren!"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgstr "Ungültiger Projektpfad, engine.cfg darf nicht existieren."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr "Ungültiger Projektpfad, godot.cfg darf nicht existieren."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgstr "Ungültiger Projektpfad, engine.cfg muss existieren."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr "Ungültiger Projektpfad, godot.cfg muss existieren."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Imported Project"
|
||||
|
@ -6052,8 +6052,8 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr "Ungültiger Projektpfad (etwas geändert?)."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgstr "Konnte engine.cfg in Projektpfad nicht erzeugen."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr "Konnte godot.cfg in Projektpfad nicht erzeugen."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "The following files failed extraction from package:"
|
||||
|
@ -6288,8 +6288,8 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr "Ressourcen-Remap-Option entfernen"
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgstr "Projekteinstellungen (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr "Projekteinstellungen (godot.cfg)"
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
msgid "General"
|
||||
|
|
|
@ -3295,8 +3295,8 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgstr "Zum Projekt hinzufügen (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr "Zum Projekt hinzufügen (godot.cfg)"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Import Languages:"
|
||||
|
@ -5900,12 +5900,12 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr "Ungültiger Projektpfad, Pfad existiert nicht!"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!"
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr "Ungültiger Projektpfad, godot.cfg vorhanden!"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!"
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr "Ungültiger Projektpfad, godot.cfg nicht vorhanden!"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Imported Project"
|
||||
|
@ -5916,8 +5916,8 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr "Ungültiger Projektpfad, (wurde was geändert?)!"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr "Die godot.cfg kann im Projektverzeichnis nicht erstellt werden."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "The following files failed extraction from package:"
|
||||
|
@ -6150,7 +6150,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3449,8 +3449,8 @@ msgid "Compress"
|
|||
msgstr "Comprimir"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgstr "Añadir al proyecto (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr "Añadir al proyecto (godot.cfg)"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Import Languages:"
|
||||
|
@ -6084,12 +6084,12 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr "¡La ruta del proyecto no es correcta, tiene que existir!"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgstr "La ruta del proyecto no es correcta, engine.cfg no debe existir."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr "La ruta del proyecto no es correcta, godot.cfg no debe existir."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgstr "¡La ruta del proyecto no es correcta, engine.cfg debe existir."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr "¡La ruta del proyecto no es correcta, godot.cfg debe existir."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Imported Project"
|
||||
|
@ -6100,8 +6100,8 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr "La ruta del proyecto no es correcta (¿has cambiado algo?)."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr "No se pudo crear godot.cfg en la ruta de proyecto."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "The following files failed extraction from package:"
|
||||
|
@ -6338,8 +6338,8 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr "Quitar opción de remapeo de recursos"
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgstr "Ajustes de proyecto (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr "Ajustes de proyecto (godot.cfg)"
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
msgid "General"
|
||||
|
|
|
@ -3403,8 +3403,8 @@ msgid "Compress"
|
|||
msgstr "Comprimir"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgstr "Agregar al Proyecto (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr "Agregar al Proyecto (godot.cfg)"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Import Languages:"
|
||||
|
@ -6019,12 +6019,12 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr "Ruta de proyecto inválida, la ruta debe existir!"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgstr "Ruta de proyecto inválida, engine.cfg no debe existir."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr "Ruta de proyecto inválida, godot.cfg no debe existir."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgstr "Ruta de proyecto inválida, engine.cfg debe existir."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr "Ruta de proyecto inválida, godot.cfg debe existir."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Imported Project"
|
||||
|
@ -6035,8 +6035,8 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr "Ruta de proyecto inválida (cambiaste algo?)."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr "No se pudo crear godot.cfg en la ruta de proyecto."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "The following files failed extraction from package:"
|
||||
|
@ -6273,8 +6273,8 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr "Remover Opción de Remapeo de Recursos"
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgstr "Ajustes de Proyecto (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr "Ajustes de Proyecto (godot.cfg)"
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
msgid "General"
|
||||
|
|
|
@ -3350,7 +3350,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5948,11 +5948,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5964,7 +5964,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6200,7 +6200,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3437,8 +3437,8 @@ msgid "Compress"
|
|||
msgstr "Compresser"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgstr "Ajouter au projet (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr "Ajouter au projet (godot.cfg)"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Import Languages:"
|
||||
|
@ -6072,12 +6072,12 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr "Chemin de projet invalide, le chemin doit exister !"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgstr "Chemin de projet invalide, engine.cfg ne doit pas exister."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr "Chemin de projet invalide, godot.cfg ne doit pas exister."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgstr "Chemin de projet invalide, engine.cfg doit exister."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr "Chemin de projet invalide, godot.cfg doit exister."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Imported Project"
|
||||
|
@ -6088,9 +6088,9 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr "Chemin de projet non valide (avez-vous changé quelque chose ?)."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
"Impossible de créer le fichier engine.cfg dans le répertoire du projet."
|
||||
"Impossible de créer le fichier godot.cfg dans le répertoire du projet."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
|
@ -6332,8 +6332,8 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgstr "Paramètres du projet (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr "Paramètres du projet (godot.cfg)"
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
msgid "General"
|
||||
|
|
|
@ -3245,7 +3245,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5836,11 +5836,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5852,7 +5852,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6086,7 +6086,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3410,7 +3410,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -6006,11 +6006,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6022,7 +6022,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6256,7 +6256,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3416,8 +3416,8 @@ msgid "Compress"
|
|||
msgstr "Comprimi"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgstr "Aggiungi a Progetto (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr "Aggiungi a Progetto (godot.cfg)"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Import Languages:"
|
||||
|
@ -6031,12 +6031,12 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr "Percorso di progetto invalido, il percorso deve esistere!"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgstr "Percorso di progetto invalido, engine.cfg non deve esistere."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr "Percorso di progetto invalido, godot.cfg non deve esistere."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgstr "Percorso di progetto invalido, engine.cfg deve esistere."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr "Percorso di progetto invalido, godot.cfg deve esistere."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Imported Project"
|
||||
|
@ -6047,8 +6047,8 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr "Percorso di progetto invalido (cambiato qualcosa?)."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgstr "Impossibile creare engine.cfg nel percorso di progetto."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr "Impossibile creare godot.cfg nel percorso di progetto."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "The following files failed extraction from package:"
|
||||
|
@ -6283,8 +6283,8 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr "Rimuovi Opzione di Remap Rimorse"
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgstr "Impostazioni Progetto (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr "Impostazioni Progetto (godot.cfg)"
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
msgid "General"
|
||||
|
|
|
@ -3347,7 +3347,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5945,11 +5945,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5961,7 +5961,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6195,7 +6195,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3350,8 +3350,8 @@ msgid "Compress"
|
|||
msgstr "압축"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgstr "프로젝트에 추가 (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr "프로젝트에 추가 (godot.cfg)"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Import Languages:"
|
||||
|
@ -5954,12 +5954,12 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr "프로젝트 경로가 유효하지 않습니다. 경로가 반드시 존재해야 합니다!"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 있으면 안됩니다."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr "프로젝트 경로가 유효하지 않습니다. godot.cfg가 있으면 안됩니다."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 존재해야합니다."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr "프로젝트 경로가 유효하지 않습니다. godot.cfg가 존재해야합니다."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Imported Project"
|
||||
|
@ -5970,8 +5970,8 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr "유효하지 않은 프로젝트 경로 (뭔가 변경하신 거라도?)."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgstr "프로젝트 경로에 engine.cfg를 생성할 수 없습니다."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr "프로젝트 경로에 godot.cfg를 생성할 수 없습니다."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "The following files failed extraction from package:"
|
||||
|
@ -6205,8 +6205,8 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr "리소스 리맵핑 옵션 제거"
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgstr "프로젝트 설정 (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr "프로젝트 설정 (godot.cfg)"
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
msgid "General"
|
||||
|
|
|
@ -3245,7 +3245,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5836,11 +5836,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5852,7 +5852,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6086,7 +6086,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -1601,7 +1601,7 @@ msgstr ""
|
|||
|
||||
#: tools/editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (no undo)"
|
||||
msgstr "Usunąć wybrane pliki z projektu? (Nie można tego cofnąć)"
|
||||
msgstr "Usunąć wybrane pliki z projektu? (Nie można tego cofnąć)"
|
||||
|
||||
#: tools/editor/dependency_editor.cpp
|
||||
msgid "Error loading:"
|
||||
|
@ -3388,8 +3388,8 @@ msgid "Compress"
|
|||
msgstr "Skompresuj"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgstr "Dodaj do projektu (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr "Dodaj do projektu (godot.cfg)"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Import Languages:"
|
||||
|
@ -5995,12 +5995,12 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr "Niepoprawna ścieżka projektu, ścieżka musi istnieć!"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgstr "Niepoprawna ścieżka projektu, engine.cfg nie może istnieć."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr "Niepoprawna ścieżka projektu, godot.cfg nie może istnieć."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgstr "Niepoprawna ścieżka projektu, engine.cfg musi istnieć."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr "Niepoprawna ścieżka projektu, godot.cfg musi istnieć."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Imported Project"
|
||||
|
@ -6011,8 +6011,8 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr "Niepoprawna ścieżka projektu (zmienić cokolwiek?)."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgstr "Nie można było utworzyć engine.cfg w ścieżce projektu."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr "Nie można było utworzyć godot.cfg w ścieżce projektu."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "The following files failed extraction from package:"
|
||||
|
@ -6245,8 +6245,8 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgstr "Ustawienia projektu (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr "Ustawienia projektu (godot.cfg)"
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
msgid "General"
|
||||
|
@ -6884,7 +6884,7 @@ msgstr "Skróty"
|
|||
|
||||
#: tools/editor/spatial_editor_gizmos.cpp
|
||||
msgid "Change Light Radius"
|
||||
msgstr "Zmień promień światła"
|
||||
msgstr "Zmień promień światła"
|
||||
|
||||
#: tools/editor/spatial_editor_gizmos.cpp
|
||||
msgid "Change Camera FOV"
|
||||
|
@ -6912,7 +6912,7 @@ msgstr "Zmień wysokośc Capsule Shape"
|
|||
|
||||
#: tools/editor/spatial_editor_gizmos.cpp
|
||||
msgid "Change Ray Shape Length"
|
||||
msgstr "Zmień długość Ray Shape"
|
||||
msgstr "Zmień długość Ray Shape"
|
||||
|
||||
#: tools/editor/spatial_editor_gizmos.cpp
|
||||
msgid "Change Notifier Extents"
|
||||
|
|
|
@ -3263,7 +3263,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5854,11 +5854,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5870,7 +5870,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6104,7 +6104,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3388,8 +3388,8 @@ msgid "Compress"
|
|||
msgstr "Comprimir"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgstr "Adicionar ao Projeto (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr "Adicionar ao Projeto (godot.cfg)"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Import Languages:"
|
||||
|
@ -6012,12 +6012,12 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr "Caminho de projeto inválido, o caminho deve existir!"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgstr "Caminho de projeto inválido, engine.cfg não deve existir."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr "Caminho de projeto inválido, godot.cfg não deve existir."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgstr "Caminho de projeto inválido, engine.cfg deve existir."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr "Caminho de projeto inválido, godot.cfg deve existir."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Imported Project"
|
||||
|
@ -6028,8 +6028,8 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr "Caminho de projeto inválido (mudou alguma coisa?)."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgstr "Não se pôde criar engine.cfg no caminho do projeto."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr "Não se pôde criar godot.cfg no caminho do projeto."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "The following files failed extraction from package:"
|
||||
|
@ -6265,8 +6265,8 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr "Remover Opção de Remapeamento de Recurso"
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgstr "Configurações do Projeto (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr "Configurações do Projeto (godot.cfg)"
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
msgid "General"
|
||||
|
|
|
@ -3258,7 +3258,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5850,11 +5850,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5866,7 +5866,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6100,7 +6100,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3391,8 +3391,8 @@ msgid "Compress"
|
|||
msgstr "Сжимать"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgstr "Добавить в проект (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr "Добавить в проект (godot.cfg)"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Import Languages:"
|
||||
|
@ -6004,12 +6004,12 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr "Неверный путь к проекту, путь должен существовать!"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgstr "Недопустимый путь к проекту, engine.cfg не должен существовать."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr "Недопустимый путь к проекту, godot.cfg не должен существовать."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgstr "Недопустимый путь к проекту, engine.cfg должен существовать."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr "Недопустимый путь к проекту, godot.cfg должен существовать."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Imported Project"
|
||||
|
@ -6020,8 +6020,8 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr "Неверный путь к проекту (Что-то изменили?)."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgstr "Не могу создать engine.cfg в папке проекта."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr "Не могу создать godot.cfg в папке проекта."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "The following files failed extraction from package:"
|
||||
|
@ -6256,8 +6256,8 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr "Удалён параметр ресурса перенаправления"
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgstr "Настройки проекта (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr "Настройки проекта (godot.cfg)"
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
msgid "General"
|
||||
|
|
|
@ -3261,7 +3261,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5857,11 +5857,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5873,7 +5873,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6107,7 +6107,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3270,7 +3270,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5862,11 +5862,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5878,7 +5878,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6112,7 +6112,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3239,7 +3239,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5830,11 +5830,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5846,7 +5846,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6080,7 +6080,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3382,8 +3382,8 @@ msgid "Compress"
|
|||
msgstr "Sıkıştır"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgstr "Tasarıya Ekle (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr "Tasarıya Ekle (godot.cfg)"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Import Languages:"
|
||||
|
@ -5994,12 +5994,12 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr "Geçersiz tasarı yolu, yolun var olması gerekir!"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgstr "Geçersiz tasarı yolu, engine.cfg var olmaması gerekir."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr "Geçersiz tasarı yolu, godot.cfg var olmaması gerekir."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgstr "Geçersiz tasarı yolu, engine.cfg var olması gerekir."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr "Geçersiz tasarı yolu, godot.cfg var olması gerekir."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Imported Project"
|
||||
|
@ -6010,8 +6010,8 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr "Geçersiz tasarı yolu (bir şey değişti mi?)."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgstr "engine.cfg tasarı yolunda oluşturulamadı."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr "godot.cfg tasarı yolunda oluşturulamadı."
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "The following files failed extraction from package:"
|
||||
|
@ -6247,8 +6247,8 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr "Kaynak Yeniden Eşle Seçeneğini Kaldır"
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgstr "Tasarı Ayarları (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr "Tasarı Ayarları (godot.cfg)"
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
msgid "General"
|
||||
|
|
|
@ -3255,7 +3255,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5850,11 +5850,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5866,7 +5866,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6100,7 +6100,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3312,8 +3312,8 @@ msgid "Compress"
|
|||
msgstr "压缩"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgstr "添加到项目(engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr "添加到项目(godot.cfg)"
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Import Languages:"
|
||||
|
@ -5912,11 +5912,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr "项目目录不存在!"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr "项目目录下必须包含engin.cfg文件。"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr "项目目录下必须包含engin.cfg文件。"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5928,8 +5928,8 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr "项目路径非法(被外部修改?)。"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgstr "无法在项目目录下创建engine.cfg文件。"
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr "无法在项目目录下创建godot.cfg文件。"
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "The following files failed extraction from package:"
|
||||
|
@ -6162,8 +6162,8 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr "移除资源重定向选项"
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgstr "项目设置(engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr "项目设置(godot.cfg)"
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
msgid "General"
|
||||
|
|
|
@ -3272,7 +3272,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5872,11 +5872,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5888,7 +5888,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6122,7 +6122,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
|
@ -3259,7 +3259,7 @@ msgid "Compress"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
msgid "Add to Project (engine.cfg)"
|
||||
msgid "Add to Project (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||||
|
@ -5850,11 +5850,11 @@ msgid "Invalid project path, the path must exist!"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must not exist."
|
||||
msgid "Invalid project path, godot.cfg must not exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Invalid project path, engine.cfg must exist."
|
||||
msgid "Invalid project path, godot.cfg must exist."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -5866,7 +5866,7 @@ msgid "Invalid project path (changed anything?)."
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
msgid "Couldn't create engine.cfg in project path."
|
||||
msgid "Couldn't create godot.cfg in project path."
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_manager.cpp
|
||||
|
@ -6100,7 +6100,7 @@ msgid "Remove Resource Remap Option"
|
|||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp
|
||||
msgid "Project Settings (engine.cfg)"
|
||||
msgid "Project Settings (godot.cfg)"
|
||||
msgstr ""
|
||||
|
||||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||||
|
|
Loading…
Reference in a new issue