Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x

This commit is contained in:
Juan Linietsky 2017-02-04 20:53:55 -03:00
parent 331a4d8078
commit 102b5fce85
41 changed files with 271 additions and 271 deletions

View file

@ -253,7 +253,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
bool ok = _load_resource_pack(p_main_pack);
ERR_FAIL_COND_V(!ok,ERR_CANT_OPEN);
if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
_load_settings("res://override.cfg");
@ -275,7 +275,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
memdelete(d);
}
if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
_load_settings("res://override.cfg");
@ -291,7 +291,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
if (FileAccessNetworkClient::get_singleton()) {
if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
_load_settings("res://override.cfg");
@ -311,9 +311,9 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
if (!_load_resource_pack("res://data.pck"))
_load_resource_pack("res://data.zip");
// make sure this is load from the resource path
print_line("exists engine cfg? "+itos(FileAccess::exists("/engine.cfg")));
if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
print_line("loaded engine.cfg");
print_line("exists engine cfg? "+itos(FileAccess::exists("/godot.cfg")));
if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
print_line("loaded godot.cfg");
_load_settings("res://override.cfg");
}
@ -341,7 +341,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
//tries to open pack, but only first time
if (first_time && (_load_resource_pack(current_dir+"/"+exec_name+".pck") || _load_resource_pack(current_dir+"/"+exec_name+".zip") )) {
if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
_load_settings("res://override.cfg");
found=true;
@ -350,7 +350,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
}
break;
} else if (first_time && (_load_resource_pack(current_dir+"/data.pck") || _load_resource_pack(current_dir+"/data.zip") )) {
if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
_load_settings("res://override.cfg");
found=true;
@ -358,7 +358,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
}
break;
} else if (_load_settings(current_dir+"/engine.cfg")==OK || _load_settings_binary(current_dir+"/engine.cfb")==OK) {
} else if (_load_settings(current_dir+"/godot.cfg")==OK || _load_settings_binary(current_dir+"/godot.cfb")==OK) {
_load_settings(current_dir+"/override.cfg");
candidate=current_dir;
@ -416,7 +416,7 @@ Error GlobalConfig::_load_settings_binary(const String p_path) {
if (hdr[0]!='E'|| hdr[1]!='C' || hdr[2]!='F' || hdr[3]!='G') {
memdelete(f);
ERR_EXPLAIN("Corrupted header in binary engine.cfb (not ECFG)");
ERR_EXPLAIN("Corrupted header in binary godot.cfb (not ECFG)");
ERR_FAIL_V(ERR_FILE_CORRUPT;)
}
@ -526,7 +526,7 @@ void GlobalConfig::clear(const String& p_name) {
Error GlobalConfig::save() {
return save_custom(get_resource_path()+"/engine.cfg");
return save_custom(get_resource_path()+"/godot.cfg");
}
Error GlobalConfig::_save_settings_binary(const String& p_file,const Map<String,List<String> > &props,const CustomMap& p_custom) {
@ -536,7 +536,7 @@ Error GlobalConfig::_save_settings_binary(const String& p_file,const Map<String,
FileAccess *file = FileAccess::open(p_file,FileAccess::WRITE,&err);
if (err!=OK) {
ERR_EXPLAIN("Coudln't save engine.cfb at "+p_file);
ERR_EXPLAIN("Coudln't save godot.cfb at "+p_file);
ERR_FAIL_COND_V(err,err)
}
@ -604,7 +604,7 @@ Error GlobalConfig::_save_settings_text(const String& p_file,const Map<String,Li
FileAccess *file = FileAccess::open(p_file,FileAccess::WRITE,&err);
if (err) {
ERR_EXPLAIN("Coudln't save engine.cfg - "+p_file);
ERR_EXPLAIN("Coudln't save godot.cfg - "+p_file);
ERR_FAIL_COND_V(err,err)
}
@ -734,7 +734,7 @@ Error GlobalConfig::save_custom(const String& p_path,const CustomMap& p_custom,c
Error err = file->open(dst_file,FileAccess::WRITE);
if (err) {
memdelete(file);
ERR_EXPLAIN("Coudln't save engine.cfg");
ERR_EXPLAIN("Coudln't save godot.cfg");
ERR_FAIL_COND_V(err,err)
}

View file

@ -430,7 +430,7 @@ Error VariantParser::_parse_enginecfg(Stream *p_stream, Vector<String>& strings,
Token token;
get_token(p_stream,token,line,r_err_str);
if (token.type!=TK_PARENTHESIS_OPEN) {
r_err_str="Expected '(' in old-style engine.cfg construct";
r_err_str="Expected '(' in old-style godot.cfg construct";
return ERR_PARSE_ERROR;
}
@ -442,7 +442,7 @@ Error VariantParser::_parse_enginecfg(Stream *p_stream, Vector<String>& strings,
CharType c=p_stream->get_char();
if (p_stream->is_eof()) {
r_err_str="Unexpected EOF while parsing old-style engine.cfg construct";
r_err_str="Unexpected EOF while parsing old-style godot.cfg construct";
return ERR_PARSE_ERROR;
}
@ -1328,7 +1328,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
value=arr;
return OK;
} else if (id=="key") { // compatibility with engine.cfg
} else if (id=="key") { // compatibility with godot.cfg
Vector<String> params;
Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
@ -1364,7 +1364,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
value=ie;
return OK;
} else if (id=="mbutton") { // compatibility with engine.cfg
} else if (id=="mbutton") { // compatibility with godot.cfg
Vector<String> params;
Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
@ -1379,7 +1379,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
value=ie;
return OK;
} else if (id=="jbutton") { // compatibility with engine.cfg
} else if (id=="jbutton") { // compatibility with godot.cfg
Vector<String> params;
Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
@ -1394,7 +1394,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
value=ie;
return OK;
} else if (id=="jaxis") { // compatibility with engine.cfg
} else if (id=="jaxis") { // compatibility with godot.cfg
Vector<String> params;
Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
@ -1412,19 +1412,19 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
value= ie;
return OK;
} else if (id=="img") { // compatibility with engine.cfg
} else if (id=="img") { // compatibility with godot.cfg
Token token;
get_token(p_stream,token,line,r_err_str);
if (token.type!=TK_PARENTHESIS_OPEN) {
r_err_str="Expected '(' in old-style engine.cfg construct";
r_err_str="Expected '(' in old-style godot.cfg construct";
return ERR_PARSE_ERROR;
}
while(true) {
CharType c = p_stream->get_char();
if (p_stream->is_eof()) {
r_err_str="Unexpected EOF in old style engine.cfg img()";
r_err_str="Unexpected EOF in old style godot.cfg img()";
return ERR_PARSE_ERROR;
}
if (c==')')

View file

@ -14300,7 +14300,7 @@
Contains global variables accessible from everywhere.
</brief_description>
<description>
Contains global variables accessible from everywhere. Use the normal [Object] API, such as "Globals.get(variable)", "Globals.set(variable,value)" or "Globals.has(variable)" to access them. Variables stored in engine.cfg are also loaded into globals, making this object very useful for reading custom game configuration options.
Contains global variables accessible from everywhere. Use the normal [Object] API, such as "Globals.get(variable)", "Globals.set(variable,value)" or "Globals.has(variable)" to access them. Variables stored in godot.cfg are also loaded into globals, making this object very useful for reading custom game configuration options.
</description>
<methods>
<method name="add_property_info">

View file

@ -130,7 +130,7 @@ void Main::print_help(const char* p_binary) {
OS::get_singleton()->print(VERSION_FULL_NAME" (c) 2008-2017 Juan Linietsky, Ariel Manzur.\n");
OS::get_singleton()->print("Usage: %s [options] [scene]\n",p_binary);
OS::get_singleton()->print("Options:\n");
OS::get_singleton()->print("\t-path [dir] : Path to a game, containing engine.cfg\n");
OS::get_singleton()->print("\t-path [dir] : Path to a game, containing godot.cfg\n");
#ifdef TOOLS_ENABLED
OS::get_singleton()->print("\t-e,-editor : Bring up the editor instead of running the scene.\n");
#endif
@ -707,7 +707,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
else
input_map->load_from_globals(); //keys for game
if (video_driver=="") // specified in engine.cfg
if (video_driver=="") // specified in godot.cfg
video_driver=GLOBAL_DEF("display/driver/name",Variant((const char*)OS::get_singleton()->get_video_driver_name(0)));
if (!force_res && use_custom_res && globals->has("display/window/width"))
@ -763,7 +763,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
/* Determine Video Driver */
if (audio_driver=="") { // specified in engine.cfg
if (audio_driver=="") { // specified in godot.cfg
audio_driver=GLOBAL_DEF("audio/driver",OS::get_singleton()->get_audio_driver_name(0));
}

View file

@ -390,8 +390,8 @@ Vector<StringName> EditorExportPlatform::get_dependencies(bool p_bundles) const
Set<StringName> exported;
if (FileAccess::exists("res://engine.cfg"))
exported.insert("res://engine.cfg");
if (FileAccess::exists("res://godot.cfg"))
exported.insert("res://godot.cfg");
if (EditorImportExport::get_singleton()->get_export_filter()!=EditorImportExport::EXPORT_SELECTED) {
@ -987,7 +987,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
}
StringName engine_cfg="res://engine.cfg";
StringName engine_cfg="res://godot.cfg";
StringName boot_splash;
{
String splash=GlobalConfig::get_singleton()->get("application/boot_splash"); //avoid splash from being converted
@ -1041,7 +1041,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
{
//make binary engine.cfg config
//make binary godot.cfg config
Map<String,Variant> custom;
@ -1085,7 +1085,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
}
String remap_file="engine.cfb";
String remap_file="godot.cfb";
String engine_cfb =EditorSettings::get_singleton()->get_settings_path()+"/tmp/tmp"+remap_file;
GlobalConfig::get_singleton()->save_custom(engine_cfb,custom);
Vector<uint8_t> data = FileAccess::get_file_as_array(engine_cfb);

View file

@ -346,7 +346,7 @@ public:
add_to_project = memnew( CheckButton);
add_to_project->set_pressed(true);
add_to_project->set_text(TTR("Add to Project (engine.cfg)"));
add_to_project->set_text(TTR("Add to Project (godot.cfg)"));
tcomp->add_child(add_to_project);
file_select = memnew(EditorFileDialog);

View file

@ -450,8 +450,8 @@ void ProjectExportDialog::_export_action(const String& p_file) {
while(true) {
print_line("TESTING: "+location.plus_file("engine.cfg"));
if (FileAccess::exists(location.plus_file("engine.cfg"))) {
print_line("TESTING: "+location.plus_file("godot.cfg"));
if (FileAccess::exists(location.plus_file("godot.cfg"))) {
error->set_text(TTR("Please export outside the project folder!"));
error->popup_centered_minsize();
@ -2099,7 +2099,7 @@ Error ProjectExport::export_project(const String& p_preset) {
added_settings["remap/"+platform]=Variant(remaps).operator Array();
}
String engine_cfg_path=d->get_current_dir()+"/engine.cfg";
String engine_cfg_path=d->get_current_dir()+"/godot.cfg";
print_line("enginecfg: "+engine_cfg_path);
GlobalConfig::get_singleton()->save_custom(engine_cfg_path,added_settings);

View file

@ -92,18 +92,18 @@ private:
if (mode!=MODE_IMPORT) {
if (d->file_exists("engine.cfg")) {
if (d->file_exists("godot.cfg")) {
error->set_text(TTR("Invalid project path, engine.cfg must not exist."));
error->set_text(TTR("Invalid project path, godot.cfg must not exist."));
memdelete(d);
return "";
}
} else {
if (valid_path != "" && !d->file_exists("engine.cfg")) {
if (valid_path != "" && !d->file_exists("godot.cfg")) {
error->set_text(TTR("Invalid project path, engine.cfg must exist."));
error->set_text(TTR("Invalid project path, godot.cfg must exist."));
memdelete(d);
return "";
}
@ -137,7 +137,7 @@ private:
String p = p_path;
if (mode==MODE_IMPORT) {
if (p.ends_with("engine.cfg")) {
if (p.ends_with("godot.cfg")) {
p=p.get_base_dir();
}
@ -163,7 +163,7 @@ private:
fdialog->set_mode(FileDialog::MODE_OPEN_FILE);
fdialog->clear_filters();
fdialog->add_filter("engine.cfg ; " _MKSTR(VERSION_NAME) " Project");
fdialog->add_filter("godot.cfg ; " _MKSTR(VERSION_NAME) " Project");
} else {
fdialog->set_mode(FileDialog::MODE_OPEN_DIR);
}
@ -190,9 +190,9 @@ private:
FileAccess *f = FileAccess::open(dir.plus_file("/engine.cfg"),FileAccess::WRITE);
FileAccess *f = FileAccess::open(dir.plus_file("/godot.cfg"),FileAccess::WRITE);
if (!f) {
error->set_text(TTR("Couldn't create engine.cfg in project path."));
error->set_text(TTR("Couldn't create godot.cfg in project path."));
} else {
f->store_line("; Engine configuration file.");
@ -759,7 +759,7 @@ void ProjectManager::_load_recent_projects() {
continue;
String project = _name.get_slice("/",1);
String conf=path.plus_file("engine.cfg");
String conf=path.plus_file("godot.cfg");
bool favorite = (_name.begins_with("favorite_projects/"))?true:false;
uint64_t last_modified = 0;
@ -1027,7 +1027,7 @@ void ProjectManager::_scan_dir(DirAccess *da,float pos, float total,List<String>
while(n!=String()) {
if (da->current_is_dir() && !n.begins_with(".")) {
subdirs.push_front(n);
} else if (n=="engine.cfg") {
} else if (n=="godot.cfg") {
r_projects->push_back(da->get_current_dir());
}
n=da->get_next();
@ -1151,7 +1151,7 @@ void ProjectManager::_files_dropped(PoolStringArray p_files, int p_screen) {
dir->list_dir_begin();
String file = dir->get_next();
while(confirm && file!=String()) {
if (!dir->current_is_dir() && file.ends_with("engine.cfg")) {
if (!dir->current_is_dir() && file.ends_with("godot.cfg")) {
confirm = false;
}
file = dir->get_next();

View file

@ -1217,7 +1217,7 @@ ProjectSettings::ProjectSettings(EditorData *p_data) {
singleton=this;
set_title(TTR("Project Settings (engine.cfg)"));
set_title(TTR("Project Settings (godot.cfg)"));
undo_redo=&p_data->get_undo_redo();
data=p_data;

View file

@ -1,7 +1,7 @@
#!/bin/bash
# When scanning for demos, the project manager sorts them based on their
# timestamp, i.e. last modification date. This can make for a pretty
# messy output, so this script 'touches' each engine.cfg file in reverse
# messy output, so this script 'touches' each godot.cfg file in reverse
# alphabetical order to ensure a nice listing.
#
# It's good practice to run it once before packaging demos on the build
@ -17,7 +17,7 @@ if [ -e demos.list ]; then
fi
for dir in 2d 3d gui misc viewport; do
find "demos/$dir" -name "engine.cfg" |sort >> demos.list
find "demos/$dir" -name "godot.cfg" |sort >> demos.list
done
cat demos.list |sort -r > demos_r.list

View file

@ -3252,7 +3252,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5844,11 +5844,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5860,7 +5860,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6094,7 +6094,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3295,7 +3295,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5890,11 +5890,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5906,7 +5906,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6140,7 +6140,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3381,8 +3381,8 @@ msgid "Compress"
msgstr "সঙ্কোচন করুন"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgstr "প্রকল্পে সংযুক্ত করুন (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr "প্রকল্পে সংযুক্ত করুন (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@ -5989,12 +5989,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "অকার্যকর প্রকল্পের পথ, পথটি অবশ্যই বিদ্যমান হতে হবে!"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই অনুপস্থিত হতে হবে।"
msgid "Invalid project path, godot.cfg must not exist."
msgstr "অকার্যকর প্রকল্পের পথ, godot.cfg অবশ্যই অনুপস্থিত হতে হবে।"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই উপস্থিত হতে হবে।"
msgid "Invalid project path, godot.cfg must exist."
msgstr "অকার্যকর প্রকল্পের পথ, godot.cfg অবশ্যই উপস্থিত হতে হবে।"
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@ -6005,8 +6005,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "অকার্যকর প্রকল্পের পথ (কোনোকিছু পরিবর্তন করেছেন?)।"
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgstr "প্রকল্পের পথে engine.cfg তৈরি করা সম্ভব হয়নি।"
msgid "Couldn't create godot.cfg in project path."
msgstr "প্রকল্পের পথে godot.cfg তৈরি করা সম্ভব হয়নি।"
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@ -6241,8 +6241,8 @@ msgid "Remove Resource Remap Option"
msgstr "রিসোর্সের পুনঃ-নকশার সিদ্ধান্ত অপসারণ করুন"
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "প্রকল্পের সেটিংস (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr "প্রকল্পের সেটিংস (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"

View file

@ -3406,7 +3406,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -6004,11 +6004,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6020,7 +6020,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6254,8 +6254,8 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Configuració del Projecte (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr "Configuració del Projecte (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"

View file

@ -3321,7 +3321,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5918,11 +5918,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5934,7 +5934,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6168,7 +6168,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3323,7 +3323,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5918,11 +5918,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5934,7 +5934,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6168,7 +6168,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3419,8 +3419,8 @@ msgid "Compress"
msgstr "Komprimieren"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgstr "Zu Projekt hinzufügen (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr "Zu Projekt hinzufügen (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@ -6036,12 +6036,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Ungültiger Projektpfad, der Pfad muss existieren!"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgstr "Ungültiger Projektpfad, engine.cfg darf nicht existieren."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "Ungültiger Projektpfad, godot.cfg darf nicht existieren."
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgstr "Ungültiger Projektpfad, engine.cfg muss existieren."
msgid "Invalid project path, godot.cfg must exist."
msgstr "Ungültiger Projektpfad, godot.cfg muss existieren."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@ -6052,8 +6052,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Ungültiger Projektpfad (etwas geändert?)."
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgstr "Konnte engine.cfg in Projektpfad nicht erzeugen."
msgid "Couldn't create godot.cfg in project path."
msgstr "Konnte godot.cfg in Projektpfad nicht erzeugen."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@ -6288,8 +6288,8 @@ msgid "Remove Resource Remap Option"
msgstr "Ressourcen-Remap-Option entfernen"
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Projekteinstellungen (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr "Projekteinstellungen (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"

View file

@ -3295,8 +3295,8 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgstr "Zum Projekt hinzufügen (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr "Zum Projekt hinzufügen (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@ -5900,12 +5900,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Ungültiger Projektpfad, Pfad existiert nicht!"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!"
msgid "Invalid project path, godot.cfg must not exist."
msgstr "Ungültiger Projektpfad, godot.cfg vorhanden!"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!"
msgid "Invalid project path, godot.cfg must exist."
msgstr "Ungültiger Projektpfad, godot.cfg nicht vorhanden!"
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@ -5916,8 +5916,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Ungültiger Projektpfad, (wurde was geändert?)!"
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
msgid "Couldn't create godot.cfg in project path."
msgstr "Die godot.cfg kann im Projektverzeichnis nicht erstellt werden."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@ -6150,7 +6150,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3449,8 +3449,8 @@ msgid "Compress"
msgstr "Comprimir"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgstr "Añadir al proyecto (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr "Añadir al proyecto (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@ -6084,12 +6084,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "¡La ruta del proyecto no es correcta, tiene que existir!"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgstr "La ruta del proyecto no es correcta, engine.cfg no debe existir."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "La ruta del proyecto no es correcta, godot.cfg no debe existir."
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgstr "¡La ruta del proyecto no es correcta, engine.cfg debe existir."
msgid "Invalid project path, godot.cfg must exist."
msgstr "¡La ruta del proyecto no es correcta, godot.cfg debe existir."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@ -6100,8 +6100,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "La ruta del proyecto no es correcta (¿has cambiado algo?)."
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
msgid "Couldn't create godot.cfg in project path."
msgstr "No se pudo crear godot.cfg en la ruta de proyecto."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@ -6338,8 +6338,8 @@ msgid "Remove Resource Remap Option"
msgstr "Quitar opción de remapeo de recursos"
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Ajustes de proyecto (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr "Ajustes de proyecto (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"

View file

@ -3403,8 +3403,8 @@ msgid "Compress"
msgstr "Comprimir"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgstr "Agregar al Proyecto (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr "Agregar al Proyecto (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@ -6019,12 +6019,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Ruta de proyecto inválida, la ruta debe existir!"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgstr "Ruta de proyecto inválida, engine.cfg no debe existir."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "Ruta de proyecto inválida, godot.cfg no debe existir."
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgstr "Ruta de proyecto inválida, engine.cfg debe existir."
msgid "Invalid project path, godot.cfg must exist."
msgstr "Ruta de proyecto inválida, godot.cfg debe existir."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@ -6035,8 +6035,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Ruta de proyecto inválida (cambiaste algo?)."
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
msgid "Couldn't create godot.cfg in project path."
msgstr "No se pudo crear godot.cfg en la ruta de proyecto."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@ -6273,8 +6273,8 @@ msgid "Remove Resource Remap Option"
msgstr "Remover Opción de Remapeo de Recursos"
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Ajustes de Proyecto (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr "Ajustes de Proyecto (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"

View file

@ -3350,7 +3350,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5948,11 +5948,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5964,7 +5964,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6200,7 +6200,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3437,8 +3437,8 @@ msgid "Compress"
msgstr "Compresser"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgstr "Ajouter au projet (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr "Ajouter au projet (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@ -6072,12 +6072,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Chemin de projet invalide, le chemin doit exister !"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgstr "Chemin de projet invalide, engine.cfg ne doit pas exister."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "Chemin de projet invalide, godot.cfg ne doit pas exister."
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgstr "Chemin de projet invalide, engine.cfg doit exister."
msgid "Invalid project path, godot.cfg must exist."
msgstr "Chemin de projet invalide, godot.cfg doit exister."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@ -6088,9 +6088,9 @@ msgid "Invalid project path (changed anything?)."
msgstr "Chemin de projet non valide (avez-vous changé quelque chose?)."
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
"Impossible de créer le fichier engine.cfg dans le répertoire du projet."
"Impossible de créer le fichier godot.cfg dans le répertoire du projet."
#: tools/editor/project_manager.cpp
#, fuzzy
@ -6332,8 +6332,8 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Paramètres du projet (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr "Paramètres du projet (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"

View file

@ -3245,7 +3245,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5836,11 +5836,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5852,7 +5852,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6086,7 +6086,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3410,7 +3410,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -6006,11 +6006,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6022,7 +6022,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6256,7 +6256,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3416,8 +3416,8 @@ msgid "Compress"
msgstr "Comprimi"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgstr "Aggiungi a Progetto (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr "Aggiungi a Progetto (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@ -6031,12 +6031,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Percorso di progetto invalido, il percorso deve esistere!"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgstr "Percorso di progetto invalido, engine.cfg non deve esistere."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "Percorso di progetto invalido, godot.cfg non deve esistere."
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgstr "Percorso di progetto invalido, engine.cfg deve esistere."
msgid "Invalid project path, godot.cfg must exist."
msgstr "Percorso di progetto invalido, godot.cfg deve esistere."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@ -6047,8 +6047,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Percorso di progetto invalido (cambiato qualcosa?)."
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgstr "Impossibile creare engine.cfg nel percorso di progetto."
msgid "Couldn't create godot.cfg in project path."
msgstr "Impossibile creare godot.cfg nel percorso di progetto."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@ -6283,8 +6283,8 @@ msgid "Remove Resource Remap Option"
msgstr "Rimuovi Opzione di Remap Rimorse"
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Impostazioni Progetto (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr "Impostazioni Progetto (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"

View file

@ -3347,7 +3347,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5945,11 +5945,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5961,7 +5961,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6195,7 +6195,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3350,8 +3350,8 @@ msgid "Compress"
msgstr "압축"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgstr "프로젝트에 추가 (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr "프로젝트에 추가 (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@ -5954,12 +5954,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "프로젝트 경로가 유효하지 않습니다. 경로가 반드시 존재해야 합니다!"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 있으면 안됩니다."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "프로젝트 경로가 유효하지 않습니다. godot.cfg가 있으면 안됩니다."
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 존재해야합니다."
msgid "Invalid project path, godot.cfg must exist."
msgstr "프로젝트 경로가 유효하지 않습니다. godot.cfg가 존재해야합니다."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@ -5970,8 +5970,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "유효하지 않은 프로젝트 경로 (뭔가 변경하신 거라도?)."
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgstr "프로젝트 경로에 engine.cfg를 생성할 수 없습니다."
msgid "Couldn't create godot.cfg in project path."
msgstr "프로젝트 경로에 godot.cfg를 생성할 수 없습니다."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@ -6205,8 +6205,8 @@ msgid "Remove Resource Remap Option"
msgstr "리소스 리맵핑 옵션 제거"
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "프로젝트 설정 (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr "프로젝트 설정 (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"

View file

@ -3245,7 +3245,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5836,11 +5836,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5852,7 +5852,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6086,7 +6086,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -1601,7 +1601,7 @@ msgstr ""
#: tools/editor/dependency_editor.cpp
msgid "Remove selected files from the project? (no undo)"
msgstr "Usunąć wybrane pliki z projektu? (Nie można tego cofnąć)"
msgstr "Usunąć wybrane pliki z projektu? (Nie można tego cofnąć)"
#: tools/editor/dependency_editor.cpp
msgid "Error loading:"
@ -3388,8 +3388,8 @@ msgid "Compress"
msgstr "Skompresuj"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgstr "Dodaj do projektu (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr "Dodaj do projektu (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@ -5995,12 +5995,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Niepoprawna ścieżka projektu, ścieżka musi istnieć!"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgstr "Niepoprawna ścieżka projektu, engine.cfg nie może istnieć."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "Niepoprawna ścieżka projektu, godot.cfg nie może istnieć."
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgstr "Niepoprawna ścieżka projektu, engine.cfg musi istnieć."
msgid "Invalid project path, godot.cfg must exist."
msgstr "Niepoprawna ścieżka projektu, godot.cfg musi istnieć."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@ -6011,8 +6011,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Niepoprawna ścieżka projektu (zmienić cokolwiek?)."
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgstr "Nie można było utworzyć engine.cfg w ścieżce projektu."
msgid "Couldn't create godot.cfg in project path."
msgstr "Nie można było utworzyć godot.cfg w ścieżce projektu."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@ -6245,8 +6245,8 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Ustawienia projektu (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr "Ustawienia projektu (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"
@ -6884,7 +6884,7 @@ msgstr "Skróty"
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Light Radius"
msgstr "Zmień promień światła"
msgstr "Zmień promień światła"
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Camera FOV"
@ -6912,7 +6912,7 @@ msgstr "Zmień wysokośc Capsule Shape"
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Ray Shape Length"
msgstr "Zmień długość Ray Shape"
msgstr "Zmień długość Ray Shape"
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Notifier Extents"

View file

@ -3263,7 +3263,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5854,11 +5854,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5870,7 +5870,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6104,7 +6104,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3388,8 +3388,8 @@ msgid "Compress"
msgstr "Comprimir"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgstr "Adicionar ao Projeto (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr "Adicionar ao Projeto (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@ -6012,12 +6012,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Caminho de projeto inválido, o caminho deve existir!"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgstr "Caminho de projeto inválido, engine.cfg não deve existir."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "Caminho de projeto inválido, godot.cfg não deve existir."
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgstr "Caminho de projeto inválido, engine.cfg deve existir."
msgid "Invalid project path, godot.cfg must exist."
msgstr "Caminho de projeto inválido, godot.cfg deve existir."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@ -6028,8 +6028,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Caminho de projeto inválido (mudou alguma coisa?)."
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgstr "Não se pôde criar engine.cfg no caminho do projeto."
msgid "Couldn't create godot.cfg in project path."
msgstr "Não se pôde criar godot.cfg no caminho do projeto."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@ -6265,8 +6265,8 @@ msgid "Remove Resource Remap Option"
msgstr "Remover Opção de Remapeamento de Recurso"
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Configurações do Projeto (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr "Configurações do Projeto (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"

View file

@ -3258,7 +3258,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5850,11 +5850,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5866,7 +5866,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6100,7 +6100,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3391,8 +3391,8 @@ msgid "Compress"
msgstr "Сжимать"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgstr "Добавить в проект (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr "Добавить в проект (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@ -6004,12 +6004,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Неверный путь к проекту, путь должен существовать!"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgstr "Недопустимый путь к проекту, engine.cfg не должен существовать."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "Недопустимый путь к проекту, godot.cfg не должен существовать."
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgstr "Недопустимый путь к проекту, engine.cfg должен существовать."
msgid "Invalid project path, godot.cfg must exist."
msgstr "Недопустимый путь к проекту, godot.cfg должен существовать."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@ -6020,8 +6020,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Неверный путь к проекту (Что-то изменили?)."
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgstr "Не могу создать engine.cfg в папке проекта."
msgid "Couldn't create godot.cfg in project path."
msgstr "Не могу создать godot.cfg в папке проекта."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@ -6256,8 +6256,8 @@ msgid "Remove Resource Remap Option"
msgstr "Удалён параметр ресурса перенаправления"
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Настройки проекта (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr "Настройки проекта (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"

View file

@ -3261,7 +3261,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5857,11 +5857,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5873,7 +5873,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6107,7 +6107,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3270,7 +3270,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5862,11 +5862,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5878,7 +5878,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6112,7 +6112,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3239,7 +3239,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5830,11 +5830,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5846,7 +5846,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6080,7 +6080,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3382,8 +3382,8 @@ msgid "Compress"
msgstr "Sıkıştır"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgstr "Tasarıya Ekle (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr "Tasarıya Ekle (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@ -5994,12 +5994,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Geçersiz tasarı yolu, yolun var olması gerekir!"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgstr "Geçersiz tasarı yolu, engine.cfg var olmaması gerekir."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "Geçersiz tasarı yolu, godot.cfg var olmaması gerekir."
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgstr "Geçersiz tasarı yolu, engine.cfg var olması gerekir."
msgid "Invalid project path, godot.cfg must exist."
msgstr "Geçersiz tasarı yolu, godot.cfg var olması gerekir."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@ -6010,8 +6010,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Geçersiz tasarı yolu (bir şey değişti mi?)."
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgstr "engine.cfg tasarı yolunda oluşturulamadı."
msgid "Couldn't create godot.cfg in project path."
msgstr "godot.cfg tasarı yolunda oluşturulamadı."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@ -6247,8 +6247,8 @@ msgid "Remove Resource Remap Option"
msgstr "Kaynak Yeniden Eşle Seçeneğini Kaldır"
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Tasarı Ayarları (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr "Tasarı Ayarları (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"

View file

@ -3255,7 +3255,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5850,11 +5850,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5866,7 +5866,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6100,7 +6100,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3312,8 +3312,8 @@ msgid "Compress"
msgstr "压缩"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgstr "添加到项目(engine.cfg"
msgid "Add to Project (godot.cfg)"
msgstr "添加到项目(godot.cfg"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@ -5912,11 +5912,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "项目目录不存在!"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "项目目录下必须包含engin.cfg文件。"
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr "项目目录下必须包含engin.cfg文件。"
#: tools/editor/project_manager.cpp
@ -5928,8 +5928,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "项目路径非法(被外部修改?)。"
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgstr "无法在项目目录下创建engine.cfg文件。"
msgid "Couldn't create godot.cfg in project path."
msgstr "无法在项目目录下创建godot.cfg文件。"
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@ -6162,8 +6162,8 @@ msgid "Remove Resource Remap Option"
msgstr "移除资源重定向选项"
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "项目设置(engine.cfg"
msgid "Project Settings (godot.cfg)"
msgstr "项目设置(godot.cfg"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"

View file

@ -3272,7 +3272,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5872,11 +5872,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5888,7 +5888,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6122,7 +6122,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

View file

@ -3259,7 +3259,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Add to Project (engine.cfg)"
msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@ -5850,11 +5850,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Invalid project path, engine.cfg must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@ -5866,7 +5866,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Couldn't create engine.cfg in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@ -6100,7 +6100,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp