diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 5bc8284a502..47401555fdb 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -47,6 +47,7 @@ #include "editor/editor_settings.h" #include "editor/editor_themes.h" #include "editor/editor_vcs_interface.h" +#include "editor/plugins/asset_library_editor_plugin.h" #include "main/main.h" #include "scene/gui/center_container.h" #include "scene/gui/check_box.h" @@ -62,1118 +63,936 @@ constexpr int GODOT4_CONFIG_VERSION = 5; -class ProjectDialog : public ConfirmationDialog { - GDCLASS(ProjectDialog, ConfirmationDialog); +/// Project Dialog. -public: - bool is_folder_empty = true; - enum Mode { - MODE_NEW, - MODE_IMPORT, - MODE_INSTALL, - MODE_RENAME, - }; +void ProjectDialog::_set_message(const String &p_msg, MessageType p_type, InputType input_type) { + msg->set_text(p_msg); + Ref current_path_icon = status_rect->get_texture(); + Ref current_install_icon = install_status_rect->get_texture(); + Ref new_icon; -private: - enum MessageType { - MESSAGE_ERROR, - MESSAGE_WARNING, - MESSAGE_SUCCESS, - }; + switch (p_type) { + case MESSAGE_ERROR: { + msg->add_theme_color_override("font_color", msg->get_theme_color(SNAME("error_color"), SNAME("Editor"))); + msg->set_modulate(Color(1, 1, 1, 1)); + new_icon = msg->get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons")); - enum InputType { - PROJECT_PATH, - INSTALL_PATH, - }; + } break; + case MESSAGE_WARNING: { + msg->add_theme_color_override("font_color", msg->get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + msg->set_modulate(Color(1, 1, 1, 1)); + new_icon = msg->get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons")); - Mode mode; - Button *browse; - Button *install_browse; - Button *create_dir; - Container *name_container; - Container *path_container; - Container *install_path_container; - Container *renderer_container; - Label *renderer_info; - HBoxContainer *default_files_container; - Ref renderer_button_group; - Label *msg; - LineEdit *project_path; - LineEdit *project_name; - LineEdit *install_path; - TextureRect *status_rect; - TextureRect *install_status_rect; - EditorFileDialog *fdialog; - EditorFileDialog *fdialog_install; - OptionButton *vcs_metadata_selection; - String zip_path; - String zip_title; - AcceptDialog *dialog_error; - String fav_dir; + } break; + case MESSAGE_SUCCESS: { + msg->set_modulate(Color(1, 1, 1, 0)); + new_icon = msg->get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons")); - String created_folder_path; + } break; + } - void set_message(const String &p_msg, MessageType p_type = MESSAGE_SUCCESS, InputType input_type = PROJECT_PATH) { - msg->set_text(p_msg); - Ref current_path_icon = status_rect->get_texture(); - Ref current_install_icon = install_status_rect->get_texture(); - Ref new_icon; + if (current_path_icon != new_icon && input_type == PROJECT_PATH) { + status_rect->set_texture(new_icon); + } else if (current_install_icon != new_icon && input_type == INSTALL_PATH) { + install_status_rect->set_texture(new_icon); + } - switch (p_type) { - case MESSAGE_ERROR: { - msg->add_theme_color_override("font_color", msg->get_theme_color(SNAME("error_color"), SNAME("Editor"))); - msg->set_modulate(Color(1, 1, 1, 1)); - new_icon = msg->get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons")); + Size2i window_size = get_size(); + Size2 contents_min_size = get_contents_minimum_size(); + if (window_size.x < contents_min_size.x || window_size.y < contents_min_size.y) { + set_size(window_size.max(contents_min_size)); + } +} - } break; - case MESSAGE_WARNING: { - msg->add_theme_color_override("font_color", msg->get_theme_color(SNAME("warning_color"), SNAME("Editor"))); - msg->set_modulate(Color(1, 1, 1, 1)); - new_icon = msg->get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons")); - - } break; - case MESSAGE_SUCCESS: { - msg->set_modulate(Color(1, 1, 1, 0)); - new_icon = msg->get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons")); - - } break; +String ProjectDialog::_test_path() { + Ref d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + String valid_path, valid_install_path; + if (d->change_dir(project_path->get_text()) == OK) { + valid_path = project_path->get_text(); + } else if (d->change_dir(project_path->get_text().strip_edges()) == OK) { + valid_path = project_path->get_text().strip_edges(); + } else if (project_path->get_text().ends_with(".zip")) { + if (d->file_exists(project_path->get_text())) { + valid_path = project_path->get_text(); } - - if (current_path_icon != new_icon && input_type == PROJECT_PATH) { - status_rect->set_texture(new_icon); - } else if (current_install_icon != new_icon && input_type == INSTALL_PATH) { - install_status_rect->set_texture(new_icon); - } - - Size2i window_size = get_size(); - Size2 contents_min_size = get_contents_minimum_size(); - if (window_size.x < contents_min_size.x || window_size.y < contents_min_size.y) { - set_size(window_size.max(contents_min_size)); + } else if (project_path->get_text().strip_edges().ends_with(".zip")) { + if (d->file_exists(project_path->get_text().strip_edges())) { + valid_path = project_path->get_text().strip_edges(); } } - String _test_path() { - Ref d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - String valid_path, valid_install_path; - if (d->change_dir(project_path->get_text()) == OK) { - valid_path = project_path->get_text(); - } else if (d->change_dir(project_path->get_text().strip_edges()) == OK) { - valid_path = project_path->get_text().strip_edges(); - } else if (project_path->get_text().ends_with(".zip")) { - if (d->file_exists(project_path->get_text())) { - valid_path = project_path->get_text(); - } - } else if (project_path->get_text().strip_edges().ends_with(".zip")) { - if (d->file_exists(project_path->get_text().strip_edges())) { - valid_path = project_path->get_text().strip_edges(); - } + if (valid_path.is_empty()) { + _set_message(TTR("The path specified doesn't exist."), MESSAGE_ERROR); + get_ok_button()->set_disabled(true); + return ""; + } + + if (mode == MODE_IMPORT && valid_path.ends_with(".zip")) { + if (d->change_dir(install_path->get_text()) == OK) { + valid_install_path = install_path->get_text(); + } else if (d->change_dir(install_path->get_text().strip_edges()) == OK) { + valid_install_path = install_path->get_text().strip_edges(); } - if (valid_path.is_empty()) { - set_message(TTR("The path specified doesn't exist."), MESSAGE_ERROR); + if (valid_install_path.is_empty()) { + _set_message(TTR("The path specified doesn't exist."), MESSAGE_ERROR, INSTALL_PATH); + get_ok_button()->set_disabled(true); + return ""; + } + } + + if (mode == MODE_IMPORT || mode == MODE_RENAME) { + if (!valid_path.is_empty() && !d->file_exists("project.godot")) { + if (valid_path.ends_with(".zip")) { + Ref io_fa; + zlib_filefunc_def io = zipio_create_io(&io_fa); + + unzFile pkg = unzOpen2(valid_path.utf8().get_data(), &io); + if (!pkg) { + _set_message(TTR("Error opening package file (it's not in ZIP format)."), MESSAGE_ERROR); + get_ok_button()->set_disabled(true); + unzClose(pkg); + return ""; + } + + int ret = unzGoToFirstFile(pkg); + while (ret == UNZ_OK) { + unz_file_info info; + char fname[16384]; + ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); + if (ret != UNZ_OK) { + break; + } + + if (String::utf8(fname).ends_with("project.godot")) { + break; + } + + ret = unzGoToNextFile(pkg); + } + + if (ret == UNZ_END_OF_LIST_OF_FILE) { + _set_message(TTR("Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."), MESSAGE_ERROR); + get_ok_button()->set_disabled(true); + unzClose(pkg); + return ""; + } + + unzClose(pkg); + + // check if the specified install folder is empty, even though this is not an error, it is good to check here + d->list_dir_begin(); + is_folder_empty = true; + String n = d->get_next(); + while (!n.is_empty()) { + if (!n.begins_with(".")) { + // Allow `.`, `..` (reserved current/parent folder names) + // and hidden files/folders to be present. + // For instance, this lets users initialize a Git repository + // and still be able to create a project in the directory afterwards. + is_folder_empty = false; + break; + } + n = d->get_next(); + } + d->list_dir_end(); + + if (!is_folder_empty) { + _set_message(TTR("Please choose an empty folder."), MESSAGE_WARNING, INSTALL_PATH); + get_ok_button()->set_disabled(true); + return ""; + } + + } else { + _set_message(TTR("Please choose a \"project.godot\" or \".zip\" file."), MESSAGE_ERROR); + install_path_container->hide(); + get_ok_button()->set_disabled(true); + return ""; + } + + } else if (valid_path.ends_with("zip")) { + _set_message(TTR("This directory already contains a Godot project."), MESSAGE_ERROR, INSTALL_PATH); get_ok_button()->set_disabled(true); return ""; } - if (mode == MODE_IMPORT && valid_path.ends_with(".zip")) { - if (d->change_dir(install_path->get_text()) == OK) { - valid_install_path = install_path->get_text(); - } else if (d->change_dir(install_path->get_text().strip_edges()) == OK) { - valid_install_path = install_path->get_text().strip_edges(); - } - - if (valid_install_path.is_empty()) { - set_message(TTR("The path specified doesn't exist."), MESSAGE_ERROR, INSTALL_PATH); - get_ok_button()->set_disabled(true); - return ""; + } else { + // Check if the specified folder is empty, even though this is not an error, it is good to check here. + d->list_dir_begin(); + is_folder_empty = true; + String n = d->get_next(); + while (!n.is_empty()) { + if (!n.begins_with(".")) { + // Allow `.`, `..` (reserved current/parent folder names) + // and hidden files/folders to be present. + // For instance, this lets users initialize a Git repository + // and still be able to create a project in the directory afterwards. + is_folder_empty = false; + break; } + n = d->get_next(); } + d->list_dir_end(); - if (mode == MODE_IMPORT || mode == MODE_RENAME) { - if (!valid_path.is_empty() && !d->file_exists("project.godot")) { - if (valid_path.ends_with(".zip")) { - Ref io_fa; - zlib_filefunc_def io = zipio_create_io(&io_fa); - - unzFile pkg = unzOpen2(valid_path.utf8().get_data(), &io); - if (!pkg) { - set_message(TTR("Error opening package file (it's not in ZIP format)."), MESSAGE_ERROR); - get_ok_button()->set_disabled(true); - unzClose(pkg); - return ""; - } - - int ret = unzGoToFirstFile(pkg); - while (ret == UNZ_OK) { - unz_file_info info; - char fname[16384]; - ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); - if (ret != UNZ_OK) { - break; - } - - if (String::utf8(fname).ends_with("project.godot")) { - break; - } - - ret = unzGoToNextFile(pkg); - } - - if (ret == UNZ_END_OF_LIST_OF_FILE) { - set_message(TTR("Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."), MESSAGE_ERROR); - get_ok_button()->set_disabled(true); - unzClose(pkg); - return ""; - } - - unzClose(pkg); - - // check if the specified install folder is empty, even though this is not an error, it is good to check here - d->list_dir_begin(); - is_folder_empty = true; - String n = d->get_next(); - while (!n.is_empty()) { - if (!n.begins_with(".")) { - // Allow `.`, `..` (reserved current/parent folder names) - // and hidden files/folders to be present. - // For instance, this lets users initialize a Git repository - // and still be able to create a project in the directory afterwards. - is_folder_empty = false; - break; - } - n = d->get_next(); - } - d->list_dir_end(); - - if (!is_folder_empty) { - set_message(TTR("Please choose an empty folder."), MESSAGE_WARNING, INSTALL_PATH); - get_ok_button()->set_disabled(true); - return ""; - } - - } else { - set_message(TTR("Please choose a \"project.godot\" or \".zip\" file."), MESSAGE_ERROR); - install_path_container->hide(); - get_ok_button()->set_disabled(true); - return ""; - } - - } else if (valid_path.ends_with("zip")) { - set_message(TTR("This directory already contains a Godot project."), MESSAGE_ERROR, INSTALL_PATH); + if (!is_folder_empty) { + if (valid_path == OS::get_singleton()->get_environment("HOME") || valid_path == OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS) || valid_path == OS::get_singleton()->get_executable_path().get_base_dir()) { + _set_message(TTR("You cannot save a project in the selected path. Please make a new folder or choose a new path."), MESSAGE_ERROR); get_ok_button()->set_disabled(true); return ""; } + _set_message(TTR("The selected path is not empty. Choosing an empty folder is highly recommended."), MESSAGE_WARNING); + get_ok_button()->set_disabled(false); + return valid_path; + } + } + + _set_message(""); + _set_message("", MESSAGE_SUCCESS, INSTALL_PATH); + get_ok_button()->set_disabled(false); + return valid_path; +} + +void ProjectDialog::_path_text_changed(const String &p_path) { + String sp = _test_path(); + if (!sp.is_empty()) { + // If the project name is empty or default, infer the project name from the selected folder name + if (project_name->get_text().strip_edges().is_empty() || project_name->get_text().strip_edges() == TTR("New Game Project")) { + sp = sp.replace("\\", "/"); + int lidx = sp.rfind("/"); + + if (lidx != -1) { + sp = sp.substr(lidx + 1, sp.length()).capitalize(); + } + if (sp.is_empty() && mode == MODE_IMPORT) { + sp = TTR("Imported Project"); + } + + project_name->set_text(sp); + _text_changed(sp); + } + } + + if (!created_folder_path.is_empty() && created_folder_path != p_path) { + _remove_created_folder(); + } +} + +void ProjectDialog::_file_selected(const String &p_path) { + String p = p_path; + if (mode == MODE_IMPORT) { + if (p.ends_with("project.godot")) { + p = p.get_base_dir(); + install_path_container->hide(); + get_ok_button()->set_disabled(false); + } else if (p.ends_with(".zip")) { + install_path->set_text(p.get_base_dir()); + install_path_container->show(); + get_ok_button()->set_disabled(false); } else { - // Check if the specified folder is empty, even though this is not an error, it is good to check here. - d->list_dir_begin(); - is_folder_empty = true; - String n = d->get_next(); - while (!n.is_empty()) { - if (!n.begins_with(".")) { - // Allow `.`, `..` (reserved current/parent folder names) - // and hidden files/folders to be present. - // For instance, this lets users initialize a Git repository - // and still be able to create a project in the directory afterwards. - is_folder_empty = false; - break; - } - n = d->get_next(); - } - d->list_dir_end(); - - if (!is_folder_empty) { - if (valid_path == OS::get_singleton()->get_environment("HOME") || valid_path == OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS) || valid_path == OS::get_singleton()->get_executable_path().get_base_dir()) { - set_message(TTR("You cannot save a project in the selected path. Please make a new folder or choose a new path."), MESSAGE_ERROR); - get_ok_button()->set_disabled(true); - return ""; - } - - set_message(TTR("The selected path is not empty. Choosing an empty folder is highly recommended."), MESSAGE_WARNING); - get_ok_button()->set_disabled(false); - return valid_path; - } - } - - set_message(""); - set_message("", MESSAGE_SUCCESS, INSTALL_PATH); - get_ok_button()->set_disabled(false); - return valid_path; - } - - void _path_text_changed(const String &p_path) { - String sp = _test_path(); - if (!sp.is_empty()) { - // If the project name is empty or default, infer the project name from the selected folder name - if (project_name->get_text().strip_edges().is_empty() || project_name->get_text().strip_edges() == TTR("New Game Project")) { - sp = sp.replace("\\", "/"); - int lidx = sp.rfind("/"); - - if (lidx != -1) { - sp = sp.substr(lidx + 1, sp.length()).capitalize(); - } - if (sp.is_empty() && mode == MODE_IMPORT) { - sp = TTR("Imported Project"); - } - - project_name->set_text(sp); - _text_changed(sp); - } - } - - if (!created_folder_path.is_empty() && created_folder_path != p_path) { - _remove_created_folder(); - } - } - - void _file_selected(const String &p_path) { - String p = p_path; - if (mode == MODE_IMPORT) { - if (p.ends_with("project.godot")) { - p = p.get_base_dir(); - install_path_container->hide(); - get_ok_button()->set_disabled(false); - } else if (p.ends_with(".zip")) { - install_path->set_text(p.get_base_dir()); - install_path_container->show(); - get_ok_button()->set_disabled(false); - } else { - set_message(TTR("Please choose a \"project.godot\" or \".zip\" file."), MESSAGE_ERROR); - get_ok_button()->set_disabled(true); - return; - } - } - - String sp = p.simplify_path(); - project_path->set_text(sp); - _path_text_changed(sp); - if (p.ends_with(".zip")) { - install_path->call_deferred(SNAME("grab_focus")); - } else { - get_ok_button()->call_deferred(SNAME("grab_focus")); - } - } - - void _path_selected(const String &p_path) { - String sp = p_path.simplify_path(); - project_path->set_text(sp); - _path_text_changed(sp); - get_ok_button()->call_deferred(SNAME("grab_focus")); - } - - void _install_path_selected(const String &p_path) { - String sp = p_path.simplify_path(); - install_path->set_text(sp); - _path_text_changed(sp); - get_ok_button()->call_deferred(SNAME("grab_focus")); - } - - void _browse_path() { - fdialog->set_current_dir(project_path->get_text()); - - if (mode == MODE_IMPORT) { - fdialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); - fdialog->clear_filters(); - fdialog->add_filter("project.godot", vformat("%s %s", VERSION_NAME, TTR("Project"))); - fdialog->add_filter("*.zip", TTR("ZIP File")); - } else { - fdialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_DIR); - } - fdialog->popup_file_dialog(); - } - - void _browse_install_path() { - fdialog_install->set_current_dir(install_path->get_text()); - fdialog_install->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_DIR); - fdialog_install->popup_file_dialog(); - } - - void _create_folder() { - const String project_name_no_edges = project_name->get_text().strip_edges(); - if (project_name_no_edges.is_empty() || !created_folder_path.is_empty() || project_name_no_edges.ends_with(".")) { - set_message(TTR("Invalid project name."), MESSAGE_WARNING); + _set_message(TTR("Please choose a \"project.godot\" or \".zip\" file."), MESSAGE_ERROR); + get_ok_button()->set_disabled(true); return; } + } - Ref d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - if (d->change_dir(project_path->get_text()) == OK) { - if (!d->dir_exists(project_name_no_edges)) { - if (d->make_dir(project_name_no_edges) == OK) { - d->change_dir(project_name_no_edges); - String dir_str = d->get_current_dir(); - project_path->set_text(dir_str); - _path_text_changed(dir_str); - created_folder_path = d->get_current_dir(); - create_dir->set_disabled(true); - } else { - dialog_error->set_text(TTR("Couldn't create folder.")); - dialog_error->popup_centered(); - } + String sp = p.simplify_path(); + project_path->set_text(sp); + _path_text_changed(sp); + if (p.ends_with(".zip")) { + install_path->call_deferred(SNAME("grab_focus")); + } else { + get_ok_button()->call_deferred(SNAME("grab_focus")); + } +} + +void ProjectDialog::_path_selected(const String &p_path) { + String sp = p_path.simplify_path(); + project_path->set_text(sp); + _path_text_changed(sp); + get_ok_button()->call_deferred(SNAME("grab_focus")); +} + +void ProjectDialog::_install_path_selected(const String &p_path) { + String sp = p_path.simplify_path(); + install_path->set_text(sp); + _path_text_changed(sp); + get_ok_button()->call_deferred(SNAME("grab_focus")); +} + +void ProjectDialog::_browse_path() { + fdialog->set_current_dir(project_path->get_text()); + + if (mode == MODE_IMPORT) { + fdialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); + fdialog->clear_filters(); + fdialog->add_filter("project.godot", vformat("%s %s", VERSION_NAME, TTR("Project"))); + fdialog->add_filter("*.zip", TTR("ZIP File")); + } else { + fdialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_DIR); + } + fdialog->popup_file_dialog(); +} + +void ProjectDialog::_browse_install_path() { + fdialog_install->set_current_dir(install_path->get_text()); + fdialog_install->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_DIR); + fdialog_install->popup_file_dialog(); +} + +void ProjectDialog::_create_folder() { + const String project_name_no_edges = project_name->get_text().strip_edges(); + if (project_name_no_edges.is_empty() || !created_folder_path.is_empty() || project_name_no_edges.ends_with(".")) { + _set_message(TTR("Invalid project name."), MESSAGE_WARNING); + return; + } + + Ref d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + if (d->change_dir(project_path->get_text()) == OK) { + if (!d->dir_exists(project_name_no_edges)) { + if (d->make_dir(project_name_no_edges) == OK) { + d->change_dir(project_name_no_edges); + String dir_str = d->get_current_dir(); + project_path->set_text(dir_str); + _path_text_changed(dir_str); + created_folder_path = d->get_current_dir(); + create_dir->set_disabled(true); } else { - dialog_error->set_text(TTR("There is already a folder in this path with the specified name.")); + dialog_error->set_text(TTR("Couldn't create folder.")); dialog_error->popup_centered(); } + } else { + dialog_error->set_text(TTR("There is already a folder in this path with the specified name.")); + dialog_error->popup_centered(); } } +} - void _text_changed(const String &p_text) { - if (mode != MODE_NEW) { +void ProjectDialog::_text_changed(const String &p_text) { + if (mode != MODE_NEW) { + return; + } + + _test_path(); + + if (p_text.strip_edges().is_empty()) { + _set_message(TTR("It would be a good idea to name your project."), MESSAGE_ERROR); + } +} + +void ProjectDialog::_nonempty_confirmation_ok_pressed() { + is_folder_empty = true; + ok_pressed(); +} + +void ProjectDialog::_renderer_selected() { + String renderer_type = renderer_button_group->get_pressed_button()->get_meta(SNAME("rendering_method")); + + if (renderer_type == "forward_plus") { + renderer_info->set_text( + String::utf8("• ") + TTR("Supports desktop platforms only.") + + String::utf8("\n• ") + TTR("Advanced 3D graphics available.") + + String::utf8("\n• ") + TTR("Can scale to large complex scenes.") + + String::utf8("\n• ") + TTR("Uses RenderingDevice backend.") + + String::utf8("\n• ") + TTR("Slower rendering of simple scenes.")); + } else if (renderer_type == "mobile") { + renderer_info->set_text( + String::utf8("• ") + TTR("Supports desktop + mobile platforms.") + + String::utf8("\n• ") + TTR("Less advanced 3D graphics.") + + String::utf8("\n• ") + TTR("Less scalable for complex scenes.") + + String::utf8("\n• ") + TTR("Uses RenderingDevice backend.") + + String::utf8("\n• ") + TTR("Fast rendering of simple scenes.")); + } else if (renderer_type == "gl_compatibility") { + renderer_info->set_text( + String::utf8("• ") + TTR("Supports desktop, mobile + web platforms.") + + String::utf8("\n• ") + TTR("Least advanced 3D graphics (currently work-in-progress).") + + String::utf8("\n• ") + TTR("Intended for low-end/older devices.") + + String::utf8("\n• ") + TTR("Uses OpenGL 3 backend (OpenGL 3.3/ES 3.0/WebGL2).") + + String::utf8("\n• ") + TTR("Fastest rendering of simple scenes.")); + } else { + WARN_PRINT("Unknown renderer type. Please report this as a bug on GitHub."); + } +} + +void ProjectDialog::_remove_created_folder() { + if (!created_folder_path.is_empty()) { + Ref d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + d->remove(created_folder_path); + + create_dir->set_disabled(false); + created_folder_path = ""; + } +} + +void ProjectDialog::ok_pressed() { + String dir = project_path->get_text(); + + if (mode == MODE_RENAME) { + String dir2 = _test_path(); + if (dir2.is_empty()) { + _set_message(TTR("Invalid project path (changed anything?)."), MESSAGE_ERROR); return; } - _test_path(); - - if (p_text.strip_edges().is_empty()) { - set_message(TTR("It would be a good idea to name your project."), MESSAGE_ERROR); - } - } - - void _nonempty_confirmation_ok_pressed() { - is_folder_empty = true; - ok_pressed(); - } - - void _renderer_selected() { - String renderer_type = renderer_button_group->get_pressed_button()->get_meta(SNAME("rendering_method")); - - if (renderer_type == "forward_plus") { - renderer_info->set_text( - String::utf8("• ") + TTR("Supports desktop platforms only.") + - String::utf8("\n• ") + TTR("Advanced 3D graphics available.") + - String::utf8("\n• ") + TTR("Can scale to large complex scenes.") + - String::utf8("\n• ") + TTR("Uses RenderingDevice backend.") + - String::utf8("\n• ") + TTR("Slower rendering of simple scenes.")); - } else if (renderer_type == "mobile") { - renderer_info->set_text( - String::utf8("• ") + TTR("Supports desktop + mobile platforms.") + - String::utf8("\n• ") + TTR("Less advanced 3D graphics.") + - String::utf8("\n• ") + TTR("Less scalable for complex scenes.") + - String::utf8("\n• ") + TTR("Uses RenderingDevice backend.") + - String::utf8("\n• ") + TTR("Fast rendering of simple scenes.")); - } else if (renderer_type == "gl_compatibility") { - renderer_info->set_text( - String::utf8("• ") + TTR("Supports desktop, mobile + web platforms.") + - String::utf8("\n• ") + TTR("Least advanced 3D graphics (currently work-in-progress).") + - String::utf8("\n• ") + TTR("Intended for low-end/older devices.") + - String::utf8("\n• ") + TTR("Uses OpenGL 3 backend (OpenGL 3.3/ES 3.0/WebGL2).") + - String::utf8("\n• ") + TTR("Fastest rendering of simple scenes.")); + // Load project.godot as ConfigFile to set the new name. + ConfigFile cfg; + String project_godot = dir2.path_join("project.godot"); + Error err = cfg.load(project_godot); + if (err != OK) { + _set_message(vformat(TTR("Couldn't load project at '%s' (error %d). It may be missing or corrupted."), project_godot, err), MESSAGE_ERROR); } else { - WARN_PRINT("Unknown renderer type. Please report this as a bug on GitHub."); + cfg.set_value("application", "config/name", project_name->get_text().strip_edges()); + err = cfg.save(project_godot); + if (err != OK) { + _set_message(vformat(TTR("Couldn't save project at '%s' (error %d)."), project_godot, err), MESSAGE_ERROR); + } } - } - void ok_pressed() override { - String dir = project_path->get_text(); + hide(); + emit_signal(SNAME("projects_updated")); + + } else { + if (mode == MODE_IMPORT) { + if (project_path->get_text().ends_with(".zip")) { + mode = MODE_INSTALL; + ok_pressed(); - if (mode == MODE_RENAME) { - String dir2 = _test_path(); - if (dir2.is_empty()) { - set_message(TTR("Invalid project path (changed anything?)."), MESSAGE_ERROR); return; } - // Load project.godot as ConfigFile to set the new name. - ConfigFile cfg; - String project_godot = dir2.path_join("project.godot"); - Error err = cfg.load(project_godot); - if (err != OK) { - set_message(vformat(TTR("Couldn't load project at '%s' (error %d). It may be missing or corrupted."), project_godot, err), MESSAGE_ERROR); - } else { - cfg.set_value("application", "config/name", project_name->get_text().strip_edges()); - err = cfg.save(project_godot); - if (err != OK) { - set_message(vformat(TTR("Couldn't save project at '%s' (error %d)."), project_godot, err), MESSAGE_ERROR); - } - } - - hide(); - emit_signal(SNAME("projects_updated")); - } else { - if (mode == MODE_IMPORT) { - if (project_path->get_text().ends_with(".zip")) { - mode = MODE_INSTALL; - ok_pressed(); + if (mode == MODE_NEW) { + // Before we create a project, check that the target folder is empty. + // If not, we need to ask the user if they're sure they want to do this. + if (!is_folder_empty) { + ConfirmationDialog *cd = memnew(ConfirmationDialog); + cd->set_title(TTR("Warning: This folder is not empty")); + cd->set_text(TTR("You are about to create a Godot project in a non-empty folder.\nThe entire contents of this folder will be imported as project resources!\n\nAre you sure you wish to continue?")); + cd->get_ok_button()->connect("pressed", callable_mp(this, &ProjectDialog::_nonempty_confirmation_ok_pressed)); + get_parent()->add_child(cd); + cd->popup_centered(); + cd->grab_focus(); + return; + } + PackedStringArray project_features = ProjectSettings::get_required_features(); + ProjectSettings::CustomMap initial_settings; + // Be sure to change this code if/when renderers are changed. + // Default values are "forward_plus" for the main setting, "mobile" for the mobile override, + // and "gl_compatibility" for the web override. + String renderer_type = renderer_button_group->get_pressed_button()->get_meta(SNAME("rendering_method")); + initial_settings["rendering/renderer/rendering_method"] = renderer_type; + + EditorSettings::get_singleton()->set("project_manager/default_renderer", renderer_type); + EditorSettings::get_singleton()->save(); + + if (renderer_type == "forward_plus") { + project_features.push_back("Forward Plus"); + } else if (renderer_type == "mobile") { + project_features.push_back("Mobile"); + } else if (renderer_type == "gl_compatibility") { + project_features.push_back("GL Compatibility"); + // Also change the default rendering method for the mobile override. + initial_settings["rendering/renderer/rendering_method.mobile"] = "gl_compatibility"; + } else { + WARN_PRINT("Unknown renderer type. Please report this as a bug on GitHub."); + } + + project_features.sort(); + initial_settings["application/config/features"] = project_features; + initial_settings["application/config/name"] = project_name->get_text().strip_edges(); + initial_settings["application/config/icon"] = "res://icon.svg"; + + if (ProjectSettings::get_singleton()->save_custom(dir.path_join("project.godot"), initial_settings, Vector(), false) != OK) { + _set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR); + } else { + // Store default project icon in SVG format. + Error err; + Ref fa_icon = FileAccess::open(dir.path_join("icon.svg"), FileAccess::WRITE, &err); + fa_icon->store_string(get_default_project_icon()); + + if (err != OK) { + _set_message(TTR("Couldn't create icon.svg in project path."), MESSAGE_ERROR); + } + + EditorVCSInterface::create_vcs_metadata_files(EditorVCSInterface::VCSMetadata(vcs_metadata_selection->get_selected()), dir); + } + } else if (mode == MODE_INSTALL) { + if (project_path->get_text().ends_with(".zip")) { + dir = install_path->get_text(); + zip_path = project_path->get_text(); + } + + Ref io_fa; + zlib_filefunc_def io = zipio_create_io(&io_fa); + + unzFile pkg = unzOpen2(zip_path.utf8().get_data(), &io); + if (!pkg) { + dialog_error->set_text(TTR("Error opening package file, not in ZIP format.")); + dialog_error->popup_centered(); return; } - } else { - if (mode == MODE_NEW) { - // Before we create a project, check that the target folder is empty. - // If not, we need to ask the user if they're sure they want to do this. - if (!is_folder_empty) { - ConfirmationDialog *cd = memnew(ConfirmationDialog); - cd->set_title(TTR("Warning: This folder is not empty")); - cd->set_text(TTR("You are about to create a Godot project in a non-empty folder.\nThe entire contents of this folder will be imported as project resources!\n\nAre you sure you wish to continue?")); - cd->get_ok_button()->connect("pressed", callable_mp(this, &ProjectDialog::_nonempty_confirmation_ok_pressed)); - get_parent()->add_child(cd); - cd->popup_centered(); - cd->grab_focus(); - return; + // Find the zip_root + String zip_root; + int ret = unzGoToFirstFile(pkg); + while (ret == UNZ_OK) { + unz_file_info info; + char fname[16384]; + unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); + + String name = String::utf8(fname); + if (name.ends_with("project.godot")) { + zip_root = name.substr(0, name.rfind("project.godot")); + break; } - PackedStringArray project_features = ProjectSettings::get_required_features(); - ProjectSettings::CustomMap initial_settings; - // Be sure to change this code if/when renderers are changed. - // Default values are "forward_plus" for the main setting, "mobile" for the mobile override, - // and "gl_compatibility" for the web override. - String renderer_type = renderer_button_group->get_pressed_button()->get_meta(SNAME("rendering_method")); - initial_settings["rendering/renderer/rendering_method"] = renderer_type; + ret = unzGoToNextFile(pkg); + } - EditorSettings::get_singleton()->set("project_manager/default_renderer", renderer_type); - EditorSettings::get_singleton()->save(); + ret = unzGoToFirstFile(pkg); - if (renderer_type == "forward_plus") { - project_features.push_back("Forward Plus"); - } else if (renderer_type == "mobile") { - project_features.push_back("Mobile"); - } else if (renderer_type == "gl_compatibility") { - project_features.push_back("GL Compatibility"); - // Also change the default rendering method for the mobile override. - initial_settings["rendering/renderer/rendering_method.mobile"] = "gl_compatibility"; + Vector failed_files; + + while (ret == UNZ_OK) { + //get filename + unz_file_info info; + char fname[16384]; + ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); + if (ret != UNZ_OK) { + break; + } + + String path = String::utf8(fname); + + if (path.is_empty() || path == zip_root || !zip_root.is_subsequence_of(path)) { + // + } else if (path.ends_with("/")) { // a dir + path = path.substr(0, path.length() - 1); + String rel_path = path.substr(zip_root.length()); + + Ref da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + da->make_dir(dir.path_join(rel_path)); } else { - WARN_PRINT("Unknown renderer type. Please report this as a bug on GitHub."); - } + Vector uncomp_data; + uncomp_data.resize(info.uncompressed_size); + String rel_path = path.substr(zip_root.length()); - project_features.sort(); - initial_settings["application/config/features"] = project_features; - initial_settings["application/config/name"] = project_name->get_text().strip_edges(); - initial_settings["application/config/icon"] = "res://icon.svg"; + //read + unzOpenCurrentFile(pkg); + ret = unzReadCurrentFile(pkg, uncomp_data.ptrw(), uncomp_data.size()); + ERR_BREAK_MSG(ret < 0, vformat("An error occurred while attempting to read from file: %s. This file will not be used.", rel_path)); + unzCloseCurrentFile(pkg); - if (ProjectSettings::get_singleton()->save_custom(dir.path_join("project.godot"), initial_settings, Vector(), false) != OK) { - set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR); - } else { - // Store default project icon in SVG format. - Error err; - Ref fa_icon = FileAccess::open(dir.path_join("icon.svg"), FileAccess::WRITE, &err); - fa_icon->store_string(get_default_project_icon()); - - if (err != OK) { - set_message(TTR("Couldn't create icon.svg in project path."), MESSAGE_ERROR); - } - - EditorVCSInterface::create_vcs_metadata_files(EditorVCSInterface::VCSMetadata(vcs_metadata_selection->get_selected()), dir); - } - } else if (mode == MODE_INSTALL) { - if (project_path->get_text().ends_with(".zip")) { - dir = install_path->get_text(); - zip_path = project_path->get_text(); - } - - Ref io_fa; - zlib_filefunc_def io = zipio_create_io(&io_fa); - - unzFile pkg = unzOpen2(zip_path.utf8().get_data(), &io); - if (!pkg) { - dialog_error->set_text(TTR("Error opening package file, not in ZIP format.")); - dialog_error->popup_centered(); - return; - } - - // Find the zip_root - String zip_root; - int ret = unzGoToFirstFile(pkg); - while (ret == UNZ_OK) { - unz_file_info info; - char fname[16384]; - unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); - - String name = String::utf8(fname); - if (name.ends_with("project.godot")) { - zip_root = name.substr(0, name.rfind("project.godot")); - break; - } - - ret = unzGoToNextFile(pkg); - } - - ret = unzGoToFirstFile(pkg); - - Vector failed_files; - - while (ret == UNZ_OK) { - //get filename - unz_file_info info; - char fname[16384]; - ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); - if (ret != UNZ_OK) { - break; - } - - String path = String::utf8(fname); - - if (path.is_empty() || path == zip_root || !zip_root.is_subsequence_of(path)) { - // - } else if (path.ends_with("/")) { // a dir - path = path.substr(0, path.length() - 1); - String rel_path = path.substr(zip_root.length()); - - Ref da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - da->make_dir(dir.path_join(rel_path)); + Ref f = FileAccess::open(dir.path_join(rel_path), FileAccess::WRITE); + if (f.is_valid()) { + f->store_buffer(uncomp_data.ptr(), uncomp_data.size()); } else { - Vector uncomp_data; - uncomp_data.resize(info.uncompressed_size); - String rel_path = path.substr(zip_root.length()); - - //read - unzOpenCurrentFile(pkg); - ret = unzReadCurrentFile(pkg, uncomp_data.ptrw(), uncomp_data.size()); - ERR_BREAK_MSG(ret < 0, vformat("An error occurred while attempting to read from file: %s. This file will not be used.", rel_path)); - unzCloseCurrentFile(pkg); - - Ref f = FileAccess::open(dir.path_join(rel_path), FileAccess::WRITE); - if (f.is_valid()) { - f->store_buffer(uncomp_data.ptr(), uncomp_data.size()); - } else { - failed_files.push_back(rel_path); - } + failed_files.push_back(rel_path); } - - ret = unzGoToNextFile(pkg); } - unzClose(pkg); + ret = unzGoToNextFile(pkg); + } - if (failed_files.size()) { - String err_msg = TTR("The following files failed extraction from package:") + "\n\n"; - for (int i = 0; i < failed_files.size(); i++) { - if (i > 15) { - err_msg += "\nAnd " + itos(failed_files.size() - i) + " more files."; - break; - } - err_msg += failed_files[i] + "\n"; + unzClose(pkg); + + if (failed_files.size()) { + String err_msg = TTR("The following files failed extraction from package:") + "\n\n"; + for (int i = 0; i < failed_files.size(); i++) { + if (i > 15) { + err_msg += "\nAnd " + itos(failed_files.size() - i) + " more files."; + break; } - - dialog_error->set_text(err_msg); - dialog_error->popup_centered(); - - } else if (!project_path->get_text().ends_with(".zip")) { - dialog_error->set_text(TTR("Package installed successfully!")); - dialog_error->popup_centered(); + err_msg += failed_files[i] + "\n"; } + + dialog_error->set_text(err_msg); + dialog_error->popup_centered(); + + } else if (!project_path->get_text().ends_with(".zip")) { + dialog_error->set_text(TTR("Package installed successfully!")); + dialog_error->popup_centered(); } } - - dir = dir.replace("\\", "/"); - if (dir.ends_with("/")) { - dir = dir.substr(0, dir.length() - 1); - } - - hide(); - emit_signal(SNAME("project_created"), dir); } + + dir = dir.replace("\\", "/"); + if (dir.ends_with("/")) { + dir = dir.substr(0, dir.length() - 1); + } + + hide(); + emit_signal(SNAME("project_created"), dir); + } +} + +void ProjectDialog::cancel_pressed() { + _remove_created_folder(); + + project_path->clear(); + _path_text_changed(""); + project_name->clear(); + _text_changed(""); + + if (status_rect->get_texture() == msg->get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons"))) { + msg->show(); } - void _remove_created_folder() { - if (!created_folder_path.is_empty()) { + if (install_status_rect->get_texture() == msg->get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons"))) { + msg->show(); + } +} + +void ProjectDialog::set_zip_path(const String &p_path) { + zip_path = p_path; +} + +void ProjectDialog::set_zip_title(const String &p_title) { + zip_title = p_title; +} + +void ProjectDialog::set_mode(Mode p_mode) { + mode = p_mode; +} + +void ProjectDialog::set_project_path(const String &p_path) { + project_path->set_text(p_path); +} + +void ProjectDialog::show_dialog() { + if (mode == MODE_RENAME) { + project_path->set_editable(false); + browse->hide(); + install_browse->hide(); + + set_title(TTR("Rename Project")); + set_ok_button_text(TTR("Rename")); + name_container->show(); + status_rect->hide(); + msg->hide(); + install_path_container->hide(); + install_status_rect->hide(); + renderer_container->hide(); + default_files_container->hide(); + get_ok_button()->set_disabled(false); + + // Fetch current name from project.godot to prefill the text input. + ConfigFile cfg; + String project_godot = project_path->get_text().path_join("project.godot"); + Error err = cfg.load(project_godot); + if (err != OK) { + _set_message(vformat(TTR("Couldn't load project at '%s' (error %d). It may be missing or corrupted."), project_godot, err), MESSAGE_ERROR); + status_rect->show(); + msg->show(); + get_ok_button()->set_disabled(true); + } else { + String cur_name = cfg.get_value("application", "config/name", ""); + project_name->set_text(cur_name); + _text_changed(cur_name); + } + + project_name->call_deferred(SNAME("grab_focus")); + + create_dir->hide(); + + } else { + fav_dir = EDITOR_GET("filesystem/directories/default_project_path"); + if (!fav_dir.is_empty()) { + project_path->set_text(fav_dir); + fdialog->set_current_dir(fav_dir); + } else { Ref d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - d->remove(created_folder_path); - - create_dir->set_disabled(false); - created_folder_path = ""; + project_path->set_text(d->get_current_dir()); + fdialog->set_current_dir(d->get_current_dir()); } - } + String proj = TTR("New Game Project"); + project_name->set_text(proj); + _text_changed(proj); - void cancel_pressed() override { - _remove_created_folder(); + project_path->set_editable(true); + browse->set_disabled(false); + browse->show(); + install_browse->set_disabled(false); + install_browse->show(); + create_dir->show(); + status_rect->show(); + install_status_rect->show(); + msg->show(); - project_path->clear(); - _path_text_changed(""); - project_name->clear(); - _text_changed(""); - - if (status_rect->get_texture() == msg->get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons"))) { - msg->show(); - } - - if (install_status_rect->get_texture() == msg->get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons"))) { - msg->show(); - } - } - - void _notification(int p_what) { - switch (p_what) { - case NOTIFICATION_WM_CLOSE_REQUEST: { - _remove_created_folder(); - } break; - } - } - -protected: - static void _bind_methods() { - ADD_SIGNAL(MethodInfo("project_created")); - ADD_SIGNAL(MethodInfo("projects_updated")); - } - -public: - void set_zip_path(const String &p_path) { - zip_path = p_path; - } - void set_zip_title(const String &p_title) { - zip_title = p_title; - } - - void set_mode(Mode p_mode) { - mode = p_mode; - } - - void set_project_path(const String &p_path) { - project_path->set_text(p_path); - } - - void show_dialog() { - if (mode == MODE_RENAME) { - project_path->set_editable(false); - browse->hide(); - install_browse->hide(); - - set_title(TTR("Rename Project")); - set_ok_button_text(TTR("Rename")); - name_container->show(); - status_rect->hide(); - msg->hide(); + if (mode == MODE_IMPORT) { + set_title(TTR("Import Existing Project")); + set_ok_button_text(TTR("Import & Edit")); + name_container->hide(); install_path_container->hide(); - install_status_rect->hide(); renderer_container->hide(); default_files_container->hide(); - get_ok_button()->set_disabled(false); - - // Fetch current name from project.godot to prefill the text input. - ConfigFile cfg; - String project_godot = project_path->get_text().path_join("project.godot"); - Error err = cfg.load(project_godot); - if (err != OK) { - set_message(vformat(TTR("Couldn't load project at '%s' (error %d). It may be missing or corrupted."), project_godot, err), MESSAGE_ERROR); - status_rect->show(); - msg->show(); - get_ok_button()->set_disabled(true); - } else { - String cur_name = cfg.get_value("application", "config/name", ""); - project_name->set_text(cur_name); - _text_changed(cur_name); - } + project_path->grab_focus(); + } else if (mode == MODE_NEW) { + set_title(TTR("Create New Project")); + set_ok_button_text(TTR("Create & Edit")); + name_container->show(); + install_path_container->hide(); + renderer_container->show(); + default_files_container->show(); project_name->call_deferred(SNAME("grab_focus")); + project_name->call_deferred(SNAME("select_all")); - create_dir->hide(); - - } else { - fav_dir = EDITOR_GET("filesystem/directories/default_project_path"); - if (!fav_dir.is_empty()) { - project_path->set_text(fav_dir); - fdialog->set_current_dir(fav_dir); - } else { - Ref d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - project_path->set_text(d->get_current_dir()); - fdialog->set_current_dir(d->get_current_dir()); - } - String proj = TTR("New Game Project"); - project_name->set_text(proj); - _text_changed(proj); - - project_path->set_editable(true); - browse->set_disabled(false); - browse->show(); - install_browse->set_disabled(false); - install_browse->show(); - create_dir->show(); - status_rect->show(); - install_status_rect->show(); - msg->show(); - - if (mode == MODE_IMPORT) { - set_title(TTR("Import Existing Project")); - set_ok_button_text(TTR("Import & Edit")); - name_container->hide(); - install_path_container->hide(); - renderer_container->hide(); - default_files_container->hide(); - project_path->grab_focus(); - - } else if (mode == MODE_NEW) { - set_title(TTR("Create New Project")); - set_ok_button_text(TTR("Create & Edit")); - name_container->show(); - install_path_container->hide(); - renderer_container->show(); - default_files_container->show(); - project_name->call_deferred(SNAME("grab_focus")); - project_name->call_deferred(SNAME("select_all")); - - } else if (mode == MODE_INSTALL) { - set_title(TTR("Install Project:") + " " + zip_title); - set_ok_button_text(TTR("Install & Edit")); - project_name->set_text(zip_title); - name_container->show(); - install_path_container->hide(); - renderer_container->hide(); - default_files_container->hide(); - project_path->grab_focus(); - } - - _test_path(); + } else if (mode == MODE_INSTALL) { + set_title(TTR("Install Project:") + " " + zip_title); + set_ok_button_text(TTR("Install & Edit")); + project_name->set_text(zip_title); + name_container->show(); + install_path_container->hide(); + renderer_container->hide(); + default_files_container->hide(); + project_path->grab_focus(); } - popup_centered(Size2(500, 0) * EDSCALE); + _test_path(); } - ProjectDialog() { - VBoxContainer *vb = memnew(VBoxContainer); - add_child(vb); + popup_centered(Size2(500, 0) * EDSCALE); +} - name_container = memnew(VBoxContainer); - vb->add_child(name_container); +void ProjectDialog::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_WM_CLOSE_REQUEST: { + _remove_created_folder(); + } break; + } +} - Label *l = memnew(Label); - l->set_text(TTR("Project Name:")); - name_container->add_child(l); +void ProjectDialog::_bind_methods() { + ADD_SIGNAL(MethodInfo("project_created")); + ADD_SIGNAL(MethodInfo("projects_updated")); +} - HBoxContainer *pnhb = memnew(HBoxContainer); - name_container->add_child(pnhb); +ProjectDialog::ProjectDialog() { + VBoxContainer *vb = memnew(VBoxContainer); + add_child(vb); - project_name = memnew(LineEdit); - project_name->set_h_size_flags(Control::SIZE_EXPAND_FILL); - pnhb->add_child(project_name); + name_container = memnew(VBoxContainer); + vb->add_child(name_container); - create_dir = memnew(Button); - pnhb->add_child(create_dir); - create_dir->set_text(TTR("Create Folder")); - create_dir->connect("pressed", callable_mp(this, &ProjectDialog::_create_folder)); + Label *l = memnew(Label); + l->set_text(TTR("Project Name:")); + name_container->add_child(l); - path_container = memnew(VBoxContainer); - vb->add_child(path_container); + HBoxContainer *pnhb = memnew(HBoxContainer); + name_container->add_child(pnhb); - l = memnew(Label); - l->set_text(TTR("Project Path:")); - path_container->add_child(l); + project_name = memnew(LineEdit); + project_name->set_h_size_flags(Control::SIZE_EXPAND_FILL); + pnhb->add_child(project_name); - HBoxContainer *pphb = memnew(HBoxContainer); - path_container->add_child(pphb); + create_dir = memnew(Button); + pnhb->add_child(create_dir); + create_dir->set_text(TTR("Create Folder")); + create_dir->connect("pressed", callable_mp(this, &ProjectDialog::_create_folder)); - project_path = memnew(LineEdit); - project_path->set_h_size_flags(Control::SIZE_EXPAND_FILL); - project_path->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE); - pphb->add_child(project_path); + path_container = memnew(VBoxContainer); + vb->add_child(path_container); - install_path_container = memnew(VBoxContainer); - vb->add_child(install_path_container); + l = memnew(Label); + l->set_text(TTR("Project Path:")); + path_container->add_child(l); - l = memnew(Label); - l->set_text(TTR("Project Installation Path:")); - install_path_container->add_child(l); + HBoxContainer *pphb = memnew(HBoxContainer); + path_container->add_child(pphb); - HBoxContainer *iphb = memnew(HBoxContainer); - install_path_container->add_child(iphb); + project_path = memnew(LineEdit); + project_path->set_h_size_flags(Control::SIZE_EXPAND_FILL); + project_path->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE); + pphb->add_child(project_path); - install_path = memnew(LineEdit); - install_path->set_h_size_flags(Control::SIZE_EXPAND_FILL); - install_path->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE); - iphb->add_child(install_path); + install_path_container = memnew(VBoxContainer); + vb->add_child(install_path_container); - // status icon - status_rect = memnew(TextureRect); - status_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); - pphb->add_child(status_rect); + l = memnew(Label); + l->set_text(TTR("Project Installation Path:")); + install_path_container->add_child(l); - browse = memnew(Button); - browse->set_text(TTR("Browse")); - browse->connect("pressed", callable_mp(this, &ProjectDialog::_browse_path)); - pphb->add_child(browse); + HBoxContainer *iphb = memnew(HBoxContainer); + install_path_container->add_child(iphb); - // install status icon - install_status_rect = memnew(TextureRect); - install_status_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); - iphb->add_child(install_status_rect); + install_path = memnew(LineEdit); + install_path->set_h_size_flags(Control::SIZE_EXPAND_FILL); + install_path->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE); + iphb->add_child(install_path); - install_browse = memnew(Button); - install_browse->set_text(TTR("Browse")); - install_browse->connect("pressed", callable_mp(this, &ProjectDialog::_browse_install_path)); - iphb->add_child(install_browse); + // status icon + status_rect = memnew(TextureRect); + status_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); + pphb->add_child(status_rect); - msg = memnew(Label); - msg->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); - vb->add_child(msg); + browse = memnew(Button); + browse->set_text(TTR("Browse")); + browse->connect("pressed", callable_mp(this, &ProjectDialog::_browse_path)); + pphb->add_child(browse); - // Renderer selection. - renderer_container = memnew(VBoxContainer); - vb->add_child(renderer_container); - l = memnew(Label); - l->set_text(TTR("Renderer:")); - renderer_container->add_child(l); - HBoxContainer *rshc = memnew(HBoxContainer); - renderer_container->add_child(rshc); - renderer_button_group.instantiate(); + // install status icon + install_status_rect = memnew(TextureRect); + install_status_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); + iphb->add_child(install_status_rect); - // Left hand side, used for checkboxes to select renderer. - Container *rvb = memnew(VBoxContainer); - rshc->add_child(rvb); + install_browse = memnew(Button); + install_browse->set_text(TTR("Browse")); + install_browse->connect("pressed", callable_mp(this, &ProjectDialog::_browse_install_path)); + iphb->add_child(install_browse); - String default_renderer_type = "forward_plus"; - if (EditorSettings::get_singleton()->has_setting("project_manager/default_renderer")) { - default_renderer_type = EditorSettings::get_singleton()->get_setting("project_manager/default_renderer"); - } + msg = memnew(Label); + msg->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + vb->add_child(msg); - Button *rs_button = memnew(CheckBox); - rs_button->set_button_group(renderer_button_group); - rs_button->set_text(TTR("Forward+")); + // Renderer selection. + renderer_container = memnew(VBoxContainer); + vb->add_child(renderer_container); + l = memnew(Label); + l->set_text(TTR("Renderer:")); + renderer_container->add_child(l); + HBoxContainer *rshc = memnew(HBoxContainer); + renderer_container->add_child(rshc); + renderer_button_group.instantiate(); + + // Left hand side, used for checkboxes to select renderer. + Container *rvb = memnew(VBoxContainer); + rshc->add_child(rvb); + + String default_renderer_type = "forward_plus"; + if (EditorSettings::get_singleton()->has_setting("project_manager/default_renderer")) { + default_renderer_type = EditorSettings::get_singleton()->get_setting("project_manager/default_renderer"); + } + + Button *rs_button = memnew(CheckBox); + rs_button->set_button_group(renderer_button_group); + rs_button->set_text(TTR("Forward+")); #if defined(WEB_ENABLED) - rs_button->set_disabled(true); + rs_button->set_disabled(true); #endif - rs_button->set_meta(SNAME("rendering_method"), "forward_plus"); - rs_button->connect("pressed", callable_mp(this, &ProjectDialog::_renderer_selected)); - rvb->add_child(rs_button); - if (default_renderer_type == "forward_plus") { - rs_button->set_pressed(true); - } - rs_button = memnew(CheckBox); - rs_button->set_button_group(renderer_button_group); - rs_button->set_text(TTR("Mobile")); + rs_button->set_meta(SNAME("rendering_method"), "forward_plus"); + rs_button->connect("pressed", callable_mp(this, &ProjectDialog::_renderer_selected)); + rvb->add_child(rs_button); + if (default_renderer_type == "forward_plus") { + rs_button->set_pressed(true); + } + rs_button = memnew(CheckBox); + rs_button->set_button_group(renderer_button_group); + rs_button->set_text(TTR("Mobile")); #if defined(WEB_ENABLED) - rs_button->set_disabled(true); + rs_button->set_disabled(true); #endif - rs_button->set_meta(SNAME("rendering_method"), "mobile"); - rs_button->connect("pressed", callable_mp(this, &ProjectDialog::_renderer_selected)); - rvb->add_child(rs_button); - if (default_renderer_type == "mobile") { - rs_button->set_pressed(true); - } - rs_button = memnew(CheckBox); - rs_button->set_button_group(renderer_button_group); - rs_button->set_text(TTR("Compatibility")); + rs_button->set_meta(SNAME("rendering_method"), "mobile"); + rs_button->connect("pressed", callable_mp(this, &ProjectDialog::_renderer_selected)); + rvb->add_child(rs_button); + if (default_renderer_type == "mobile") { + rs_button->set_pressed(true); + } + rs_button = memnew(CheckBox); + rs_button->set_button_group(renderer_button_group); + rs_button->set_text(TTR("Compatibility")); #if !defined(GLES3_ENABLED) - rs_button->set_disabled(true); + rs_button->set_disabled(true); #endif - rs_button->set_meta(SNAME("rendering_method"), "gl_compatibility"); - rs_button->connect("pressed", callable_mp(this, &ProjectDialog::_renderer_selected)); - rvb->add_child(rs_button); + rs_button->set_meta(SNAME("rendering_method"), "gl_compatibility"); + rs_button->connect("pressed", callable_mp(this, &ProjectDialog::_renderer_selected)); + rvb->add_child(rs_button); #if defined(GLES3_ENABLED) - if (default_renderer_type == "gl_compatibility") { - rs_button->set_pressed(true); - } + if (default_renderer_type == "gl_compatibility") { + rs_button->set_pressed(true); + } #endif - rshc->add_child(memnew(VSeparator)); + rshc->add_child(memnew(VSeparator)); - // Right hand side, used for text explaining each choice. - rvb = memnew(VBoxContainer); - rvb->set_h_size_flags(Control::SIZE_EXPAND_FILL); - rshc->add_child(rvb); - renderer_info = memnew(Label); - renderer_info->set_modulate(Color(1, 1, 1, 0.7)); - rvb->add_child(renderer_info); - _renderer_selected(); + // Right hand side, used for text explaining each choice. + rvb = memnew(VBoxContainer); + rvb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + rshc->add_child(rvb); + renderer_info = memnew(Label); + renderer_info->set_modulate(Color(1, 1, 1, 0.7)); + rvb->add_child(renderer_info); + _renderer_selected(); - l = memnew(Label); - l->set_text(TTR("The renderer can be changed later, but scenes may need to be adjusted.")); - // Add some extra spacing to separate it from the list above and the buttons below. - l->set_custom_minimum_size(Size2(0, 40) * EDSCALE); - l->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); - l->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); - l->set_modulate(Color(1, 1, 1, 0.7)); - renderer_container->add_child(l); + l = memnew(Label); + l->set_text(TTR("The renderer can be changed later, but scenes may need to be adjusted.")); + // Add some extra spacing to separate it from the list above and the buttons below. + l->set_custom_minimum_size(Size2(0, 40) * EDSCALE); + l->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + l->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); + l->set_modulate(Color(1, 1, 1, 0.7)); + renderer_container->add_child(l); - default_files_container = memnew(HBoxContainer); - vb->add_child(default_files_container); - l = memnew(Label); - l->set_text(TTR("Version Control Metadata:")); - default_files_container->add_child(l); - vcs_metadata_selection = memnew(OptionButton); - vcs_metadata_selection->set_custom_minimum_size(Size2(100, 20)); - vcs_metadata_selection->add_item(TTR("None"), (int)EditorVCSInterface::VCSMetadata::NONE); - vcs_metadata_selection->add_item(TTR("Git"), (int)EditorVCSInterface::VCSMetadata::GIT); - vcs_metadata_selection->select((int)EditorVCSInterface::VCSMetadata::GIT); - default_files_container->add_child(vcs_metadata_selection); - Control *spacer = memnew(Control); - spacer->set_h_size_flags(Control::SIZE_EXPAND_FILL); - default_files_container->add_child(spacer); + default_files_container = memnew(HBoxContainer); + vb->add_child(default_files_container); + l = memnew(Label); + l->set_text(TTR("Version Control Metadata:")); + default_files_container->add_child(l); + vcs_metadata_selection = memnew(OptionButton); + vcs_metadata_selection->set_custom_minimum_size(Size2(100, 20)); + vcs_metadata_selection->add_item(TTR("None"), (int)EditorVCSInterface::VCSMetadata::NONE); + vcs_metadata_selection->add_item(TTR("Git"), (int)EditorVCSInterface::VCSMetadata::GIT); + vcs_metadata_selection->select((int)EditorVCSInterface::VCSMetadata::GIT); + default_files_container->add_child(vcs_metadata_selection); + Control *spacer = memnew(Control); + spacer->set_h_size_flags(Control::SIZE_EXPAND_FILL); + default_files_container->add_child(spacer); - fdialog = memnew(EditorFileDialog); - fdialog->set_previews_enabled(false); //Crucial, otherwise the engine crashes. - fdialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM); - fdialog_install = memnew(EditorFileDialog); - fdialog_install->set_previews_enabled(false); //Crucial, otherwise the engine crashes. - fdialog_install->set_access(EditorFileDialog::ACCESS_FILESYSTEM); - add_child(fdialog); - add_child(fdialog_install); + fdialog = memnew(EditorFileDialog); + fdialog->set_previews_enabled(false); //Crucial, otherwise the engine crashes. + fdialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM); + fdialog_install = memnew(EditorFileDialog); + fdialog_install->set_previews_enabled(false); //Crucial, otherwise the engine crashes. + fdialog_install->set_access(EditorFileDialog::ACCESS_FILESYSTEM); + add_child(fdialog); + add_child(fdialog_install); - project_name->connect("text_changed", callable_mp(this, &ProjectDialog::_text_changed)); - project_path->connect("text_changed", callable_mp(this, &ProjectDialog::_path_text_changed)); - install_path->connect("text_changed", callable_mp(this, &ProjectDialog::_path_text_changed)); - fdialog->connect("dir_selected", callable_mp(this, &ProjectDialog::_path_selected)); - fdialog->connect("file_selected", callable_mp(this, &ProjectDialog::_file_selected)); - fdialog_install->connect("dir_selected", callable_mp(this, &ProjectDialog::_install_path_selected)); - fdialog_install->connect("file_selected", callable_mp(this, &ProjectDialog::_install_path_selected)); + project_name->connect("text_changed", callable_mp(this, &ProjectDialog::_text_changed)); + project_path->connect("text_changed", callable_mp(this, &ProjectDialog::_path_text_changed)); + install_path->connect("text_changed", callable_mp(this, &ProjectDialog::_path_text_changed)); + fdialog->connect("dir_selected", callable_mp(this, &ProjectDialog::_path_selected)); + fdialog->connect("file_selected", callable_mp(this, &ProjectDialog::_file_selected)); + fdialog_install->connect("dir_selected", callable_mp(this, &ProjectDialog::_install_path_selected)); + fdialog_install->connect("file_selected", callable_mp(this, &ProjectDialog::_install_path_selected)); - set_hide_on_ok(false); - mode = MODE_NEW; + set_hide_on_ok(false); - dialog_error = memnew(AcceptDialog); - add_child(dialog_error); + dialog_error = memnew(AcceptDialog); + add_child(dialog_error); +} + +/// Project List and friends. + +void ProjectListItemControl::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_MOUSE_ENTER: { + hover = true; + queue_redraw(); + } break; + + case NOTIFICATION_MOUSE_EXIT: { + hover = false; + queue_redraw(); + } break; + + case NOTIFICATION_DRAW: { + if (hover) { + draw_style_box(get_theme_stylebox(SNAME("hover"), SNAME("Tree")), Rect2(Point2(), get_size())); + } + } break; } -}; +} -class ProjectListItemControl : public HBoxContainer { - GDCLASS(ProjectListItemControl, HBoxContainer) -public: - TextureButton *favorite_button; - TextureRect *icon; - bool icon_needs_reload; - bool hover; +void ProjectListItemControl::set_is_favorite(bool fav) { + favorite_button->set_modulate(fav ? Color(1, 1, 1, 1) : Color(1, 1, 1, 0.2)); +} - ProjectListItemControl() { - favorite_button = nullptr; - icon = nullptr; - icon_needs_reload = true; - hover = false; - - set_focus_mode(FocusMode::FOCUS_ALL); - } - - void set_is_favorite(bool fav) { - favorite_button->set_modulate(fav ? Color(1, 1, 1, 1) : Color(1, 1, 1, 0.2)); - } - - void _notification(int p_what) { - switch (p_what) { - case NOTIFICATION_MOUSE_ENTER: { - hover = true; - queue_redraw(); - } break; - - case NOTIFICATION_MOUSE_EXIT: { - hover = false; - queue_redraw(); - } break; - - case NOTIFICATION_DRAW: { - if (hover) { - draw_style_box(get_theme_stylebox(SNAME("hover"), SNAME("Tree")), Rect2(Point2(), get_size())); - } - } break; - } - } -}; - -class ProjectList : public ScrollContainer { - GDCLASS(ProjectList, ScrollContainer) -public: - static const char *SIGNAL_SELECTION_CHANGED; - static const char *SIGNAL_PROJECT_ASK_OPEN; - - enum MenuOptions { - GLOBAL_NEW_WINDOW, - GLOBAL_OPEN_PROJECT - }; - - // Can often be passed by copy - struct Item { - String project_name; - String description; - String path; - String icon; - String main_scene; - PackedStringArray unsupported_features; - uint64_t last_edited = 0; - bool favorite = false; - bool grayed = false; - bool missing = false; - int version = 0; - - ProjectListItemControl *control = nullptr; - - Item() {} - - Item(const String &p_name, - const String &p_description, - const String &p_path, - const String &p_icon, - const String &p_main_scene, - const PackedStringArray &p_unsupported_features, - uint64_t p_last_edited, - bool p_favorite, - bool p_grayed, - bool p_missing, - int p_version) { - project_name = p_name; - description = p_description; - path = p_path; - icon = p_icon; - main_scene = p_main_scene; - unsupported_features = p_unsupported_features; - last_edited = p_last_edited; - favorite = p_favorite; - grayed = p_grayed; - missing = p_missing; - version = p_version; - control = nullptr; - } - - _FORCE_INLINE_ bool operator==(const Item &l) const { - return path == l.path; - } - }; - - bool project_opening_initiated; - - ProjectList(); - ~ProjectList(); - - void _global_menu_new_window(const Variant &p_tag); - void _global_menu_open_project(const Variant &p_tag); - - void update_dock_menu(); - void migrate_config(); - void load_projects(); - void set_search_term(String p_search_term); - void set_order_option(int p_option); - void sort_projects(); - int get_project_count() const; - void select_project(int p_index); - void select_first_visible_project(); - void erase_selected_projects(bool p_delete_project_contents); - Vector get_selected_projects() const; - const HashSet &get_selected_project_keys() const; - void ensure_project_visible(int p_index); - int get_single_selected_index() const; - bool is_any_project_missing() const; - void erase_missing_projects(); - int refresh_project(const String &dir_path); - void add_project(const String &dir_path, bool favorite); - void save_config(); - void set_project_version(const String &p_project_path, int version); - -private: - static void _bind_methods(); - void _notification(int p_what); - - void _panel_draw(Node *p_hb); - void _panel_input(const Ref &p_ev, Node *p_hb); - void _favorite_pressed(Node *p_hb); - void _show_project(const String &p_path); - - void select_range(int p_begin, int p_end); - void toggle_select(int p_index); - void create_project_item_control(int p_index); - void remove_project(int p_index, bool p_update_settings); - void update_icons_async(); - void load_project_icon(int p_index); - static Item load_project_data(const String &p_property_key, bool p_favorite); - - String _search_term; - FilterOption _order_option; - HashSet _selected_project_paths; - String _last_clicked; // Project key - VBoxContainer *_scroll_children; - int _icon_load_index; - - Vector _projects; - - ConfigFile _config; - String _config_path; -}; +ProjectListItemControl::ProjectListItemControl() { + set_focus_mode(FocusMode::FOCUS_ALL); +} struct ProjectListComparator { - FilterOption order_option = FilterOption::EDIT_DATE; + ProjectList::FilterOption order_option = ProjectList::FilterOption::EDIT_DATE; // operator< _FORCE_INLINE_ bool operator()(const ProjectList::Item &a, const ProjectList::Item &b) const { @@ -1184,9 +1003,9 @@ struct ProjectListComparator { return false; } switch (order_option) { - case PATH: + case ProjectList::PATH: return a.path < b.path; - case EDIT_DATE: + case ProjectList::EDIT_DATE: return a.last_edited > b.last_edited; default: return a.project_name < b.project_name; @@ -1194,24 +1013,8 @@ struct ProjectListComparator { } }; -ProjectList::ProjectList() { - _order_option = FilterOption::EDIT_DATE; - _scroll_children = memnew(VBoxContainer); - _scroll_children->set_h_size_flags(Control::SIZE_EXPAND_FILL); - add_child(_scroll_children); - - _icon_load_index = 0; - project_opening_initiated = false; - _config_path = EditorPaths::get_singleton()->get_data_dir().path_join("projects.cfg"); -} - -ProjectList::~ProjectList() { -} - -void ProjectList::update_icons_async() { - _icon_load_index = 0; - set_process(true); -} +const char *ProjectList::SIGNAL_SELECTION_CHANGED = "selection_changed"; +const char *ProjectList::SIGNAL_PROJECT_ASK_OPEN = "project_ask_open"; void ProjectList::_notification(int p_what) { switch (p_what) { @@ -1231,6 +1034,11 @@ void ProjectList::_notification(int p_what) { } } +void ProjectList::update_icons_async() { + _icon_load_index = 0; + set_process(true); +} + void ProjectList::load_project_icon(int p_index) { Item &item = _projects.write[p_index]; @@ -1259,7 +1067,8 @@ void ProjectList::load_project_icon(int p_index) { item.control->icon_needs_reload = false; } -// Load project data from p_property_key and return it in a ProjectList::Item. p_favorite is passed directly into the Item. +// Load project data from p_property_key and return it in a ProjectList::Item. +// p_favorite is passed directly into the Item. ProjectList::Item ProjectList::load_project_data(const String &p_path, bool p_favorite) { String conf = p_path.path_join("project.godot"); bool grayed = false; @@ -1853,7 +1662,7 @@ void ProjectList::erase_selected_projects(bool p_delete_project_contents) { update_dock_menu(); } -// Draws selected project highlight +// Draws selected project highlight. void ProjectList::_panel_draw(Node *p_hb) { Control *hb = Object::cast_to(p_hb); @@ -1870,7 +1679,7 @@ void ProjectList::_panel_draw(Node *p_hb) { } } -// Input for each item in the list +// Input for each item in the list. void ProjectList::_panel_input(const Ref &p_ev, Node *p_hb) { Ref mb = p_ev; int clicked_index = p_hb->get_index(); @@ -1940,14 +1749,21 @@ void ProjectList::_show_project(const String &p_path) { OS::get_singleton()->shell_open(String("file://") + p_path); } -const char *ProjectList::SIGNAL_SELECTION_CHANGED = "selection_changed"; -const char *ProjectList::SIGNAL_PROJECT_ASK_OPEN = "project_ask_open"; - void ProjectList::_bind_methods() { ADD_SIGNAL(MethodInfo(SIGNAL_SELECTION_CHANGED)); ADD_SIGNAL(MethodInfo(SIGNAL_PROJECT_ASK_OPEN)); } +ProjectList::ProjectList() { + _scroll_children = memnew(VBoxContainer); + _scroll_children->set_h_size_flags(Control::SIZE_EXPAND_FILL); + add_child(_scroll_children); + + _config_path = EditorPaths::get_singleton()->get_data_dir().path_join("projects.cfg"); +} + +/// Project Manager. + ProjectManager *ProjectManager::singleton = nullptr; void ProjectManager::_notification(int p_what) { @@ -2438,6 +2254,7 @@ void ProjectManager::_scan_dir(const String &path) { } da->list_dir_end(); } + void ProjectManager::_scan_begin(const String &p_base) { print_line("Scanning projects at: " + p_base); _scan_dir(p_base); diff --git a/editor/project_manager.h b/editor/project_manager.h index b277a35fcbb..b03fab5c74b 100644 --- a/editor/project_manager.h +++ b/editor/project_manager.h @@ -31,21 +31,254 @@ #ifndef PROJECT_MANAGER_H #define PROJECT_MANAGER_H +#include "core/io/config_file.h" #include "editor/editor_about.h" -#include "editor/plugins/asset_library_editor_plugin.h" #include "scene/gui/dialogs.h" #include "scene/gui/file_dialog.h" #include "scene/gui/scroll_container.h" -#include "scene/gui/tree.h" class CheckBox; -class ProjectDialog; -class ProjectList; +class EditorAssetLibrary; +class EditorFileDialog; -enum FilterOption { - EDIT_DATE, - NAME, - PATH, +class ProjectDialog : public ConfirmationDialog { + GDCLASS(ProjectDialog, ConfirmationDialog); + +public: + enum Mode { + MODE_NEW, + MODE_IMPORT, + MODE_INSTALL, + MODE_RENAME, + }; + +private: + enum MessageType { + MESSAGE_ERROR, + MESSAGE_WARNING, + MESSAGE_SUCCESS, + }; + + enum InputType { + PROJECT_PATH, + INSTALL_PATH, + }; + + Mode mode = MODE_NEW; + bool is_folder_empty = true; + + Button *browse = nullptr; + Button *install_browse = nullptr; + Button *create_dir = nullptr; + Container *name_container = nullptr; + Container *path_container = nullptr; + Container *install_path_container = nullptr; + + Container *renderer_container = nullptr; + Label *renderer_info = nullptr; + HBoxContainer *default_files_container = nullptr; + Ref renderer_button_group; + + Label *msg = nullptr; + LineEdit *project_path = nullptr; + LineEdit *project_name = nullptr; + LineEdit *install_path = nullptr; + TextureRect *status_rect = nullptr; + TextureRect *install_status_rect = nullptr; + + OptionButton *vcs_metadata_selection = nullptr; + + EditorFileDialog *fdialog = nullptr; + EditorFileDialog *fdialog_install = nullptr; + AcceptDialog *dialog_error = nullptr; + + String zip_path; + String zip_title; + String fav_dir; + + String created_folder_path; + + void _set_message(const String &p_msg, MessageType p_type = MESSAGE_SUCCESS, InputType input_type = PROJECT_PATH); + + String _test_path(); + void _path_text_changed(const String &p_path); + void _path_selected(const String &p_path); + void _file_selected(const String &p_path); + void _install_path_selected(const String &p_path); + + void _browse_path(); + void _browse_install_path(); + void _create_folder(); + + void _text_changed(const String &p_text); + void _nonempty_confirmation_ok_pressed(); + void _renderer_selected(); + void _remove_created_folder(); + + void ok_pressed() override; + void cancel_pressed() override; + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + void set_zip_path(const String &p_path); + void set_zip_title(const String &p_title); + void set_mode(Mode p_mode); + void set_project_path(const String &p_path); + + void show_dialog(); + + ProjectDialog(); +}; + +class ProjectListItemControl : public HBoxContainer { + GDCLASS(ProjectListItemControl, HBoxContainer) + + friend class ProjectList; + + TextureButton *favorite_button = nullptr; + TextureRect *icon = nullptr; + bool icon_needs_reload = true; + bool hover = false; + +protected: + void _notification(int p_what); + +public: + void set_is_favorite(bool fav); + + ProjectListItemControl(); +}; + +class ProjectList : public ScrollContainer { + GDCLASS(ProjectList, ScrollContainer) + + friend class ProjectManager; + +public: + enum FilterOption { + EDIT_DATE, + NAME, + PATH, + }; + + // Can often be passed by copy + struct Item { + String project_name; + String description; + String path; + String icon; + String main_scene; + PackedStringArray unsupported_features; + uint64_t last_edited = 0; + bool favorite = false; + bool grayed = false; + bool missing = false; + int version = 0; + + ProjectListItemControl *control = nullptr; + + Item() {} + + Item(const String &p_name, + const String &p_description, + const String &p_path, + const String &p_icon, + const String &p_main_scene, + const PackedStringArray &p_unsupported_features, + uint64_t p_last_edited, + bool p_favorite, + bool p_grayed, + bool p_missing, + int p_version) { + project_name = p_name; + description = p_description; + path = p_path; + icon = p_icon; + main_scene = p_main_scene; + unsupported_features = p_unsupported_features; + last_edited = p_last_edited; + favorite = p_favorite; + grayed = p_grayed; + missing = p_missing; + version = p_version; + control = nullptr; + } + + _FORCE_INLINE_ bool operator==(const Item &l) const { + return path == l.path; + } + }; + +private: + bool project_opening_initiated = false; + + String _search_term; + FilterOption _order_option = FilterOption::EDIT_DATE; + HashSet _selected_project_paths; + String _last_clicked; // Project key + VBoxContainer *_scroll_children = nullptr; + int _icon_load_index = 0; + + Vector _projects; + + ConfigFile _config; + String _config_path; + + void _panel_draw(Node *p_hb); + void _panel_input(const Ref &p_ev, Node *p_hb); + void _favorite_pressed(Node *p_hb); + void _show_project(const String &p_path); + + void select_range(int p_begin, int p_end); + void toggle_select(int p_index); + void create_project_item_control(int p_index); + void remove_project(int p_index, bool p_update_settings); + void update_icons_async(); + void load_project_icon(int p_index); + static Item load_project_data(const String &p_property_key, bool p_favorite); + + void _global_menu_new_window(const Variant &p_tag); + void _global_menu_open_project(const Variant &p_tag); + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + static const char *SIGNAL_SELECTION_CHANGED; + static const char *SIGNAL_PROJECT_ASK_OPEN; + + void load_projects(); + int get_project_count() const; + + void sort_projects(); + + void add_project(const String &dir_path, bool favorite); + void set_project_version(const String &p_project_path, int version); + int refresh_project(const String &dir_path); + void ensure_project_visible(int p_index); + + void select_project(int p_index); + void select_first_visible_project(); + void erase_selected_projects(bool p_delete_project_contents); + Vector get_selected_projects() const; + const HashSet &get_selected_project_keys() const; + int get_single_selected_index() const; + + bool is_any_project_missing() const; + void erase_missing_projects(); + + void set_search_term(String p_search_term); + void set_order_option(int p_option); + + void update_dock_menu(); + void migrate_config(); + void save_config(); + + ProjectList(); }; class ProjectManager : public Control {