Fix creation and reopening of built-in scripts
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parent
c630c2001d
commit
1062bc9884
1 changed files with 1 additions and 6 deletions
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@ -1232,9 +1232,6 @@ void ScriptEditor::_menu_option(int p_option) {
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if (ResourceLoader::get_resource_type(res_path) == "PackedScene") {
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if (!EditorNode::get_singleton()->is_scene_open(res_path)) {
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EditorNode::get_singleton()->load_scene(res_path);
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script_editor->call_deferred(SNAME("_menu_option"), p_option);
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previous_scripts.push_back(path); //repeat the operation
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return;
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}
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} else {
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EditorNode::get_singleton()->load_resource(res_path);
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@ -1250,7 +1247,6 @@ void ScriptEditor::_menu_option(int p_option) {
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edit(scr);
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file_dialog_option = -1;
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return;
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} else {
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Error error;
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Ref<TextFile> text_file = _load_text_file(path, &error);
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@ -1261,7 +1257,6 @@ void ScriptEditor::_menu_option(int p_option) {
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if (text_file.is_valid()) {
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edit(text_file);
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file_dialog_option = -1;
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return;
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}
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}
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} break;
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@ -3960,7 +3955,7 @@ void ScriptEditorPlugin::edit(Object *p_object) {
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Script *p_script = Object::cast_to<Script>(p_object);
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String res_path = p_script->get_path().get_slice("::", 0);
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if (p_script->is_built_in()) {
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if (p_script->is_built_in() && !res_path.is_empty()) {
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if (ResourceLoader::get_resource_type(res_path) == "PackedScene") {
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if (!EditorNode::get_singleton()->is_scene_open(res_path)) {
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EditorNode::get_singleton()->load_scene(res_path);
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