Hide "Set As Main Scene" in FileSystem dock if the scene is already the main one

This commit is contained in:
Michael Alexsander 2019-11-11 12:41:46 -03:00
parent 6b1628f9fc
commit 107c1969f5

View file

@ -2147,7 +2147,9 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str
if (filenames.size() == 1) { if (filenames.size() == 1) {
p_popup->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Open Scene"), FILE_OPEN); p_popup->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Open Scene"), FILE_OPEN);
p_popup->add_icon_item(get_icon("CreateNewSceneFrom", "EditorIcons"), TTR("New Inherited Scene"), FILE_INHERIT); p_popup->add_icon_item(get_icon("CreateNewSceneFrom", "EditorIcons"), TTR("New Inherited Scene"), FILE_INHERIT);
p_popup->add_icon_item(get_icon("PlayScene", "EditorIcons"), TTR("Set As Main Scene"), FILE_MAIN_SCENE); if (ProjectSettings::get_singleton()->get("application/run/main_scene") != filenames[0]) {
p_popup->add_icon_item(get_icon("PlayScene", "EditorIcons"), TTR("Set As Main Scene"), FILE_MAIN_SCENE);
}
} else { } else {
p_popup->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Open Scenes"), FILE_OPEN); p_popup->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Open Scenes"), FILE_OPEN);
} }