Improve OS.set_current_screen
Fix moving fullscreen windows on macOS and Windows Fix window position on Linux/X11
This commit is contained in:
parent
bef1e01187
commit
108dcf3bf0
3 changed files with 31 additions and 4 deletions
|
@ -2536,8 +2536,24 @@ void OS_OSX::set_current_screen(int p_screen) {
|
|||
return;
|
||||
}
|
||||
|
||||
if (get_current_screen() == p_screen) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool was_fullscreen = false;
|
||||
if (zoomed) {
|
||||
// Temporary exit fullscreen mode to move window.
|
||||
[window_object toggleFullScreen:nil];
|
||||
was_fullscreen = true;
|
||||
}
|
||||
|
||||
Vector2 wpos = get_window_position() - get_screen_position(get_current_screen());
|
||||
set_window_position(wpos + get_screen_position(p_screen));
|
||||
|
||||
if (was_fullscreen) {
|
||||
// Re-enter fullscreen mode.
|
||||
[window_object toggleFullScreen:nil];
|
||||
}
|
||||
};
|
||||
|
||||
Point2 OS_OSX::get_native_screen_position(int p_screen) const {
|
||||
|
|
|
@ -1940,9 +1940,20 @@ int OS_Windows::get_current_screen() const {
|
|||
}
|
||||
|
||||
void OS_Windows::set_current_screen(int p_screen) {
|
||||
if (video_mode.fullscreen) {
|
||||
int cs = get_current_screen();
|
||||
if (cs == p_screen) {
|
||||
return;
|
||||
}
|
||||
Point2 pos = get_screen_position(p_screen);
|
||||
Size2 size = get_screen_size(p_screen);
|
||||
|
||||
MoveWindow(hWnd, pos.x, pos.y, size.width, size.height, TRUE);
|
||||
} else {
|
||||
Vector2 ofs = get_window_position() - get_screen_position(get_current_screen());
|
||||
set_window_position(ofs + get_screen_position(p_screen));
|
||||
}
|
||||
}
|
||||
|
||||
static BOOL CALLBACK _MonitorEnumProcPos(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
|
||||
EnumPosData *data = (EnumPosData *)dwData;
|
||||
|
|
|
@ -1228,8 +1228,8 @@ void OS_X11::set_current_screen(int p_screen) {
|
|||
XMoveResizeWindow(x11_display, x11_window, position.x, position.y, size.x, size.y);
|
||||
} else {
|
||||
if (p_screen != get_current_screen()) {
|
||||
Point2i position = get_screen_position(p_screen);
|
||||
XMoveWindow(x11_display, x11_window, position.x, position.y);
|
||||
Vector2 ofs = get_window_position() - get_screen_position(get_current_screen());
|
||||
set_window_position(ofs + get_screen_position(p_screen));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue