diff --git a/servers/audio/audio_rb_resampler.cpp b/servers/audio/audio_rb_resampler.cpp index 84a87de2e2f..d9b35798125 100644 --- a/servers/audio/audio_rb_resampler.cpp +++ b/servers/audio/audio_rb_resampler.cpp @@ -79,53 +79,27 @@ uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_i p_dest[i] = AudioFrame(v0, v1); } - // For now, channels higher than stereo are almost ignored + // This will probably never be used, but added anyway if (C == 4) { - // FIXME: v2 and v3 are not being used (thus were commented out to prevent - // compilation warnings, but they should likely be uncommented *and* used). - // See also C == 6 with similar issues. float v0 = rb[(pos << 2) + 0]; float v1 = rb[(pos << 2) + 1]; - /* - float v2 = rb[(pos << 2) + 2]; - float v3 = rb[(pos << 2) + 3]; - */ float v0n = rb[(pos_next << 2) + 0]; float v1n = rb[(pos_next << 2) + 1]; - /* - float v2n = rb[(pos_next << 2) + 2]; - float v3n = rb[(pos_next << 2) + 3]; - */ - v0 += (v0n - v0) * frac; v1 += (v1n - v1) * frac; - /* - v2 += (v2n - v2) * frac; - v3 += (v3n - v3) * frac; - */ p_dest[i] = AudioFrame(v0, v1); } if (C == 6) { - // FIXME: Lot of unused assignments here, but it seems like intermediate calculations - // should be done as for C == 2 (C == 4 also has some unused assignments). float v0 = rb[(pos * 6) + 0]; float v1 = rb[(pos * 6) + 1]; - /* - float v2 = rb[(pos * 6) + 2]; - float v3 = rb[(pos * 6) + 3]; - float v4 = rb[(pos * 6) + 4]; - float v5 = rb[(pos * 6) + 5]; float v0n = rb[(pos_next * 6) + 0]; float v1n = rb[(pos_next * 6) + 1]; - float v2n = rb[(pos_next * 6) + 2]; - float v3n = rb[(pos_next * 6) + 3]; - float v4n = rb[(pos_next * 6) + 4]; - float v5n = rb[(pos_next * 6) + 5]; - */ + v0 += (v0n - v0) * frac; + v1 += (v1n - v1) * frac; p_dest[i] = AudioFrame(v0, v1); } }