Fixes scene instances not displaying bounds when selected

When selecting instances of a scene file, it doesn't display the bounding box which makes it difficult to visually see that it is selected.
This commit is contained in:
Emmanuel Barroga 2019-10-03 22:46:29 -07:00
parent 4da5649520
commit 10d0bc920b

View file

@ -2172,7 +2172,7 @@ void SpatialEditorViewport::_notification(int p_what) {
VisualInstance *vi = Object::cast_to<VisualInstance>(sp);
se->aabb = vi ? vi->get_aabb() : AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4));
se->aabb = vi ? vi->get_aabb() : _calculate_spatial_bounds(sp, AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4)));
Transform t = sp->get_global_gizmo_transform();
t.translate(se->aabb.position);