add iOS Simulator platform

without this we have to manually drop a `x86_64` builds of gdnative libs into the Xcode project to allow running in `iOS Simulator`

(cherry picked from commit f49199bcc3)
This commit is contained in:
Stephan Dilly 2020-09-19 15:09:36 +02:00 committed by Rémi Verschelde
parent b48015a3d1
commit 11426cb0f7
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@ -343,6 +343,7 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
platform_ios.name = "iOS"; platform_ios.name = "iOS";
platform_ios.entries.push_back("armv7"); platform_ios.entries.push_back("armv7");
platform_ios.entries.push_back("arm64"); platform_ios.entries.push_back("arm64");
platform_ios.entries.push_back("x86_64");
// iOS can use both Static and Dynamic libraries. // iOS can use both Static and Dynamic libraries.
// Frameworks is actually a folder with files. // Frameworks is actually a folder with files.
platform_ios.library_extension = "*.framework; Framework, *.xcframework; Binary Framework, *.a; Static Library, *.dylib; Dynamic Library"; platform_ios.library_extension = "*.framework; Framework, *.xcframework; Binary Framework, *.a; Static Library, *.dylib; Dynamic Library";