ClassRef: fill in the blanks
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@ -31,6 +31,7 @@
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<argument index="1" name="alpha" type="float">
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</argument>
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<description>
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Make a color from color name (color_names.inc) and alpha ranging from 0 to 1.
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</description>
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</method>
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<method name="abs">
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@ -113,6 +114,7 @@
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<argument index="0" name="ascii" type="int">
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</argument>
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<description>
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Returns a character as String of the given ASCII code.
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</description>
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</method>
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<method name="clamp">
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@ -309,6 +311,10 @@
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<argument index="2" name="value" type="float">
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</argument>
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<description>
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Returns a normalized value considering the given range.
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[codeblock]
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inverse_lerp(3, 5, 4) # return 0.5
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[/codeblock]
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</description>
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</method>
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<method name="is_inf">
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@ -335,6 +341,7 @@
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<argument index="0" name="var" type="Variant">
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</argument>
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<description>
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Returns the length of the given Variant if applicable. It will return character count of a String, element count of an Array, etc.
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</description>
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</method>
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<method name="lerp">
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@ -551,6 +558,10 @@
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<argument index="4" name="ostop" type="float">
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</argument>
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<description>
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Maps a value from range [istart, istop] to [ostart, ostop].
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[codeblock]
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range_lerp(75, 0, 100, -1, 1) # returns 0.5
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[/codeblock]
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</description>
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</method>
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<method name="round">
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@ -667,6 +678,11 @@
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<argument index="0" name="type" type="String">
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</argument>
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<description>
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Returns whether the given class is exist in [ClassDB].
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[codeblock]
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type_exists("Sprite") # returns true
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type_exists("Variant") # returns false
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[/codeblock]
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</description>
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</method>
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<method name="typeof">
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@ -753,6 +769,7 @@
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</methods>
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<members>
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<member name="ARVRServer" type="ARVRServer" setter="" getter="" brief="">
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[ARVRServer] singleton
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</member>
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<member name="AudioServer" type="AudioServer" setter="" getter="" brief="">
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[AudioServer] singleton
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@ -1944,18 +1961,25 @@
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Variable is of type [Array].
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</constant>
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<constant name="TYPE_RAW_ARRAY" value="20">
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Variable is of type [PoolByteArray].
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</constant>
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<constant name="TYPE_INT_ARRAY" value="21">
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Variable is of type [PoolIntArray].
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</constant>
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<constant name="TYPE_REAL_ARRAY" value="22">
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Variable is of type [PoolRealArray].
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</constant>
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<constant name="TYPE_STRING_ARRAY" value="23">
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Variable is of type [PoolStringArray].
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</constant>
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<constant name="TYPE_VECTOR2_ARRAY" value="24">
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Variable is of type [PoolVector2Array].
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</constant>
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<constant name="TYPE_VECTOR3_ARRAY" value="25">
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Variable is of type [PoolVector3Array].
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</constant>
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<constant name="TYPE_COLOR_ARRAY" value="26">
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Variable is of type [PoolColorArray].
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</constant>
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<constant name="TYPE_MAX" value="27">
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</constant>
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@ -3477,6 +3501,7 @@
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Return the update mode of a value track.
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</description>
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</method>
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<method name="value_track_set_update_mode">
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@ -3487,6 +3512,7 @@
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<argument index="1" name="mode" type="int" enum="Animation.UpdateMode">
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</argument>
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<description>
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Set the update mode (UPDATE_*) of a value track.
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</description>
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</method>
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</methods>
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@ -3510,10 +3536,13 @@
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Cubic interpolation.
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</constant>
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<constant name="UPDATE_CONTINUOUS" value="0">
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Update between keyframes.
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</constant>
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<constant name="UPDATE_DISCRETE" value="1">
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Update at the keyframes and hold the value.
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</constant>
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<constant name="UPDATE_TRIGGER" value="2">
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Update at the keyframes.
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</constant>
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</constants>
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</class>
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@ -3551,6 +3580,7 @@
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<argument index="0" name="anim_from" type="String">
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</argument>
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<description>
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Return the name of the next animation in the queue.
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</description>
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</method>
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<method name="animation_set_next">
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@ -3561,6 +3591,7 @@
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<argument index="1" name="anim_to" type="String">
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</argument>
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<description>
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Set the name of an animation that will be played after.
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</description>
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</method>
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<method name="clear_caches">
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@ -3933,6 +3964,7 @@
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<argument index="0" name="id" type="String">
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</argument>
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<description>
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Returns an animation given its name.
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</description>
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</method>
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<method name="animation_node_get_master_animation" qualifiers="const">
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@ -3986,6 +4018,7 @@
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<argument index="2" name="dst_input_idx" type="int">
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</argument>
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<description>
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Returns whether node [code]id[/code] and [code]dst_id[/code] are connected at the specified slot.
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</description>
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</method>
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<method name="blend2_node_get_amount" qualifiers="const">
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@ -3994,6 +4027,7 @@
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<argument index="0" name="id" type="String">
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</argument>
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<description>
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Returns the blend amount of a Blend2 node given its name.
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</description>
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</method>
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<method name="blend2_node_set_amount">
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@ -4004,6 +4038,7 @@
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<argument index="1" name="blend" type="float">
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</argument>
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<description>
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Sets the blend amount of a Blend2 node given its name and value.
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</description>
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</method>
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<method name="blend2_node_set_filter_path">
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@ -4024,6 +4059,7 @@
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<argument index="0" name="id" type="String">
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</argument>
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<description>
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Returns the blend amount of a Blend3 node given its name.
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</description>
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</method>
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<method name="blend3_node_set_amount">
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@ -4034,6 +4070,7 @@
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<argument index="1" name="blend" type="float">
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</argument>
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<description>
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Sets the blend amount of a Blend3 node given its name and value.
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</description>
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</method>
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<method name="blend4_node_get_amount" qualifiers="const">
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@ -4042,6 +4079,7 @@
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<argument index="0" name="id" type="String">
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</argument>
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<description>
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Returns the blend amount of a Blend4 node given its name.
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</description>
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</method>
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<method name="blend4_node_set_amount">
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@ -4052,6 +4090,7 @@
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<argument index="1" name="blend" type="Vector2">
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</argument>
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<description>
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Sets the blend amount of a Blend4 node given its name and value.
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</description>
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</method>
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<method name="connect_nodes">
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@ -4064,6 +4103,7 @@
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<argument index="2" name="dst_input_idx" type="int">
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</argument>
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<description>
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Connects node [code]id[/code] to [code]dst_id[/code] at the specified input slot.
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</description>
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</method>
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<method name="disconnect_nodes">
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@ -4074,12 +4114,14 @@
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<argument index="1" name="dst_input_idx" type="int">
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</argument>
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<description>
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Disconnects nodes connected to [code]id[/code] at the specified input slot.
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</description>
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</method>
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<method name="get_animation_process_mode" qualifiers="const">
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<return type="int" enum="AnimationTreePlayer.AnimationProcessMode">
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</return>
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<description>
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Returns playback process mode of this AnimationTreePlayer.
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</description>
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</method>
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<method name="get_base_path" qualifiers="const">
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@ -4098,12 +4140,14 @@
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<return type="PoolStringArray">
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</return>
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<description>
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Returns a PoolStringArray containing the name of all nodes.
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</description>
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</method>
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<method name="is_active" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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Returns whether this AnimationTreePlayer is active.
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</description>
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</method>
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<method name="mix_node_get_amount" qualifiers="const">
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@ -4112,6 +4156,7 @@
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<argument index="0" name="id" type="String">
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</argument>
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<description>
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Returns mix amount of a Mix node given its name.
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</description>
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</method>
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<method name="mix_node_set_amount">
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@ -4122,6 +4167,7 @@
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<argument index="1" name="ratio" type="float">
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</argument>
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<description>
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Sets mix amount of a Mix node given its name and value.
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</description>
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</method>
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<method name="node_exists" qualifiers="const">
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@ -4159,6 +4205,7 @@
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<argument index="0" name="id" type="String">
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</argument>
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<description>
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Returns position of a node in the graph given its name.
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</description>
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</method>
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<method name="node_get_type" qualifiers="const">
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@ -4189,6 +4236,7 @@
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<argument index="1" name="screen_pos" type="Vector2">
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</argument>
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<description>
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Sets position of a node in the graph given its name and position.
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</description>
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</method>
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<method name="oneshot_node_get_autorestart_delay" qualifiers="const">
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@ -4197,6 +4245,7 @@
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<argument index="0" name="id" type="String">
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</argument>
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<description>
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Returns autostart delay of a OneShot node given its name.
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</description>
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</method>
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<method name="oneshot_node_get_autorestart_random_delay" qualifiers="const">
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@ -4205,6 +4254,7 @@
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<argument index="0" name="id" type="String">
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</argument>
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<description>
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Returns autostart random delay of a OneShot node given its name.
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</description>
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</method>
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<method name="oneshot_node_get_fadein_time" qualifiers="const">
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@ -4213,6 +4263,7 @@
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<argument index="0" name="id" type="String">
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</argument>
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<description>
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Returns fade in time of a OneShot node given its name.
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</description>
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</method>
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<method name="oneshot_node_get_fadeout_time" qualifiers="const">
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@ -4221,6 +4272,7 @@
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<argument index="0" name="id" type="String">
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</argument>
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<description>
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Returns fade out time of a OneShot node given its name.
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</description>
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</method>
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<method name="oneshot_node_has_autorestart" qualifiers="const">
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@ -4229,6 +4281,7 @@
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<argument index="0" name="id" type="String">
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</argument>
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<description>
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Returns whether a OneShot node will auto restart given its name.
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</description>
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</method>
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<method name="oneshot_node_is_active" qualifiers="const">
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@ -4237,6 +4290,7 @@
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<argument index="0" name="id" type="String">
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</argument>
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<description>
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Returns whether a OneShot node is active given its name.
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</description>
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</method>
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<method name="oneshot_node_set_autorestart">
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@ -4247,6 +4301,7 @@
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<argument index="1" name="enable" type="bool">
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</argument>
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<description>
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Sets autorestart property of a OneShot node given its name and value.
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</description>
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</method>
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<method name="oneshot_node_set_autorestart_delay">
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@ -4257,6 +4312,7 @@
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<argument index="1" name="delay_sec" type="float">
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</argument>
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<description>
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Sets autorestart delay of a OneShot node given its name and value in seconds.
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</description>
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</method>
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<method name="oneshot_node_set_autorestart_random_delay">
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@ -4267,6 +4323,7 @@
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<argument index="1" name="rand_sec" type="float">
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</argument>
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<description>
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Sets autorestart random delay of a OneShot node given its name and value in seconds.
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</description>
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</method>
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<method name="oneshot_node_set_fadein_time">
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@ -4277,6 +4334,7 @@
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<argument index="1" name="time_sec" type="float">
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</argument>
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<description>
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Sets fade in time of a OneShot node given its name and value in seconds.
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</description>
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</method>
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<method name="oneshot_node_set_fadeout_time">
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@ -4287,6 +4345,7 @@
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<argument index="1" name="time_sec" type="float">
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</argument>
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<description>
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Sets fade out time of a OneShot node given its name and value in seconds.
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</description>
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</method>
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<method name="oneshot_node_set_filter_path">
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@ -4307,6 +4366,7 @@
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<argument index="0" name="id" type="String">
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</argument>
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<description>
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Starts a OneShot node given its name.
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</description>
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</method>
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<method name="oneshot_node_stop">
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@ -4315,6 +4375,7 @@
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<argument index="0" name="id" type="String">
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</argument>
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<description>
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Stops a OneShot node given its name.
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</description>
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</method>
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<method name="recompute_caches">
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@ -4335,6 +4396,7 @@
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<return type="void">
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</return>
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<description>
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Resets this AnimationTreePlayer.
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</description>
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</method>
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<method name="set_active">
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@ -4343,6 +4405,7 @@
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<argument index="0" name="enabled" type="bool">
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</argument>
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<description>
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Sets whether this AnimationTreePlayer is active. AnimationTreePlayer will start processing if set to active.
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</description>
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</method>
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<method name="set_animation_process_mode">
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@ -4351,6 +4414,7 @@
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<argument index="0" name="mode" type="int" enum="AnimationTreePlayer.AnimationProcessMode">
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</argument>
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<description>
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Sets process mode (ANIMATION_PROCESS_*) of this AnimationTreePlayer.
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</description>
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</method>
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<method name="set_base_path">
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@ -4359,6 +4423,7 @@
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<argument index="0" name="path" type="NodePath">
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</argument>
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<description>
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Sets base path of this AnimationTreePlayer.
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</description>
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</method>
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<method name="set_master_player">
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@ -4375,6 +4440,7 @@
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<argument index="0" name="id" type="String">
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</argument>
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<description>
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Returns time scale value of a TimeScale node given its name.
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</description>
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</method>
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<method name="timescale_node_set_scale">
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@ -4385,6 +4451,7 @@
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<argument index="1" name="scale" type="float">
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</argument>
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<description>
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Sets time scale value of a TimeScale node given its name and value.
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</description>
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</method>
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<method name="timeseek_node_seek">
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@ -4395,6 +4462,7 @@
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<argument index="1" name="pos_sec" type="float">
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</argument>
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<description>
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Sets time seek value of a TimeSeek node given its name and value.
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</description>
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</method>
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<method name="transition_node_delete_input">
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@ -4490,24 +4558,34 @@
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</members>
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<constants>
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<constant name="NODE_OUTPUT" value="0">
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Output node.
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</constant>
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<constant name="NODE_ANIMATION" value="1">
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Animation node.
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</constant>
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<constant name="NODE_ONESHOT" value="2">
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OneShot node.
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</constant>
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<constant name="NODE_MIX" value="3">
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Mix node.
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</constant>
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<constant name="NODE_BLEND2" value="4">
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Blend2 node.
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</constant>
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<constant name="NODE_BLEND3" value="5">
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Blend3 node.
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</constant>
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<constant name="NODE_BLEND4" value="6">
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Blend4 node.
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</constant>
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<constant name="NODE_TIMESCALE" value="7">
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TimeScale node.
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</constant>
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<constant name="NODE_TIMESEEK" value="8">
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TimeSeek node.
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</constant>
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<constant name="NODE_TRANSITION" value="9">
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Transition node.
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||||
</constant>
|
||||
</constants>
|
||||
</class>
|
||||
|
@ -26534,6 +26612,7 @@
|
|||
<return type="int" enum="LineEdit.Align">
|
||||
</return>
|
||||
<description>
|
||||
Return the align mode of the [LineEdit].
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_cursor_pos" qualifiers="const">
|
||||
|
@ -26560,18 +26639,21 @@
|
|||
<return type="PopupMenu">
|
||||
</return>
|
||||
<description>
|
||||
Return the [PopupMenu] of this [LineEdit].
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_placeholder" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
Return the placeholder text.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_placeholder_alpha" qualifiers="const">
|
||||
<return type="float">
|
||||
</return>
|
||||
<description>
|
||||
Return transparency of the placeholder text.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_text" qualifiers="const">
|
||||
|
@ -26601,6 +26683,7 @@
|
|||
<argument index="0" name="option" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Execute a given action as defined in the MENU_* enum.
|
||||
</description>
|
||||
</method>
|
||||
<method name="select">
|
||||
|
@ -26611,6 +26694,12 @@
|
|||
<argument index="1" name="to" type="int" default="-1">
|
||||
</argument>
|
||||
<description>
|
||||
Select the text inside [LineEdit] by the given character positions. [code]from[/code] is default to the beginning. [code]to[/code] is default to the end.
|
||||
[codeblock]
|
||||
select() # select all
|
||||
select(5) # select from the fifth character to the end.
|
||||
select(2, 5) # select from the second to the fifth character.
|
||||
[/codeblock]
|
||||
</description>
|
||||
</method>
|
||||
<method name="select_all">
|
||||
|
@ -26626,6 +26715,7 @@
|
|||
<argument index="0" name="align" type="int" enum="LineEdit.Align">
|
||||
</argument>
|
||||
<description>
|
||||
Set text alignment of the [LineEdit].
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_cursor_pos">
|
||||
|
@ -26669,6 +26759,7 @@
|
|||
<argument index="0" name="text" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Set the placeholder text.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_placeholder_alpha">
|
||||
|
@ -26677,6 +26768,7 @@
|
|||
<argument index="0" name="alpha" type="float">
|
||||
</argument>
|
||||
<description>
|
||||
Set transparency of the placeholder text.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_secret">
|
||||
|
@ -26740,24 +26832,34 @@
|
|||
</signals>
|
||||
<constants>
|
||||
<constant name="ALIGN_LEFT" value="0">
|
||||
Align left.
|
||||
</constant>
|
||||
<constant name="ALIGN_CENTER" value="1">
|
||||
Align center.
|
||||
</constant>
|
||||
<constant name="ALIGN_RIGHT" value="2">
|
||||
Align right.
|
||||
</constant>
|
||||
<constant name="ALIGN_FILL" value="3">
|
||||
Align fill.
|
||||
</constant>
|
||||
<constant name="MENU_CUT" value="0">
|
||||
Cut (Copy and clear).
|
||||
</constant>
|
||||
<constant name="MENU_COPY" value="1">
|
||||
Copy the selected text.
|
||||
</constant>
|
||||
<constant name="MENU_PASTE" value="2">
|
||||
Paste the clipboard text over the selected text.
|
||||
</constant>
|
||||
<constant name="MENU_CLEAR" value="3">
|
||||
Clear the text.
|
||||
</constant>
|
||||
<constant name="MENU_SELECT_ALL" value="4">
|
||||
Select all text.
|
||||
</constant>
|
||||
<constant name="MENU_UNDO" value="5">
|
||||
Undo an action.
|
||||
</constant>
|
||||
<constant name="MENU_MAX" value="6">
|
||||
</constant>
|
||||
|
@ -26960,6 +27062,7 @@
|
|||
<return type="void">
|
||||
</return>
|
||||
<description>
|
||||
Called before the program exits.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_idle" qualifiers="virtual">
|
||||
|
@ -26968,12 +27071,14 @@
|
|||
<argument index="0" name="delta" type="float">
|
||||
</argument>
|
||||
<description>
|
||||
Called each idle frame with time since last call as an only argument.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_initialize" qualifiers="virtual">
|
||||
<return type="void">
|
||||
</return>
|
||||
<description>
|
||||
Called once during initialization.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_input_event" qualifiers="virtual">
|
||||
|
@ -27100,6 +27205,7 @@
|
|||
<argument index="0" name="base64_str" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Return [PoolByteArray] of a given base64 encoded String.
|
||||
</description>
|
||||
</method>
|
||||
<method name="base64_to_utf8">
|
||||
|
@ -27108,6 +27214,7 @@
|
|||
<argument index="0" name="base64_str" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Return utf8 String of a given base64 encoded String.
|
||||
</description>
|
||||
</method>
|
||||
<method name="base64_to_variant">
|
||||
|
@ -27116,6 +27223,7 @@
|
|||
<argument index="0" name="base64_str" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Return [Variant] of a given base64 encoded String.
|
||||
</description>
|
||||
</method>
|
||||
<method name="raw_to_base64">
|
||||
|
@ -27124,6 +27232,7 @@
|
|||
<argument index="0" name="array" type="PoolByteArray">
|
||||
</argument>
|
||||
<description>
|
||||
Return base64 encoded String of a given [PoolByteArray].
|
||||
</description>
|
||||
</method>
|
||||
<method name="utf8_to_base64">
|
||||
|
@ -27132,6 +27241,7 @@
|
|||
<argument index="0" name="utf8_str" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Return base64 encoded String of a given utf8 String.
|
||||
</description>
|
||||
</method>
|
||||
<method name="variant_to_base64">
|
||||
|
@ -27140,6 +27250,7 @@
|
|||
<argument index="0" name="variant" type="Variant">
|
||||
</argument>
|
||||
<description>
|
||||
Return base64 encoded String of a given [Variant].
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
|
@ -27219,6 +27330,7 @@
|
|||
<signals>
|
||||
<signal name="about_to_show">
|
||||
<description>
|
||||
Emitted when [PopupMenu] of this MenuButton is about to show.
|
||||
</description>
|
||||
</signal>
|
||||
</signals>
|
||||
|
@ -28621,6 +28733,7 @@
|
|||
<argument index="3" name="out_bandwidth" type="int" default="0">
|
||||
</argument>
|
||||
<description>
|
||||
Create client that connects to a server at address [code]ip[/code] using specified [code]port[/code].
|
||||
</description>
|
||||
</method>
|
||||
<method name="create_server">
|
||||
|
@ -28635,6 +28748,7 @@
|
|||
<argument index="3" name="out_bandwidth" type="int" default="0">
|
||||
</argument>
|
||||
<description>
|
||||
Create server that listens to connections via [code]port[/code].
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_compression_mode" qualifiers="const">
|
||||
|
@ -28701,6 +28815,7 @@
|
|||
<return type="bool">
|
||||
</return>
|
||||
<description>
|
||||
Return whether this [NetworkedMultiplayerPeer] is refusing new connections.
|
||||
</description>
|
||||
</method>
|
||||
<method name="poll">
|
||||
|
@ -28715,6 +28830,7 @@
|
|||
<argument index="0" name="enable" type="bool">
|
||||
</argument>
|
||||
<description>
|
||||
If [code]endable[/code] is true, this [NetworkedMultiplayerPeer] will refuse new connections.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_target_peer">
|
||||
|
@ -28737,26 +28853,31 @@
|
|||
<signals>
|
||||
<signal name="connection_failed">
|
||||
<description>
|
||||
Emitted when failed to connect to server.
|
||||
</description>
|
||||
</signal>
|
||||
<signal name="connection_succeeded">
|
||||
<description>
|
||||
Emitted when successfully connected to server.
|
||||
</description>
|
||||
</signal>
|
||||
<signal name="peer_connected">
|
||||
<argument index="0" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Emitted by the server when a client is connected.
|
||||
</description>
|
||||
</signal>
|
||||
<signal name="peer_disconnected">
|
||||
<argument index="0" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Emitted by the server when a client is disconnected.
|
||||
</description>
|
||||
</signal>
|
||||
<signal name="server_disconnected">
|
||||
<description>
|
||||
Emitted by clients when server is disconnected.
|
||||
</description>
|
||||
</signal>
|
||||
</signals>
|
||||
|
@ -29125,6 +29246,7 @@
|
|||
<argument index="0" name="event" type="InputEvent">
|
||||
</argument>
|
||||
<description>
|
||||
Called when there is a change to input devices. Propagated through the node tree until a Node consumes it.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_process" qualifiers="virtual">
|
||||
|
@ -29152,6 +29274,7 @@
|
|||
<argument index="0" name="event" type="InputEvent">
|
||||
</argument>
|
||||
<description>
|
||||
Propagated to all nodes when the previous InputEvent is not consumed by any nodes.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_unhandled_key_input" qualifiers="virtual">
|
||||
|
@ -29349,12 +29472,14 @@
|
|||
<return type="int" enum="Node.PauseMode">
|
||||
</return>
|
||||
<description>
|
||||
Return the pause mode (PAUSE_MODE_*) of this Node.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_position_in_parent" qualifiers="const">
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
Return the order in the node tree branch, i.e. if called by the first child Node, return 0.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_process_delta_time" qualifiers="const">
|
||||
|
@ -29374,6 +29499,7 @@
|
|||
<return type="SceneTree">
|
||||
</return>
|
||||
<description>
|
||||
Return a [SceneTree] that this node is inside.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_viewport" qualifiers="const">
|
||||
|
@ -29388,6 +29514,7 @@
|
|||
<argument index="0" name="path" type="NodePath">
|
||||
</argument>
|
||||
<description>
|
||||
Return whether the node that a given [NodePath] points too exists.
|
||||
</description>
|
||||
</method>
|
||||
<method name="has_node_and_resource" qualifiers="const">
|
||||
|
@ -29441,12 +29568,14 @@
|
|||
<argument index="0" name="group" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Return whether this Node is in the specified group.
|
||||
</description>
|
||||
</method>
|
||||
<method name="is_inside_tree" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<description>
|
||||
Return whether this Node is inside a [SceneTree].
|
||||
</description>
|
||||
</method>
|
||||
<method name="is_network_master" qualifiers="const">
|
||||
|
@ -29538,6 +29667,7 @@
|
|||
<return type="void">
|
||||
</return>
|
||||
<description>
|
||||
Destroy this Node and its children when they are not in use.
|
||||
</description>
|
||||
</method>
|
||||
<method name="raise">
|
||||
|
@ -29587,6 +29717,7 @@
|
|||
<return type="void">
|
||||
</return>
|
||||
<description>
|
||||
Request that [code]_ready[/code] be called again.
|
||||
</description>
|
||||
</method>
|
||||
<method name="rpc" qualifiers="vararg">
|
||||
|
@ -29767,6 +29898,7 @@
|
|||
<argument index="0" name="mode" type="int" enum="Node.PauseMode">
|
||||
</argument>
|
||||
<description>
|
||||
Set pause mode (PAUSE_MODE_*) of this Node.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_process">
|
||||
|
@ -29837,10 +29969,12 @@
|
|||
</signal>
|
||||
<signal name="tree_entered">
|
||||
<description>
|
||||
Emitted when Node enters the tree.
|
||||
</description>
|
||||
</signal>
|
||||
<signal name="tree_exited">
|
||||
<description>
|
||||
Emitted when Node exits the tree.
|
||||
</description>
|
||||
</signal>
|
||||
</signals>
|
||||
|
@ -29885,18 +30019,25 @@
|
|||
<constant name="RPC_MODE_DISABLED" value="0">
|
||||
</constant>
|
||||
<constant name="RPC_MODE_REMOTE" value="1">
|
||||
Call a method remotely.
|
||||
</constant>
|
||||
<constant name="RPC_MODE_SYNC" value="2">
|
||||
Call a method both remotely and locally.
|
||||
</constant>
|
||||
<constant name="RPC_MODE_MASTER" value="3">
|
||||
Call a method if the Node is Master.
|
||||
</constant>
|
||||
<constant name="RPC_MODE_SLAVE" value="4">
|
||||
Call a method if the Node is Slave.
|
||||
</constant>
|
||||
<constant name="PAUSE_MODE_INHERIT" value="0">
|
||||
Inherits pause mode from parent. For root node, it is equivalent to PAUSE_MODE_STOP.
|
||||
</constant>
|
||||
<constant name="PAUSE_MODE_STOP" value="1">
|
||||
Stop processing when SceneTree is paused.
|
||||
</constant>
|
||||
<constant name="PAUSE_MODE_PROCESS" value="2">
|
||||
Continue to process regardless of SceneTree pause state.
|
||||
</constant>
|
||||
<constant name="DUPLICATE_SIGNALS" value="1">
|
||||
</constant>
|
||||
|
|
Loading…
Reference in a new issue