Do not YSort canvas items that are not visible
Fixes an issue with nested YSorts not regarding visibility
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846e7bbc53
commit
11e62cdc79
1 changed files with 15 additions and 9 deletions
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@ -55,16 +55,18 @@ void _collect_ysort_children(VisualServerCanvas::Item *p_canvas_item, Transform2
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int child_item_count = p_canvas_item->child_items.size();
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VisualServerCanvas::Item **child_items = p_canvas_item->child_items.ptrw();
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for (int i = 0; i < child_item_count; i++) {
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if (r_items) {
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r_items[r_index] = child_items[i];
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child_items[i]->ysort_xform = p_transform;
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child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
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if (child_items[i]->visible) {
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if (r_items) {
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r_items[r_index] = child_items[i];
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child_items[i]->ysort_xform = p_transform;
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child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
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}
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r_index++;
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if (child_items[i]->sort_y)
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_collect_ysort_children(child_items[i], p_transform * child_items[i]->xform, r_items, r_index);
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}
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r_index++;
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if (child_items[i]->sort_y)
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_collect_ysort_children(child_items[i], p_transform * child_items[i]->xform, r_items, r_index);
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}
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}
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@ -393,6 +395,10 @@ void VisualServerCanvas::canvas_item_set_visible(RID p_item, bool p_visible) {
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ERR_FAIL_COND(!canvas_item);
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canvas_item->visible = p_visible;
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if (canvas_item->parent.is_valid() && canvas_item_owner.owns(canvas_item->parent)) {
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_mark_ysort_dirty(canvas_item_owner.get(canvas_item->parent), canvas_item_owner);
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}
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}
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void VisualServerCanvas::canvas_item_set_light_mask(RID p_item, int p_mask) {
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