Clarify which direction RemoteTransform[2D] work

This commit is contained in:
Mel Collins 2018-09-10 15:54:32 +02:00
parent a2d2fbe8a6
commit 12448e659a
2 changed files with 12 additions and 12 deletions

View file

@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RemoteTransform" inherits="Spatial" category="Core" version="3.1">
<brief_description>
RemoteTransform leads the [Transform] of another [Spatial] derived Node in the scene.
RemoteTransform pushes its own [Transform] to another [Spatial] derived Node in the scene.
</brief_description>
<description>
RemoteTransform leads the [Transform] of another [Spatial] derived Node (called the remote node) in the scene.
It can be set to track another Node's position, rotation and/or scale. It can update using either global or local coordinates.
RemoteTransform pushes its own [Transform] to another [Spatial] derived Node (called the remote node) in the scene.
It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates.
</description>
<tutorials>
</tutorials>
@ -18,13 +18,13 @@
The [NodePath] to the remote node, relative to the RemoteTransform's position in the scene.
</member>
<member name="update_position" type="bool" setter="set_update_position" getter="get_update_position">
If [code]true[/code] the remote node's position is tracked. Default value: [code]true[/code].
If [code]true[/code] the remote node's position is updated. Default value: [code]true[/code].
</member>
<member name="update_rotation" type="bool" setter="set_update_rotation" getter="get_update_rotation">
If [code]true[/code] the remote node's rotation is tracked. Default value: [code]true[/code].
If [code]true[/code] the remote node's rotation is updated. Default value: [code]true[/code].
</member>
<member name="update_scale" type="bool" setter="set_update_scale" getter="get_update_scale">
If [code]true[/code] the remote node's scale is tracked. Default value: [code]true[/code].
If [code]true[/code] the remote node's scale is updated. Default value: [code]true[/code].
</member>
<member name="use_global_coordinates" type="bool" setter="set_use_global_coordinates" getter="get_use_global_coordinates">
If [code]true[/code] global coordinates are used. If [code]false[/code] local coordinates are used. Default value: [code]true[/code].

View file

@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RemoteTransform2D" inherits="Node2D" category="Core" version="3.1">
<brief_description>
RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node in the scene.
RemoteTransform2D pushes its own [Transform2D] to another [CanvasItem] derived Node in the scene.
</brief_description>
<description>
RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node (called the remote node) in the scene.
It can be set to track another Node's position, rotation and/or scale. It can update using either global or local coordinates.
RemoteTransform2D pushes its own [Transform2D] to another [CanvasItem] derived Node (called the remote node) in the scene.
It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates.
</description>
<tutorials>
</tutorials>
@ -18,13 +18,13 @@
The [NodePath] to the remote node, relative to the RemoteTransform2D's position in the scene.
</member>
<member name="update_position" type="bool" setter="set_update_position" getter="get_update_position">
If [code]true[/code] the remote node's position is tracked. Default value: [code]true[/code].
If [code]true[/code] the remote node's position is updated. Default value: [code]true[/code].
</member>
<member name="update_rotation" type="bool" setter="set_update_rotation" getter="get_update_rotation">
If [code]true[/code] the remote node's rotation is tracked. Default value: [code]true[/code].
If [code]true[/code] the remote node's rotation is updated. Default value: [code]true[/code].
</member>
<member name="update_scale" type="bool" setter="set_update_scale" getter="get_update_scale">
If [code]true[/code] the remote node's scale is tracked. Default value: [code]true[/code].
If [code]true[/code] the remote node's scale is updated. Default value: [code]true[/code].
</member>
<member name="use_global_coordinates" type="bool" setter="set_use_global_coordinates" getter="get_use_global_coordinates">
If [code]true[/code] global coordinates are used. If [code]false[/code] local coordinates are used. Default value: [code]true[/code].