Change required gles version to 2 for android
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@ -32,7 +32,7 @@
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$$ADD_APPLICATION_CHUNKS$$
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</application>
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<uses-feature android:glEsVersion="0x00030000" android:required="true" />
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<uses-feature android:glEsVersion="0x00020000" android:required="true" />
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$$ADD_PERMISSION_CHUNKS$$
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<uses-permission android:name="godot.ACCESS_CHECKIN_PROPERTIES"/>
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