Merge pull request #23100 from pcbeard/osx_blankscreen_fix
macOS: Update context when window becomes the key window
This commit is contained in:
commit
1287e0300d
1 changed files with 1 additions and 0 deletions
|
@ -325,6 +325,7 @@ static Vector2 get_mouse_pos(NSEvent *event) {
|
|||
- (void)windowDidBecomeKey:(NSNotification *)notification {
|
||||
//_GodotInputWindowFocus(window, GL_TRUE);
|
||||
//_GodotPlatformSetCursorMode(window, window->cursorMode);
|
||||
[OS_OSX::singleton->context update];
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue