Merged iphone and osx audio drivers into drivers/coreaudio
This commit is contained in:
parent
2c5fa0947d
commit
12d40fa03f
15 changed files with 68 additions and 301 deletions
1
drivers/SCsub
vendored
1
drivers/SCsub
vendored
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@ -13,6 +13,7 @@ SConscript('windows/SCsub')
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# Sounds drivers
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SConscript('alsa/SCsub')
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SConscript('coreaudio/SCsub')
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SConscript('pulseaudio/SCsub')
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if (env["platform"] == "windows"):
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SConscript("rtaudio/SCsub")
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8
drivers/coreaudio/SCsub
Normal file
8
drivers/coreaudio/SCsub
Normal file
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@ -0,0 +1,8 @@
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#!/usr/bin/env python
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Import('env')
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# Driver source files
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env.add_source_files(env.drivers_sources, "*.cpp")
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Export('env')
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* audio_driver_osx.cpp */
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/* audio_driver_coreaudio.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -27,27 +27,33 @@
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifdef OSX_ENABLED
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#ifdef COREAUDIO_ENABLED
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#include "audio_driver_osx.h"
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#include "audio_driver_coreaudio.h"
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#include "core/project_settings.h"
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#include "os/os.h"
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#define kOutputBus 0
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#ifdef OSX_ENABLED
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static OSStatus outputDeviceAddressCB(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *__nullable inClientData) {
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AudioDriverOSX *driver = (AudioDriverOSX *)inClientData;
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AudioDriverCoreAudio *driver = (AudioDriverCoreAudio *)inClientData;
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driver->reopen();
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return noErr;
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}
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#endif
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Error AudioDriverOSX::initDevice() {
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Error AudioDriverCoreAudio::initDevice() {
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AudioComponentDescription desc;
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zeromem(&desc, sizeof(desc));
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desc.componentType = kAudioUnitType_Output;
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#ifdef OSX_ENABLED
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desc.componentSubType = kAudioUnitSubType_HALOutput;
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#else
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desc.componentSubType = kAudioUnitSubType_RemoteIO;
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#endif
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desc.componentManufacturer = kAudioUnitManufacturer_Apple;
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AudioComponent comp = AudioComponentFindNext(NULL, &desc);
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@ -96,8 +102,10 @@ Error AudioDriverOSX::initDevice() {
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// Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels)
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buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
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#ifdef OSX_ENABLED
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result = AudioUnitSetProperty(audio_unit, kAudioDevicePropertyBufferFrameSize, kAudioUnitScope_Global, kOutputBus, &buffer_frames, sizeof(UInt32));
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ERR_FAIL_COND_V(result != noErr, FAILED);
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#endif
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buffer_size = buffer_frames * channels;
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samples_in.resize(buffer_size);
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@ -109,7 +117,7 @@ Error AudioDriverOSX::initDevice() {
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AURenderCallbackStruct callback;
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zeromem(&callback, sizeof(AURenderCallbackStruct));
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callback.inputProc = &AudioDriverOSX::output_callback;
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callback.inputProc = &AudioDriverCoreAudio::output_callback;
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callback.inputProcRefCon = this;
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result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback));
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ERR_FAIL_COND_V(result != noErr, FAILED);
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@ -120,7 +128,7 @@ Error AudioDriverOSX::initDevice() {
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return OK;
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}
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Error AudioDriverOSX::finishDevice() {
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Error AudioDriverCoreAudio::finishDevice() {
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OSStatus result;
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if (active) {
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@ -136,24 +144,26 @@ Error AudioDriverOSX::finishDevice() {
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return OK;
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}
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Error AudioDriverOSX::init() {
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Error AudioDriverCoreAudio::init() {
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OSStatus result;
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mutex = Mutex::create();
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active = false;
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channels = 2;
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#ifdef OSX_ENABLED
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outputDeviceAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
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outputDeviceAddress.mScope = kAudioObjectPropertyScopeGlobal;
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outputDeviceAddress.mElement = kAudioObjectPropertyElementMaster;
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result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &outputDeviceAddress, &outputDeviceAddressCB, this);
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ERR_FAIL_COND_V(result != noErr, FAILED);
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#endif
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return initDevice();
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};
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Error AudioDriverOSX::reopen() {
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Error AudioDriverCoreAudio::reopen() {
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bool restart = false;
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lock();
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@ -185,13 +195,13 @@ Error AudioDriverOSX::reopen() {
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return OK;
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}
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OSStatus AudioDriverOSX::output_callback(void *inRefCon,
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OSStatus AudioDriverCoreAudio::output_callback(void *inRefCon,
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AudioUnitRenderActionFlags *ioActionFlags,
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const AudioTimeStamp *inTimeStamp,
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UInt32 inBusNumber, UInt32 inNumberFrames,
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AudioBufferList *ioData) {
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AudioDriverOSX *ad = (AudioDriverOSX *)inRefCon;
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AudioDriverCoreAudio *ad = (AudioDriverCoreAudio *)inRefCon;
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if (!ad->active || !ad->try_lock()) {
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for (unsigned int i = 0; i < ioData->mNumberBuffers; i++) {
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@ -227,7 +237,7 @@ OSStatus AudioDriverOSX::output_callback(void *inRefCon,
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return 0;
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};
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void AudioDriverOSX::start() {
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void AudioDriverCoreAudio::start() {
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if (!active) {
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OSStatus result = AudioOutputUnitStart(audio_unit);
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if (result != noErr) {
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@ -238,37 +248,41 @@ void AudioDriverOSX::start() {
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}
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};
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int AudioDriverOSX::get_mix_rate() const {
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int AudioDriverCoreAudio::get_mix_rate() const {
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return mix_rate;
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};
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AudioDriver::SpeakerMode AudioDriverOSX::get_speaker_mode() const {
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AudioDriver::SpeakerMode AudioDriverCoreAudio::get_speaker_mode() const {
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return get_speaker_mode_by_total_channels(channels);
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};
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void AudioDriverOSX::lock() {
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void AudioDriverCoreAudio::lock() {
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if (mutex)
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mutex->lock();
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};
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void AudioDriverOSX::unlock() {
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void AudioDriverCoreAudio::unlock() {
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if (mutex)
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mutex->unlock();
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};
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bool AudioDriverOSX::try_lock() {
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bool AudioDriverCoreAudio::try_lock() {
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if (mutex)
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return mutex->try_lock() == OK;
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return true;
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}
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void AudioDriverOSX::finish() {
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void AudioDriverCoreAudio::finish() {
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OSStatus result;
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finishDevice();
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OSStatus result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &outputDeviceAddress, &outputDeviceAddressCB, this);
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#ifdef OSX_ENABLED
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result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &outputDeviceAddress, &outputDeviceAddressCB, this);
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if (result != noErr) {
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ERR_PRINT("AudioObjectRemovePropertyListener failed");
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}
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#endif
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AURenderCallbackStruct callback;
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zeromem(&callback, sizeof(AURenderCallbackStruct));
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@ -283,7 +297,7 @@ void AudioDriverOSX::finish() {
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}
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};
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AudioDriverOSX::AudioDriverOSX() {
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AudioDriverCoreAudio::AudioDriverCoreAudio() {
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active = false;
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mutex = NULL;
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@ -296,6 +310,6 @@ AudioDriverOSX::AudioDriverOSX() {
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samples_in.clear();
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};
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AudioDriverOSX::~AudioDriverOSX(){};
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AudioDriverCoreAudio::~AudioDriverCoreAudio(){};
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#endif
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* audio_driver_osx.h */
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/* audio_driver_coreaudio.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifdef OSX_ENABLED
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#ifdef COREAUDIO_ENABLED
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#ifndef AUDIO_DRIVER_OSX_H
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#define AUDIO_DRIVER_OSX_H
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#ifndef AUDIO_DRIVER_COREAUDIO_H
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#define AUDIO_DRIVER_COREAUDIO_H
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#include "servers/audio_server.h"
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#include <AudioUnit/AudioUnit.h>
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#ifdef OSX_ENABLED
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#include <CoreAudio/AudioHardware.h>
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#endif
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class AudioDriverOSX : public AudioDriver {
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class AudioDriverCoreAudio : public AudioDriver {
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AudioComponentInstance audio_unit;
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#ifdef OSX_ENABLED
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AudioObjectPropertyAddress outputDeviceAddress;
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#endif
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bool active;
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Mutex *mutex;
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public:
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const char *get_name() const {
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return "AudioUnit";
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return "CoreAudio";
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};
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virtual Error init();
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@ -76,8 +80,8 @@ public:
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bool try_lock();
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Error reopen();
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AudioDriverOSX();
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~AudioDriverOSX();
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AudioDriverCoreAudio();
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~AudioDriverCoreAudio();
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};
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#endif
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@ -5,7 +5,6 @@ Import('env')
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iphone_lib = [
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'os_iphone.cpp',
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'audio_driver_iphone.cpp',
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'sem_iphone.cpp',
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'gl_view.mm',
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'main.m',
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@ -29,8 +29,8 @@
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/*************************************************************************/
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#import "app_delegate.h"
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#include "audio_driver_iphone.h"
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#include "core/project_settings.h"
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#include "drivers/coreaudio/audio_driver_coreaudio.h"
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#import "gl_view.h"
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#include "main/main.h"
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#include "os_iphone.h"
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@ -736,8 +736,8 @@ static int frame_count = 0;
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};
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// Fixed audio can not resume if it is interrupted cause by an incoming phone call
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if (AudioDriverIphone::get_singleton() != NULL)
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AudioDriverIphone::get_singleton()->start();
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if (AudioDriverCoreAudio::get_singleton() != NULL)
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AudioDriverCoreAudio::get_singleton()->start();
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}
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- (BOOL)application:(UIApplication *)application handleOpenURL:(NSURL *)url {
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@ -1,187 +0,0 @@
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/*************************************************************************/
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/* audio_driver_iphone.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_driver_iphone.h"
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Error AudioDriverIphone::init() {
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active = false;
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channels = 2;
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AudioStreamBasicDescription strdesc;
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strdesc.mFormatID = kAudioFormatLinearPCM;
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strdesc.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked;
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strdesc.mChannelsPerFrame = channels;
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strdesc.mSampleRate = 44100;
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strdesc.mFramesPerPacket = 1;
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strdesc.mBitsPerChannel = 16;
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strdesc.mBytesPerFrame =
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strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8;
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strdesc.mBytesPerPacket =
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strdesc.mBytesPerFrame * strdesc.mFramesPerPacket;
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AURenderCallbackStruct callback;
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AudioComponentDescription desc;
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const AudioUnitElement output_bus = 0;
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const AudioUnitElement bus = output_bus;
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const AudioUnitScope scope = kAudioUnitScope_Input;
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zeromem(&desc, sizeof(desc));
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desc.componentType = kAudioUnitType_Output;
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desc.componentSubType = kAudioUnitSubType_RemoteIO; /* !!! FIXME: ? */
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AudioComponent comp = AudioComponentFindNext(NULL, &desc);
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desc.componentManufacturer = kAudioUnitManufacturer_Apple;
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OSStatus result = AudioComponentInstanceNew(comp, &audio_unit);
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ERR_FAIL_COND_V(result != noErr, FAILED);
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ERR_FAIL_COND_V(comp == NULL, FAILED);
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result = AudioUnitSetProperty(audio_unit,
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kAudioUnitProperty_StreamFormat,
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scope, bus, &strdesc, sizeof(strdesc));
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ERR_FAIL_COND_V(result != noErr, FAILED);
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zeromem(&callback, sizeof(AURenderCallbackStruct));
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callback.inputProc = &AudioDriverIphone::output_callback;
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callback.inputProcRefCon = this;
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result = AudioUnitSetProperty(audio_unit,
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kAudioUnitProperty_SetRenderCallback,
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scope, bus, &callback, sizeof(callback));
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ERR_FAIL_COND_V(result != noErr, FAILED);
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result = AudioUnitInitialize(audio_unit);
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ERR_FAIL_COND_V(result != noErr, FAILED);
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result = AudioOutputUnitStart(audio_unit);
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ERR_FAIL_COND_V(result != noErr, FAILED);
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const int samples = 1024;
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samples_in = memnew_arr(int32_t, samples); // whatever
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buffer_frames = samples / channels;
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return FAILED;
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};
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OSStatus AudioDriverIphone::output_callback(void *inRefCon,
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AudioUnitRenderActionFlags *ioActionFlags,
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const AudioTimeStamp *inTimeStamp,
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UInt32 inBusNumber, UInt32 inNumberFrames,
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AudioBufferList *ioData) {
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AudioBuffer *abuf;
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AudioDriverIphone *ad = (AudioDriverIphone *)inRefCon;
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bool mix = true;
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if (!ad->active)
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mix = false;
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else if (ad->mutex) {
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mix = ad->mutex->try_lock() == OK;
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};
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if (!mix) {
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for (unsigned int i = 0; i < ioData->mNumberBuffers; i++) {
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abuf = &ioData->mBuffers[i];
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zeromem(abuf->mData, abuf->mDataByteSize);
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};
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return 0;
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};
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int frames_left;
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for (unsigned int i = 0; i < ioData->mNumberBuffers; i++) {
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abuf = &ioData->mBuffers[i];
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frames_left = inNumberFrames;
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int16_t *out = (int16_t *)abuf->mData;
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while (frames_left) {
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int frames = MIN(frames_left, ad->buffer_frames);
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//ad->lock();
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ad->audio_server_process(frames, ad->samples_in);
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//ad->unlock();
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for (int i = 0; i < frames * ad->channels; i++) {
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out[i] = ad->samples_in[i] >> 16;
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}
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frames_left -= frames;
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out += frames * ad->channels;
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};
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};
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if (ad->mutex)
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ad->mutex->unlock();
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return 0;
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};
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void AudioDriverIphone::start() {
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active = true;
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// Resume audio
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// iOS audio-thread stoped if it is interrupted cause by an incoming phone call
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// Use AudioOutputUnitStart to re-create audio-thread
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OSStatus result = AudioOutputUnitStart(audio_unit);
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ERR_FAIL_COND(result != noErr);
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};
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int AudioDriverIphone::get_mix_rate() const {
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return 44100;
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};
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AudioDriver::SpeakerMode AudioDriverIphone::get_speaker_mode() const {
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return SPEAKER_MODE_STEREO;
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};
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void AudioDriverIphone::lock() {
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if (active && mutex)
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mutex->lock();
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};
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void AudioDriverIphone::unlock() {
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if (active && mutex)
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mutex->unlock();
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};
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void AudioDriverIphone::finish() {
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memdelete_arr(samples_in);
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};
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AudioDriverIphone::AudioDriverIphone() {
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mutex = Mutex::create(); //NULL;
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};
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AudioDriverIphone::~AudioDriverIphone(){
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};
|
|
@ -1,66 +0,0 @@
|
|||
/*************************************************************************/
|
||||
/* audio_driver_iphone.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "servers/audio_server.h"
|
||||
|
||||
#include <AudioUnit/AudioUnit.h>
|
||||
|
||||
class AudioDriverIphone : public AudioDriver {
|
||||
|
||||
AudioComponentInstance audio_unit;
|
||||
bool active;
|
||||
Mutex *mutex;
|
||||
|
||||
int channels;
|
||||
int32_t *samples_in;
|
||||
int buffer_frames;
|
||||
|
||||
static OSStatus output_callback(void *inRefCon,
|
||||
AudioUnitRenderActionFlags *ioActionFlags,
|
||||
const AudioTimeStamp *inTimeStamp,
|
||||
UInt32 inBusNumber, UInt32 inNumberFrames,
|
||||
AudioBufferList *ioData);
|
||||
|
||||
public:
|
||||
const char *get_name() const {
|
||||
return "IPhone";
|
||||
};
|
||||
|
||||
virtual Error init();
|
||||
virtual void start();
|
||||
virtual int get_mix_rate() const;
|
||||
virtual SpeakerMode get_speaker_mode() const;
|
||||
virtual void lock();
|
||||
virtual void unlock();
|
||||
virtual void finish();
|
||||
|
||||
AudioDriverIphone();
|
||||
~AudioDriverIphone();
|
||||
};
|
|
@ -148,7 +148,7 @@ def configure(env):
|
|||
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
|
||||
|
||||
env.Append(CPPPATH=['#platform/iphone'])
|
||||
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT'])
|
||||
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT', '-DCOREAUDIO_ENABLED'])
|
||||
|
||||
# TODO: Move that to opus module's config
|
||||
if 'module_opus_enabled' in env and env['module_opus_enabled']:
|
||||
|
|
|
@ -35,7 +35,6 @@
|
|||
#include "servers/visual/visual_server_raster.h"
|
||||
//#include "servers/visual/visual_server_wrap_mt.h"
|
||||
|
||||
#include "audio_driver_iphone.h"
|
||||
#include "main/main.h"
|
||||
|
||||
#include "core/io/file_access_pack.h"
|
||||
|
@ -124,9 +123,8 @@ void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_
|
|||
// reset this to what it should be, it will have been set to 0 after visual_server->init() is called
|
||||
RasterizerStorageGLES3::system_fbo = gl_view_base_fb;
|
||||
|
||||
audio_driver = memnew(AudioDriverIphone);
|
||||
audio_driver->set_singleton();
|
||||
audio_driver->init();
|
||||
AudioDriverManager::add_driver(&audio_driver);
|
||||
AudioDriverManager::initialize(p_audio_driver);
|
||||
|
||||
// init physics servers
|
||||
physics_server = memnew(PhysicsServerSW);
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
#ifndef OS_IPHONE_H
|
||||
#define OS_IPHONE_H
|
||||
|
||||
#include "drivers/coreaudio/audio_driver_coreaudio.h"
|
||||
#include "drivers/unix/os_unix.h"
|
||||
#include "os/input.h"
|
||||
|
||||
|
@ -46,8 +47,6 @@
|
|||
#include "servers/visual/rasterizer.h"
|
||||
#include "servers/visual_server.h"
|
||||
|
||||
class AudioDriverIphone;
|
||||
|
||||
class OSIPhone : public OS_Unix {
|
||||
|
||||
public:
|
||||
|
@ -70,7 +69,7 @@ private:
|
|||
PhysicsServer *physics_server;
|
||||
Physics2DServer *physics_2d_server;
|
||||
|
||||
AudioDriverIphone *audio_driver;
|
||||
AudioDriverCoreAudio audio_driver;
|
||||
|
||||
#ifdef GAME_CENTER_ENABLED
|
||||
GameCenter *game_center;
|
||||
|
|
|
@ -10,7 +10,6 @@ files = [
|
|||
'crash_handler_osx.mm',
|
||||
'os_osx.mm',
|
||||
'godot_main_osx.mm',
|
||||
'audio_driver_osx.cpp',
|
||||
'sem_osx.cpp',
|
||||
'dir_access_osx.mm',
|
||||
'joypad_osx.cpp',
|
||||
|
|
|
@ -103,7 +103,7 @@ def configure(env):
|
|||
## Flags
|
||||
|
||||
env.Append(CPPPATH=['#platform/osx'])
|
||||
env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DAPPLE_STYLE_KEYS'])
|
||||
env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED'])
|
||||
env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
|
||||
env.Append(LIBS=['pthread'])
|
||||
|
||||
|
|
|
@ -31,13 +31,11 @@
|
|||
#define OS_OSX_H
|
||||
|
||||
#include "crash_handler_osx.h"
|
||||
#include "drivers/alsa/audio_driver_alsa.h"
|
||||
#include "drivers/rtaudio/audio_driver_rtaudio.h"
|
||||
#include "drivers/coreaudio/audio_driver_coreaudio.h"
|
||||
#include "drivers/unix/os_unix.h"
|
||||
#include "joypad_osx.h"
|
||||
#include "main/input_default.h"
|
||||
#include "os/input.h"
|
||||
#include "platform/osx/audio_driver_osx.h"
|
||||
#include "power_osx.h"
|
||||
#include "servers/audio_server.h"
|
||||
#include "servers/physics_2d/physics_2d_server_sw.h"
|
||||
|
@ -69,7 +67,7 @@ public:
|
|||
|
||||
IP_Unix *ip_unix;
|
||||
|
||||
AudioDriverOSX audio_driver_osx;
|
||||
AudioDriverCoreAudio audio_driver;
|
||||
|
||||
InputDefault *input;
|
||||
JoypadOSX *joypad_osx;
|
||||
|
|
|
@ -1071,7 +1071,7 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
|
|||
|
||||
bool use_gl2 = p_video_driver != 1;
|
||||
|
||||
AudioDriverManager::add_driver(&audio_driver_osx);
|
||||
AudioDriverManager::add_driver(&audio_driver);
|
||||
|
||||
// only opengl support here...
|
||||
RasterizerGLES3::register_config();
|
||||
|
|
Loading…
Reference in a new issue