Ability to import .escn files, which is just a .tscn but with forced import.

This works together with the new Blender to Godot exporter.
This commit is contained in:
Juan Linietsky 2018-01-30 11:03:46 -03:00
parent d1954f464c
commit 1322ca6fb2
5 changed files with 43 additions and 0 deletions

View file

@ -4815,6 +4815,10 @@ EditorNode::EditorNode() {
Ref<EditorSceneImporterGLTF> import_gltf;
import_gltf.instance();
import_scene->add_importer(import_gltf);
Ref<EditorSceneImporterESCN> import_escn;
import_escn.instance();
import_scene->add_importer(import_escn);
}
Ref<ResourceImporterBitMap> import_bitmap;

View file

@ -46,6 +46,7 @@
#include "scene/resources/box_shape.h"
#include "scene/resources/plane_shape.h"
#include "scene/resources/ray_shape.h"
#include "scene/resources/scene_format_text.h"
#include "scene/resources/sphere_shape.h"
uint32_t EditorSceneImporter::get_import_flags() const {
@ -1395,3 +1396,25 @@ ResourceImporterScene *ResourceImporterScene::singleton = NULL;
ResourceImporterScene::ResourceImporterScene() {
singleton = this;
}
///////////////////////////////////////
uint32_t EditorSceneImporterESCN::get_import_flags() const {
return IMPORT_SCENE;
}
void EditorSceneImporterESCN::get_extensions(List<String> *r_extensions) const {
r_extensions->push_back("escn");
}
Node *EditorSceneImporterESCN::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) {
Error error;
Ref<PackedScene> ps = ResourceFormatLoaderText::singleton->load(p_path, p_path, &error);
ERR_FAIL_COND_V(!ps.is_valid(), NULL);
Node *scene = ps->instance();
ERR_FAIL_COND_V(!scene, NULL);
return scene;
}
Ref<Animation> EditorSceneImporterESCN::import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) {
ERR_FAIL_V(Ref<Animation>());
}

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@ -155,4 +155,14 @@ public:
ResourceImporterScene();
};
class EditorSceneImporterESCN : public EditorSceneImporter {
GDCLASS(EditorSceneImporterESCN, EditorSceneImporter);
public:
virtual uint32_t get_import_flags() const;
virtual void get_extensions(List<String> *r_extensions) const;
virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = NULL);
virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps);
};
#endif // RESOURCEIMPORTERSCENE_H

View file

@ -1312,6 +1312,8 @@ Error ResourceFormatLoaderText::rename_dependencies(const String &p_path, const
return ria->rename_dependencies(f, p_path, p_map);
}
ResourceFormatLoaderText *ResourceFormatLoaderText::singleton = NULL;
Error ResourceFormatLoaderText::convert_file_to_binary(const String &p_src_path, const String &p_dst_path) {
Error err;

View file

@ -128,7 +128,9 @@ public:
};
class ResourceFormatLoaderText : public ResourceFormatLoader {
public:
static ResourceFormatLoaderText *singleton;
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
@ -138,6 +140,8 @@ public:
virtual Error rename_dependencies(const String &p_path, const Map<String, String> &p_map);
static Error convert_file_to_binary(const String &p_src_path, const String &p_dst_path);
ResourceFormatLoaderText() { singleton = this; }
};
class ResourceFormatSaverTextInstance {