added an optional parameter to OS symbol lookup

When looking up a symbol from a library, previously an error was
shown when the symbol did not exist. That caused confusion when the
lookup was completely optional.
This adds a new parameter to that method so that those errors can
be handled manually if needed.
This commit is contained in:
Karroffel 2017-07-27 09:23:21 +02:00
parent a2795e9531
commit 135c2112ad
7 changed files with 25 additions and 14 deletions

View file

@ -184,9 +184,9 @@ public:
virtual void set_ime_position(const Point2 &p_pos) {}
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle) { return ERR_UNAVAILABLE; };
virtual Error close_dynamic_library(void *p_library_handle) { return ERR_UNAVAILABLE; };
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle) { return ERR_UNAVAILABLE; };
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle) { return ERR_UNAVAILABLE; }
virtual Error close_dynamic_library(void *p_library_handle) { return ERR_UNAVAILABLE; }
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) { return ERR_UNAVAILABLE; }
virtual void set_keep_screen_on(bool p_enabled);
virtual bool is_keep_screen_on() const;

View file

@ -453,7 +453,7 @@ Error OS_Unix::close_dynamic_library(void *p_library_handle) {
return OK;
}
Error OS_Unix::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle) {
Error OS_Unix::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
const char *error;
dlerror(); // Clear existing errors
@ -461,8 +461,12 @@ Error OS_Unix::get_dynamic_library_symbol_handle(void *p_library_handle, const S
error = dlerror();
if (error != NULL) {
ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + error);
ERR_FAIL_V(ERR_CANT_RESOLVE);
if (!p_optional) {
ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + error);
ERR_FAIL_V(ERR_CANT_RESOLVE);
} else {
return ERR_CANT_RESOLVE;
}
}
return OK;
}

View file

@ -85,7 +85,7 @@ public:
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle);
virtual Error close_dynamic_library(void *p_library_handle);
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle);
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false);
virtual Error set_cwd(const String &p_cwd);

View file

@ -47,7 +47,8 @@ godot_variant cb_standard_varcall(void *handle, godot_string *p_procedure, godot
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
handle,
*(String *)p_procedure,
library_proc);
library_proc,
true); // we roll our own message
if (err != OK) {
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_procedure) + "\" does not exists and can't be called").utf8().get_data());
godot_variant ret;

View file

@ -50,7 +50,8 @@ void init_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
p_handle,
*(String *)p_proc_name,
library_proc);
library_proc,
true); // we print our own message
if (err != OK) {
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
return;
@ -75,7 +76,8 @@ void thread_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
p_handle,
*(String *)p_proc_name,
library_proc);
library_proc,
true);
if (err != OK) {
// it's fine if thread callbacks are not present in the library.
return;

View file

@ -1569,12 +1569,16 @@ Error OS_Windows::close_dynamic_library(void *p_library_handle) {
return OK;
}
Error OS_Windows::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle) {
Error OS_Windows::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
char *error;
p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
if (!p_symbol_handle) {
ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + String::num(GetLastError()));
ERR_FAIL_V(ERR_CANT_RESOLVE);
if (!p_optional) {
ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + String::num(GetLastError()));
ERR_FAIL_V(ERR_CANT_RESOLVE);
} else {
return ERR_CANT_RESOLVE;
}
}
return OK;
}

View file

@ -227,7 +227,7 @@ public:
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle);
virtual Error close_dynamic_library(void *p_library_handle);
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle);
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false);
virtual MainLoop *get_main_loop() const;