Implement drawing and editing all anim beziers

* Move bezier edit from track to button in toolbar
* Draw, edit all bezier curves simultaneously
* Add click on curve to select tracks
* Tie track editor's filter view to bezier editor
* Implement visibility and locking
* Fix editor spacing issues
* Fix track buttons spacing
* Add keyframe focus and (de)select all key handling
This commit is contained in:
Francois Belair 2021-11-09 10:05:28 -05:00
parent 8161e28512
commit 13a0d9177d
5 changed files with 803 additions and 303 deletions

File diff suppressed because it is too large Load diff

View file

@ -46,9 +46,6 @@ class AnimationBezierTrackEdit : public Control {
MENU_KEY_SET_HANDLE_BALANCED,
};
VBoxContainer *right_column;
Button *close_button;
AnimationTimelineEdit *timeline = nullptr;
UndoRedo *undo_redo = nullptr;
Node *root = nullptr;
@ -56,7 +53,7 @@ class AnimationBezierTrackEdit : public Control {
float play_position_pos = 0;
Ref<Animation> animation;
int track;
int selected_track;
Vector<Rect2> view_rects;
@ -66,6 +63,19 @@ class AnimationBezierTrackEdit : public Control {
Map<int, Rect2> subtracks;
enum {
REMOVE_ICON,
LOCK_ICON,
SOLO_ICON,
VISIBILITY_ICON
};
Map<int, Map<int, Rect2>> subtrack_icons;
Set<int> locked_tracks;
Set<int> hidden_tracks;
int solo_track = -1;
bool is_filtered = false;
float v_scroll = 0;
float v_zoom = 1;
@ -73,6 +83,9 @@ class AnimationBezierTrackEdit : public Control {
void _zoom_changed();
void _update_locked_tracks_after(int p_track);
void _update_hidden_tracks_after(int p_track);
virtual void gui_input(const Ref<InputEvent> &p_event) override;
void _menu_selected(int p_index);
@ -80,10 +93,13 @@ class AnimationBezierTrackEdit : public Control {
Vector2 insert_at_pos;
typedef Pair<int, int> IntPair;
bool moving_selection_attempt = false;
int select_single_attempt = -1;
IntPair select_single_attempt;
bool moving_selection = false;
int moving_selection_from_key;
int moving_selection_from_track;
Vector2 moving_selection_offset;
@ -95,6 +111,7 @@ class AnimationBezierTrackEdit : public Control {
int moving_handle = 0; //0 no move -1 or +1 out
int moving_handle_key = 0;
int moving_handle_track = 0;
Vector2 moving_handle_left;
Vector2 moving_handle_right;
int moving_handle_mode; // value from Animation::HandleMode
@ -119,11 +136,25 @@ class AnimationBezierTrackEdit : public Control {
Rect2 point_rect;
Rect2 in_rect;
Rect2 out_rect;
int track;
int key;
};
Vector<EditPoint> edit_points;
Set<int> selection;
struct SelectionCompare {
bool operator()(const IntPair &lh, const IntPair &rh) {
if (lh.first == rh.first) {
return lh.second < rh.second;
} else {
return lh.first < rh.first;
}
}
};
typedef Set<IntPair, SelectionCompare> SelectionSet;
SelectionSet selection;
Ref<ViewPanner> panner;
void _scroll_callback(Vector2 p_scroll_vec, bool p_alt);
@ -151,6 +182,7 @@ public:
void set_timeline(AnimationTimelineEdit *p_timeline);
void set_editor(AnimationTrackEditor *p_editor);
void set_root(Node *p_root);
void set_filtered(bool p_filtered);
void set_play_position(float p_pos);
void update_play_position();

View file

@ -2118,23 +2118,19 @@ void AnimationTrackEdit::_notification(int p_what) {
update_mode_rect.position.y = 0;
update_mode_rect.size.y = get_size().height;
ofs += update_icon->get_width() + hsep;
update_mode_rect.size.x += hsep;
ofs += update_icon->get_width() + hsep / 2;
update_mode_rect.size.x += hsep / 2;
if (animation->track_get_type(track) == Animation::TYPE_VALUE) {
draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
update_mode_rect.size.x += down_icon->get_width();
bezier_edit_rect = Rect2();
} else if (animation->track_get_type(track) == Animation::TYPE_BEZIER) {
Ref<Texture2D> bezier_icon = get_theme_icon(SNAME("EditBezier"), SNAME("EditorIcons"));
update_mode_rect.size.x += down_icon->get_width();
bezier_edit_rect.position = update_mode_rect.position + (update_mode_rect.size - bezier_icon->get_size()) / 2;
bezier_edit_rect.size = bezier_icon->get_size();
draw_texture(bezier_icon, bezier_edit_rect.position);
update_mode_rect = Rect2();
} else {
update_mode_rect = Rect2();
bezier_edit_rect = Rect2();
}
ofs += down_icon->get_width();
@ -2160,8 +2156,8 @@ void AnimationTrackEdit::_notification(int p_what) {
interp_mode_rect.position.y = 0;
interp_mode_rect.size.y = get_size().height;
ofs += icon->get_width() + hsep;
interp_mode_rect.size.x += hsep;
ofs += icon->get_width() + hsep / 2;
interp_mode_rect.size.x += hsep / 2;
if (!animation->track_is_compressed(track) && (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_BLEND_SHAPE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D)) {
draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
@ -2193,8 +2189,8 @@ void AnimationTrackEdit::_notification(int p_what) {
loop_wrap_rect.position.y = 0;
loop_wrap_rect.size.y = get_size().height;
ofs += icon->get_width() + hsep;
loop_wrap_rect.size.x += hsep;
ofs += icon->get_width() + hsep / 2;
loop_wrap_rect.size.x += hsep / 2;
if (!animation->track_is_compressed(track) && (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_BLEND_SHAPE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D)) {
draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
@ -2213,7 +2209,7 @@ void AnimationTrackEdit::_notification(int p_what) {
Ref<Texture2D> icon = get_theme_icon(animation->track_is_compressed(track) ? SNAME("Lock") : SNAME("Remove"), SNAME("EditorIcons"));
remove_rect.position.x = ofs + ((get_size().width - ofs) - icon->get_width()) / 2;
remove_rect.position.x = ofs + ((get_size().width - ofs) - icon->get_width());
remove_rect.position.y = int(get_size().height - icon->get_height()) / 2;
remove_rect.size = icon->get_size();
@ -2792,11 +2788,6 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
return;
}
if (bezier_edit_rect.has_point(pos)) {
emit_signal(SNAME("bezier_edit"));
accept_event();
}
// Check keyframes.
if (!animation->track_is_compressed(track)) { // Selecting compressed keyframes for editing is not possible.
@ -3326,10 +3317,21 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim) {
snap->set_disabled(false);
snap_mode->set_disabled(false);
bezier_edit_icon->set_disabled(true);
imported_anim_warning->hide();
bool import_warning_done = false;
bool bezier_done = false;
for (int i = 0; i < animation->get_track_count(); i++) {
if (animation->track_is_imported(i)) {
imported_anim_warning->show();
import_warning_done = true;
}
if (animation->track_get_type(i) == Animation::TrackType::TYPE_BEZIER) {
bezier_edit_icon->set_disabled(false);
bezier_done = true;
}
if (import_warning_done && bezier_done) {
break;
}
}
@ -3343,6 +3345,7 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim) {
step->set_read_only(true);
snap->set_disabled(true);
snap_mode->set_disabled(true);
bezier_edit_icon->set_disabled(true);
}
}
@ -4167,13 +4170,15 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD
} break;
case Animation::TYPE_BEZIER: {
Array array;
array.resize(5);
array.resize(6);
array[0] = p_id.value;
array[1] = -0.25;
array[2] = 0;
array[3] = 0.25;
array[4] = 0;
array[5] = Animation::HANDLE_MODE_BALANCED;
value = array;
bezier_edit_icon->set_disabled(false);
} break;
case Animation::TYPE_ANIMATION: {
@ -4399,7 +4404,6 @@ void AnimationTrackEditor::_update_tracks() {
track_edit->connect("insert_key", callable_mp(this, &AnimationTrackEditor::_insert_key_from_track), varray(i), CONNECT_DEFERRED);
track_edit->connect("select_key", callable_mp(this, &AnimationTrackEditor::_key_selected), varray(i), CONNECT_DEFERRED);
track_edit->connect("deselect_key", callable_mp(this, &AnimationTrackEditor::_key_deselected), varray(i), CONNECT_DEFERRED);
track_edit->connect("bezier_edit", callable_mp(this, &AnimationTrackEditor::_bezier_edit), varray(i), CONNECT_DEFERRED);
track_edit->connect("move_selection_begin", callable_mp(this, &AnimationTrackEditor::_move_selection_begin));
track_edit->connect("move_selection", callable_mp(this, &AnimationTrackEditor::_move_selection));
track_edit->connect("move_selection_commit", callable_mp(this, &AnimationTrackEditor::_move_selection_commit));
@ -4515,6 +4519,7 @@ void AnimationTrackEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_ENTER_TREE) {
zoom_icon->set_texture(get_theme_icon(SNAME("Zoom"), SNAME("EditorIcons")));
bezier_edit_icon->set_icon(get_theme_icon(SNAME("EditBezier"), SNAME("EditorIcons")));
snap->set_icon(get_theme_icon(SNAME("Snap"), SNAME("EditorIcons")));
view_group->set_icon(get_theme_icon(view_group->is_pressed() ? SNAME("AnimationTrackList") : SNAME("AnimationTrackGroup"), SNAME("EditorIcons")));
selected_filter->set_icon(get_theme_icon(SNAME("AnimationFilter"), SNAME("EditorIcons")));
@ -4630,6 +4635,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {
adding_track_path = path_to;
prop_selector->set_type_filter(filter);
prop_selector->select_property_from_instance(node);
bezier_edit_icon->set_disabled(false);
} break;
case Animation::TYPE_AUDIO: {
if (!node->is_class("AudioStreamPlayer") && !node->is_class("AudioStreamPlayer2D") && !node->is_class("AudioStreamPlayer3D")) {
@ -4946,7 +4952,7 @@ void AnimationTrackEditor::_add_method_key(const String &p_method) {
EditorNode::get_singleton()->show_warning(TTR("Method not found in object: ") + p_method);
}
void AnimationTrackEditor::_key_selected(int p_key, bool p_single, int p_track) {
void AnimationTrackEditor::_key_selected(int p_track, int p_key, bool p_single) {
ERR_FAIL_INDEX(p_track, animation->get_track_count());
ERR_FAIL_INDEX(p_key, animation->track_get_key_count(p_track));
@ -5294,6 +5300,20 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
}
}
void AnimationTrackEditor::_toggle_bezier_edit() {
if (bezier_edit->is_visible()) {
_cancel_bezier_edit();
} else {
int track_count = animation->get_track_count();
for (int i = 0; i < track_count; ++i) {
if (animation->track_get_type(i) == Animation::TrackType::TYPE_BEZIER) {
_bezier_edit(i);
return;
}
}
}
}
void AnimationTrackEditor::_scroll_callback(Vector2 p_scroll_vec, bool p_alt) {
if (p_alt) {
if (p_scroll_vec.x < 0 || p_scroll_vec.y < 0) {
@ -5322,6 +5342,7 @@ void AnimationTrackEditor::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin
void AnimationTrackEditor::_cancel_bezier_edit() {
bezier_edit->hide();
scroll->show();
bezier_edit_icon->set_pressed(false);
}
void AnimationTrackEditor::_bezier_edit(int p_for_track) {
@ -5908,6 +5929,7 @@ void AnimationTrackEditor::_cleanup_animation(Ref<Animation> p_animation) {
void AnimationTrackEditor::_view_group_toggle() {
_update_tracks();
view_group->set_icon(get_theme_icon(view_group->is_pressed() ? SNAME("AnimationTrackList") : SNAME("AnimationTrackGroup"), SNAME("EditorIcons")));
bezier_edit->set_filtered(selected_filter->is_pressed());
}
bool AnimationTrackEditor::is_grouping_tracks() {
@ -6153,6 +6175,15 @@ AnimationTrackEditor::AnimationTrackEditor() {
bottom_hb->add_spacer();
bezier_edit_icon = memnew(Button);
bezier_edit_icon->set_flat(true);
bezier_edit_icon->set_disabled(true);
bezier_edit_icon->set_toggle_mode(true);
bezier_edit_icon->connect("pressed", callable_mp(this, &AnimationTrackEditor::_toggle_bezier_edit));
bezier_edit_icon->set_tooltip(TTR("Toggle between the bezier curve editor and track editor."));
bottom_hb->add_child(bezier_edit_icon);
selected_filter = memnew(Button);
selected_filter->set_flat(true);
selected_filter->connect("pressed", callable_mp(this, &AnimationTrackEditor::_view_group_toggle)); // Same function works the same.

View file

@ -164,7 +164,6 @@ class AnimationTrackEdit : public Control {
Rect2 interp_mode_rect;
Rect2 loop_wrap_rect;
Rect2 remove_rect;
Rect2 bezier_edit_rect;
Ref<Texture2D> type_icon;
Ref<Texture2D> selected_icon;
@ -300,6 +299,7 @@ class AnimationTrackEditor : public VBoxContainer {
EditorSpinSlider *step;
TextureRect *zoom_icon;
Button *snap;
Button *bezier_edit_icon;
OptionButton *snap_mode;
Button *imported_anim_warning;
@ -406,7 +406,7 @@ class AnimationTrackEditor : public VBoxContainer {
Map<SelectedKey, KeyInfo> selection;
void _key_selected(int p_key, bool p_single, int p_track);
void _key_selected(int p_track, int p_key, bool p_single);
void _key_deselected(int p_key, int p_track);
bool moving_selection;
@ -431,6 +431,7 @@ class AnimationTrackEditor : public VBoxContainer {
Vector<Ref<AnimationTrackEditPlugin>> track_edit_plugins;
void _toggle_bezier_edit();
void _cancel_bezier_edit();
void _bezier_edit(int p_for_track);

View file

@ -1560,7 +1560,7 @@ void SceneTreeDock::perform_node_renames(Node *p_base, Map<Node *, NodePath> *p_
for (int i = 0; i < anim->get_track_count(); i++) {
NodePath track_np = anim->track_get_path(i);
Node *n = root->get_node(track_np);
Node *n = root->get_node_or_null(track_np);
if (!n) {
continue;
}