Particles: Reset default velocity to 0, allow negative values
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1 changed files with 2 additions and 2 deletions
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@ -1123,7 +1123,7 @@ void ParticlesMaterial::_bind_methods() {
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ADD_GROUP("Gravity", "");
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ADD_GROUP("Gravity", "");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity"), "set_gravity", "get_gravity");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity"), "set_gravity", "get_gravity");
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ADD_GROUP("Initial Velocity", "initial_");
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ADD_GROUP("Initial Velocity", "initial_");
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY);
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY);
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY);
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY);
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ADD_GROUP("Angular Velocity", "angular_");
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ADD_GROUP("Angular Velocity", "angular_");
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-360,360,0.01"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY);
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-360,360,0.01"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY);
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@ -1204,7 +1204,7 @@ ParticlesMaterial::ParticlesMaterial() :
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set_spread(45);
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set_spread(45);
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set_flatness(0);
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set_flatness(0);
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set_param(PARAM_INITIAL_LINEAR_VELOCITY, 1);
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set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0);
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set_param(PARAM_ORBIT_VELOCITY, 0);
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set_param(PARAM_ORBIT_VELOCITY, 0);
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set_param(PARAM_LINEAR_ACCEL, 0);
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set_param(PARAM_LINEAR_ACCEL, 0);
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set_param(PARAM_RADIAL_ACCEL, 0);
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set_param(PARAM_RADIAL_ACCEL, 0);
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