Won't change editor tabs when using External Editor.

Fixes issue #3046.
This commit is contained in:
Henrique L. Alves 2016-10-29 11:44:57 -02:00
parent a52cbd65a8
commit 13c92099e6

View file

@ -101,6 +101,7 @@
#include "plugins/collision_shape_2d_editor_plugin.h"
#include "main/input_default.h"
// end
#include "tools/editor/editor_settings.h"
#include "tools/editor/io_plugins/editor_texture_import_plugin.h"
#include "tools/editor/io_plugins/editor_scene_import_plugin.h"
#include "tools/editor/io_plugins/editor_font_import_plugin.h"
@ -1666,12 +1667,15 @@ void EditorNode::_edit_current() {
if (main_plugin) {
if (main_plugin!=editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible() || ScriptEditor::get_singleton()->can_take_away_focus())) {
// special case if use of external editor is true
if (main_plugin->get_name() == "Script" && bool(EditorSettings::get_singleton()->get("external_editor/use_external_editor"))){
main_plugin->edit(current_obj);
}
else if (main_plugin!=editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible() || ScriptEditor::get_singleton()->can_take_away_focus())) {
// update screen main_plugin
if (!changing_scene) {
if (editor_plugin_screen)
editor_plugin_screen->make_visible(false);
editor_plugin_screen=main_plugin;