Won't change editor tabs when using External Editor.
Fixes issue #3046.
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1 changed files with 6 additions and 2 deletions
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@ -101,6 +101,7 @@
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#include "plugins/collision_shape_2d_editor_plugin.h"
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#include "main/input_default.h"
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// end
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#include "tools/editor/editor_settings.h"
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#include "tools/editor/io_plugins/editor_texture_import_plugin.h"
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#include "tools/editor/io_plugins/editor_scene_import_plugin.h"
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#include "tools/editor/io_plugins/editor_font_import_plugin.h"
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@ -1666,12 +1667,15 @@ void EditorNode::_edit_current() {
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if (main_plugin) {
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if (main_plugin!=editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible() || ScriptEditor::get_singleton()->can_take_away_focus())) {
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// special case if use of external editor is true
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if (main_plugin->get_name() == "Script" && bool(EditorSettings::get_singleton()->get("external_editor/use_external_editor"))){
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main_plugin->edit(current_obj);
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}
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else if (main_plugin!=editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible() || ScriptEditor::get_singleton()->can_take_away_focus())) {
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// update screen main_plugin
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if (!changing_scene) {
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if (editor_plugin_screen)
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editor_plugin_screen->make_visible(false);
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editor_plugin_screen=main_plugin;
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