GDScript: add variable shadowing warning
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3 changed files with 22 additions and 0 deletions
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@ -1945,6 +1945,10 @@ String GDScriptWarning::get_message() const {
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CHECK_SYMBOLS(1);
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return "The local variable '" + symbols[0] + "' is declared but never used in the block.";
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} break;
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case SHADOWED_VARIABLE: {
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CHECK_SYMBOLS(2);
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return "The local variable '" + symbols[0] + "' is shadowing an already defined variable at line " + symbols[1] + ".";
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} break;
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case UNUSED_CLASS_VARIABLE: {
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CHECK_SYMBOLS(1);
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return "The class variable '" + symbols[0] + "' is declared but never used in the script.";
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@ -2048,6 +2052,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
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"UNASSIGNED_VARIABLE",
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"UNASSIGNED_VARIABLE_OP_ASSIGN",
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"UNUSED_VARIABLE",
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"SHADOWED_VARIABLE",
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"UNUSED_CLASS_VARIABLE",
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"UNUSED_ARGUMENT",
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"UNREACHABLE_CODE",
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@ -273,6 +273,7 @@ struct GDScriptWarning {
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UNASSIGNED_VARIABLE, // Variable used but never assigned
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UNASSIGNED_VARIABLE_OP_ASSIGN, // Variable never assigned but used in an assignment operation (+=, *=, etc)
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UNUSED_VARIABLE, // Local variable is declared but never used
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SHADOWED_VARIABLE, // Variable name shadowed by other variable
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UNUSED_CLASS_VARIABLE, // Class variable is declared but never used in the file
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UNUSED_ARGUMENT, // Function argument is never used
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UNREACHABLE_CODE, // Code after a return statement
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@ -7658,6 +7658,11 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) {
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if (p_function->arguments_usage[i] == 0 && !p_function->arguments[i].operator String().begins_with("_")) {
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_add_warning(GDScriptWarning::UNUSED_ARGUMENT, p_function->line, p_function->name, p_function->arguments[i].operator String());
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}
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for (int j = 0; j < current_class->variables.size(); j++) {
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if (current_class->variables[j].identifier == p_function->arguments[i]) {
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_add_warning(GDScriptWarning::SHADOWED_VARIABLE, p_function->line, p_function->arguments[i], itos(current_class->variables[j].line));
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}
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}
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#endif // DEBUG_ENABLED
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}
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@ -7731,6 +7736,17 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) {
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p_function->return_type.has_type = false;
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p_function->return_type.may_yield = true;
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}
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#ifdef DEBUG_ENABLED
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for (Map<StringName, LocalVarNode *>::Element *E = p_function->body->variables.front(); E; E = E->next()) {
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LocalVarNode *lv = E->get();
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for (int i = 0; i < current_class->variables.size(); i++) {
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if (current_class->variables[i].identifier == lv->name) {
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_add_warning(GDScriptWarning::SHADOWED_VARIABLE, lv->line, lv->name, itos(current_class->variables[i].line));
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}
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}
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}
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#endif // DEBUG_ENABLED
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}
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void GDScriptParser::_check_class_blocks_types(ClassNode *p_class) {
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