Improve the situation of DND on X11
This commit is contained in:
parent
96644d23a0
commit
14263d3d0d
2 changed files with 22 additions and 1 deletions
|
@ -410,7 +410,18 @@ void DisplayServerX11::mouse_warp_to_position(const Point2i &p_to) {
|
|||
}
|
||||
|
||||
Point2i DisplayServerX11::mouse_get_position() const {
|
||||
return last_mouse_pos;
|
||||
int root_x, root_y;
|
||||
int win_x, win_y;
|
||||
unsigned int mask_return;
|
||||
Window window_returned;
|
||||
|
||||
Bool result = XQueryPointer(x11_display, RootWindow(x11_display, DefaultScreen(x11_display)), &window_returned,
|
||||
&window_returned, &root_x, &root_y, &win_x, &win_y,
|
||||
&mask_return);
|
||||
if (result == True) {
|
||||
return Point2i(root_x, root_y);
|
||||
}
|
||||
return Point2i();
|
||||
}
|
||||
|
||||
Point2i DisplayServerX11::mouse_get_absolute_position() const {
|
||||
|
@ -718,6 +729,14 @@ ObjectID DisplayServerX11::window_get_attached_instance_id(WindowID p_window) co
|
|||
}
|
||||
|
||||
DisplayServerX11::WindowID DisplayServerX11::get_window_at_screen_position(const Point2i &p_position) const {
|
||||
#warning This is an incorrect implementation, if windows overlap, it should return the topmost visible one or none if occluded by a foreign window
|
||||
|
||||
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
|
||||
Rect2i win_rect = Rect2i(window_get_position(E->key()), window_get_size(E->key()));
|
||||
if (win_rect.has_point(p_position)) {
|
||||
return E->key();
|
||||
}
|
||||
}
|
||||
return INVALID_WINDOW_ID;
|
||||
}
|
||||
|
||||
|
|
|
@ -3374,6 +3374,8 @@ String DisplayServerOSX::ime_get_text() const {
|
|||
}
|
||||
|
||||
DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Point2i &p_position) const {
|
||||
#warning This is an incorrect implementation, if windows overlap, it should return the topmost visible one or none if occluded by a foreign window
|
||||
|
||||
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
|
||||
Rect2i win_rect = Rect2i(window_get_position(E->key()), window_get_size(E->key()));
|
||||
if (win_rect.has_point(p_position)) {
|
||||
|
|
Loading…
Reference in a new issue