Fix gizmo names
Commit 5ef62e546f
renamed EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name", but it wasn't done everywhere. Because EditorNode3DGizmoPlugin inherits from Resource, it was then using Resource::get_name() which resulted in null names.
Fixes godotengine/godot#46349
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165d77a496
commit
14c50fdb94
1 changed files with 6 additions and 6 deletions
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@ -4713,7 +4713,7 @@ Dictionary Node3DEditor::get_state() const {
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continue;
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}
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int state = gizmos_menu->get_item_state(gizmos_menu->get_item_index(i));
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String name = gizmo_plugins_by_name[i]->get_name();
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String name = gizmo_plugins_by_name[i]->get_gizmo_name();
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gizmos_status[name] = state;
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}
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@ -4839,7 +4839,7 @@ void Node3DEditor::set_state(const Dictionary &p_state) {
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}
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int state = EditorNode3DGizmoPlugin::VISIBLE;
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for (int i = 0; i < keys.size(); i++) {
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if (gizmo_plugins_by_name.write[j]->get_name() == String(keys[i])) {
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if (gizmo_plugins_by_name.write[j]->get_gizmo_name() == String(keys[i])) {
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state = gizmos_status[keys[i]];
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break;
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}
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@ -5750,7 +5750,7 @@ void Node3DEditor::_update_gizmos_menu() {
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if (!gizmo_plugins_by_name[i]->can_be_hidden()) {
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continue;
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}
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String plugin_name = gizmo_plugins_by_name[i]->get_name();
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String plugin_name = gizmo_plugins_by_name[i]->get_gizmo_name();
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const int plugin_state = gizmo_plugins_by_name[i]->get_state();
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gizmos_menu->add_multistate_item(plugin_name, 3, plugin_state, i);
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const int idx = gizmos_menu->get_item_index(i);
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@ -7252,7 +7252,7 @@ void Node3DEditorPlugin::snap_cursor_to_plane(const Plane &p_plane) {
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struct _GizmoPluginPriorityComparator {
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bool operator()(const Ref<EditorNode3DGizmoPlugin> &p_a, const Ref<EditorNode3DGizmoPlugin> &p_b) const {
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if (p_a->get_priority() == p_b->get_priority()) {
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return p_a->get_name() < p_b->get_name();
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return p_a->get_gizmo_name() < p_b->get_gizmo_name();
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}
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return p_a->get_priority() > p_b->get_priority();
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}
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@ -7260,7 +7260,7 @@ struct _GizmoPluginPriorityComparator {
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struct _GizmoPluginNameComparator {
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bool operator()(const Ref<EditorNode3DGizmoPlugin> &p_a, const Ref<EditorNode3DGizmoPlugin> &p_b) const {
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return p_a->get_name() < p_b->get_name();
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return p_a->get_gizmo_name() < p_b->get_gizmo_name();
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}
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};
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@ -7471,7 +7471,7 @@ void EditorNode3DGizmoPlugin::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_material", "name", "gizmo"), &EditorNode3DGizmoPlugin::get_material, DEFVAL(Ref<EditorNode3DGizmo>()));
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BIND_VMETHOD(MethodInfo(Variant::STRING, "get_name"));
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BIND_VMETHOD(MethodInfo(Variant::STRING, "get_gizmo_name"));
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BIND_VMETHOD(MethodInfo(Variant::INT, "get_priority"));
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BIND_VMETHOD(MethodInfo(Variant::BOOL, "can_be_hidden"));
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BIND_VMETHOD(MethodInfo(Variant::BOOL, "is_selectable_when_hidden"));
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