Make ScriptCreateDialog's script valid message a bit more clearer

This commit is contained in:
Michael Alexsander 2020-01-08 20:25:13 -03:00
parent 0ab1726b43
commit 14e36c72b0

View file

@ -644,7 +644,7 @@ void ScriptCreateDialog::_update_dialog() {
}
if (script_ok) {
_msg_script_valid(true, TTR("Script is valid."));
_msg_script_valid(true, TTR("Script path/name is valid."));
}
// Does script have named classes?