Merge pull request #82984 from smix8/revert_blendshapes_4.x
Show revert button for MeshInstance3D blendshape values
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commit
150f002092
2 changed files with 20 additions and 0 deletions
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@ -493,6 +493,23 @@ void MeshInstance3D::create_debug_tangents() {
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}
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}
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bool MeshInstance3D::_property_can_revert(const StringName &p_name) const {
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HashMap<StringName, int>::ConstIterator E = blend_shape_properties.find(p_name);
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if (E) {
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return true;
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}
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return false;
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}
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bool MeshInstance3D::_property_get_revert(const StringName &p_name, Variant &r_property) const {
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HashMap<StringName, int>::ConstIterator E = blend_shape_properties.find(p_name);
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if (E) {
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r_property = 0.0f;
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return true;
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}
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return false;
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}
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void MeshInstance3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MeshInstance3D::set_mesh);
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ClassDB::bind_method(D_METHOD("get_mesh"), &MeshInstance3D::get_mesh);
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@ -62,6 +62,9 @@ protected:
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void _notification(int p_what);
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static void _bind_methods();
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bool _property_can_revert(const StringName &p_name) const;
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bool _property_get_revert(const StringName &p_name, Variant &r_property) const;
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public:
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void set_mesh(const Ref<Mesh> &p_mesh);
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Ref<Mesh> get_mesh() const;
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