Merge pull request #61429 from KoBeWi/texturegion
Improve TextureRegionEditor
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commit
155c6e909a
2 changed files with 19 additions and 8 deletions
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@ -83,6 +83,7 @@ void TextureRegionEditor::_region_draw() {
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mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
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RS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), mtx);
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edit_draw->draw_rect(Rect2(Point2(), base_tex->get_size()), Color(0.5, 0.5, 0.5, 0.5), false);
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edit_draw->draw_texture(base_tex, Point2());
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RS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D());
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@ -234,6 +235,14 @@ void TextureRegionEditor::_region_draw() {
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updating_scroll = false;
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if (request_center && hscroll->get_min() < 0) {
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hscroll->set_value((hscroll->get_min() + hscroll->get_max() - hscroll->get_page()) / 2);
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vscroll->set_value((vscroll->get_min() + vscroll->get_max() - vscroll->get_page()) / 2);
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// This ensures that the view is updated correctly.
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callable_bind(callable_mp(this, &TextureRegionEditor::_pan_callback), Vector2(1, 0)).call_deferred(nullptr, 0);
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request_center = false;
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}
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if (node_ninepatch || obj_styleBox.is_valid()) {
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float margins[4] = { 0 };
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if (node_ninepatch) {
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@ -922,7 +931,8 @@ void TextureRegionEditor::edit(Object *p_obj) {
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atlas_tex = Ref<AtlasTexture>(nullptr);
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}
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edit_draw->update();
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popup_centered_ratio();
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popup_centered_ratio(0.5);
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request_center = true;
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}
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void TextureRegionEditor::_texture_changed() {
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@ -71,10 +71,10 @@ class TextureRegionEditor : public AcceptDialog {
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UndoRedo *undo_redo = nullptr;
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Vector2 draw_ofs;
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float draw_zoom;
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bool updating_scroll;
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float draw_zoom = 0.0;
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bool updating_scroll = false;
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int snap_mode;
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int snap_mode = 0;
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Vector2 snap_offset;
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Vector2 snap_step;
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Vector2 snap_separation;
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@ -88,15 +88,16 @@ class TextureRegionEditor : public AcceptDialog {
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Rect2 rect;
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Rect2 rect_prev;
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float prev_margin = 0.0f;
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int edited_margin;
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int edited_margin = 0;
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HashMap<RID, List<Rect2>> cache_map;
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List<Rect2> autoslice_cache;
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bool autoslice_is_dirty;
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bool autoslice_is_dirty = false;
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bool drag;
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bool drag = false;
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bool creating = false;
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Vector2 drag_from;
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int drag_index;
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int drag_index = 0;
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bool request_center = false;
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Ref<ViewPanner> panner;
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void _scroll_callback(Vector2 p_scroll_vec, bool p_alt);
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