Fix bug with AudioStreamPlayer3D audio position

Applies 0c78a58b64 to `AudioStreamPlayer3D::play`.

(cherry picked from commit 330bd686ab)
This commit is contained in:
hoontee 2020-05-07 02:23:50 -05:00 committed by Rémi Verschelde
parent 12386a2d80
commit 159992f663

View file

@ -701,6 +701,11 @@ float AudioStreamPlayer3D::get_pitch_scale() const {
void AudioStreamPlayer3D::play(float p_from_pos) {
if (!is_playing()) {
// Reset the prev_output_count if the stream is stopped
prev_output_count = 0;
}
if (stream_playback.is_valid()) {
active = true;
setplay = p_from_pos;