Don't update mouse cursor state on child order changed

Partially Revert "Create a virtual mouse move event after moving child nodes"
This reverts parts of commit ce10ca6979.

The problem was that the the mouse-move event interacted in unexpected ways.
This commit is contained in:
Markus Sauermann 2023-06-05 10:04:08 +02:00
parent 543750a1b3
commit 15ee292664

View file

@ -216,14 +216,6 @@ void Node::_notification(int p_notification) {
memdelete(child);
}
} break;
case NOTIFICATION_CHILD_ORDER_CHANGED: {
// The order, in which canvas items are drawn gets rearranged.
// This makes it necessary to update mouse cursor and send according mouse_enter/mouse_exit signals for Control nodes.
if (get_viewport()) {
get_viewport()->update_mouse_cursor_state();
}
} break;
}
}