HTML5: Handle GODOT_VERSION_STATUS env var in @GODOT_VERSION@
Follow-up to #51002.
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1 changed files with 4 additions and 1 deletions
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@ -24,7 +24,10 @@ def get_build_version():
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v = "%d.%d" % (version.major, version.minor)
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v = "%d.%d" % (version.major, version.minor)
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if version.patch > 0:
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if version.patch > 0:
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v += ".%d" % version.patch
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v += ".%d" % version.patch
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v += ".%s.%s" % (version.status, name)
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status = version.status
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if os.getenv("GODOT_VERSION_STATUS") != None:
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status = str(os.getenv("GODOT_VERSION_STATUS"))
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v += ".%s.%s" % (status, name)
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return v
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return v
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