From 1785978872353b6295f65b4987e950c1ef44a456 Mon Sep 17 00:00:00 2001 From: Adam Chyb Date: Thu, 26 Oct 2023 23:47:45 +1100 Subject: [PATCH] Fix TreeItem truncating node names too much when using a custom icon Fixes #83801. --- scene/gui/tree.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 2d3166270ba..a4c239cf534 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2050,7 +2050,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 int text_width = item_width - theme_cache.inner_item_margin_left - theme_cache.inner_item_margin_right; if (p_item->cells[i].icon.is_valid()) { - text_width -= p_item->cells[i].get_icon_size().x + theme_cache.h_separation; + text_width -= _get_cell_icon_size(p_item->cells[i]).x + theme_cache.h_separation; } p_item->cells.write[i].text_buf->set_width(text_width);