Remove RES and REF typedefs in favor of spelled out Ref<>

These typedefs don't save much typing compared to the full `Ref<Resource>`
and `Ref<RefCounted>`, yet they sometimes introduce confusion among
new contributors.
This commit is contained in:
Hugo Locurcio 2022-05-03 01:43:50 +02:00
parent 8762286110
commit 180e5d3028
No known key found for this signature in database
GPG key ID: 39E8F8BE30B0A49C
147 changed files with 607 additions and 611 deletions

View file

@ -58,15 +58,15 @@ ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const
return (ThreadLoadStatus)tls;
}
RES ResourceLoader::load_threaded_get(const String &p_path) {
Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path) {
Error error;
RES res = ::ResourceLoader::load_threaded_get(p_path, &error);
Ref<Resource> res = ::ResourceLoader::load_threaded_get(p_path, &error);
return res;
}
RES ResourceLoader::load(const String &p_path, const String &p_type_hint, CacheMode p_cache_mode) {
Ref<Resource> ResourceLoader::load(const String &p_path, const String &p_type_hint, CacheMode p_cache_mode) {
Error err = OK;
RES ret = ::ResourceLoader::load(p_path, p_type_hint, ResourceFormatLoader::CacheMode(p_cache_mode), &err);
Ref<Resource> ret = ::ResourceLoader::load(p_path, p_type_hint, ResourceFormatLoader::CacheMode(p_cache_mode), &err);
ERR_FAIL_COND_V_MSG(err != OK, ret, "Error loading resource: '" + p_path + "'.");
return ret;
@ -137,12 +137,12 @@ void ResourceLoader::_bind_methods() {
////// ResourceSaver //////
Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
Error ResourceSaver::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
ERR_FAIL_COND_V_MSG(p_resource.is_null(), ERR_INVALID_PARAMETER, "Can't save empty resource to path '" + String(p_path) + "'.");
return ::ResourceSaver::save(p_path, p_resource, p_flags);
}
Vector<String> ResourceSaver::get_recognized_extensions(const RES &p_resource) {
Vector<String> ResourceSaver::get_recognized_extensions(const Ref<Resource> &p_resource) {
ERR_FAIL_COND_V_MSG(p_resource.is_null(), Vector<String>(), "It's not a reference to a valid Resource object.");
List<String> exts;
::ResourceSaver::get_recognized_extensions(p_resource, &exts);
@ -1970,7 +1970,7 @@ Variant ClassDB::instantiate(const StringName &p_class) const {
RefCounted *r = Object::cast_to<RefCounted>(obj);
if (r) {
return REF(r);
return Ref<RefCounted>(r);
} else {
return obj;
}

View file

@ -73,9 +73,9 @@ public:
Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false);
ThreadLoadStatus load_threaded_get_status(const String &p_path, Array r_progress = Array());
RES load_threaded_get(const String &p_path);
Ref<Resource> load_threaded_get(const String &p_path);
RES load(const String &p_path, const String &p_type_hint = "", CacheMode p_cache_mode = CACHE_MODE_REUSE);
Ref<Resource> load(const String &p_path, const String &p_type_hint = "", CacheMode p_cache_mode = CACHE_MODE_REUSE);
Vector<String> get_recognized_extensions_for_type(const String &p_type);
void set_abort_on_missing_resources(bool p_abort);
PackedStringArray get_dependencies(const String &p_path);
@ -107,8 +107,8 @@ public:
static ResourceSaver *get_singleton() { return singleton; }
Error save(const String &p_path, const RES &p_resource, uint32_t p_flags);
Vector<String> get_recognized_extensions(const RES &p_resource);
Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags);
Vector<String> get_recognized_extensions(const Ref<Resource> &p_resource);
ResourceSaver() { singleton = this; }
};

View file

@ -141,7 +141,7 @@ void Crypto::_bind_methods() {
/// Resource loader/saver
RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<Resource> ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
String el = p_path.get_extension().to_lower();
if (el == "crt") {
X509Certificate *cert = X509Certificate::create();
@ -185,7 +185,7 @@ String ResourceFormatLoaderCrypto::get_resource_type(const String &p_path) const
return "";
}
Error ResourceFormatSaverCrypto::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
Error ResourceFormatSaverCrypto::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error err;
Ref<X509Certificate> cert = p_resource;
Ref<CryptoKey> key = p_resource;
@ -201,7 +201,7 @@ Error ResourceFormatSaverCrypto::save(const String &p_path, const RES &p_resourc
return OK;
}
void ResourceFormatSaverCrypto::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
void ResourceFormatSaverCrypto::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
const X509Certificate *cert = Object::cast_to<X509Certificate>(*p_resource);
const CryptoKey *key = Object::cast_to<CryptoKey>(*p_resource);
if (cert) {
@ -215,6 +215,6 @@ void ResourceFormatSaverCrypto::get_recognized_extensions(const RES &p_resource,
}
}
bool ResourceFormatSaverCrypto::recognize(const RES &p_resource) const {
bool ResourceFormatSaverCrypto::recognize(const Ref<Resource> &p_resource) const {
return Object::cast_to<X509Certificate>(*p_resource) || Object::cast_to<CryptoKey>(*p_resource);
}

View file

@ -117,7 +117,7 @@ public:
class ResourceFormatLoaderCrypto : public ResourceFormatLoader {
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
@ -125,9 +125,9 @@ public:
class ResourceFormatSaverCrypto : public ResourceFormatSaver {
public:
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
virtual bool recognize(const RES &p_resource) const;
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
virtual bool recognize(const Ref<Resource> &p_resource) const;
};
#endif // CRYPTO_H

View file

@ -356,7 +356,7 @@ void NativeExtension::initialize_native_extensions() {
gdnative_interface.classdb_unregister_extension_class = _unregister_extension_class;
}
RES NativeExtensionResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<Resource> NativeExtensionResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<ConfigFile> config;
config.instantiate();
@ -367,14 +367,14 @@ RES NativeExtensionResourceLoader::load(const String &p_path, const String &p_or
}
if (err != OK) {
return RES();
return Ref<Resource>();
}
if (!config->has_section_key("configuration", "entry_symbol")) {
if (r_error) {
*r_error = ERR_INVALID_DATA;
}
return RES();
return Ref<Resource>();
}
String entry_symbol = config->get_value("configuration", "entry_symbol");
@ -406,7 +406,7 @@ RES NativeExtensionResourceLoader::load(const String &p_path, const String &p_or
if (r_error) {
*r_error = ERR_FILE_NOT_FOUND;
}
return RES();
return Ref<Resource>();
}
if (!library_path.is_resource_file()) {
@ -423,7 +423,7 @@ RES NativeExtensionResourceLoader::load(const String &p_path, const String &p_or
}
if (err != OK) {
return RES();
return Ref<Resource>();
}
return lib;

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@ -90,7 +90,7 @@ VARIANT_ENUM_CAST(NativeExtension::InitializationLevel)
class NativeExtensionResourceLoader : public ResourceFormatLoader {
public:
virtual RES load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual Ref<Resource> load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;

View file

@ -74,7 +74,7 @@ void (*Input::set_mouse_mode_func)(Input::MouseMode) = nullptr;
Input::MouseMode (*Input::get_mouse_mode_func)() = nullptr;
void (*Input::warp_mouse_func)(const Vector2 &p_position) = nullptr;
Input::CursorShape (*Input::get_current_cursor_shape_func)() = nullptr;
void (*Input::set_custom_mouse_cursor_func)(const RES &, Input::CursorShape, const Vector2 &) = nullptr;
void (*Input::set_custom_mouse_cursor_func)(const Ref<Resource> &, Input::CursorShape, const Vector2 &) = nullptr;
Input *Input::get_singleton() {
return singleton;
@ -850,7 +850,7 @@ Input::CursorShape Input::get_current_cursor_shape() const {
return get_current_cursor_shape_func();
}
void Input::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
void Input::set_custom_mouse_cursor(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (Engine::get_singleton()->is_editor_hint()) {
return;
}

View file

@ -219,7 +219,7 @@ private:
static void (*warp_mouse_func)(const Vector2 &p_position);
static CursorShape (*get_current_cursor_shape_func)();
static void (*set_custom_mouse_cursor_func)(const RES &, CursorShape, const Vector2 &);
static void (*set_custom_mouse_cursor_func)(const Ref<Resource> &, CursorShape, const Vector2 &);
EventDispatchFunc event_dispatch_function = nullptr;
@ -305,7 +305,7 @@ public:
CursorShape get_default_cursor_shape() const;
void set_default_cursor_shape(CursorShape p_shape);
CursorShape get_current_cursor_shape() const;
void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
void set_custom_mouse_cursor(const Ref<Resource> &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
void parse_mapping(String p_mapping);
void joy_button(int p_device, JoyButton p_button, bool p_pressed);

View file

@ -111,13 +111,13 @@ void ImageLoader::cleanup() {
/////////////////
RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<Resource> ResourceFormatLoaderImage::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
if (f.is_null()) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
}
return RES();
return Ref<Resource>();
}
uint8_t header[4] = { 0, 0, 0, 0 };
@ -128,7 +128,7 @@ RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_origin
if (r_error) {
*r_error = ERR_FILE_UNRECOGNIZED;
}
ERR_FAIL_V(RES());
ERR_FAIL_V(Ref<Resource>());
}
String extension = f->get_pascal_string();
@ -146,7 +146,7 @@ RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_origin
if (r_error) {
*r_error = ERR_FILE_UNRECOGNIZED;
}
ERR_FAIL_V(RES());
ERR_FAIL_V(Ref<Resource>());
}
Ref<Image> image;
@ -158,7 +158,7 @@ RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_origin
if (r_error) {
*r_error = err;
}
return RES();
return Ref<Resource>();
}
if (r_error) {

View file

@ -72,7 +72,7 @@ public:
class ResourceFormatLoaderImage : public ResourceFormatLoader {
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;

View file

@ -601,7 +601,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
if (Object::cast_to<RefCounted>(obj)) {
REF ref = REF(Object::cast_to<RefCounted>(obj));
Ref<RefCounted> ref = Ref<RefCounted>(Object::cast_to<RefCounted>(obj));
r_variant = ref;
} else {
r_variant = obj;

View file

@ -208,13 +208,13 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res
}
Variant p = get(E.name);
if (p.get_type() == Variant::OBJECT) {
RES sr = p;
Ref<Resource> sr = p;
if (sr.is_valid()) {
if (sr->is_local_to_scene()) {
if (remap_cache.has(sr)) {
p = remap_cache[sr];
} else {
RES dupe = sr->duplicate_for_local_scene(p_for_scene, remap_cache);
Ref<Resource> dupe = sr->duplicate_for_local_scene(p_for_scene, remap_cache);
p = dupe;
remap_cache[sr] = dupe;
}
@ -240,7 +240,7 @@ void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, R
}
Variant p = get(E.name);
if (p.get_type() == Variant::OBJECT) {
RES sr = p;
Ref<Resource> sr = p;
if (sr.is_valid()) {
if (sr->is_local_to_scene()) {
if (!remap_cache.has(sr)) {
@ -269,7 +269,7 @@ Ref<Resource> Resource::duplicate(bool p_subresources) const {
if ((p.get_type() == Variant::DICTIONARY || p.get_type() == Variant::ARRAY)) {
r->set(E.name, p.duplicate(p_subresources));
} else if (p.get_type() == Variant::OBJECT && (p_subresources || (E.usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE))) {
RES sr = p;
Ref<Resource> sr = p;
if (sr.is_valid()) {
r->set(E.name, sr->duplicate(p_subresources));
}
@ -321,7 +321,7 @@ void Resource::notify_change_to_owners() {
Object *obj = ObjectDB::get_instance(E->get());
ERR_CONTINUE_MSG(!obj, "Object was deleted, while still owning a resource."); //wtf
//TODO store string
obj->call("resource_changed", RES(this));
obj->call("resource_changed", Ref<Resource>(this));
}
}
@ -335,7 +335,7 @@ uint32_t Resource::hash_edited_version() const {
for (const PropertyInfo &E : plist) {
if (E.usage & PROPERTY_USAGE_STORAGE && E.type == Variant::OBJECT && E.hint == PROPERTY_HINT_RESOURCE_TYPE) {
RES res = get(E.name);
Ref<Resource> res = get(E.name);
if (res.is_valid()) {
hash = hash_djb2_one_32(res->hash_edited_version(), hash);
}

View file

@ -150,8 +150,6 @@ public:
~Resource();
};
typedef Ref<Resource> RES;
class ResourceCache {
friend class Resource;
friend class ResourceLoader; //need the lock

View file

@ -388,7 +388,7 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
path = remaps[path];
}
RES res = ResourceLoader::load(path, exttype);
Ref<Resource> res = ResourceLoader::load(path, exttype);
if (res.is_null()) {
WARN_PRINT(String("Couldn't load resource: " + path).utf8().get_data());
@ -696,7 +696,7 @@ Error ResourceLoaderBinary::load() {
}
if (cache_mode == ResourceFormatLoader::CACHE_MODE_REUSE && ResourceCache::has(path)) {
RES cached = ResourceCache::get(path);
Ref<Resource> cached = ResourceCache::get(path);
if (cached.is_valid()) {
//already loaded, don't do anything
stage++;
@ -717,7 +717,7 @@ Error ResourceLoaderBinary::load() {
String t = get_unicode_string();
RES res;
Ref<Resource> res;
if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && ResourceCache::has(path)) {
//use the existing one
@ -745,7 +745,7 @@ Error ResourceLoaderBinary::load() {
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource type in resource field not a resource, type is: " + obj_class + ".");
}
res = RES(r);
res = Ref<Resource>(r);
if (!path.is_empty() && cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
r->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE); //if got here because the resource with same path has different type, replace it
}
@ -1026,7 +1026,7 @@ String ResourceLoaderBinary::recognize(Ref<FileAccess> p_f) {
return type;
}
RES ResourceFormatLoaderBinary::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<Resource> ResourceFormatLoaderBinary::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_FILE_CANT_OPEN;
}
@ -1034,7 +1034,7 @@ RES ResourceFormatLoaderBinary::load(const String &p_path, const String &p_origi
Error err;
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot open file '" + p_path + "'.");
ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Cannot open file '" + p_path + "'.");
ResourceLoaderBinary loader;
loader.cache_mode = p_cache_mode;
@ -1052,7 +1052,7 @@ RES ResourceFormatLoaderBinary::load(const String &p_path, const String &p_origi
}
if (err) {
return RES();
return Ref<Resource>();
}
return loader.resource;
}
@ -1178,7 +1178,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
err = loader.load();
ERR_FAIL_COND_V(err != ERR_FILE_EOF, ERR_FILE_CORRUPT);
RES res = loader.get_resource();
Ref<Resource> res = loader.get_resource();
ERR_FAIL_COND_V(!res.is_valid(), ERR_FILE_CORRUPT);
return ResourceFormatSaverBinary::singleton->save(p_path, res);
@ -1353,7 +1353,7 @@ void ResourceFormatSaverBinaryInstance::_pad_buffer(Ref<FileAccess> f, int p_byt
}
}
void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const Variant &p_property, Map<RES, int> &resource_map, Map<RES, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint) {
void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const Variant &p_property, Map<Ref<Resource>, int> &resource_map, Map<Ref<Resource>, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint) {
switch (p_property.get_type()) {
case Variant::NIL: {
f->store_32(VARIANT_NIL);
@ -1562,7 +1562,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const V
} break;
case Variant::OBJECT: {
f->store_32(VARIANT_OBJECT);
RES res = p_property;
Ref<Resource> res = p_property;
if (res.is_null()) {
f->store_32(OBJECT_EMPTY);
return; // don't save it
@ -1728,7 +1728,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const V
void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant, bool p_main) {
switch (p_variant.get_type()) {
case Variant::OBJECT: {
RES res = p_variant;
Ref<Resource> res = p_variant;
if (res.is_null() || external_resources.has(res)) {
return;
@ -1756,7 +1756,7 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant
if (E.usage & PROPERTY_USAGE_STORAGE) {
Variant value = res->get(E.name);
if (E.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
RES sres = value;
Ref<Resource> sres = value;
if (sres.is_valid()) {
NonPersistentKey npk;
npk.base = res;
@ -1833,7 +1833,7 @@ int ResourceFormatSaverBinaryInstance::get_string_index(const String &p_string)
return strings.size() - 1;
}
Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error err;
Ref<FileAccess> f;
if (p_flags & ResourceSaver::FLAG_COMPRESS) {
@ -1903,7 +1903,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
List<ResourceData> resources;
{
for (const RES &E : saved_resources) {
for (const Ref<Resource> &E : saved_resources) {
ResourceData &rd = resources.push_back(ResourceData())->get();
rd.type = E->get_class();
@ -1950,10 +1950,10 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
// save external resource table
f->store_32(external_resources.size()); //amount of external resources
Vector<RES> save_order;
Vector<Ref<Resource>> save_order;
save_order.resize(external_resources.size());
for (const KeyValue<RES, int> &E : external_resources) {
for (const KeyValue<Ref<Resource>, int> &E : external_resources) {
save_order.write[E.value] = E.key;
}
@ -1970,7 +1970,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
Vector<uint64_t> ofs_pos;
Set<String> used_unique_ids;
for (RES &r : saved_resources) {
for (Ref<Resource> &r : saved_resources) {
if (r->is_built_in()) {
if (!r->get_scene_unique_id().is_empty()) {
if (used_unique_ids.has(r->get_scene_unique_id())) {
@ -1982,9 +1982,9 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
}
}
Map<RES, int> resource_map;
Map<Ref<Resource>, int> resource_map;
int res_index = 0;
for (RES &r : saved_resources) {
for (Ref<Resource> &r : saved_resources) {
if (r->is_built_in()) {
if (r->get_scene_unique_id().is_empty()) {
String new_id;
@ -2045,17 +2045,17 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
return OK;
}
Error ResourceFormatSaverBinary::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
Error ResourceFormatSaverBinary::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
String local_path = ProjectSettings::get_singleton()->localize_path(p_path);
ResourceFormatSaverBinaryInstance saver;
return saver.save(local_path, p_resource, p_flags);
}
bool ResourceFormatSaverBinary::recognize(const RES &p_resource) const {
bool ResourceFormatSaverBinary::recognize(const Ref<Resource> &p_resource) const {
return true; //all recognized
}
void ResourceFormatSaverBinary::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
void ResourceFormatSaverBinary::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
String base = p_resource->get_base_extension().to_lower();
p_extensions->push_back(base);
if (base != "res") {

View file

@ -50,7 +50,7 @@ class ResourceLoaderBinary {
ResourceUID::ID uid = ResourceUID::INVALID_ID;
Vector<char> str_buf;
List<RES> resource_cache;
List<Ref<Resource>> resource_cache;
Vector<StringName> string_map;
@ -60,7 +60,7 @@ class ResourceLoaderBinary {
String path;
String type;
ResourceUID::ID uid = ResourceUID::INVALID_ID;
RES cache;
Ref<Resource> cache;
};
bool using_named_scene_ids = false;
@ -75,7 +75,7 @@ class ResourceLoaderBinary {
};
Vector<IntResource> internal_resources;
Map<String, RES> internal_index_cache;
Map<String, Ref<Resource>> internal_index_cache;
String get_unicode_string();
void _advance_padding(uint32_t p_len);
@ -89,7 +89,7 @@ class ResourceLoaderBinary {
Error parse_variant(Variant &r_v);
Map<String, RES> dependency_cache;
Map<String, Ref<Resource>> dependency_cache;
public:
void set_local_path(const String &p_local_path);
@ -107,7 +107,7 @@ public:
class ResourceFormatLoaderBinary : public ResourceFormatLoader {
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
@ -127,20 +127,20 @@ class ResourceFormatSaverBinaryInstance {
bool big_endian;
bool takeover_paths;
String magic;
Set<RES> resource_set;
Set<Ref<Resource>> resource_set;
struct NonPersistentKey { //for resource properties generated on the fly
RES base;
Ref<Resource> base;
StringName property;
bool operator<(const NonPersistentKey &p_key) const { return base == p_key.base ? property < p_key.property : base < p_key.base; }
};
Map<NonPersistentKey, RES> non_persistent_map;
Map<NonPersistentKey, Ref<Resource>> non_persistent_map;
Map<StringName, int> string_map;
Vector<StringName> strings;
Map<RES, int> external_resources;
List<RES> saved_resources;
Map<Ref<Resource>, int> external_resources;
List<Ref<Resource>> saved_resources;
struct Property {
int name_idx;
@ -167,16 +167,16 @@ public:
// Amount of reserved 32-bit fields in resource header
RESERVED_FIELDS = 11
};
Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
static void write_variant(Ref<FileAccess> f, const Variant &p_property, Map<RES, int> &resource_map, Map<RES, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint = PropertyInfo());
Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
static void write_variant(Ref<FileAccess> f, const Variant &p_property, Map<Ref<Resource>, int> &resource_map, Map<Ref<Resource>, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint = PropertyInfo());
};
class ResourceFormatSaverBinary : public ResourceFormatSaver {
public:
static ResourceFormatSaverBinary *singleton;
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
virtual bool recognize(const RES &p_resource) const;
virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual bool recognize(const Ref<Resource> &p_resource) const;
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
ResourceFormatSaverBinary();
};

View file

@ -114,7 +114,7 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy
return OK;
}
RES ResourceFormatImporter::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<Resource> ResourceFormatImporter::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
PathAndType pat;
Error err = _get_path_and_type(p_path, pat);
@ -123,10 +123,10 @@ RES ResourceFormatImporter::load(const String &p_path, const String &p_original_
*r_error = err;
}
return RES();
return Ref<Resource>();
}
RES res = ResourceLoader::_load(pat.path, p_path, pat.type, p_cache_mode, r_error, p_use_sub_threads, r_progress);
Ref<Resource> res = ResourceLoader::_load(pat.path, p_path, pat.type, p_cache_mode, r_error, p_use_sub_threads, r_progress);
#ifdef TOOLS_ENABLED
if (res.is_valid()) {

View file

@ -58,7 +58,7 @@ class ResourceFormatImporter : public ResourceFormatLoader {
public:
static ResourceFormatImporter *get_singleton() { return singleton; }
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const;

View file

@ -125,14 +125,14 @@ void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions)
}
}
RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<Resource> ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Variant res;
if (GDVIRTUAL_CALL(_load, p_path, p_original_path, p_use_sub_threads, p_cache_mode, res)) {
if (res.get_type() == Variant::INT) { // Error code, abort.
if (r_error) {
*r_error = (Error)res.operator int64_t();
}
return RES();
return Ref<Resource>();
} else { // Success, pass on result.
if (r_error) {
*r_error = OK;
@ -141,7 +141,7 @@ RES ResourceFormatLoader::load(const String &p_path, const String &p_original_pa
}
}
ERR_FAIL_V_MSG(RES(), "Failed to load resource '" + p_path + "'. ResourceFormatLoader::load was not implemented for this resource type.");
ERR_FAIL_V_MSG(Ref<Resource>(), "Failed to load resource '" + p_path + "'. ResourceFormatLoader::load was not implemented for this resource type.");
}
void ResourceFormatLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
@ -185,7 +185,7 @@ void ResourceFormatLoader::_bind_methods() {
///////////////////////////////////
RES ResourceLoader::_load(const String &p_path, const String &p_original_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error, bool p_use_sub_threads, float *r_progress) {
Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_original_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error, bool p_use_sub_threads, float *r_progress) {
bool found = false;
// Try all loaders and pick the first match for the type hint
@ -194,7 +194,7 @@ RES ResourceLoader::_load(const String &p_path, const String &p_original_path, c
continue;
}
found = true;
RES res = loader[i]->load(p_path, !p_original_path.is_empty() ? p_original_path : p_path, r_error, p_use_sub_threads, r_progress, p_cache_mode);
Ref<Resource> res = loader[i]->load(p_path, !p_original_path.is_empty() ? p_original_path : p_path, r_error, p_use_sub_threads, r_progress, p_cache_mode);
if (res.is_null()) {
continue;
}
@ -202,15 +202,15 @@ RES ResourceLoader::_load(const String &p_path, const String &p_original_path, c
return res;
}
ERR_FAIL_COND_V_MSG(found, RES(),
ERR_FAIL_COND_V_MSG(found, Ref<Resource>(),
vformat("Failed loading resource: %s. Make sure resources have been imported by opening the project in the editor at least once.", p_path));
#ifdef TOOLS_ENABLED
Ref<FileAccess> file_check = FileAccess::create(FileAccess::ACCESS_RESOURCES);
ERR_FAIL_COND_V_MSG(!file_check->file_exists(p_path), RES(), "Resource file not found: " + p_path + ".");
ERR_FAIL_COND_V_MSG(!file_check->file_exists(p_path), Ref<Resource>(), "Resource file not found: " + p_path + ".");
#endif
ERR_FAIL_V_MSG(RES(), "No loader found for resource: " + p_path + ".");
ERR_FAIL_V_MSG(Ref<Resource>(), "No loader found for resource: " + p_path + ".");
}
void ResourceLoader::_thread_load_function(void *p_userdata) {
@ -342,7 +342,7 @@ Error ResourceLoader::load_threaded_request(const String &p_path, const String &
Resource **rptr = ResourceCache::resources.getptr(local_path);
if (rptr) {
RES res(*rptr);
Ref<Resource> res(*rptr);
//it is possible this resource was just freed in a thread. If so, this referencing will not work and resource is considered not cached
if (res.is_valid()) {
//referencing is fine
@ -427,7 +427,7 @@ ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const
return status;
}
RES ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
String local_path = _validate_local_path(p_path);
thread_load_mutex->lock();
@ -436,7 +436,7 @@ RES ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
if (r_error) {
*r_error = ERR_INVALID_PARAMETER;
}
return RES();
return Ref<Resource>();
}
ThreadLoadTask &load_task = thread_load_tasks[local_path];
@ -480,11 +480,11 @@ RES ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
if (r_error) {
*r_error = ERR_INVALID_PARAMETER;
}
return RES();
return Ref<Resource>();
}
}
RES resource = load_task.resource;
Ref<Resource> resource = load_task.resource;
if (r_error) {
*r_error = load_task.error;
}
@ -504,7 +504,7 @@ RES ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
return resource;
}
RES ResourceLoader::load(const String &p_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error) {
Ref<Resource> ResourceLoader::load(const String &p_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
}
@ -522,7 +522,7 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, Resour
*r_error = err;
}
thread_load_mutex->unlock();
return RES();
return Ref<Resource>();
}
thread_load_mutex->unlock();
@ -535,7 +535,7 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, Resour
Resource **rptr = ResourceCache::resources.getptr(local_path);
if (rptr) {
RES res(*rptr);
Ref<Resource> res(*rptr);
//it is possible this resource was just freed in a thread. If so, this referencing will not work and resource is considered not cached
if (res.is_valid()) {
@ -575,16 +575,16 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, Resour
String path = _path_remap(local_path, &xl_remapped);
if (path.is_empty()) {
ERR_FAIL_V_MSG(RES(), "Remapping '" + local_path + "' failed.");
ERR_FAIL_V_MSG(Ref<Resource>(), "Remapping '" + local_path + "' failed.");
}
print_verbose("Loading resource: " + path);
float p;
RES res = _load(path, local_path, p_type_hint, p_cache_mode, r_error, false, &p);
Ref<Resource> res = _load(path, local_path, p_type_hint, p_cache_mode, r_error, false, &p);
if (res.is_null()) {
print_verbose("Failed loading resource: " + path);
return RES();
return Ref<Resource>();
}
if (xl_remapped) {

View file

@ -61,7 +61,7 @@ protected:
GDVIRTUAL4RC(Variant, _load, String, String, bool, int)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual bool exists(const String &p_path) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
@ -85,7 +85,7 @@ typedef void (*ResourceLoadErrorNotify)(void *p_ud, const String &p_text);
typedef void (*DependencyErrorNotify)(void *p_ud, const String &p_loading, const String &p_which, const String &p_type);
typedef Error (*ResourceLoaderImport)(const String &p_path);
typedef void (*ResourceLoadedCallback)(RES p_resource, const String &p_path);
typedef void (*ResourceLoadedCallback)(Ref<Resource> p_resource, const String &p_path);
class ResourceLoader {
enum {
@ -121,7 +121,7 @@ private:
friend class ResourceFormatImporter;
friend class ResourceInteractiveLoader;
// Internal load function.
static RES _load(const String &p_path, const String &p_original_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error, bool p_use_sub_threads, float *r_progress);
static Ref<Resource> _load(const String &p_path, const String &p_original_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error, bool p_use_sub_threads, float *r_progress);
static ResourceLoadedCallback _loaded_callback;
@ -138,7 +138,7 @@ private:
ThreadLoadStatus status = THREAD_LOAD_IN_PROGRESS;
ResourceFormatLoader::CacheMode cache_mode = ResourceFormatLoader::CACHE_MODE_REUSE;
Error error = OK;
RES resource;
Ref<Resource> resource;
bool xl_remapped = false;
bool use_sub_threads = false;
bool start_next = true;
@ -161,9 +161,9 @@ private:
public:
static Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false, ResourceFormatLoader::CacheMode p_cache_mode = ResourceFormatLoader::CACHE_MODE_REUSE, const String &p_source_resource = String());
static ThreadLoadStatus load_threaded_get_status(const String &p_path, float *r_progress = nullptr);
static RES load_threaded_get(const String &p_path, Error *r_error = nullptr);
static Ref<Resource> load_threaded_get(const String &p_path, Error *r_error = nullptr);
static RES load(const String &p_path, const String &p_type_hint = "", ResourceFormatLoader::CacheMode p_cache_mode = ResourceFormatLoader::CACHE_MODE_REUSE, Error *r_error = nullptr);
static Ref<Resource> load(const String &p_path, const String &p_type_hint = "", ResourceFormatLoader::CacheMode p_cache_mode = ResourceFormatLoader::CACHE_MODE_REUSE, Error *r_error = nullptr);
static bool exists(const String &p_path, const String &p_type_hint = "");
static void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions);

View file

@ -41,7 +41,7 @@ bool ResourceSaver::timestamp_on_save = false;
ResourceSavedCallback ResourceSaver::save_callback = nullptr;
ResourceSaverGetResourceIDForPath ResourceSaver::save_get_id_for_path = nullptr;
Error ResourceFormatSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
Error ResourceFormatSaver::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
int64_t res;
if (GDVIRTUAL_CALL(_save, p_path, p_resource, p_flags, res)) {
return (Error)res;
@ -50,7 +50,7 @@ Error ResourceFormatSaver::save(const String &p_path, const RES &p_resource, uin
return ERR_METHOD_NOT_FOUND;
}
bool ResourceFormatSaver::recognize(const RES &p_resource) const {
bool ResourceFormatSaver::recognize(const Ref<Resource> &p_resource) const {
bool success;
if (GDVIRTUAL_CALL(_recognize, p_resource, success)) {
return success;
@ -59,7 +59,7 @@ bool ResourceFormatSaver::recognize(const RES &p_resource) const {
return false;
}
void ResourceFormatSaver::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
void ResourceFormatSaver::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
PackedStringArray exts;
if (GDVIRTUAL_CALL(_get_recognized_extensions, p_resource, exts)) {
const String *r = exts.ptr();
@ -75,7 +75,7 @@ void ResourceFormatSaver::_bind_methods() {
GDVIRTUAL_BIND(_get_recognized_extensions, "resource");
}
Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
Error ResourceSaver::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
String extension = p_path.get_extension();
Error err = ERR_FILE_UNRECOGNIZED;
@ -102,7 +102,7 @@ Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t
String local_path = ProjectSettings::get_singleton()->localize_path(p_path);
RES rwcopy = p_resource;
Ref<Resource> rwcopy = p_resource;
if (p_flags & FLAG_CHANGE_PATH) {
rwcopy->set_path(local_path);
}
@ -139,7 +139,7 @@ void ResourceSaver::set_save_callback(ResourceSavedCallback p_callback) {
save_callback = p_callback;
}
void ResourceSaver::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) {
void ResourceSaver::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) {
for (int i = 0; i < saver_count; i++) {
saver[i]->get_recognized_extensions(p_resource, p_extensions);
}

View file

@ -41,14 +41,14 @@ class ResourceFormatSaver : public RefCounted {
protected:
static void _bind_methods();
GDVIRTUAL3R(int64_t, _save, String, RES, uint32_t)
GDVIRTUAL1RC(bool, _recognize, RES)
GDVIRTUAL1RC(Vector<String>, _get_recognized_extensions, RES)
GDVIRTUAL3R(int64_t, _save, String, Ref<Resource>, uint32_t)
GDVIRTUAL1RC(bool, _recognize, Ref<Resource>)
GDVIRTUAL1RC(Vector<String>, _get_recognized_extensions, Ref<Resource>)
public:
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
virtual bool recognize(const RES &p_resource) const;
virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual bool recognize(const Ref<Resource> &p_resource) const;
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
virtual ~ResourceFormatSaver() {}
};
@ -81,8 +81,8 @@ public:
FLAG_REPLACE_SUBRESOURCE_PATHS = 64,
};
static Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = (uint32_t)FLAG_NONE);
static void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions);
static Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = (uint32_t)FLAG_NONE);
static void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions);
static void add_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver, bool p_at_front = false);
static void remove_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver);

View file

@ -34,7 +34,7 @@
#include "core/string/translation.h"
#include "core/string/translation_po.h"
RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
Ref<Resource> TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
if (r_error) {
*r_error = ERR_FILE_CORRUPT;
}
@ -49,7 +49,7 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
uint16_t version_maj = f->get_16();
uint16_t version_min = f->get_16();
ERR_FAIL_COND_V_MSG(version_maj > 1, RES(), vformat("Unsupported MO file %s, version %d.%d.", path, version_maj, version_min));
ERR_FAIL_COND_V_MSG(version_maj > 1, Ref<Resource>(), vformat("Unsupported MO file %s, version %d.%d.", path, version_maj, version_min));
uint32_t num_strings = f->get_32();
uint32_t id_table_offset = f->get_32();
@ -170,14 +170,14 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
// If we reached last line and it's not a content line, break, otherwise let processing that last loop
if (is_eof && l.is_empty()) {
if (status == STATUS_READING_ID || status == STATUS_READING_CONTEXT || (status == STATUS_READING_PLURAL && plural_index != plural_forms - 1)) {
ERR_FAIL_V_MSG(RES(), "Unexpected EOF while reading PO file at: " + path + ":" + itos(line));
ERR_FAIL_V_MSG(Ref<Resource>(), "Unexpected EOF while reading PO file at: " + path + ":" + itos(line));
} else {
break;
}
}
if (l.begins_with("msgctxt")) {
ERR_FAIL_COND_V_MSG(status != STATUS_READING_STRING && status != STATUS_READING_PLURAL, RES(), "Unexpected 'msgctxt', was expecting 'msgid_plural' or 'msgstr' before 'msgctxt' while parsing: " + path + ":" + itos(line));
ERR_FAIL_COND_V_MSG(status != STATUS_READING_STRING && status != STATUS_READING_PLURAL, Ref<Resource>(), "Unexpected 'msgctxt', was expecting 'msgid_plural' or 'msgstr' before 'msgctxt' while parsing: " + path + ":" + itos(line));
// In PO file, "msgctxt" appears before "msgid". If we encounter a "msgctxt", we add what we have read
// and set "entered_context" to true to prevent adding twice.
@ -185,7 +185,7 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
if (status == STATUS_READING_STRING) {
translation->add_message(msg_id, msg_str, msg_context);
} else if (status == STATUS_READING_PLURAL) {
ERR_FAIL_COND_V_MSG(plural_index != plural_forms - 1, RES(), "Number of 'msgstr[]' doesn't match with number of plural forms: " + path + ":" + itos(line));
ERR_FAIL_COND_V_MSG(plural_index != plural_forms - 1, Ref<Resource>(), "Number of 'msgstr[]' doesn't match with number of plural forms: " + path + ":" + itos(line));
translation->add_plural_message(msg_id, msgs_plural, msg_context);
}
}
@ -197,9 +197,9 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
if (l.begins_with("msgid_plural")) {
if (plural_forms == 0) {
ERR_FAIL_V_MSG(RES(), "PO file uses 'msgid_plural' but 'Plural-Forms' is invalid or missing in header: " + path + ":" + itos(line));
ERR_FAIL_V_MSG(Ref<Resource>(), "PO file uses 'msgid_plural' but 'Plural-Forms' is invalid or missing in header: " + path + ":" + itos(line));
} else if (status != STATUS_READING_ID) {
ERR_FAIL_V_MSG(RES(), "Unexpected 'msgid_plural', was expecting 'msgid' before 'msgid_plural' while parsing: " + path + ":" + itos(line));
ERR_FAIL_V_MSG(Ref<Resource>(), "Unexpected 'msgid_plural', was expecting 'msgid' before 'msgid_plural' while parsing: " + path + ":" + itos(line));
}
// We don't record the message in "msgid_plural" itself as tr_n(), TTRN(), RTRN() interfaces provide the plural string already.
// We just have to reset variables related to plurals for "msgstr[]" later on.
@ -209,14 +209,14 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
msgs_plural.resize(plural_forms);
status = STATUS_READING_PLURAL;
} else if (l.begins_with("msgid")) {
ERR_FAIL_COND_V_MSG(status == STATUS_READING_ID, RES(), "Unexpected 'msgid', was expecting 'msgstr' while parsing: " + path + ":" + itos(line));
ERR_FAIL_COND_V_MSG(status == STATUS_READING_ID, Ref<Resource>(), "Unexpected 'msgid', was expecting 'msgstr' while parsing: " + path + ":" + itos(line));
if (!msg_id.is_empty()) {
if (!skip_this && !entered_context) {
if (status == STATUS_READING_STRING) {
translation->add_message(msg_id, msg_str, msg_context);
} else if (status == STATUS_READING_PLURAL) {
ERR_FAIL_COND_V_MSG(plural_index != plural_forms - 1, RES(), "Number of 'msgstr[]' doesn't match with number of plural forms: " + path + ":" + itos(line));
ERR_FAIL_COND_V_MSG(plural_index != plural_forms - 1, Ref<Resource>(), "Number of 'msgstr[]' doesn't match with number of plural forms: " + path + ":" + itos(line));
translation->add_plural_message(msg_id, msgs_plural, msg_context);
}
}
@ -245,11 +245,11 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
}
if (l.begins_with("msgstr[")) {
ERR_FAIL_COND_V_MSG(status != STATUS_READING_PLURAL, RES(), "Unexpected 'msgstr[]', was expecting 'msgid_plural' before 'msgstr[]' while parsing: " + path + ":" + itos(line));
ERR_FAIL_COND_V_MSG(status != STATUS_READING_PLURAL, Ref<Resource>(), "Unexpected 'msgstr[]', was expecting 'msgid_plural' before 'msgstr[]' while parsing: " + path + ":" + itos(line));
plural_index++; // Increment to add to the next slot in vector msgs_plural.
l = l.substr(9, l.length()).strip_edges();
} else if (l.begins_with("msgstr")) {
ERR_FAIL_COND_V_MSG(status != STATUS_READING_ID, RES(), "Unexpected 'msgstr', was expecting 'msgid' before 'msgstr' while parsing: " + path + ":" + itos(line));
ERR_FAIL_COND_V_MSG(status != STATUS_READING_ID, Ref<Resource>(), "Unexpected 'msgstr', was expecting 'msgid' before 'msgstr' while parsing: " + path + ":" + itos(line));
l = l.substr(6, l.length()).strip_edges();
status = STATUS_READING_STRING;
}
@ -262,7 +262,7 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
continue; // Nothing to read or comment.
}
ERR_FAIL_COND_V_MSG(!l.begins_with("\"") || status == STATUS_NONE, RES(), "Invalid line '" + l + "' while parsing: " + path + ":" + itos(line));
ERR_FAIL_COND_V_MSG(!l.begins_with("\"") || status == STATUS_NONE, Ref<Resource>(), "Invalid line '" + l + "' while parsing: " + path + ":" + itos(line));
l = l.substr(1, l.length());
// Find final quote, ignoring escaped ones (\").
@ -284,7 +284,7 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
escape_next = false;
}
ERR_FAIL_COND_V_MSG(end_pos == -1, RES(), "Expected '\"' at end of message while parsing: " + path + ":" + itos(line));
ERR_FAIL_COND_V_MSG(end_pos == -1, Ref<Resource>(), "Expected '\"' at end of message while parsing: " + path + ":" + itos(line));
l = l.substr(0, end_pos);
l = l.c_unescape();
@ -296,7 +296,7 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
} else if (status == STATUS_READING_CONTEXT) {
msg_context += l;
} else if (status == STATUS_READING_PLURAL && plural_index >= 0) {
ERR_FAIL_COND_V_MSG(plural_index >= plural_forms, RES(), "Unexpected plural form while parsing: " + path + ":" + itos(line));
ERR_FAIL_COND_V_MSG(plural_index >= plural_forms, Ref<Resource>(), "Unexpected plural form while parsing: " + path + ":" + itos(line));
msgs_plural.write[plural_index] = msgs_plural[plural_index] + l;
}
@ -314,13 +314,13 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
}
} else if (status == STATUS_READING_PLURAL) {
if (!skip_this && !msg_id.is_empty()) {
ERR_FAIL_COND_V_MSG(plural_index != plural_forms - 1, RES(), "Number of 'msgstr[]' doesn't match with number of plural forms: " + path + ":" + itos(line));
ERR_FAIL_COND_V_MSG(plural_index != plural_forms - 1, Ref<Resource>(), "Number of 'msgstr[]' doesn't match with number of plural forms: " + path + ":" + itos(line));
translation->add_plural_message(msg_id, msgs_plural, msg_context);
}
}
}
ERR_FAIL_COND_V_MSG(config.is_empty(), RES(), "No config found in file: " + path + ".");
ERR_FAIL_COND_V_MSG(config.is_empty(), Ref<Resource>(), "No config found in file: " + path + ".");
Vector<String> configs = config.split("\n");
for (int i = 0; i < configs.size(); i++) {
@ -344,13 +344,13 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
return translation;
}
RES TranslationLoaderPO::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<Resource> TranslationLoaderPO::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
}
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_V_MSG(f.is_null(), RES(), "Cannot open file '" + p_path + "'.");
ERR_FAIL_COND_V_MSG(f.is_null(), Ref<Resource>(), "Cannot open file '" + p_path + "'.");
return load_translation(f, r_error);
}

View file

@ -37,8 +37,8 @@
class TranslationLoaderPO : public ResourceFormatLoader {
public:
static RES load_translation(Ref<FileAccess> f, Error *r_error = nullptr);
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
static Ref<Resource> load_translation(Ref<FileAccess> f, Error *r_error = nullptr);
virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;

View file

@ -1476,7 +1476,7 @@ String Object::tr_n(const StringName &p_message, const StringName &p_message_plu
void Object::_clear_internal_resource_paths(const Variant &p_var) {
switch (p_var.get_type()) {
case Variant::OBJECT: {
RES r = p_var;
Ref<Resource> r = p_var;
if (!r.is_valid()) {
return;
}

View file

@ -108,7 +108,7 @@ Variant WeakRef::get_ref() const {
}
RefCounted *r = cast_to<RefCounted>(obj);
if (r) {
return REF(r);
return Ref<RefCounted>(r);
}
return obj;
@ -118,7 +118,7 @@ void WeakRef::set_obj(Object *p_object) {
ref = p_object ? p_object->get_instance_id() : ObjectID();
}
void WeakRef::set_ref(const REF &p_ref) {
void WeakRef::set_ref(const Ref<RefCounted> &p_ref) {
ref = p_ref.is_valid() ? p_ref->get_instance_id() : ObjectID();
}

View file

@ -234,8 +234,6 @@ public:
}
};
typedef Ref<RefCounted> REF;
class WeakRef : public RefCounted {
GDCLASS(WeakRef, RefCounted);
@ -247,7 +245,7 @@ protected:
public:
Variant get_ref() const;
void set_obj(Object *p_object);
void set_ref(const REF &p_ref);
void set_ref(const Ref<RefCounted> &p_ref);
WeakRef() {}
};

View file

@ -323,7 +323,7 @@ public:
String display;
String insert_text;
Color font_color;
RES icon;
Ref<Resource> icon;
Variant default_value;
Vector<Pair<int, int>> matches;
int location = LOCATION_OTHER;

View file

@ -806,7 +806,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return ERR_PARSE_ERROR;
}
REF ref = REF(Object::cast_to<RefCounted>(obj));
Ref<RefCounted> ref = Ref<RefCounted>(Object::cast_to<RefCounted>(obj));
get_token(p_stream, token, line, r_err_str);
if (token.type != TK_COMMA) {
@ -887,7 +887,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
if (p_res_parser && id == "Resource" && p_res_parser->func) {
RES res;
Ref<Resource> res;
Error err = p_res_parser->func(p_res_parser->userdata, p_stream, res, line, r_err_str);
if (err) {
return err;
@ -895,7 +895,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = res;
} else if (p_res_parser && id == "ExtResource" && p_res_parser->ext_func) {
RES res;
Ref<Resource> res;
Error err = p_res_parser->ext_func(p_res_parser->userdata, p_stream, res, line, r_err_str);
if (err) {
return err;
@ -903,7 +903,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = res;
} else if (p_res_parser && id == "SubResource" && p_res_parser->sub_func) {
RES res;
Ref<Resource> res;
Error err = p_res_parser->sub_func(p_res_parser->userdata, p_stream, res, line, r_err_str);
if (err) {
return err;
@ -914,7 +914,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
get_token(p_stream, token, line, r_err_str);
if (token.type == TK_STRING) {
String path = token.value;
RES res = ResourceLoader::load(path);
Ref<Resource> res = ResourceLoader::load(path);
if (res.is_null()) {
r_err_str = "Can't load resource at path: '" + path + "'.";
return ERR_PARSE_ERROR;
@ -1624,7 +1624,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
break; // don't save it
}
RES res = p_variant;
Ref<Resource> res = p_variant;
if (res.is_valid()) {
//is resource
String res_text;

View file

@ -138,7 +138,7 @@ public:
class VariantWriter {
public:
typedef Error (*StoreStringFunc)(void *ud, const String &p_string);
typedef String (*EncodeResourceFunc)(void *ud, const RES &p_resource);
typedef String (*EncodeResourceFunc)(void *ud, const Ref<Resource> &p_resource);
static Error write(const Variant &p_variant, StoreStringFunc p_store_string_func, void *p_store_string_ud, EncodeResourceFunc p_encode_res_func, void *p_encode_res_ud, int recursion_count = 0);
static Error write_to_string(const Variant &p_variant, String &r_string, EncodeResourceFunc p_encode_res_func = nullptr, void *p_encode_res_ud = nullptr);

View file

@ -435,7 +435,7 @@ struct VariantUtilityFunctions {
r_error.error = Callable::CallError::CALL_OK;
if (obj.is_ref_counted()) {
Ref<WeakRef> wref = memnew(WeakRef);
REF r = obj;
Ref<RefCounted> r = obj;
if (r.is_valid()) {
wref->set_ref(r);
}

View file

@ -2232,7 +2232,7 @@ void MaterialStorage::global_variables_load_settings(bool p_load_textures) {
}
String path = value;
RES resource = ResourceLoader::load(path);
Ref<Resource> resource = ResourceLoader::load(path);
ERR_CONTINUE(resource.is_null());
value = resource;
}

View file

@ -37,7 +37,7 @@
#include <string.h>
RES ResourceFormatGLES2Texture::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<Resource> ResourceFormatGLES2Texture::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
unsigned int width = 8;
unsigned int height = 8;

View file

@ -38,7 +38,7 @@
class ResourceFormatGLES2Texture : public ResourceFormatLoader {
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;

View file

@ -35,7 +35,7 @@
#include "drivers/png/png_driver_common.h"
#include "scene/resources/texture.h"
Error ResourceSaverPNG::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
Error ResourceSaverPNG::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Ref<ImageTexture> texture = p_resource;
ERR_FAIL_COND_V_MSG(!texture.is_valid(), ERR_INVALID_PARAMETER, "Can't save invalid texture as PNG.");
@ -72,11 +72,11 @@ Vector<uint8_t> ResourceSaverPNG::save_image_to_buffer(const Ref<Image> &p_img)
return buffer;
}
bool ResourceSaverPNG::recognize(const RES &p_resource) const {
bool ResourceSaverPNG::recognize(const Ref<Resource> &p_resource) const {
return (p_resource.is_valid() && p_resource->is_class("ImageTexture"));
}
void ResourceSaverPNG::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
void ResourceSaverPNG::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
if (Object::cast_to<ImageTexture>(*p_resource)) {
p_extensions->push_back("png");
}

View file

@ -39,9 +39,9 @@ public:
static Error save_image(const String &p_path, const Ref<Image> &p_img);
static Vector<uint8_t> save_image_to_buffer(const Ref<Image> &p_img);
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
virtual bool recognize(const RES &p_resource) const;
virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual bool recognize(const Ref<Resource> &p_resource) const;
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
ResourceSaverPNG();
};

View file

@ -358,7 +358,7 @@ public:
setting = true;
undo_redo->create_action(TTR("Anim Change Keyframe Value"), UndoRedo::MERGE_ENDS);
RES prev = animation->audio_track_get_key_stream(track, key);
Ref<Resource> prev = animation->audio_track_get_key_stream(track, key);
undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_stream", track, key, stream);
undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_stream", track, key, prev);
undo_redo->add_do_method(this, "_update_obj", animation);
@ -992,7 +992,7 @@ public:
setting = true;
undo_redo->create_action(TTR("Anim Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
}
RES prev = animation->audio_track_get_key_stream(track, key);
Ref<Resource> prev = animation->audio_track_get_key_stream(track, key);
undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_stream", track, key, stream);
undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_stream", track, key, prev);
update_obj = true;
@ -2528,7 +2528,7 @@ bool AnimationTrackEdit::_is_value_key_valid(const Variant &p_key_value, Variant
return false;
}
RES res;
Ref<Resource> res;
Vector<StringName> leftover_path;
Node *node = root->get_node_and_resource(animation->track_get_path(track), res, leftover_path);
@ -2689,7 +2689,7 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
} break;
case Animation::TYPE_AUDIO: {
String stream_name = "null";
RES stream = animation->audio_track_get_key_stream(track, key_idx);
Ref<Resource> stream = animation->audio_track_get_key_stream(track, key_idx);
if (stream.is_valid()) {
if (stream->get_path().is_resource_file()) {
stream_name = stream->get_path().get_file();
@ -4114,7 +4114,7 @@ PropertyInfo AnimationTrackEditor::_find_hint_for_track(int p_idx, NodePath &r_b
return PropertyInfo();
}
RES res;
Ref<Resource> res;
Vector<StringName> leftover_path;
Node *node = root->get_node_and_resource(path, res, leftover_path, true);
@ -4410,7 +4410,7 @@ void AnimationTrackEditor::_update_tracks() {
NodePath path = animation->track_get_path(i);
if (root && root->has_node_and_resource(path)) {
RES res;
Ref<Resource> res;
NodePath base_path;
Vector<StringName> leftover_path;
Node *node = root->get_node_and_resource(path, res, leftover_path, true);
@ -5016,7 +5016,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
} break;
case Animation::TYPE_AUDIO: {
Dictionary ak;
ak["stream"] = RES();
ak["stream"] = Ref<Resource>();
ak["start_offset"] = 0;
ak["end_offset"] = 0;
@ -6015,7 +6015,7 @@ void AnimationTrackEditor::_cleanup_animation(Ref<Animation> p_animation) {
Variant::Type valid_type = Variant::NIL;
Object *obj = nullptr;
RES res;
Ref<Resource> res;
Vector<StringName> leftover_path;
Node *node = root->get_node_and_resource(p_animation->track_get_path(i), res, leftover_path);

View file

@ -157,7 +157,7 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
if (path.contains("::")) {
// built-in resource
String base_path = path.get_slice("::", 0);
RES dependency = ResourceLoader::load(base_path);
Ref<Resource> dependency = ResourceLoader::load(base_path);
if (dependency.is_valid()) {
remote_dependencies.insert(dependency);
}
@ -166,7 +166,7 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
if (pinfo.hint_string == "Script") {
if (debugObj->get_script() != var) {
debugObj->set_script(REF());
debugObj->set_script(Ref<RefCounted>());
Ref<Script> script(var);
if (!script.is_null()) {
ScriptInstance *script_instance = script->placeholder_instance_create(debugObj);

View file

@ -69,7 +69,7 @@ class EditorDebuggerInspector : public EditorInspector {
private:
ObjectID inspected_object_id;
Map<ObjectID, EditorDebuggerRemoteObject *> remote_objects;
Set<RES> remote_dependencies;
Set<Ref<Resource>> remote_dependencies;
EditorDebuggerRemoteObject *variables = nullptr;
void _object_selected(ObjectID p_object);

View file

@ -124,7 +124,7 @@ protected:
void _remote_object_requested(ObjectID p_id, int p_debugger);
void _save_node_requested(ObjectID p_id, const String &p_file, int p_debugger);
void _clear_execution(REF p_script) {
void _clear_execution(Ref<RefCounted> p_script) {
emit_signal(SNAME("clear_execution"), p_script);
}

View file

@ -396,7 +396,7 @@ void EditorAutoloadSettings::_autoload_text_changed(const String p_name) {
}
Node *EditorAutoloadSettings::_create_autoload(const String &p_path) {
RES res = ResourceLoader::load(p_path);
Ref<Resource> res = ResourceLoader::load(p_path);
ERR_FAIL_COND_V_MSG(res.is_null(), nullptr, "Can't autoload: " + p_path + ".");
Node *n = nullptr;
Ref<PackedScene> scn = res;

View file

@ -82,7 +82,7 @@ void EditorSelectionHistory::add_object(ObjectID p_object, const String &p_prope
RefCounted *r = Object::cast_to<RefCounted>(obj);
_Object o;
if (r) {
o.ref = REF(r);
o.ref = Ref<RefCounted>(r);
}
o.object = p_object;
o.property = p_property;

View file

@ -46,7 +46,7 @@ class EditorPlugin;
class EditorSelectionHistory {
// Stores the object & property (if relevant).
struct _Object {
REF ref;
Ref<RefCounted> ref;
ObjectID object;
String property;
bool inspector_only = false;

View file

@ -48,7 +48,7 @@ Vector<String> EditorFolding::_get_unfolds(const Object *p_object) {
return sections;
}
void EditorFolding::save_resource_folding(const RES &p_resource, const String &p_path) {
void EditorFolding::save_resource_folding(const Ref<Resource> &p_resource, const String &p_path) {
Ref<ConfigFile> config;
config.instantiate();
Vector<String> unfolds = _get_unfolds(p_resource.ptr());
@ -68,7 +68,7 @@ void EditorFolding::_set_unfolds(Object *p_object, const Vector<String> &p_unfol
}
}
void EditorFolding::load_resource_folding(RES p_resource, const String &p_path) {
void EditorFolding::load_resource_folding(Ref<Resource> p_resource, const String &p_path) {
Ref<ConfigFile> config;
config.instantiate();
@ -87,7 +87,7 @@ void EditorFolding::load_resource_folding(RES p_resource, const String &p_path)
_set_unfolds(p_resource.ptr(), unfolds);
}
void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array &nodes_folded, Set<RES> &resources) {
void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array &nodes_folded, Set<Ref<Resource>> &resources) {
if (p_root != p_node) {
if (!p_node->get_owner()) {
return; //not owned, bye
@ -112,7 +112,7 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p
for (const PropertyInfo &E : plist) {
if (E.usage & PROPERTY_USAGE_EDITOR) {
if (E.type == Variant::OBJECT) {
RES res = p_node->get(E.name);
Ref<Resource> res = p_node->get(E.name);
if (res.is_valid() && !resources.has(res) && !res->get_path().is_empty() && !res->get_path().is_resource_file()) {
Vector<String> res_unfolds = _get_unfolds(res.ptr());
resource_folds.push_back(res->get_path());
@ -140,7 +140,7 @@ void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path
config.instantiate();
Array unfolds, res_unfolds;
Set<RES> resources;
Set<Ref<Resource>> resources;
Array nodes_folded;
_fill_folds(p_scene, p_scene, unfolds, res_unfolds, nodes_folded, resources);
@ -193,9 +193,9 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
for (int i = 0; i < res_unfolds.size(); i += 2) {
String path2 = res_unfolds[i];
RES res;
Ref<Resource> res;
if (ResourceCache::has(path2)) {
res = RES(ResourceCache::get(path2));
res = Ref<Resource>(ResourceCache::get(path2));
}
if (res.is_null()) {
continue;
@ -220,7 +220,7 @@ bool EditorFolding::has_folding_data(const String &p_path) {
return FileAccess::exists(file);
}
void EditorFolding::_do_object_unfolds(Object *p_object, Set<RES> &resources) {
void EditorFolding::_do_object_unfolds(Object *p_object, Set<Ref<Resource>> &resources) {
List<PropertyInfo> plist;
p_object->get_property_list(&plist);
String group_base;
@ -261,7 +261,7 @@ void EditorFolding::_do_object_unfolds(Object *p_object, Set<RES> &resources) {
}
if (E.type == Variant::OBJECT) {
RES res = p_object->get(E.name);
Ref<Resource> res = p_object->get(E.name);
if (res.is_valid() && !resources.has(res) && !res->get_path().is_empty() && !res->get_path().is_resource_file()) {
resources.insert(res);
_do_object_unfolds(res.ptr(), resources);
@ -275,7 +275,7 @@ void EditorFolding::_do_object_unfolds(Object *p_object, Set<RES> &resources) {
}
}
void EditorFolding::_do_node_unfolds(Node *p_root, Node *p_node, Set<RES> &resources) {
void EditorFolding::_do_node_unfolds(Node *p_root, Node *p_node, Set<Ref<Resource>> &resources) {
if (p_root != p_node) {
if (!p_node->get_owner()) {
return; //not owned, bye
@ -293,7 +293,7 @@ void EditorFolding::_do_node_unfolds(Node *p_root, Node *p_node, Set<RES> &resou
}
void EditorFolding::unfold_scene(Node *p_scene) {
Set<RES> resources;
Set<Ref<Resource>> resources;
_do_node_unfolds(p_scene, p_scene, resources);
}

View file

@ -37,14 +37,14 @@ class EditorFolding {
Vector<String> _get_unfolds(const Object *p_object);
void _set_unfolds(Object *p_object, const Vector<String> &p_unfolds);
void _fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array &nodes_folded, Set<RES> &resources);
void _fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array &nodes_folded, Set<Ref<Resource>> &resources);
void _do_object_unfolds(Object *p_object, Set<RES> &resources);
void _do_node_unfolds(Node *p_root, Node *p_node, Set<RES> &resources);
void _do_object_unfolds(Object *p_object, Set<Ref<Resource>> &resources);
void _do_node_unfolds(Node *p_root, Node *p_node, Set<Ref<Resource>> &resources);
public:
void save_resource_folding(const RES &p_resource, const String &p_path);
void load_resource_folding(RES p_resource, const String &p_path);
void save_resource_folding(const Ref<Resource> &p_resource, const String &p_path);
void load_resource_folding(Ref<Resource> p_resource, const String &p_path);
void save_scene_folding(const Node *p_scene, const String &p_path);
void load_scene_folding(Node *p_scene, const String &p_path);

View file

@ -3472,7 +3472,7 @@ void EditorInspector::_object_id_selected(const String &p_path, ObjectID p_id) {
emit_signal(SNAME("object_id_selected"), p_id);
}
void EditorInspector::_resource_selected(const String &p_path, RES p_resource) {
void EditorInspector::_resource_selected(const String &p_path, Ref<Resource> p_resource) {
emit_signal(SNAME("resource_selected"), p_resource, p_path);
}

View file

@ -490,7 +490,7 @@ class EditorInspector : public ScrollContainer {
void _property_checked(const String &p_path, bool p_checked);
void _property_pinned(const String &p_path, bool p_pinned);
void _resource_selected(const String &p_path, RES p_resource);
void _resource_selected(const String &p_path, Ref<Resource> p_resource);
void _property_selected(const String &p_path, int p_focusable);
void _object_id_selected(const String &p_path, ObjectID p_id);

View file

@ -1178,7 +1178,7 @@ Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_d
Error err;
RES res;
Ref<Resource> res;
if (ResourceLoader::exists(p_resource, "")) {
res = ResourceLoader::load(p_resource, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
} else if (textfile_extensions.has(p_resource.get_extension())) {
@ -1420,7 +1420,7 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) {
ERR_FAIL_COND_MSG(err != OK, "Cannot save config file to '" + path + "'.");
}
bool EditorNode::_find_and_save_resource(RES p_res, Map<RES, bool> &processed, int32_t flags) {
bool EditorNode::_find_and_save_resource(Ref<Resource> p_res, Map<Ref<Resource>, bool> &processed, int32_t flags) {
if (p_res.is_null()) {
return false;
}
@ -1446,7 +1446,7 @@ bool EditorNode::_find_and_save_resource(RES p_res, Map<RES, bool> &processed, i
}
}
bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool> &processed, int32_t flags) {
bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<Ref<Resource>, bool> &processed, int32_t flags) {
bool ret_changed = false;
List<PropertyInfo> pi;
obj->get_property_list(&pi);
@ -1457,7 +1457,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
switch (E.type) {
case Variant::OBJECT: {
RES res = obj->get(E.name);
Ref<Resource> res = obj->get(E.name);
if (_find_and_save_resource(res, processed, flags)) {
ret_changed = true;
@ -1469,7 +1469,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
int len = varray.size();
for (int i = 0; i < len; i++) {
const Variant &v = varray.get(i);
RES res = v;
Ref<Resource> res = v;
if (_find_and_save_resource(res, processed, flags)) {
ret_changed = true;
}
@ -1482,7 +1482,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
d.get_key_list(&keys);
for (const Variant &F : keys) {
Variant v = d[F];
RES res = v;
Ref<Resource> res = v;
if (_find_and_save_resource(res, processed, flags)) {
ret_changed = true;
}
@ -1496,7 +1496,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
return ret_changed;
}
void EditorNode::_save_edited_subresources(Node *scene, Map<RES, bool> &processed, int32_t flags) {
void EditorNode::_save_edited_subresources(Node *scene, Map<Ref<Resource>, bool> &processed, int32_t flags) {
_find_and_save_edited_subresources(scene, processed, flags);
for (int i = 0; i < scene->get_child_count(); i++) {
@ -1637,7 +1637,7 @@ static bool _find_edited_resources(const Ref<Resource> &p_resource, Set<Ref<Reso
for (const PropertyInfo &E : plist) {
if (E.type == Variant::OBJECT && E.usage & PROPERTY_USAGE_STORAGE && !(E.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT)) {
RES res = p_resource->get(E.name);
Ref<Resource> res = p_resource->get(E.name);
if (res.is_null()) {
continue;
}
@ -2043,7 +2043,7 @@ bool EditorNode::item_has_editor(Object *p_object) {
return editor_data.get_subeditors(p_object).size() > 0;
}
void EditorNode::edit_item_resource(RES p_resource) {
void EditorNode::edit_item_resource(Ref<Resource> p_resource) {
edit_item(p_resource.ptr());
}
@ -2128,7 +2128,7 @@ void EditorNode::_save_default_environment() {
Ref<Environment> fallback = get_tree()->get_root()->get_world_3d()->get_fallback_environment();
if (fallback.is_valid() && fallback->get_path().is_resource_file()) {
Map<RES, bool> processed;
Map<Ref<Resource>, bool> processed;
_find_and_save_edited_subresources(fallback.ptr(), processed, 0);
save_resource_in_path(fallback, fallback->get_path());
}
@ -2166,7 +2166,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
ObjectID current = editor_history.get_current();
Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr;
RES res = Object::cast_to<Resource>(current_obj);
Ref<Resource> res = Object::cast_to<Resource>(current_obj);
if (p_skip_foreign && res.is_valid()) {
if (res->get_path().find("::") > -1 && res->get_path().get_slice("::", 0) != editor_data.get_scene_path(get_current_tab())) {
// Trying to edit resource that belongs to another scene; abort.
@ -3762,7 +3762,7 @@ void EditorNode::open_request(const String &p_path) {
load_scene(p_path); // As it will be opened in separate tab.
}
void EditorNode::edit_foreign_resource(RES p_resource) {
void EditorNode::edit_foreign_resource(Ref<Resource> p_resource) {
load_scene(p_resource->get_path().get_slice("::", 0));
InspectorDock::get_singleton()->call_deferred("edit_resource", p_resource);
}
@ -5699,7 +5699,7 @@ void EditorNode::_rendering_driver_selected(int p_which) {
_update_rendering_driver_color();
}
void EditorNode::_resource_saved(RES p_resource, const String &p_path) {
void EditorNode::_resource_saved(Ref<Resource> p_resource, const String &p_path) {
if (EditorFileSystem::get_singleton()) {
EditorFileSystem::get_singleton()->update_file(p_path);
}
@ -5707,7 +5707,7 @@ void EditorNode::_resource_saved(RES p_resource, const String &p_path) {
singleton->editor_folding.save_resource_folding(p_resource, p_path);
}
void EditorNode::_resource_loaded(RES p_resource, const String &p_path) {
void EditorNode::_resource_loaded(Ref<Resource> p_resource, const String &p_path) {
singleton->editor_folding.load_resource_folding(p_resource, p_path);
}
@ -5905,7 +5905,7 @@ EditorNode::EditorNode() {
// Only if no touchscreen ui hint, disable emulation just in case.
id->set_emulate_touch_from_mouse(false);
}
DisplayServer::get_singleton()->cursor_set_custom_image(RES());
DisplayServer::get_singleton()->cursor_set_custom_image(Ref<Resource>());
}
singleton = this;

View file

@ -503,8 +503,8 @@ private:
static void _file_access_close_error_notify(const String &p_str);
static void _print_handler(void *p_this, const String &p_string, bool p_error);
static void _resource_saved(RES p_resource, const String &p_path);
static void _resource_loaded(RES p_resource, const String &p_path);
static void _resource_saved(Ref<Resource> p_resource, const String &p_path);
static void _resource_loaded(Ref<Resource> p_resource, const String &p_path);
void _build_icon_type_cache();
@ -593,9 +593,9 @@ private:
void _remove_edited_scene(bool p_change_tab = true);
void _remove_scene(int index, bool p_change_tab = true);
bool _find_and_save_resource(RES p_res, Map<RES, bool> &processed, int32_t flags);
bool _find_and_save_edited_subresources(Object *obj, Map<RES, bool> &processed, int32_t flags);
void _save_edited_subresources(Node *scene, Map<RES, bool> &processed, int32_t flags);
bool _find_and_save_resource(Ref<Resource> p_res, Map<Ref<Resource>, bool> &processed, int32_t flags);
bool _find_and_save_edited_subresources(Object *obj, Map<Ref<Resource>, bool> &processed, int32_t flags);
void _save_edited_subresources(Node *scene, Map<Ref<Resource>, bool> &processed, int32_t flags);
void _mark_unsaved_scenes();
void _find_node_types(Node *p_node, int &count_2d, int &count_3d);
@ -755,14 +755,14 @@ public:
void push_item(Object *p_object, const String &p_property = "", bool p_inspector_only = false);
void edit_item(Object *p_object);
void edit_item_resource(RES p_resource);
void edit_item_resource(Ref<Resource> p_resource);
bool item_has_editor(Object *p_object);
void hide_top_editors();
void select_editor_by_name(const String &p_name);
void open_request(const String &p_path);
void edit_foreign_resource(RES p_resource);
void edit_foreign_resource(Ref<Resource> p_resource);
bool is_changing_scene() const;

View file

@ -2974,7 +2974,7 @@ void EditorPropertyResource::_set_read_only(bool p_read_only) {
resource_picker->set_editable(!p_read_only);
};
void EditorPropertyResource::_resource_selected(const RES &p_resource, bool p_edit) {
void EditorPropertyResource::_resource_selected(const Ref<Resource> &p_resource, bool p_edit) {
if (p_resource->is_built_in() && !p_resource->get_path().is_empty()) {
String parent = p_resource->get_path().get_slice("::", 0);
List<String> extensions;
@ -2996,7 +2996,7 @@ void EditorPropertyResource::_resource_selected(const RES &p_resource, bool p_ed
}
}
void EditorPropertyResource::_resource_changed(const RES &p_resource) {
void EditorPropertyResource::_resource_changed(const Ref<Resource> &p_resource) {
// Make visual script the correct type.
Ref<Script> s = p_resource;
if (get_edited_object() && s.is_valid()) {
@ -3009,14 +3009,14 @@ void EditorPropertyResource::_resource_changed(const RES &p_resource) {
Resource *r = Object::cast_to<Resource>(get_edited_object());
if (r && r->get_path().is_resource_file()) {
EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on resources saved as a file.\nResource needs to belong to a scene."));
emit_changed(get_edited_property(), RES());
emit_changed(get_edited_property(), Ref<Resource>());
update_property();
return;
}
if (r && !r->is_local_to_scene()) {
EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on this resource because it's not set as local to scene.\nPlease switch on the 'local to scene' property on it (and all resources containing it up to a node)."));
emit_changed(get_edited_property(), RES());
emit_changed(get_edited_property(), Ref<Resource>());
update_property();
return;
}
@ -3051,7 +3051,7 @@ void EditorPropertyResource::_sub_inspector_property_keyed(const String &p_prope
emit_signalp(SNAME("property_keyed_with_value"), argp, 3);
}
void EditorPropertyResource::_sub_inspector_resource_selected(const RES &p_resource, const String &p_property) {
void EditorPropertyResource::_sub_inspector_resource_selected(const Ref<Resource> &p_resource, const String &p_property) {
emit_signal(SNAME("resource_selected"), String(get_edited_property()) + ":" + p_property, p_resource);
}
@ -3060,7 +3060,7 @@ void EditorPropertyResource::_sub_inspector_object_id_selected(int p_id) {
}
void EditorPropertyResource::_open_editor_pressed() {
RES res = get_edited_object()->get(get_edited_property());
Ref<Resource> res = get_edited_object()->get(get_edited_property());
if (res.is_valid()) {
// May clear the editor so do it deferred.
EditorNode::get_singleton()->call_deferred(SNAME("edit_item_resource"), res);
@ -3072,7 +3072,7 @@ void EditorPropertyResource::_fold_other_editors(Object *p_self) {
return;
}
RES res = get_edited_object()->get(get_edited_property());
Ref<Resource> res = get_edited_object()->get(get_edited_property());
if (!res.is_valid()) {
return;
}
@ -3218,7 +3218,7 @@ void EditorPropertyResource::setup(Object *p_object, const String &p_path, const
}
void EditorPropertyResource::update_property() {
RES res = get_edited_object()->get(get_edited_property());
Ref<Resource> res = get_edited_object()->get(get_edited_property());
if (use_sub_inspector) {
if (res.is_valid() != resource_picker->is_toggle_mode()) {

View file

@ -724,13 +724,13 @@ class EditorPropertyResource : public EditorProperty {
bool updating_theme = false;
bool opened_editor = false;
void _resource_selected(const RES &p_resource, bool p_edit);
void _resource_changed(const RES &p_resource);
void _resource_selected(const Ref<Resource> &p_resource, bool p_edit);
void _resource_changed(const Ref<Resource> &p_resource);
void _viewport_selected(const NodePath &p_path);
void _sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool p_advance);
void _sub_inspector_resource_selected(const RES &p_resource, const String &p_property);
void _sub_inspector_resource_selected(const Ref<Resource> &p_resource, const String &p_property);
void _sub_inspector_object_id_selected(int p_id);
void _open_editor_pressed();

View file

@ -455,7 +455,7 @@ void EditorPropertyArray::drop_data_fw(const Point2 &p_point, const Variant &p_d
for (int i = 0; i < files.size(); i++) {
String file = files[i];
RES res = ResourceLoader::load(file);
Ref<Resource> res = ResourceLoader::load(file);
if (res.is_valid()) {
array.call("push_back", res);
}

View file

@ -50,7 +50,7 @@ void EditorResourcePicker::_update_resource() {
preview_rect->set_texture(Ref<Texture2D>());
assign_button->set_custom_minimum_size(Size2(1, 1));
if (edited_resource == RES()) {
if (edited_resource == Ref<Resource>()) {
assign_button->set_icon(Ref<Texture2D>());
assign_button->set_text(TTR("[empty]"));
assign_button->set_tooltip("");
@ -117,7 +117,7 @@ void EditorResourcePicker::_resource_selected() {
}
void EditorResourcePicker::_file_selected(const String &p_path) {
RES loaded_resource = ResourceLoader::load(p_path);
Ref<Resource> loaded_resource = ResourceLoader::load(p_path);
ERR_FAIL_COND_MSG(loaded_resource.is_null(), "Cannot load resource from path '" + p_path + "'.");
if (!base_type.is_empty()) {
@ -184,7 +184,7 @@ void EditorResourcePicker::_update_menu_items() {
}
// Add options to copy/paste resource.
RES cb = EditorSettings::get_singleton()->get_resource_clipboard();
Ref<Resource> cb = EditorSettings::get_singleton()->get_resource_clipboard();
bool paste_valid = false;
if (cb.is_valid()) {
if (base_type.is_empty()) {
@ -278,7 +278,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
} break;
case OBJ_MENU_CLEAR: {
edited_resource = RES();
edited_resource = Ref<Resource>();
emit_signal(SNAME("resource_changed"), edited_resource);
_update_resource();
} break;
@ -391,7 +391,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
EditorNode::get_editor_data().instantiate_object_properties(obj);
edited_resource = RES(resp);
edited_resource = Ref<Resource>(resp);
emit_signal(SNAME("resource_changed"), edited_resource);
_update_resource();
} break;
@ -809,9 +809,9 @@ Vector<String> EditorResourcePicker::get_allowed_types() const {
return types;
}
void EditorResourcePicker::set_edited_resource(RES p_resource) {
void EditorResourcePicker::set_edited_resource(Ref<Resource> p_resource) {
if (!p_resource.is_valid()) {
edited_resource = RES();
edited_resource = Ref<Resource>();
_update_resource();
return;
}
@ -837,7 +837,7 @@ void EditorResourcePicker::set_edited_resource(RES p_resource) {
_update_resource();
}
RES EditorResourcePicker::get_edited_resource() {
Ref<Resource> EditorResourcePicker::get_edited_resource() {
return edited_resource;
}

View file

@ -45,7 +45,7 @@ class EditorResourcePicker : public HBoxContainer {
static HashMap<StringName, List<StringName>> allowed_types_cache;
String base_type;
RES edited_resource;
Ref<Resource> edited_resource;
bool editable = true;
bool dropping = false;
@ -113,8 +113,8 @@ public:
String get_base_type() const;
Vector<String> get_allowed_types() const;
void set_edited_resource(RES p_resource);
RES get_edited_resource();
void set_edited_resource(Ref<Resource> p_resource);
Ref<Resource> get_edited_resource();
void set_toggle_mode(bool p_enable);
bool is_toggle_mode() const;

View file

@ -48,7 +48,7 @@ bool EditorResourcePreviewGenerator::handles(const String &p_type) const {
ERR_FAIL_V_MSG(false, "EditorResourcePreviewGenerator::_handles needs to be overridden.");
}
Ref<Texture2D> EditorResourcePreviewGenerator::generate(const RES &p_from, const Size2 &p_size) const {
Ref<Texture2D> EditorResourcePreviewGenerator::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Texture2D> preview;
if (GDVIRTUAL_CALL(_generate, p_from, p_size, preview)) {
return preview;
@ -62,7 +62,7 @@ Ref<Texture2D> EditorResourcePreviewGenerator::generate_from_path(const String &
return preview;
}
RES res = ResourceLoader::load(p_path);
Ref<Resource> res = ResourceLoader::load(p_path);
if (!res.is_valid()) {
return res;
}

View file

@ -44,14 +44,14 @@ protected:
static void _bind_methods();
GDVIRTUAL1RC(bool, _handles, String)
GDVIRTUAL2RC(Ref<Texture2D>, _generate, RES, Vector2i)
GDVIRTUAL2RC(Ref<Texture2D>, _generate, Ref<Resource>, Vector2i)
GDVIRTUAL2RC(Ref<Texture2D>, _generate_from_path, String, Vector2i)
GDVIRTUAL0RC(bool, _generate_small_preview_automatically)
GDVIRTUAL0RC(bool, _can_generate_small_preview)
public:
virtual bool handles(const String &p_type) const;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const;
virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size) const;
virtual bool generate_small_preview_automatically() const;

View file

@ -2080,7 +2080,7 @@ void FileSystemDock::_resource_created() {
}
EditorNode::get_singleton()->push_item(r);
EditorNode::get_singleton()->save_resource_as(RES(r), fpath);
EditorNode::get_singleton()->save_resource_as(Ref<Resource>(r), fpath);
}
void FileSystemDock::_search_changed(const String &p_text, const Control *p_from) {

View file

@ -181,7 +181,7 @@ Variant EditorScenePostImportPlugin::get_internal_option_update_view_required(In
return ret;
}
void EditorScenePostImportPlugin::internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, RES p_resource, const Dictionary &p_options) {
void EditorScenePostImportPlugin::internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, Ref<Resource> p_resource, const Dictionary &p_options) {
current_options_dict = &p_options;
GDVIRTUAL_CALL(_internal_process, p_category, p_base_scene, p_node, p_resource);
current_options_dict = nullptr;
@ -736,7 +736,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
{
ObjectID node_id = p_node->get_instance_id();
for (int i = 0; i < post_importer_plugins.size(); i++) {
post_importer_plugins.write[i]->internal_process(EditorScenePostImportPlugin::INTERNAL_IMPORT_CATEGORY_NODE, p_root, p_node, RES(), node_settings);
post_importer_plugins.write[i]->internal_process(EditorScenePostImportPlugin::INTERNAL_IMPORT_CATEGORY_NODE, p_root, p_node, Ref<Resource>(), node_settings);
if (ObjectDB::get_instance(node_id) == nullptr) { //may have been erased, so do not continue
break;
}
@ -746,7 +746,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
if (Object::cast_to<ImporterMeshInstance3D>(p_node)) {
ObjectID node_id = p_node->get_instance_id();
for (int i = 0; i < post_importer_plugins.size(); i++) {
post_importer_plugins.write[i]->internal_process(EditorScenePostImportPlugin::INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE, p_root, p_node, RES(), node_settings);
post_importer_plugins.write[i]->internal_process(EditorScenePostImportPlugin::INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE, p_root, p_node, Ref<Resource>(), node_settings);
if (ObjectDB::get_instance(node_id) == nullptr) { //may have been erased, so do not continue
break;
}
@ -953,7 +953,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
}
for (int i = 0; i < post_importer_plugins.size(); i++) {
post_importer_plugins.write[i]->internal_process(EditorScenePostImportPlugin::INTERNAL_IMPORT_CATEGORY_ANIMATION_NODE, p_root, p_node, RES(), node_settings);
post_importer_plugins.write[i]->internal_process(EditorScenePostImportPlugin::INTERNAL_IMPORT_CATEGORY_ANIMATION_NODE, p_root, p_node, Ref<Resource>(), node_settings);
}
bool use_optimizer = node_settings["optimizer/enabled"];

View file

@ -119,7 +119,7 @@ protected:
GDVIRTUAL1(_get_internal_import_options, int)
GDVIRTUAL3RC(Variant, _get_internal_option_visibility, int, bool, String)
GDVIRTUAL2RC(Variant, _get_internal_option_update_view_required, int, String)
GDVIRTUAL4(_internal_process, int, Node *, Node *, RES)
GDVIRTUAL4(_internal_process, int, Node *, Node *, Ref<Resource>)
GDVIRTUAL1(_get_import_options, String)
GDVIRTUAL3RC(Variant, _get_option_visibility, String, bool, String)
GDVIRTUAL1(_pre_process, Node *)
@ -136,7 +136,7 @@ public:
virtual Variant get_internal_option_visibility(InternalImportCategory p_category, bool p_for_animation, const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual Variant get_internal_option_update_view_required(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual void internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, RES p_resource, const Dictionary &p_options);
virtual void internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, Ref<Resource> p_resource, const Dictionary &p_options);
virtual void get_import_options(const String &p_path, List<ResourceImporter::ImportOption> *r_options);
virtual Variant get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option, const Map<StringName, Variant> &p_options) const;

View file

@ -117,8 +117,8 @@ void InspectorDock::_menu_option_confirm(int p_option, bool p_confirmed) {
}
Variant v = current->get(E->get().name);
REF ref = v;
RES res = ref;
Ref<RefCounted> ref = v;
Ref<Resource> res = ref;
if (v.is_ref_counted() && ref.is_valid() && res.is_valid()) {
// Valid resource which would be duplicated if action is confirmed.
resource_propnames.append(E->get().name);
@ -149,7 +149,7 @@ void InspectorDock::_menu_option_confirm(int p_option, bool p_confirmed) {
if (current) {
List<PropertyInfo> props;
current->get_property_list(&props);
Map<RES, RES> duplicates;
Map<Ref<Resource>, Ref<Resource>> duplicates;
for (const PropertyInfo &prop_info : props) {
if (!(prop_info.usage & PROPERTY_USAGE_STORAGE)) {
continue;
@ -157,9 +157,9 @@ void InspectorDock::_menu_option_confirm(int p_option, bool p_confirmed) {
Variant v = current->get(prop_info.name);
if (v.is_ref_counted()) {
REF ref = v;
Ref<RefCounted> ref = v;
if (ref.is_valid()) {
RES res = ref;
Ref<Resource> res = ref;
if (res.is_valid()) {
if (!duplicates.has(res)) {
duplicates[res] = res->duplicate();
@ -231,7 +231,7 @@ void InspectorDock::_load_resource(const String &p_type) {
}
void InspectorDock::_resource_file_selected(String p_file) {
RES res;
Ref<Resource> res;
if (ResourceLoader::exists(p_file, "")) {
res = ResourceLoader::load(p_file);
} else {
@ -255,7 +255,7 @@ void InspectorDock::_save_resource(bool save_as) {
ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj));
RES current_res = RES(Object::cast_to<Resource>(current_obj));
Ref<Resource> current_res = Ref<Resource>(Object::cast_to<Resource>(current_obj));
if (save_as) {
EditorNode::get_singleton()->save_resource_as(current_res);
@ -270,7 +270,7 @@ void InspectorDock::_unref_resource() {
ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj));
RES current_res = RES(Object::cast_to<Resource>(current_obj));
Ref<Resource> current_res = Ref<Resource>(Object::cast_to<Resource>(current_obj));
current_res->set_path("");
EditorNode::get_singleton()->edit_current();
}
@ -281,20 +281,20 @@ void InspectorDock::_copy_resource() {
ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj));
RES current_res = RES(Object::cast_to<Resource>(current_obj));
Ref<Resource> current_res = Ref<Resource>(Object::cast_to<Resource>(current_obj));
EditorSettings::get_singleton()->set_resource_clipboard(current_res);
}
void InspectorDock::_paste_resource() {
RES r = EditorSettings::get_singleton()->get_resource_clipboard();
Ref<Resource> r = EditorSettings::get_singleton()->get_resource_clipboard();
if (r.is_valid()) {
EditorNode::get_singleton()->push_item(EditorSettings::get_singleton()->get_resource_clipboard().ptr(), String());
}
}
void InspectorDock::_prepare_resource_extra_popup() {
RES r = EditorSettings::get_singleton()->get_resource_clipboard();
Ref<Resource> r = EditorSettings::get_singleton()->get_resource_clipboard();
PopupMenu *popup = resource_extra_button->get_popup();
popup->set_item_disabled(popup->get_item_index(RESOURCE_EDIT_CLIPBOARD), r.is_null());
}
@ -370,12 +370,12 @@ void InspectorDock::_resource_created() {
EditorNode::get_singleton()->push_item(r);
}
void InspectorDock::_resource_selected(const RES &p_res, const String &p_property) {
void InspectorDock::_resource_selected(const Ref<Resource> &p_res, const String &p_property) {
if (p_res.is_null()) {
return;
}
RES r = p_res;
Ref<Resource> r = p_res;
EditorNode::get_singleton()->push_item(r.operator->(), p_property);
}

View file

@ -118,7 +118,7 @@ class InspectorDock : public VBoxContainer {
void _warning_pressed();
void _resource_created();
void _resource_selected(const RES &p_res, const String &p_property);
void _resource_selected(const Ref<Resource> &p_res, const String &p_property);
void _edit_forward();
void _edit_back();
void _menu_collapseall();

View file

@ -5393,7 +5393,7 @@ void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) cons
bool add_preview = false;
for (int i = 0; i < files.size(); i++) {
String path = files[i];
RES res = ResourceLoader::load(path);
Ref<Resource> res = ResourceLoader::load(path);
ERR_FAIL_COND(res.is_null());
Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res));
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
@ -5588,7 +5588,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
for (int i = 0; i < selected_files.size(); i++) {
String path = selected_files[i];
RES res = ResourceLoader::load(path);
Ref<Resource> res = ResourceLoader::load(path);
if (res.is_null()) {
continue;
}
@ -5643,7 +5643,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
for (int i = 0; i < files.size(); i++) {
// Check if dragged files with texture or scene extension can be created at least once.
if (texture_extensions.find(files[i].get_extension()) || scene_extensions.find(files[i].get_extension())) {
RES res = ResourceLoader::load(files[i]);
Ref<Resource> res = ResourceLoader::load(files[i]);
if (res.is_null()) {
continue;
}

View file

@ -79,7 +79,7 @@ bool EditorTexturePreviewPlugin::generate_small_preview_automatically() const {
return true;
}
Ref<Texture2D> EditorTexturePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
Ref<Texture2D> EditorTexturePreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Image> img;
Ref<AtlasTexture> atex = p_from;
if (atex.is_valid()) {
@ -145,7 +145,7 @@ bool EditorImagePreviewPlugin::handles(const String &p_type) const {
return p_type == "Image";
}
Ref<Texture2D> EditorImagePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
Ref<Texture2D> EditorImagePreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Image> img = p_from;
if (img.is_null() || img->is_empty()) {
@ -194,7 +194,7 @@ bool EditorBitmapPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "BitMap");
}
Ref<Texture2D> EditorBitmapPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
Ref<Texture2D> EditorBitmapPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<BitMap> bm = p_from;
if (bm->get_size() == Size2()) {
@ -261,7 +261,7 @@ bool EditorPackedScenePreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "PackedScene");
}
Ref<Texture2D> EditorPackedScenePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
Ref<Texture2D> EditorPackedScenePreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
return generate_from_path(p_from->get_path(), p_size);
}
@ -316,7 +316,7 @@ bool EditorMaterialPreviewPlugin::generate_small_preview_automatically() const {
return true;
}
Ref<Texture2D> EditorMaterialPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
Ref<Texture2D> EditorMaterialPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Material> material = p_from;
ERR_FAIL_COND_V(material.is_null(), Ref<Texture2D>());
@ -467,7 +467,7 @@ bool EditorScriptPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "Script");
}
Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
Ref<Texture2D> EditorScriptPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Script> scr = p_from;
if (scr.is_null()) {
return Ref<Texture2D>();
@ -609,7 +609,7 @@ bool EditorAudioStreamPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "AudioStream");
}
Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<AudioStream> stream = p_from;
ERR_FAIL_COND_V(stream.is_null(), Ref<Texture2D>());
@ -703,7 +703,7 @@ bool EditorMeshPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "Mesh"); // Any mesh.
}
Ref<Texture2D> EditorMeshPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
Ref<Texture2D> EditorMeshPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Mesh> mesh = p_from;
ERR_FAIL_COND_V(mesh.is_null(), Ref<Texture2D>());
@ -816,7 +816,7 @@ bool EditorFontPreviewPlugin::handles(const String &p_type) const {
}
Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path, const Size2 &p_size) const {
RES res = ResourceLoader::load(p_path);
Ref<Resource> res = ResourceLoader::load(p_path);
ERR_FAIL_COND_V(res.is_null(), Ref<Texture2D>());
Ref<Font> sampled_font;
if (res->is_class("Font")) {
@ -877,7 +877,7 @@ Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path,
return ptex;
}
Ref<Texture2D> EditorFontPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
Ref<Texture2D> EditorFontPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
String path = p_from->get_path();
if (!FileAccess::exists(path)) {
return Ref<Texture2D>();
@ -917,7 +917,7 @@ bool EditorGradientPreviewPlugin::generate_small_preview_automatically() const {
return true;
}
Ref<Texture2D> EditorGradientPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
Ref<Texture2D> EditorGradientPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Gradient> gradient = p_from;
if (gradient.is_valid()) {
Ref<GradientTexture1D> ptex;

View file

@ -42,7 +42,7 @@ class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorTexturePreviewPlugin();
};
@ -53,7 +53,7 @@ class EditorImagePreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorImagePreviewPlugin();
};
@ -64,7 +64,7 @@ class EditorBitmapPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorBitmapPreviewPlugin();
};
@ -72,7 +72,7 @@ public:
class EditorPackedScenePreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const;
virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size) const;
EditorPackedScenePreviewPlugin();
@ -99,7 +99,7 @@ class EditorMaterialPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorMaterialPreviewPlugin();
~EditorMaterialPreviewPlugin();
@ -108,7 +108,7 @@ public:
class EditorScriptPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const;
EditorScriptPreviewPlugin();
};
@ -116,7 +116,7 @@ public:
class EditorAudioStreamPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const;
EditorAudioStreamPreviewPlugin();
};
@ -140,7 +140,7 @@ class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorMeshPreviewPlugin();
~EditorMeshPreviewPlugin();
@ -160,7 +160,7 @@ class EditorFontPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size) const override;
EditorFontPreviewPlugin();
@ -177,7 +177,7 @@ class EditorTileMapPatternPreviewPlugin : public EditorResourcePreviewGenerator
public:
virtual bool handles(const String &p_type) const override;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorTileMapPatternPreviewPlugin();
~EditorTileMapPatternPreviewPlugin();
@ -189,7 +189,7 @@ class EditorGradientPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorGradientPreviewPlugin();
};

View file

@ -96,7 +96,7 @@ void LightOccluder2DEditor::_create_resource() {
undo_redo->create_action(TTR("Create Occluder Polygon"));
undo_redo->add_do_method(node, "set_occluder_polygon", Ref<OccluderPolygon2D>(memnew(OccluderPolygon2D)));
undo_redo->add_undo_method(node, "set_occluder_polygon", Variant(REF()));
undo_redo->add_undo_method(node, "set_occluder_polygon", Variant(Ref<RefCounted>()));
undo_redo->commit_action();
_menu_option(MODE_CREATE);

View file

@ -106,7 +106,7 @@ void NavigationPolygonEditor::_create_resource() {
undo_redo->create_action(TTR("Create Navigation Polygon"));
undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon)));
undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(REF()));
undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(Ref<RefCounted>()));
undo_redo->commit_action();
_menu_option(MODE_CREATE);

View file

@ -2990,7 +2990,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
bool current = view_menu->get_popup()->is_item_checked(idx);
current = !current;
if (current) {
camera->set_environment(RES());
camera->set_environment(Ref<Resource>());
} else {
camera->set_environment(Node3DEditor::get_singleton()->get_viewport_environment());
}
@ -3767,7 +3767,7 @@ Node *Node3DEditorViewport::_sanitize_preview_node(Node *p_node) const {
void Node3DEditorViewport::_create_preview(const Vector<String> &files) const {
for (int i = 0; i < files.size(); i++) {
String path = files[i];
RES res = ResourceLoader::load(path);
Ref<Resource> res = ResourceLoader::load(path);
ERR_CONTINUE(res.is_null());
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res));
@ -3818,7 +3818,7 @@ bool Node3DEditorViewport::_cyclical_dependency_exists(const String &p_target_sc
}
bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) {
RES res = ResourceLoader::load(path);
Ref<Resource> res = ResourceLoader::load(path);
ERR_FAIL_COND_V(res.is_null(), false);
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
@ -3908,7 +3908,7 @@ void Node3DEditorViewport::_perform_drop_data() {
for (int i = 0; i < selected_files.size(); i++) {
String path = selected_files[i];
RES res = ResourceLoader::load(path);
Ref<Resource> res = ResourceLoader::load(path);
if (res.is_null()) {
continue;
}
@ -3951,7 +3951,7 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant
for (int i = 0; i < files.size(); i++) {
// Check if dragged files with mesh or scene extension can be created at least once.
if (mesh_extensions.find(files[i].get_extension()) || scene_extensions.find(files[i].get_extension())) {
RES res = ResourceLoader::load(files[i]);
Ref<Resource> res = ResourceLoader::load(files[i]);
if (res.is_null()) {
continue;
}

View file

@ -43,7 +43,7 @@ Error PackedSceneEditorTranslationParserPlugin::parse_file(const String &p_path,
// These properties are translated with the tr() function in the C++ code when being set or updated.
Error err;
RES loaded_res = ResourceLoader::load(p_path, "PackedScene", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
Ref<Resource> loaded_res = ResourceLoader::load(p_path, "PackedScene", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
if (err) {
ERR_PRINT("Failed to load " + p_path);
return err;

View file

@ -50,7 +50,7 @@ void ResourcePreloaderEditor::_files_load_request(const Vector<String> &p_paths)
for (int i = 0; i < p_paths.size(); i++) {
String path = p_paths[i];
RES resource;
Ref<Resource> resource;
resource = ResourceLoader::load(path);
if (resource.is_null()) {
@ -113,7 +113,7 @@ void ResourcePreloaderEditor::_item_edited() {
return;
}
RES samp = preloader->get_resource(old_name);
Ref<Resource> samp = preloader->get_resource(old_name);
undo_redo->create_action(TTR("Rename Resource"));
undo_redo->add_do_method(preloader, "remove_resource", old_name);
undo_redo->add_do_method(preloader, "add_resource", new_name, samp);
@ -135,7 +135,7 @@ void ResourcePreloaderEditor::_remove_resource(const String &p_to_remove) {
}
void ResourcePreloaderEditor::_paste_pressed() {
RES r = EditorSettings::get_singleton()->get_resource_clipboard();
Ref<Resource> r = EditorSettings::get_singleton()->get_resource_clipboard();
if (!r.is_valid()) {
dialog->set_text(TTR("Resource clipboard is empty!"));
dialog->set_title(TTR("Error!"));
@ -190,7 +190,7 @@ void ResourcePreloaderEditor::_update_library() {
ti->set_text(0, E);
ti->set_metadata(0, E);
RES r = preloader->get_resource(E);
Ref<Resource> r = preloader->get_resource(E);
ERR_CONTINUE(r.is_null());
@ -222,7 +222,7 @@ void ResourcePreloaderEditor::_cell_button_pressed(Object *p_item, int p_column,
EditorInterface::get_singleton()->open_scene_from_path(rpath);
} else if (p_id == BUTTON_EDIT_RESOURCE) {
RES r = preloader->get_resource(item->get_text(0));
Ref<Resource> r = preloader->get_resource(item->get_text(0));
EditorInterface::get_singleton()->edit_resource(r);
} else if (p_id == BUTTON_REMOVE) {
@ -249,7 +249,7 @@ Variant ResourcePreloaderEditor::get_drag_data_fw(const Point2 &p_point, Control
String name = ti->get_metadata(0);
RES res = preloader->get_resource(name);
Ref<Resource> res = preloader->get_resource(name);
if (!res.is_valid()) {
return Variant();
}
@ -269,7 +269,7 @@ bool ResourcePreloaderEditor::can_drop_data_fw(const Point2 &p_point, const Vari
}
if (String(d["type"]) == "resource" && d.has("resource")) {
RES r = d["resource"];
Ref<Resource> r = d["resource"];
return r.is_valid();
}
@ -294,7 +294,7 @@ void ResourcePreloaderEditor::drop_data_fw(const Point2 &p_point, const Variant
}
if (String(d["type"]) == "resource" && d.has("resource")) {
RES r = d["resource"];
Ref<Resource> r = d["resource"];
if (r.is_valid()) {
String basename;

View file

@ -232,7 +232,7 @@ void ScriptEditorBase::_bind_methods() {
class EditorScriptCodeCompletionCache : public ScriptCodeCompletionCache {
struct Cache {
uint64_t time_loaded = 0;
RES cache;
Ref<Resource> cache;
};
Map<String, Cache> cached;
@ -258,7 +258,7 @@ public:
}
}
virtual RES get_cached_resource(const String &p_path) {
virtual Ref<Resource> get_cached_resource(const String &p_path) {
Map<String, Cache>::Element *E = cached.find(p_path);
if (!E) {
Cache c;
@ -428,7 +428,7 @@ void ScriptEditor::_goto_script_line2(int p_line) {
}
}
void ScriptEditor::_goto_script_line(REF p_script, int p_line) {
void ScriptEditor::_goto_script_line(Ref<RefCounted> p_script, int p_line) {
Ref<Script> script = Object::cast_to<Script>(*p_script);
if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
if (edit(p_script, p_line, 0)) {
@ -444,7 +444,7 @@ void ScriptEditor::_goto_script_line(REF p_script, int p_line) {
}
}
void ScriptEditor::_set_execution(REF p_script, int p_line) {
void ScriptEditor::_set_execution(Ref<RefCounted> p_script, int p_line) {
Ref<Script> script = Object::cast_to<Script>(*p_script);
if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
for (int i = 0; i < tab_container->get_tab_count(); i++) {
@ -460,7 +460,7 @@ void ScriptEditor::_set_execution(REF p_script, int p_line) {
}
}
void ScriptEditor::_clear_execution(REF p_script) {
void ScriptEditor::_clear_execution(Ref<RefCounted> p_script) {
Ref<Script> script = Object::cast_to<Script>(*p_script);
if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
for (int i = 0; i < tab_container->get_tab_count(); i++) {
@ -476,7 +476,7 @@ void ScriptEditor::_clear_execution(REF p_script) {
}
}
void ScriptEditor::_set_breakpoint(REF p_script, int p_line, bool p_enabled) {
void ScriptEditor::_set_breakpoint(Ref<RefCounted> p_script, int p_line, bool p_enabled) {
Ref<Script> script = Object::cast_to<Script>(*p_script);
if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
// Update if open.
@ -758,7 +758,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) {
ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tselected);
if (current) {
RES file = current->get_edited_resource();
Ref<Resource> file = current->get_edited_resource();
if (p_save && file.is_valid()) {
// Do not try to save internal scripts, but prompt to save in-memory
// scripts which are not saved to disk yet (have empty path).
@ -849,7 +849,7 @@ void ScriptEditor::_close_docs_tab() {
void ScriptEditor::_copy_script_path() {
ScriptEditorBase *se = _get_current_editor();
if (se) {
RES script = se->get_edited_resource();
Ref<Resource> script = se->get_edited_resource();
DisplayServer::get_singleton()->clipboard_set(script->get_path());
}
}
@ -906,7 +906,7 @@ void ScriptEditor::_resave_scripts(const String &p_str) {
continue;
}
RES script = se->get_edited_resource();
Ref<Resource> script = se->get_edited_resource();
if (script->is_built_in()) {
continue; //internal script, who cares
@ -947,7 +947,7 @@ void ScriptEditor::_reload_scripts() {
continue;
}
RES edited_res = se->get_edited_resource();
Ref<Resource> edited_res = se->get_edited_resource();
if (edited_res->is_built_in()) {
continue; //internal script, who cares
@ -991,7 +991,7 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) {
continue;
}
RES script = se->get_edited_resource();
Ref<Resource> script = se->get_edited_resource();
if (script == p_res) {
se->tag_saved_version();
@ -1010,7 +1010,7 @@ void ScriptEditor::_scene_saved_callback(const String &p_path) {
continue;
}
RES edited_res = se->get_edited_resource();
Ref<Resource> edited_res = se->get_edited_resource();
if (!edited_res->is_built_in()) {
continue; // External script, who cares.
@ -1039,7 +1039,7 @@ void ScriptEditor::_live_auto_reload_running_scripts() {
EditorDebuggerNode::get_singleton()->reload_scripts();
}
bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) {
bool ScriptEditor::_test_script_times_on_disk(Ref<Resource> p_for_script) {
disk_changed_list->clear();
TreeItem *r = disk_changed_list->create_item();
disk_changed_list->set_hide_root(true);
@ -1051,7 +1051,7 @@ bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) {
for (int i = 0; i < tab_container->get_tab_count(); i++) {
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i));
if (se) {
RES edited_res = se->get_edited_resource();
Ref<Resource> edited_res = se->get_edited_resource();
if (p_for_script.is_valid() && edited_res.is_valid() && p_for_script != edited_res) {
continue;
}
@ -1117,7 +1117,7 @@ void ScriptEditor::_file_dialog_action(String p_file) {
case FILE_SAVE_AS: {
ScriptEditorBase *current = _get_current_editor();
if (current) {
RES resource = current->get_edited_resource();
Ref<Resource> resource = current->get_edited_resource();
String path = ProjectSettings::get_singleton()->localize_path(p_file);
Error err = _save_text_file(resource, path);
@ -1323,7 +1323,7 @@ void ScriptEditor::_menu_option(int p_option) {
}
}
RES resource = current->get_edited_resource();
Ref<Resource> resource = current->get_edited_resource();
Ref<TextFile> text_file = resource;
Ref<Script> script = resource;
@ -1413,7 +1413,7 @@ void ScriptEditor::_menu_option(int p_option) {
_copy_script_path();
} break;
case SHOW_IN_FILE_SYSTEM: {
const RES script = current->get_edited_resource();
const Ref<Resource> script = current->get_edited_resource();
String path = script->get_path();
if (!path.is_empty()) {
if (script->is_built_in()) {
@ -2188,7 +2188,7 @@ Ref<TextFile> ScriptEditor::_load_text_file(const String &p_path, Error *r_error
Ref<TextFile> text_res(text_file);
Error err = text_file->load_text(path);
ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot load text file '" + path + "'.");
ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Cannot load text file '" + path + "'.");
text_file->set_file_path(local_path);
text_file->set_path(local_path, true);
@ -2230,7 +2230,7 @@ Error ScriptEditor::_save_text_file(Ref<TextFile> p_text_file, const String &p_p
return OK;
}
bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_grab_focus) {
bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col, bool p_grab_focus) {
if (p_resource.is_null()) {
return false;
}
@ -2447,7 +2447,7 @@ void ScriptEditor::save_current_script() {
}
}
RES resource = current->get_edited_resource();
Ref<Resource> resource = current->get_edited_resource();
Ref<TextFile> text_file = resource;
Ref<Script> script = resource;
@ -2516,7 +2516,7 @@ void ScriptEditor::save_all_scripts() {
continue;
}
RES edited_res = se->get_edited_resource();
Ref<Resource> edited_res = se->get_edited_resource();
if (edited_res.is_valid()) {
se->apply_code();
}
@ -2589,14 +2589,14 @@ void ScriptEditor::open_text_file_create_dialog(const String &p_base_path, const
open_textfile_after_create = false;
}
RES ScriptEditor::open_file(const String &p_file) {
Ref<Resource> ScriptEditor::open_file(const String &p_file) {
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type("Script", &extensions);
if (extensions.find(p_file.get_extension())) {
Ref<Script> scr = ResourceLoader::load(p_file);
if (!scr.is_valid()) {
EditorNode::get_singleton()->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!"));
return RES();
return Ref<Resource>();
}
edit(scr);
@ -2607,14 +2607,14 @@ RES ScriptEditor::open_file(const String &p_file) {
Ref<TextFile> text_file = _load_text_file(p_file, &error);
if (error != OK) {
EditorNode::get_singleton()->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!"));
return RES();
return Ref<Resource>();
}
if (text_file.is_valid()) {
edit(text_file);
return text_file;
}
return RES();
return Ref<Resource>();
}
void ScriptEditor::_editor_stop() {
@ -2980,7 +2980,7 @@ void ScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
continue;
}
RES res = open_file(file);
Ref<Resource> res = open_file(file);
if (res.is_valid()) {
if (tab_container->get_tab_count() > num_tabs_before) {
tab_container->move_child(tab_container->get_tab_control(tab_container->get_tab_count() - 1), new_index);
@ -3533,7 +3533,7 @@ void ScriptEditor::_on_replace_in_files_requested(String text) {
void ScriptEditor::_on_find_in_files_result_selected(String fpath, int line_number, int begin, int end) {
if (ResourceLoader::exists(fpath)) {
RES res = ResourceLoader::load(fpath);
Ref<Resource> res = ResourceLoader::load(fpath);
if (fpath.get_extension() == "gdshader") {
ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_singleton()->get_editor_data().get_editor("Shader"));

View file

@ -53,7 +53,7 @@ class EditorSyntaxHighlighter : public SyntaxHighlighter {
GDCLASS(EditorSyntaxHighlighter, SyntaxHighlighter)
private:
REF edited_resourse;
Ref<RefCounted> edited_resourse;
protected:
static void _bind_methods();
@ -65,8 +65,8 @@ public:
virtual String _get_name() const;
virtual Array _get_supported_languages() const;
void _set_edited_resource(const RES &p_res) { edited_resourse = p_res; }
REF _get_edited_resource() { return edited_resourse; }
void _set_edited_resource(const Ref<Resource> &p_res) { edited_resourse = p_res; }
Ref<RefCounted> _get_edited_resource() { return edited_resourse; }
virtual Ref<EditorSyntaxHighlighter> _create() const;
};
@ -136,9 +136,9 @@ public:
virtual void set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) = 0;
virtual void apply_code() = 0;
virtual RES get_edited_resource() const = 0;
virtual Ref<Resource> get_edited_resource() const = 0;
virtual Vector<String> get_functions() = 0;
virtual void set_edited_resource(const RES &p_res) = 0;
virtual void set_edited_resource(const Ref<Resource> &p_res) = 0;
virtual void enable_editor() = 0;
virtual void reload_text() = 0;
virtual String get_name() = 0;
@ -179,7 +179,7 @@ public:
ScriptEditorBase() {}
};
typedef ScriptEditorBase *(*CreateScriptEditorFunc)(const RES &p_resource);
typedef ScriptEditorBase *(*CreateScriptEditorFunc)(const Ref<Resource> &p_resource);
class EditorScriptCodeCompletionCache;
class FindInFilesDialog;
@ -330,7 +330,7 @@ class ScriptEditor : public PanelContainer {
void _resave_scripts(const String &p_str);
void _reload_scripts();
bool _test_script_times_on_disk(RES p_for_script = Ref<Resource>());
bool _test_script_times_on_disk(Ref<Resource> p_for_script = Ref<Resource>());
void _add_recent_script(String p_path);
void _update_recent_scripts();
@ -377,12 +377,12 @@ class ScriptEditor : public PanelContainer {
bool convert_indent_on_save;
void _goto_script_line2(int p_line);
void _goto_script_line(REF p_script, int p_line);
void _set_execution(REF p_script, int p_line);
void _clear_execution(REF p_script);
void _goto_script_line(Ref<RefCounted> p_script, int p_line);
void _set_execution(Ref<RefCounted> p_script, int p_line);
void _clear_execution(Ref<RefCounted> p_script);
void _breaked(bool p_breaked, bool p_can_debug);
void _script_created(Ref<Script> p_script);
void _set_breakpoint(REF p_scrpt, int p_line, bool p_enabled);
void _set_breakpoint(Ref<RefCounted> p_scrpt, int p_line, bool p_enabled);
void _clear_breakpoints();
Array _get_cached_breakpoints_for_script(const String &p_path) const;
@ -481,12 +481,12 @@ public:
void apply_scripts() const;
void open_script_create_dialog(const String &p_base_name, const String &p_base_path);
void open_text_file_create_dialog(const String &p_base_path, const String &p_base_name = "");
RES open_file(const String &p_file);
Ref<Resource> open_file(const String &p_file);
void ensure_select_current();
_FORCE_INLINE_ bool edit(const RES &p_resource, bool p_grab_focus = true) { return edit(p_resource, -1, 0, p_grab_focus); }
bool edit(const RES &p_resource, int p_line, int p_col, bool p_grab_focus = true);
_FORCE_INLINE_ bool edit(const Ref<Resource> &p_resource, bool p_grab_focus = true) { return edit(p_resource, -1, 0, p_grab_focus); }
bool edit(const Ref<Resource> &p_resource, int p_line, int p_col, bool p_grab_focus = true);
void get_breakpoints(List<String> *p_breakpoints);

View file

@ -133,11 +133,11 @@ void ScriptTextEditor::apply_code() {
code_editor->get_text_editor()->get_syntax_highlighter()->update_cache();
}
RES ScriptTextEditor::get_edited_resource() const {
Ref<Resource> ScriptTextEditor::get_edited_resource() const {
return script;
}
void ScriptTextEditor::set_edited_resource(const RES &p_res) {
void ScriptTextEditor::set_edited_resource(const Ref<Resource> &p_res) {
ERR_FAIL_COND(script.is_valid());
ERR_FAIL_COND(p_res.is_null());
@ -1998,7 +1998,7 @@ ScriptTextEditor::~ScriptTextEditor() {
}
}
static ScriptEditorBase *create_editor(const RES &p_resource) {
static ScriptEditorBase *create_editor(const Ref<Resource> &p_resource) {
if (Object::cast_to<Script>(*p_resource)) {
return memnew(ScriptTextEditor);
}

View file

@ -205,8 +205,8 @@ public:
void update_toggle_scripts_button() override;
virtual void apply_code() override;
virtual RES get_edited_resource() const override;
virtual void set_edited_resource(const RES &p_res) override;
virtual Ref<Resource> get_edited_resource() const override;
virtual void set_edited_resource(const Ref<Resource> &p_res) override;
virtual void enable_editor() override;
virtual Vector<String> get_functions() override;
virtual void reload_text() override;

View file

@ -1012,7 +1012,7 @@ Variant SpriteFramesEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f
return Variant();
}
RES frame = frames->get_frame(edited_anim, idx);
Ref<Resource> frame = frames->get_frame(edited_anim, idx);
if (frame.is_null()) {
return Variant();
@ -1036,7 +1036,7 @@ bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
}
if (String(d["type"]) == "resource" && d.has("resource")) {
RES r = d["resource"];
Ref<Resource> r = d["resource"];
Ref<Texture2D> texture = r;
@ -1080,7 +1080,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
int at_pos = tree->get_item_at_position(p_point, true);
if (String(d["type"]) == "resource" && d.has("resource")) {
RES r = d["resource"];
Ref<Resource> r = d["resource"];
Ref<Texture2D> texture = r;

View file

@ -89,11 +89,11 @@ Ref<Texture2D> TextEditor::get_theme_icon() {
return EditorNode::get_singleton()->get_object_icon(text_file.ptr(), "");
}
RES TextEditor::get_edited_resource() const {
Ref<Resource> TextEditor::get_edited_resource() const {
return text_file;
}
void TextEditor::set_edited_resource(const RES &p_res) {
void TextEditor::set_edited_resource(const Ref<Resource> &p_res) {
ERR_FAIL_COND(text_file.is_valid());
ERR_FAIL_COND(p_res.is_null());
@ -412,7 +412,7 @@ void TextEditor::_convert_case(CodeTextEditor::CaseStyle p_case) {
code_editor->convert_case(p_case);
}
static ScriptEditorBase *create_editor(const RES &p_resource) {
static ScriptEditorBase *create_editor(const Ref<Resource> &p_resource) {
if (Object::cast_to<TextFile>(*p_resource)) {
return memnew(TextEditor);
}

View file

@ -109,8 +109,8 @@ public:
virtual String get_name() override;
virtual Ref<Texture2D> get_theme_icon() override;
virtual RES get_edited_resource() const override;
virtual void set_edited_resource(const RES &p_res) override;
virtual Ref<Resource> get_edited_resource() const override;
virtual void set_edited_resource(const Ref<Resource> &p_res) override;
virtual void enable_editor() override;
virtual void reload_text() override;
virtual void apply_code() override;

View file

@ -2537,7 +2537,7 @@ void ThemeTypeEditor::_update_type_items() {
if (edited_theme->has_font(E.key(), edited_type)) {
item_editor->set_edited_resource(edited_theme->get_font(E.key(), edited_type));
} else {
item_editor->set_edited_resource(RES());
item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->connect("resource_selected", callable_mp(this, &ThemeTypeEditor::_edit_resource_item));
item_editor->connect("resource_changed", callable_mp(this, &ThemeTypeEditor::_font_item_changed), varray(E.key()));
@ -2545,7 +2545,7 @@ void ThemeTypeEditor::_update_type_items() {
if (Theme::get_default()->has_font(E.key(), edited_type)) {
item_editor->set_edited_resource(Theme::get_default()->get_font(E.key(), edited_type));
} else {
item_editor->set_edited_resource(RES());
item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->set_editable(false);
}
@ -2608,7 +2608,7 @@ void ThemeTypeEditor::_update_type_items() {
if (edited_theme->has_icon(E.key(), edited_type)) {
item_editor->set_edited_resource(edited_theme->get_icon(E.key(), edited_type));
} else {
item_editor->set_edited_resource(RES());
item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->connect("resource_selected", callable_mp(this, &ThemeTypeEditor::_edit_resource_item));
item_editor->connect("resource_changed", callable_mp(this, &ThemeTypeEditor::_icon_item_changed), varray(E.key()));
@ -2616,7 +2616,7 @@ void ThemeTypeEditor::_update_type_items() {
if (Theme::get_default()->has_icon(E.key(), edited_type)) {
item_editor->set_edited_resource(Theme::get_default()->get_icon(E.key(), edited_type));
} else {
item_editor->set_edited_resource(RES());
item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->set_editable(false);
}
@ -2655,7 +2655,7 @@ void ThemeTypeEditor::_update_type_items() {
if (edited_theme->has_stylebox(leading_stylebox.item_name, edited_type)) {
item_editor->set_edited_resource(leading_stylebox.stylebox);
} else {
item_editor->set_edited_resource(RES());
item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->connect("resource_selected", callable_mp(this, &ThemeTypeEditor::_edit_resource_item));
item_editor->connect("resource_changed", callable_mp(this, &ThemeTypeEditor::_stylebox_item_changed), varray(leading_stylebox.item_name));
@ -2680,7 +2680,7 @@ void ThemeTypeEditor::_update_type_items() {
if (edited_theme->has_stylebox(E.key(), edited_type)) {
item_editor->set_edited_resource(edited_theme->get_stylebox(E.key(), edited_type));
} else {
item_editor->set_edited_resource(RES());
item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->connect("resource_selected", callable_mp(this, &ThemeTypeEditor::_edit_resource_item));
item_editor->connect("resource_changed", callable_mp(this, &ThemeTypeEditor::_stylebox_item_changed), varray(E.key()));
@ -2696,7 +2696,7 @@ void ThemeTypeEditor::_update_type_items() {
if (Theme::get_default()->has_stylebox(E.key(), edited_type)) {
item_editor->set_edited_resource(Theme::get_default()->get_stylebox(E.key(), edited_type));
} else {
item_editor->set_edited_resource(RES());
item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->set_editable(false);
}
@ -3065,7 +3065,7 @@ void ThemeTypeEditor::_font_size_item_changed(float p_value, String p_item_name)
ur->commit_action();
}
void ThemeTypeEditor::_edit_resource_item(RES p_resource, bool p_edit) {
void ThemeTypeEditor::_edit_resource_item(Ref<Resource> p_resource, bool p_edit) {
EditorNode::get_singleton()->edit_resource(p_resource);
}
@ -3131,7 +3131,7 @@ void ThemeTypeEditor::_change_pinned_stylebox() {
Ref<StyleBox> new_stylebox = edited_theme->get_stylebox(leading_stylebox.item_name, edited_type);
leading_stylebox.stylebox = new_stylebox;
leading_stylebox.ref_stylebox = (new_stylebox.is_valid() ? new_stylebox->duplicate() : RES());
leading_stylebox.ref_stylebox = (new_stylebox.is_valid() ? new_stylebox->duplicate() : Ref<Resource>());
if (leading_stylebox.stylebox.is_valid()) {
new_stylebox->connect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading));
@ -3169,7 +3169,7 @@ void ThemeTypeEditor::_pin_leading_stylebox(String p_item_name, Ref<StyleBox> p_
leader.pinned = true;
leader.item_name = p_item_name;
leader.stylebox = p_stylebox;
leader.ref_stylebox = (p_stylebox.is_valid() ? p_stylebox->duplicate() : RES());
leader.ref_stylebox = (p_stylebox.is_valid() ? p_stylebox->duplicate() : Ref<Resource>());
leading_stylebox = leader;
if (p_stylebox.is_valid()) {

View file

@ -384,7 +384,7 @@ class ThemeTypeEditor : public MarginContainer {
void _color_item_changed(Color p_value, String p_item_name);
void _constant_item_changed(float p_value, String p_item_name);
void _font_size_item_changed(float p_value, String p_item_name);
void _edit_resource_item(RES p_resource, bool p_edit);
void _edit_resource_item(Ref<Resource> p_resource, bool p_edit);
void _font_item_changed(Ref<Font> p_value, String p_item_name);
void _icon_item_changed(Ref<Texture2D> p_value, String p_item_name);
void _stylebox_item_changed(Ref<StyleBox> p_value, String p_item_name);

View file

@ -5881,18 +5881,18 @@ public:
undo_redo->add_undo_property(node.ptr(), p_property, node->get(p_property));
if (p_value.get_type() == Variant::OBJECT) {
RES prev_res = node->get(p_property);
RES curr_res = p_value;
Ref<Resource> prev_res = node->get(p_property);
Ref<Resource> curr_res = p_value;
if (curr_res.is_null()) {
undo_redo->add_do_method(this, "_open_inspector", (RES)parent_resource.ptr());
undo_redo->add_do_method(this, "_open_inspector", (Ref<Resource>)parent_resource.ptr());
} else {
undo_redo->add_do_method(this, "_open_inspector", (RES)curr_res.ptr());
undo_redo->add_do_method(this, "_open_inspector", (Ref<Resource>)curr_res.ptr());
}
if (!prev_res.is_null()) {
undo_redo->add_undo_method(this, "_open_inspector", (RES)prev_res.ptr());
undo_redo->add_undo_method(this, "_open_inspector", (Ref<Resource>)prev_res.ptr());
} else {
undo_redo->add_undo_method(this, "_open_inspector", (RES)parent_resource.ptr());
undo_redo->add_undo_method(this, "_open_inspector", (Ref<Resource>)parent_resource.ptr());
}
}
if (p_property != "constant") {
@ -5919,11 +5919,11 @@ public:
}
}
void _resource_selected(const String &p_path, RES p_resource) {
void _resource_selected(const String &p_path, Ref<Resource> p_resource) {
_open_inspector(p_resource);
}
void _open_inspector(RES p_resource) {
void _open_inspector(Ref<Resource> p_resource) {
InspectorDock::get_inspector_singleton()->edit(p_resource.ptr());
}

View file

@ -48,7 +48,7 @@ class VisualShaderNodePlugin : public RefCounted {
protected:
static void _bind_methods();
GDVIRTUAL2RC(Object *, _create_editor, RES, Ref<VisualShaderNode>)
GDVIRTUAL2RC(Object *, _create_editor, Ref<Resource>, Ref<VisualShaderNode>)
public:
virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node);

View file

@ -85,7 +85,7 @@ bool EditorResourceConversionPlugin::handles(const Ref<Resource> &p_resource) co
}
Ref<Resource> EditorResourceConversionPlugin::convert(const Ref<Resource> &p_resource) const {
RES ret;
Ref<Resource> ret;
if (GDVIRTUAL_CALL(_convert, p_resource, ret)) {
return ret;
}
@ -151,7 +151,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
} break;
case OBJ_MENU_EDIT: {
REF r = v;
Ref<RefCounted> r = v;
if (!r.is_null()) {
emit_signal(SNAME("resource_edit_request"));
@ -223,7 +223,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
} break;
case OBJ_MENU_SHOW_IN_FILE_SYSTEM: {
RES r = v;
Ref<Resource> r = v;
FileSystemDock *file_system_dock = FileSystemDock::get_singleton();
file_system_dock->navigate_to_path(r->get_path());
// Ensure that the FileSystem dock is visible.
@ -234,7 +234,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
if (p_which >= CONVERT_BASE_ID) {
int to_type = p_which - CONVERT_BASE_ID;
Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(RES(v));
Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(Ref<Resource>(v));
ERR_FAIL_INDEX(to_type, conversions.size());
@ -928,19 +928,19 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
menu->add_item(TTR("Load"), OBJ_MENU_LOAD);
if (!RES(v).is_null()) {
if (!Ref<Resource>(v).is_null()) {
menu->add_item(TTR("Edit"), OBJ_MENU_EDIT);
menu->add_item(TTR("Clear"), OBJ_MENU_CLEAR);
menu->add_item(TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE);
RES r = v;
Ref<Resource> r = v;
if (r.is_valid() && r->get_path().is_resource_file()) {
menu->add_separator();
menu->add_item(TTR("Show in FileSystem"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
}
}
RES cb = EditorSettings::get_singleton()->get_resource_clipboard();
Ref<Resource> cb = EditorSettings::get_singleton()->get_resource_clipboard();
bool paste_valid = false;
if (cb.is_valid()) {
if (hint_text.is_empty()) {
@ -955,10 +955,10 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
}
}
if (!RES(v).is_null() || paste_valid) {
if (!Ref<Resource>(v).is_null() || paste_valid) {
menu->add_separator();
if (!RES(v).is_null()) {
if (!Ref<Resource>(v).is_null()) {
menu->add_item(TTR("Copy"), OBJ_MENU_COPY);
}
@ -967,8 +967,8 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
}
}
if (!RES(v).is_null()) {
Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(RES(v));
if (!Ref<Resource>(v).is_null()) {
Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(Ref<Resource>(v));
if (conversions.size()) {
menu->add_separator();
}
@ -1029,7 +1029,7 @@ void CustomPropertyEditor::_file_selected(String p_file) {
case Variant::OBJECT: {
String type = (hint == PROPERTY_HINT_RESOURCE_TYPE) ? hint_text : String();
RES res = ResourceLoader::load(p_file, type);
Ref<Resource> res = ResourceLoader::load(p_file, type);
if (res.is_null()) {
error->set_text(TTR("Error loading file: Not a resource!"));
error->popup_centered();
@ -1312,7 +1312,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
file->popup_file_dialog();
} else if (p_which == 2) {
RES r = v;
Ref<Resource> r = v;
if (!r.is_null()) {
emit_signal(SNAME("resource_edit_request"));

View file

@ -58,8 +58,8 @@ protected:
static void _bind_methods();
GDVIRTUAL0RC(String, _converts_to)
GDVIRTUAL1RC(bool, _handles, RES)
GDVIRTUAL1RC(RES, _convert, RES)
GDVIRTUAL1RC(bool, _handles, Ref<Resource>)
GDVIRTUAL1RC(Ref<Resource>, _convert, Ref<Resource>)
public:
virtual String converts_to() const;

View file

@ -1153,7 +1153,7 @@ void SceneTreeDock::_property_selected(int p_idx) {
property_drop_node = nullptr;
}
void SceneTreeDock::_perform_property_drop(Node *p_node, String p_property, RES p_res) {
void SceneTreeDock::_perform_property_drop(Node *p_node, String p_property, Ref<Resource> p_res) {
editor_data->get_undo_redo().create_action(vformat(TTR("Set %s"), p_property));
editor_data->get_undo_redo().add_do_property(p_node, p_property, p_res);
editor_data->get_undo_redo().add_undo_property(p_node, p_property, p_node->get(p_property));
@ -3056,14 +3056,14 @@ List<Node *> SceneTreeDock::paste_nodes() {
ur.create_action(TTR("Paste Node(s)"));
ur.add_do_method(editor_selection, "clear");
Map<RES, RES> resource_remap;
Map<Ref<Resource>, Ref<Resource>> resource_remap;
String target_scene;
if (edited_scene) {
target_scene = edited_scene->get_scene_file_path();
}
if (target_scene != clipboard_source_scene) {
if (!clipboard_resource_remap.has(target_scene)) {
Map<RES, RES> remap;
Map<Ref<Resource>, Ref<Resource>> remap;
for (Node *E : node_clipboard) {
_create_remap_for_node(E, remap);
}
@ -3259,7 +3259,7 @@ void SceneTreeDock::_clear_clipboard() {
clipboard_resource_remap.clear();
}
void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap) {
void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<Ref<Resource>, Ref<Resource>> &r_remap) {
List<PropertyInfo> props;
p_node->get_property_list(&props);
@ -3273,7 +3273,7 @@ void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap)
Variant v = p_node->get(E.name);
if (v.is_ref_counted()) {
RES res = v;
Ref<Resource> res = v;
if (res.is_valid()) {
if (!states_stack_ready) {
states_stack = PropertyUtils::get_node_states_stack(p_node);
@ -3298,7 +3298,7 @@ void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap)
}
}
void SceneTreeDock::_create_remap_for_resource(RES p_resource, Map<RES, RES> &r_remap) {
void SceneTreeDock::_create_remap_for_resource(Ref<Resource> p_resource, Map<Ref<Resource>, Ref<Resource>> &r_remap) {
r_remap[p_resource] = p_resource->duplicate();
List<PropertyInfo> props;
@ -3311,7 +3311,7 @@ void SceneTreeDock::_create_remap_for_resource(RES p_resource, Map<RES, RES> &r_
Variant v = p_resource->get(E.name);
if (v.is_ref_counted()) {
RES res = v;
Ref<Resource> res = v;
if (res.is_valid()) {
if (res->is_built_in() && !r_remap.has(res)) {
_create_remap_for_resource(res, r_remap);

View file

@ -138,14 +138,14 @@ class SceneTreeDock : public VBoxContainer {
Node *property_drop_node = nullptr;
String resource_drop_path;
void _perform_property_drop(Node *p_node, String p_property, RES p_res);
void _perform_property_drop(Node *p_node, String p_property, Ref<Resource> p_res);
EditorData *editor_data = nullptr;
EditorSelection *editor_selection = nullptr;
List<Node *> node_clipboard;
String clipboard_source_scene;
HashMap<String, Map<RES, RES>> clipboard_resource_remap;
HashMap<String, Map<Ref<Resource>, Ref<Resource>>> clipboard_resource_remap;
ScriptCreateDialog *script_create_dialog = nullptr;
ShaderCreateDialog *shader_create_dialog = nullptr;
@ -258,8 +258,8 @@ class SceneTreeDock : public VBoxContainer {
void _feature_profile_changed();
void _clear_clipboard();
void _create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap);
void _create_remap_for_resource(RES p_resource, Map<RES, RES> &r_remap);
void _create_remap_for_node(Node *p_node, Map<Ref<Resource>, Ref<Resource>> &r_remap);
void _create_remap_for_resource(Ref<Resource> p_resource, Map<Ref<Resource>, Ref<Resource>> &r_remap);
bool profile_allow_editing = true;
bool profile_allow_script_editing = true;

View file

@ -398,7 +398,7 @@ void ScriptCreateDialog::_create_new() {
void ScriptCreateDialog::_load_exist() {
String path = file_path->get_text();
RES p_script = ResourceLoader::load(path, "Script");
Ref<Resource> p_script = ResourceLoader::load(path, "Script");
if (p_script.is_null()) {
alert->set_text(vformat(TTR("Error loading script from %s"), path));
alert->popup_centered();

View file

@ -135,7 +135,7 @@ void ShaderCreateDialog::ok_pressed() {
}
void ShaderCreateDialog::_create_new() {
RES shader;
Ref<Resource> shader;
if (language_menu->get_selected() == int(SHADER_TYPE_TEXT)) {
Ref<Shader> text_shader;
@ -205,7 +205,7 @@ void ShaderCreateDialog::_create_new() {
void ShaderCreateDialog::_load_exist() {
String path = file_path->get_text();
RES p_shader = ResourceLoader::load(path, "Shader");
Ref<Resource> p_shader = ResourceLoader::load(path, "Shader");
if (p_shader.is_null()) {
alert->set_text(vformat(TTR("Error loading shader from %s"), path));
alert->popup_centered();

View file

@ -94,7 +94,7 @@ protected:
Dictionary gv;
gv["type"] = global_var_type_names[type];
if (type >= RS::GLOBAL_VAR_TYPE_SAMPLER2D) {
RES res = p_value;
Ref<Resource> res = p_value;
if (res.is_valid()) {
gv["value"] = res->get_path();
} else {

View file

@ -2324,7 +2324,7 @@ bool Main::start() {
for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) {
const ProjectSettings::AutoloadInfo &info = E.get();
RES res = ResourceLoader::load(info.path);
Ref<Resource> res = ResourceLoader::load(info.path);
ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path);
Node *n = nullptr;
Ref<PackedScene> scn = res;

View file

@ -94,7 +94,7 @@ static const DDSFormatInfo dds_format_info[DDS_MAX] = {
{ "GRAYSCALE_ALPHA", false, false, 1, 2, Image::FORMAT_LA8 }
};
RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<Resource> ResourceFormatDDS::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
}
@ -102,7 +102,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
Error err;
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
if (f.is_null()) {
return RES();
return Ref<Resource>();
}
Ref<FileAccess> fref(f);
@ -110,7 +110,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
*r_error = ERR_FILE_CORRUPT;
}
ERR_FAIL_COND_V_MSG(err != OK, RES(), "Unable to open DDS texture file '" + p_path + "'.");
ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Unable to open DDS texture file '" + p_path + "'.");
uint32_t magic = f->get_32();
uint32_t hsize = f->get_32();
@ -131,7 +131,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
// We don't check DDSD_CAPS or DDSD_PIXELFORMAT, as they're mandatory when writing,
// but non-mandatory when reading (as some writers don't set them)...
if (magic != DDS_MAGIC || hsize != 124) {
ERR_FAIL_V_MSG(RES(), "Invalid or unsupported DDS texture file '" + p_path + "'.");
ERR_FAIL_V_MSG(Ref<Resource>(), "Invalid or unsupported DDS texture file '" + p_path + "'.");
}
/* uint32_t format_size = */ f->get_32();
@ -204,7 +204,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
dds_format = DDS_BGR565;
} else {
printf("unrecognized fourcc %x format_flags: %x - rgbbits %i - red_mask %x green mask %x blue mask %x alpha mask %x\n", format_fourcc, format_flags, format_rgb_bits, format_red_mask, format_green_mask, format_blue_mask, format_alpha_mask);
ERR_FAIL_V_MSG(RES(), "Unrecognized or unsupported color layout in DDS '" + p_path + "'.");
ERR_FAIL_V_MSG(Ref<Resource>(), "Unrecognized or unsupported color layout in DDS '" + p_path + "'.");
}
if (!(flags & DDSD_MIPMAPCOUNT)) {
@ -221,8 +221,8 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
//compressed bc
uint32_t size = MAX(info.divisor, w) / info.divisor * MAX(info.divisor, h) / info.divisor * info.block_size;
ERR_FAIL_COND_V(size != pitch, RES());
ERR_FAIL_COND_V(!(flags & DDSD_LINEARSIZE), RES());
ERR_FAIL_COND_V(size != pitch, Ref<Resource>());
ERR_FAIL_COND_V(!(flags & DDSD_LINEARSIZE), Ref<Resource>());
for (uint32_t i = 1; i < mipmaps; i++) {
w = MAX(1u, w >> 1);
@ -238,11 +238,11 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
} else if (info.palette) {
//indexed
ERR_FAIL_COND_V(!(flags & DDSD_PITCH), RES());
ERR_FAIL_COND_V(format_rgb_bits != 8, RES());
ERR_FAIL_COND_V(!(flags & DDSD_PITCH), Ref<Resource>());
ERR_FAIL_COND_V(format_rgb_bits != 8, Ref<Resource>());
uint32_t size = pitch * height;
ERR_FAIL_COND_V(size != width * height * info.block_size, RES());
ERR_FAIL_COND_V(size != width * height * info.block_size, Ref<Resource>());
uint8_t palette[256 * 4];
f->get_buffer(palette, 256 * 4);

View file

@ -36,7 +36,7 @@
class ResourceFormatDDS : public ResourceFormatLoader {
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;

View file

@ -44,7 +44,7 @@ Error GDScriptEditorTranslationParserPlugin::parse_file(const String &p_path, Ve
// Search strings in AssignmentNode -> text = "__", hint_tooltip = "__" etc.
Error err;
RES loaded_res = ResourceLoader::load(p_path, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
Ref<Resource> loaded_res = ResourceLoader::load(p_path, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
if (err) {
ERR_PRINT("Failed to load " + p_path);
return err;

View file

@ -82,7 +82,7 @@ Variant GDScriptNativeClass::_new() {
RefCounted *rc = Object::cast_to<RefCounted>(o);
if (rc) {
return REF(rc);
return Ref<RefCounted>(rc);
} else {
return o;
}
@ -195,7 +195,7 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr
}
r_error.error = Callable::CallError::CALL_OK;
REF ref;
Ref<RefCounted> ref;
Object *owner = nullptr;
GDScript *_baseptr = this;
@ -213,7 +213,7 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr
RefCounted *r = Object::cast_to<RefCounted>(owner);
if (r) {
ref = REF(r);
ref = Ref<RefCounted>(r);
}
GDScriptInstance *instance = _create_instance(p_args, p_argcount, owner, r != nullptr, r_error);
@ -2292,7 +2292,7 @@ Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_na
/*************** RESOURCE ***************/
RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_FILE_CANT_OPEN;
}
@ -2353,7 +2353,7 @@ void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<S
}
}
Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
Error ResourceFormatSaverGDScript::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Ref<GDScript> sqscr = p_resource;
ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
@ -2378,12 +2378,12 @@ Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resou
return OK;
}
void ResourceFormatSaverGDScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
void ResourceFormatSaverGDScript::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
if (Object::cast_to<GDScript>(*p_resource)) {
p_extensions->push_back("gd");
}
}
bool ResourceFormatSaverGDScript::recognize(const RES &p_resource) const {
bool ResourceFormatSaverGDScript::recognize(const Ref<Resource> &p_resource) const {
return Object::cast_to<GDScript>(*p_resource) != nullptr;
}

View file

@ -512,7 +512,7 @@ public:
class ResourceFormatLoaderGDScript : public ResourceFormatLoader {
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
@ -521,9 +521,9 @@ public:
class ResourceFormatSaverGDScript : public ResourceFormatSaver {
public:
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
virtual bool recognize(const RES &p_resource) const;
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
virtual bool recognize(const Ref<Resource> &p_resource) const;
};
#endif // GDSCRIPT_H

View file

@ -356,7 +356,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
class_node = class_node->outer;
}
RES res;
Ref<Resource> res;
if (class_node->identifier && class_node->identifier->name == identifier) {
res = Ref<GDScript>(main_script);

View file

@ -3106,7 +3106,7 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co
}
Variant v;
REF v_ref;
Ref<RefCounted> v_ref;
if (base_type.builtin_type == Variant::OBJECT) {
v_ref.instantiate();
v = v_ref;

View file

@ -212,7 +212,7 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p
const Variant &default_value = m.constant->initializer->reduced_value;
String value_text;
if (default_value.get_type() == Variant::OBJECT) {
RES res = default_value;
Ref<Resource> res = default_value;
if (res.is_valid() && !res->get_path().is_empty()) {
value_text = "preload(\"" + res->get_path() + "\")";
if (symbol.documentation.is_empty()) {

View file

@ -560,7 +560,7 @@ Node *GDScriptWorkspace::_get_owner_scene_node(String p_path) {
for (int i = 0; i < owners.size(); i++) {
NodePath owner_path = owners[i];
RES owner_res = ResourceLoader::load(owner_path);
Ref<Resource> owner_res = ResourceLoader::load(owner_path);
if (Object::cast_to<PackedScene>(owner_res.ptr())) {
Ref<PackedScene> owner_packed_scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*owner_res));
owner_scene_node = owner_packed_scene->instantiate();

View file

@ -70,7 +70,7 @@ void init_autoloads() {
continue;
}
RES res = ResourceLoader::load(info.path);
Ref<Resource> res = ResourceLoader::load(info.path);
ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path);
Node *n = nullptr;
Ref<PackedScene> scn = res;

View file

@ -797,7 +797,7 @@ void GridMap::clear() {
clear_baked_meshes();
}
void GridMap::resource_changed(const RES &p_res) {
void GridMap::resource_changed(const Ref<Resource> &p_res) {
_recreate_octant_data();
}

View file

@ -181,7 +181,7 @@ class GridMap : public Node3D {
void _queue_octants_dirty();
void _update_octants_callback();
void resource_changed(const RES &p_res);
void resource_changed(const Ref<Resource> &p_res);
void _clear_internal();

View file

@ -924,7 +924,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
for (Ref<CSharpScript> &script : scripts) {
while (script->instances.front()) {
Object *obj = script->instances.front()->get();
obj->set_script(REF()); // Remove script and existing script instances (placeholder are not removed before domain reload)
obj->set_script(Ref<RefCounted>()); // Remove script and existing script instances (placeholder are not removed before domain reload)
}
script->_clear();
@ -3221,10 +3221,10 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
Object *owner = ClassDB::instantiate(NATIVE_GDMONOCLASS_NAME(native));
REF ref;
Ref<RefCounted> ref;
RefCounted *r = Object::cast_to<RefCounted>(owner);
if (r) {
ref = REF(r);
ref = Ref<RefCounted>(r);
}
CSharpInstance *instance = _create_instance(p_args, p_argcount, owner, r != nullptr, r_error);
@ -3586,7 +3586,7 @@ void CSharpScript::get_members(Set<StringName> *p_members) {
/*************** RESOURCE ***************/
RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<Resource> ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_FILE_CANT_OPEN;
}
@ -3599,7 +3599,7 @@ RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p
#if defined(DEBUG_ENABLED) || defined(TOOLS_ENABLED)
Error err = script->load_source_code(p_path);
ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot load C# script file '" + p_path + "'.");
ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Cannot load C# script file '" + p_path + "'.");
#endif
script->set_path(p_original_path);
@ -3625,7 +3625,7 @@ String ResourceFormatLoaderCSharpScript::get_resource_type(const String &p_path)
return p_path.get_extension().to_lower() == "cs" ? CSharpLanguage::get_singleton()->get_type() : "";
}
Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
Error ResourceFormatSaverCSharpScript::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Ref<CSharpScript> sqscr = p_resource;
ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
@ -3662,13 +3662,13 @@ Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_r
return OK;
}
void ResourceFormatSaverCSharpScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
void ResourceFormatSaverCSharpScript::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
if (Object::cast_to<CSharpScript>(p_resource.ptr())) {
p_extensions->push_back("cs");
}
}
bool ResourceFormatSaverCSharpScript::recognize(const RES &p_resource) const {
bool ResourceFormatSaverCSharpScript::recognize(const Ref<Resource> &p_resource) const {
return Object::cast_to<CSharpScript>(p_resource.ptr()) != nullptr;
}

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