SCons: Add windows_subsystem=default, restores original behavior
We want debug builds to have a console and easy stdout redirection by default. Windows makes reading the stdout/stderr stream from gui applications too cumbersome (and most users don't know about it, and just wonder why they don't see a thing).
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1 changed files with 14 additions and 1 deletions
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@ -65,7 +65,7 @@ def get_opts():
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# Vista support dropped after EOL due to GH-10243
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("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"),
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EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
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EnumVariable("windows_subsystem", "Windows subsystem", "gui", ("console", "gui")),
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EnumVariable("windows_subsystem", "Windows subsystem", "default", ("default", "console", "gui")),
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BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
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("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None),
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BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed. Only used on Windows.", False),
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@ -178,8 +178,15 @@ def configure_msvc(env, manual_msvc_config):
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"""Configure env to work with MSVC"""
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# Build type
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if env["tests"]:
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env["windows_subsystem"] = "console"
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elif env["windows_subsystem"] == "default":
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# Default means we use console for debug, gui for release.
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if "debug" in env["target"]:
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env["windows_subsystem"] = "console"
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else:
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env["windows_subsystem"] = "gui"
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if env["target"] == "release":
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if env["optimize"] == "speed": # optimize for speed (default)
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@ -311,6 +318,12 @@ def configure_mingw(env):
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if env["tests"]:
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env["windows_subsystem"] = "console"
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elif env["windows_subsystem"] == "default":
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# Default means we use console for debug, gui for release.
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if "debug" in env["target"]:
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env["windows_subsystem"] = "console"
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else:
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env["windows_subsystem"] = "gui"
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if env["target"] == "release":
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env.Append(CCFLAGS=["-msse2"])
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