Update preview on filesystem change
Check and recreate a file's preview, if it has changes to it in the filesystem.
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@ -1316,6 +1316,9 @@ void EditorFileSystem::update_file(const String &p_file) {
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fs->files[cpos]->deps = _get_dependencies(p_file);
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fs->files[cpos]->import_valid = ResourceLoader::is_import_valid(p_file);
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// Update preview
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EditorResourcePreview::get_singleton()->check_for_invalidation(p_file);
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call_deferred("emit_signal", "filesystem_changed"); //update later
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}
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