Merge pull request #72082 from Calinou/warp-mouse-silence-warning
Silence `warp_mouse()` warning in favor of documentation
This commit is contained in:
commit
18a2e7ff6e
5 changed files with 4 additions and 1 deletions
|
@ -895,6 +895,7 @@
|
|||
<param index="0" name="position" type="Vector2" />
|
||||
<description>
|
||||
Moves the mouse cursor to [param position], relative to [member position] of this [Control].
|
||||
[b]Note:[/b] [method warp_mouse] is only supported on Windows, macOS and Linux. It has no effect on Android, iOS and Web.
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
|
|
|
@ -1090,6 +1090,7 @@
|
|||
<param index="0" name="position" type="Vector2i" />
|
||||
<description>
|
||||
Sets the mouse cursor position to the given [param position] relative to an origin at the upper left corner of the currently focused game Window Manager window.
|
||||
[b]Note:[/b] [method warp_mouse] is only supported on Windows, macOS and Linux. It has no effect on Android, iOS and Web.
|
||||
</description>
|
||||
</method>
|
||||
<method name="window_can_draw" qualifiers="const">
|
||||
|
|
|
@ -375,6 +375,7 @@
|
|||
<description>
|
||||
Sets the mouse position to the specified vector, provided in pixels and relative to an origin at the upper left corner of the currently focused Window Manager game window.
|
||||
Mouse position is clipped to the limits of the screen resolution, or to the limits of the game window if [enum MouseMode] is set to [constant MOUSE_MODE_CONFINED] or [constant MOUSE_MODE_CONFINED_HIDDEN].
|
||||
[b]Note:[/b] [method warp_mouse] is only supported on Windows, macOS and Linux. It has no effect on Android, iOS and Web.
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
|
|
|
@ -210,6 +210,7 @@
|
|||
<param index="0" name="position" type="Vector2" />
|
||||
<description>
|
||||
Moves the mouse pointer to the specified position in this [Viewport] using the coordinate system of this [Viewport].
|
||||
[b]Note:[/b] [method warp_mouse] is only supported on Windows, macOS and Linux. It has no effect on Android, iOS and Web.
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
|
|
|
@ -344,7 +344,6 @@ DisplayServer::MouseMode DisplayServer::mouse_get_mode() const {
|
|||
}
|
||||
|
||||
void DisplayServer::warp_mouse(const Point2i &p_position) {
|
||||
WARN_PRINT("Mouse warping is not supported by this display server.");
|
||||
}
|
||||
|
||||
Point2i DisplayServer::mouse_get_position() const {
|
||||
|
|
Loading…
Reference in a new issue