Fix error after create a new animation in an empty AnimationPlayer

This commit is contained in:
matheusmdx 2024-05-28 18:54:32 -03:00
parent 1e6b11dcd4
commit 18cdb3c0d7

View file

@ -547,13 +547,18 @@ void AnimationPlayerEditor::_animation_name_edited() {
} break;
case TOOL_NEW_ANIM: {
String current = animation->get_item_text(animation->get_selected());
Ref<Animation> current_anim = player->get_animation(current);
Ref<Animation> new_anim = Ref<Animation>(memnew(Animation));
new_anim->set_name(new_name);
if (current_anim.is_valid()) {
new_anim->set_step(current_anim->get_step());
if (animation->get_item_count() > 0) {
String current = animation->get_item_text(animation->get_selected());
Ref<Animation> current_anim = player->get_animation(current);
if (current_anim.is_valid()) {
new_anim->set_step(current_anim->get_step());
}
}
String library_name;
Ref<AnimationLibrary> al;
library_name = library->get_item_metadata(library->get_selected());