Fix error after create a new animation in an empty AnimationPlayer
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1 changed files with 9 additions and 4 deletions
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@ -547,13 +547,18 @@ void AnimationPlayerEditor::_animation_name_edited() {
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} break;
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case TOOL_NEW_ANIM: {
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String current = animation->get_item_text(animation->get_selected());
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Ref<Animation> current_anim = player->get_animation(current);
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Ref<Animation> new_anim = Ref<Animation>(memnew(Animation));
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new_anim->set_name(new_name);
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if (current_anim.is_valid()) {
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new_anim->set_step(current_anim->get_step());
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if (animation->get_item_count() > 0) {
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String current = animation->get_item_text(animation->get_selected());
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Ref<Animation> current_anim = player->get_animation(current);
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if (current_anim.is_valid()) {
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new_anim->set_step(current_anim->get_step());
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}
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}
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String library_name;
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Ref<AnimationLibrary> al;
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library_name = library->get_item_metadata(library->get_selected());
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