iOS: Fix typo in GodotApplicationDelegate

Fixes #90714.
This commit is contained in:
Rémi Verschelde 2024-08-08 10:06:36 +02:00
parent 9221294653
commit 1938d170aa
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3 changed files with 4 additions and 4 deletions

View file

@ -32,7 +32,7 @@
typedef NSObject<UIApplicationDelegate> ApplicationDelegateService;
@interface GodotApplicalitionDelegate : NSObject <UIApplicationDelegate>
@interface GodotApplicationDelegate : NSObject <UIApplicationDelegate>
@property(class, readonly, strong) NSArray<ApplicationDelegateService *> *services;

View file

@ -32,11 +32,11 @@
#import "app_delegate.h"
@interface GodotApplicalitionDelegate ()
@interface GodotApplicationDelegate ()
@end
@implementation GodotApplicalitionDelegate
@implementation GodotApplicationDelegate
static NSMutableArray<ApplicationDelegateService *> *services = nil;

View file

@ -46,7 +46,7 @@ int main(int argc, char *argv[]) {
gargv = argv;
@autoreleasepool {
NSString *className = NSStringFromClass([GodotApplicalitionDelegate class]);
NSString *className = NSStringFromClass([GodotApplicationDelegate class]);
UIApplicationMain(argc, argv, nil, className);
}
return 0;