Merge pull request #17530 from bojidar-bg/17516-detect-delta
Make it possible to call move_and_slide from _process, even if it is not recommended
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commit
193d695a1a
2 changed files with 4 additions and 2 deletions
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@ -1237,7 +1237,8 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const
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}
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}
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Vector2 motion = (floor_motion + p_linear_velocity) * get_physics_process_delta_time();
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// Hack in order to work with calling from _process as well as from _physics_process; calling from thread is risky
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Vector2 motion = (floor_motion + p_linear_velocity) * (Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time());
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Vector2 lv = p_linear_velocity;
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on_floor = false;
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@ -1167,7 +1167,8 @@ Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Ve
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}
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}
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Vector3 motion = (floor_velocity + lv) * get_physics_process_delta_time();
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// Hack in order to work with calling from _process as well as from _physics_process; calling from thread is risky
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Vector3 motion = (floor_velocity + lv) * (Engine::get_singleton()->is_in_physics_frame() ? get_physics_process_delta_time() : get_process_delta_time());
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on_floor = false;
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on_ceiling = false;
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