Fix "Treat Warnings as Errors" Project Setting not working
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1 changed files with 1 additions and 1 deletions
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@ -230,7 +230,7 @@ void GDScriptParser::push_warning(const Node *p_source, GDScriptWarning::Code p_
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warning.leftmost_column = p_source->leftmost_column;
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warning.rightmost_column = p_source->rightmost_column;
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if (warn_level == GDScriptWarning::WarnLevel::ERROR) {
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if (warn_level == GDScriptWarning::WarnLevel::ERROR || bool(GLOBAL_GET("debug/gdscript/warnings/treat_warnings_as_errors"))) {
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push_error(warning.get_message(), p_source);
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return;
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}
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