put some limits to max ubo sizes to avoid crashes
This commit is contained in:
parent
4e729f38e0
commit
19ba45587c
3 changed files with 4 additions and 4 deletions
|
@ -4706,7 +4706,7 @@ void RasterizerSceneGLES3::initialize() {
|
|||
glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE,&max_ubo_size);
|
||||
const int ubo_light_size=160;
|
||||
state.ubo_light_size=ubo_light_size;
|
||||
state.max_ubo_lights=max_ubo_size/ubo_light_size;
|
||||
state.max_ubo_lights=MIN(RenderList::MAX_LIGHTS,max_ubo_size/ubo_light_size);
|
||||
print_line("max ubo light: "+itos(state.max_ubo_lights));
|
||||
|
||||
state.spot_array_tmp = (uint8_t*)memalloc(ubo_light_size*state.max_ubo_lights);
|
||||
|
@ -4734,7 +4734,7 @@ void RasterizerSceneGLES3::initialize() {
|
|||
state.scene_shader.add_custom_define("#define MAX_LIGHT_DATA_STRUCTS "+itos(state.max_ubo_lights)+"\n");
|
||||
state.scene_shader.add_custom_define("#define MAX_FORWARD_LIGHTS "+itos(state.max_forward_lights_per_object)+"\n");
|
||||
|
||||
state.max_ubo_reflections=max_ubo_size/sizeof(ReflectionProbeDataUBO);
|
||||
state.max_ubo_reflections=MIN(RenderList::MAX_REFLECTIONS,max_ubo_size/sizeof(ReflectionProbeDataUBO));
|
||||
print_line("max ubo reflections: "+itos(state.max_ubo_reflections)+" ubo size: "+itos(sizeof(ReflectionProbeDataUBO)));
|
||||
|
||||
state.reflection_array_tmp = (uint8_t*)memalloc(sizeof(ReflectionProbeDataUBO)*state.max_ubo_reflections);
|
||||
|
@ -4746,7 +4746,7 @@ void RasterizerSceneGLES3::initialize() {
|
|||
|
||||
state.scene_shader.add_custom_define("#define MAX_REFLECTION_DATA_STRUCTS "+itos(state.max_ubo_reflections)+"\n");
|
||||
|
||||
state.max_skeleton_bones=max_ubo_size/(12*sizeof(float));
|
||||
state.max_skeleton_bones=MIN(2048,max_ubo_size/(12*sizeof(float)));
|
||||
state.scene_shader.add_custom_define("#define MAX_SKELETON_BONES "+itos(state.max_skeleton_bones)+"\n");
|
||||
|
||||
|
||||
|
|
|
@ -557,6 +557,7 @@ public:
|
|||
SORT_FLAG_INSTANCING=2,
|
||||
MAX_DIRECTIONAL_LIGHTS=16,
|
||||
MAX_LIGHTS=4096,
|
||||
MAX_REFLECTIONS=1024,
|
||||
|
||||
|
||||
SORT_KEY_DEPTH_LAYER_SHIFT=60,
|
||||
|
|
|
@ -43,7 +43,6 @@ GIProbeEditorPlugin::GIProbeEditorPlugin(EditorNode *p_node) {
|
|||
|
||||
editor=p_node;
|
||||
bake = memnew( Button );
|
||||
bake->set_text("Bake GI!");
|
||||
bake->set_icon(editor->get_gui_base()->get_icon("BakedLight","EditorIcons"));
|
||||
bake->hide();;
|
||||
bake->connect("pressed",this,"_bake");
|
||||
|
|
Loading…
Reference in a new issue