Allow set_custom_mouse_cursor use same cursor(image) with different shapes.
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2 changed files with 0 additions and 10 deletions
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@ -413,10 +413,6 @@ void InputDefault::set_mouse_position(const Point2 &p_posf) {
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mouse_speed_track.update(p_posf - mouse_pos);
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mouse_pos = p_posf;
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if (custom_cursor.is_valid()) {
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//removed, please insist that we implement hardware cursors
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// VisualServer::get_singleton()->cursor_set_pos(get_mouse_position());
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}
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}
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Point2 InputDefault::get_mouse_position() const {
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@ -503,11 +499,6 @@ void InputDefault::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_sh
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if (Engine::get_singleton()->is_editor_hint())
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return;
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if (custom_cursor == p_cursor)
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return;
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custom_cursor = p_cursor;
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OS::get_singleton()->set_custom_mouse_cursor(p_cursor, (OS::CursorShape)p_shape, p_hotspot);
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}
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@ -115,7 +115,6 @@ class InputDefault : public Input {
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SpeedTrack mouse_speed_track;
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Map<int, Joypad> joy_names;
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int fallback_mapping;
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RES custom_cursor;
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public:
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enum HatMask {
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