Allow set_custom_mouse_cursor use same cursor(image) with different shapes.

This commit is contained in:
Guilherme Felipe 2018-04-09 14:33:13 -03:00
parent 36552c2c90
commit 19d2a44e5d
2 changed files with 0 additions and 10 deletions

View file

@ -413,10 +413,6 @@ void InputDefault::set_mouse_position(const Point2 &p_posf) {
mouse_speed_track.update(p_posf - mouse_pos);
mouse_pos = p_posf;
if (custom_cursor.is_valid()) {
//removed, please insist that we implement hardware cursors
// VisualServer::get_singleton()->cursor_set_pos(get_mouse_position());
}
}
Point2 InputDefault::get_mouse_position() const {
@ -503,11 +499,6 @@ void InputDefault::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_sh
if (Engine::get_singleton()->is_editor_hint())
return;
if (custom_cursor == p_cursor)
return;
custom_cursor = p_cursor;
OS::get_singleton()->set_custom_mouse_cursor(p_cursor, (OS::CursorShape)p_shape, p_hotspot);
}

View file

@ -115,7 +115,6 @@ class InputDefault : public Input {
SpeedTrack mouse_speed_track;
Map<int, Joypad> joy_names;
int fallback_mapping;
RES custom_cursor;
public:
enum HatMask {