diff --git a/modules/fbx/editor_scene_importer_fbx.cpp b/modules/fbx/editor_scene_importer_fbx.cpp index 758c47eecce..ca10594a42f 100644 --- a/modules/fbx/editor_scene_importer_fbx.cpp +++ b/modules/fbx/editor_scene_importer_fbx.cpp @@ -964,7 +964,7 @@ Node3D *EditorSceneFormatImporterFBX::_generate_scene( // extra const required by C++11 colon/Range operator // note: do not use C++17 syntax here for dicts. // this is banned in Godot. - for (std::pair &kvp : curves) { + for (const std::pair &kvp : curves) { const String curve_element = ImportUtils::FBXNodeToName(kvp.first); const FBXDocParser::AnimationCurve *curve = kvp.second; String curve_name = ImportUtils::FBXNodeToName(curve->Name()); @@ -980,7 +980,7 @@ Node3D *EditorSceneFormatImporterFBX::_generate_scene( const std::map &track_time = curve->GetValueTimeTrack(); if (track_time.size() > 0) { - for (std::pair keyframe : track_time) { + for (const std::pair &keyframe : track_time) { if (curve_element == "d|X") { keyframe_map.keyframes[keyframe.first].x = keyframe.second; } else if (curve_element == "d|Y") { @@ -1089,7 +1089,7 @@ Node3D *EditorSceneFormatImporterFBX::_generate_scene( double max_duration = 0; double anim_length = animation->get_length(); - for (std::pair position_key : translation_keys.keyframes) { + for (const std::pair &position_key : translation_keys.keyframes) { pos_values.push_back(position_key.second * state.scale); double animation_track_time = CONVERT_FBX_TIME(position_key.first); @@ -1101,7 +1101,7 @@ Node3D *EditorSceneFormatImporterFBX::_generate_scene( pos_times.push_back(animation_track_time); } - for (std::pair scale_key : scale_keys.keyframes) { + for (const std::pair &scale_key : scale_keys.keyframes) { scale_values.push_back(scale_key.second); double animation_track_time = CONVERT_FBX_TIME(scale_key.first); @@ -1136,7 +1136,7 @@ Node3D *EditorSceneFormatImporterFBX::_generate_scene( Quaternion lastQuaternion = Quaternion(); - for (std::pair rotation_key : rotation_keys.keyframes) { + for (const std::pair &rotation_key : rotation_keys.keyframes) { double animation_track_time = CONVERT_FBX_TIME(rotation_key.first); //print_verbose("euler rotation key: " + rotation_key.second);