Solve discrepancy between code and class reference for Plane
On #43310, class reference was automatically updated from source, causing xml documentation to disagree with parameter naming description on Plane.intersects_segment(). Weirdly, it also changed the parameter for Plane.is_point_over() from point to plane, when only the first has sense (and it is defined on math.Plane as "const Vector3 &p_point"). Manual mistake? * Update begin/end to from/to on Plane.intersects_segment(...) docs description to match source * Update Plane bindings to use points instread of plane for is_point_over(...) * Change Plane.is_point_over(plane) to Plane.is_point_over(point) AND its description on docs Fixes godotengine/godot-docs#5976
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2 changed files with 3 additions and 3 deletions
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@ -1730,7 +1730,7 @@ static void _register_variant_builtin_methods() {
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bind_method(Plane, normalized, sarray(), varray());
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bind_method(Plane, center, sarray(), varray());
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bind_method(Plane, is_equal_approx, sarray("to_plane"), varray());
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bind_method(Plane, is_point_over, sarray("plane"), varray());
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bind_method(Plane, is_point_over, sarray("point"), varray());
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bind_method(Plane, distance_to, sarray("point"), varray());
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bind_method(Plane, has_point, sarray("point", "tolerance"), varray(CMP_EPSILON));
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bind_method(Plane, project, sarray("point"), varray());
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@ -109,7 +109,7 @@
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<argument index="0" name="from" type="Vector3" />
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<argument index="1" name="to" type="Vector3" />
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<description>
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Returns the intersection point of a segment from position [code]begin[/code] to position [code]end[/code] with this plane. If no intersection is found, [code]null[/code] is returned.
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Returns the intersection point of a segment from position [code]from[/code] to position [code]to[/code] with this plane. If no intersection is found, [code]null[/code] is returned.
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</description>
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</method>
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<method name="is_equal_approx" qualifiers="const">
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@ -121,7 +121,7 @@
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</method>
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<method name="is_point_over" qualifiers="const">
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<return type="bool" />
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<argument index="0" name="plane" type="Vector3" />
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<argument index="0" name="point" type="Vector3" />
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<description>
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Returns [code]true[/code] if [code]point[/code] is located above the plane.
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</description>
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