Fix animation signal caches_cleared firing timing
(cherry picked from commit 962b6a3e8f
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cbc8ccbe20
commit
1a45268639
2 changed files with 2 additions and 2 deletions
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@ -1337,7 +1337,6 @@ float AnimationPlayer::get_current_animation_length() const {
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void AnimationPlayer::_animation_changed() {
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clear_caches();
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emit_signal("caches_cleared");
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if (is_playing()) {
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playback.seeked = true; //need to restart stuff, like audio
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}
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@ -1376,6 +1375,8 @@ void AnimationPlayer::clear_caches() {
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cache_update_size = 0;
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cache_update_prop_size = 0;
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cache_update_bezier_size = 0;
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emit_signal("caches_cleared");
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}
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void AnimationPlayer::set_active(bool p_active) {
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@ -713,7 +713,6 @@ void AnimationTree::_clear_caches() {
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memdelete(track_cache[*K]);
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}
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playing_caches.clear();
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track_cache.clear();
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cache_valid = false;
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}
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